[Soc-2012-dev] Android Port Weekly Report 10
Alexandr Kuznetsov
ak3636 at nyu.edu
Sat Jul 28 04:20:12 CEST 2012
Week 10 (July 23-27)
- Fix for initial screen size
- Added ability to download blender from inside the app
- Was investigating packing libraries into apk itself.
- Added accelerometer and gyroscope support on android side
- Did a little of reorganization of android app and jni
- Added accelerometer and gyroscope to ghost
- Data stored as 3d vector
- Or smaller length according to the type
- So it is easily extendable for other sensors
- Had trouble with implementing sensor inside GE logic
- Hopefully Mitchell Stoke or Dalai Felinto will help me out next
week
- Did some openGL wrapper addition
- Trying to make more flexible for adding OpenGL 4.2 on desktop
- OpenGL bug hunting/fixing
- Alpha now works in Swiss and GLES
- Did optimization and game testing
- Was able to speed up GE
- With -02 (for physics)
- VBO improved performance
- Use System Framerate decreases performance between 1/2 and 1/3
times (Blender issue)
Next Week ToDo
- Sensor in GE (python API)
- Port the rest of Blender to soft matrix stack
- Text, lines, builtin shaders
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