[Soc-2012-dev] Android Port Weekly Report 10

Alexandr Kuznetsov ak3636 at nyu.edu
Sat Jul 28 04:20:12 CEST 2012


Week 10 (July 23-27)

   - Fix for initial screen size
   - Added ability to download blender from inside the app
      - Was investigating packing libraries into apk itself.
   - Added accelerometer and gyroscope support on android side
      - Did a little of reorganization of android app and jni
   - Added accelerometer and gyroscope to ghost
      - Data stored as 3d vector
      - Or smaller length according to the type
      - So it is easily extendable for other sensors
      - Had trouble with implementing sensor inside GE logic
         - Hopefully Mitchell Stoke or Dalai Felinto will help me out next
         week
      - Did some openGL wrapper addition
      - Trying to make more flexible for adding OpenGL 4.2 on desktop
   - OpenGL bug hunting/fixing
      - Alpha now works in Swiss and GLES
   - Did optimization and game testing
      - Was able to speed up GE
      - With -02 (for physics)
      - VBO improved performance
      - Use System Framerate decreases performance between 1/2 and 1/3
      times (Blender issue)


Next Week ToDo

   - Sensor in GE (python API)
   - Port the rest of Blender to soft matrix stack
   - Text, lines, builtin shaders
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