[Bf-committers] meeting minutes - June 13, 2010
Tom M
letterrip at gmail.com
Mon Jun 14 01:46:17 CEST 2010
1) Current Projects
Sergey Sharybrin is investigating problem with sculpting on shape keys
Joerg Mueller feels .blend file reading: ipo->curve conversion code
should be moved, he suggests the following patch:
http://www.pasteall.org/13752/diff
Campbell Barton wrote a modifier yesterday, similar to hooks but more flexible.
https://projects.blender.org/tracker/index.php?func=detail&aid=22586&group_id=9&atid=127
There was discussion about the need for a modifier stack owner/owners
or team of such folks for review and approval.
Lukas Tonne has spent two days merging his two big particle patches
into one huge patch
Nathan Letwork is still reviewing and updating libs for windows and win64.
2) 2.5 progress
Campbell Barton noted that curve deformer behaviour is now more
correct, but differs from previous releases example of before and
after https://projects.blender.org/tracker/download.php/9/498/22433/11277/xyz_curve_deform.png
Tom Musgrove inquired what would be allowed for merging from the
sculpt branch for 2.5 release. Ton would like it discussed with
Nicholas Bishop and Brecht.
Nathan Letwory will check on matt's patch for datafile paths
Campbell Barton would like the python API's cleaned up before release,
he will mail his list of proposed changes to the list.
http://wiki.blender.org/index.php/Dev:2.5/Source/Architecture/RNA#Properties
He will also provide a script to correct driver and fcurve paths
Campbell also proposed either marking the Render API as unstable for
the release and/or removing it.
It was pointed out that a number of external renderers are making use
of this API so their input should be sought on what the most desirable
path would be.
Ton suggested a possible compromise might be to keep the api but
documented as limited.
For projects that are making use of the existing API - gamekit, lux
render, yafaray, vray please give input
Ton pointed out that we have 329 bugs in the 2.5x tracker. It was
pointed out by Tom that arguably there are now fewer bugs in 2.5x than
in 2.49b due to many of the bugs in the 2.5x tracker being bugs
present in both versions.
3) Google Summer of Code
Here are the weekly status reports of the GSoC Students
Joshua Lueng - physics simulation integration to core animation system
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000073.html
Konrad Kleine - paint tools update
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000074.html
Rohith B.V. - quad remeshing
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000075.html
Mitchell Stokes - GLSL shaders
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000076.html
Nick Samarin - Recast/Detour pathfinding
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000077.html
Leif Andersen - testing framework
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000078.html
Nicholas Bishop - multires upgrade
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000079.html
Mike Erwin - fancy input devices
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000080.html
Jason Wilkins - sculpt tools
http://lists.blender.org/pipermail/bf-committers/2010-June/027928.html
neXyon - GE API
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000081.html
4) Durian, Siggraph, etc
Siggraph: there are 2 BoFs, but no tradeshow info yet, all funds are
being swallowed by sintel atm, and additional sponsorship hasn't
materialized yet.
Even a small siggraph booth costs 15k USD + flight, hotels, etc.
The majority of work will end on sintel just a week before siggraph,
some parts are then most likely still needed to get rendered.
The Blender Institute is interested in doing a stereoscopic render of
Durian, but only if adequate funding for a quality steroscopic version
can found.
Ton plans to not start a new open movie until he did at least half a
year of code work to finish all leftover 2.5 design issues and
stability topics
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