[Bf-viewport] Asking for open tasks

Aaron Carlisle carlisle.b3d at gmail.com
Wed Mar 15 15:18:12 CET 2017


Hi,

Look at the OpenGL tasks on https://developer.blender.org/project/board/74/

Aaron Carlisle

Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist
Project administrator for the Blender 3D Documentation Project

On Wed, Mar 15, 2017 at 5:03 AM, Ha Huy Khanh <khanhhh89 at gmail.com> wrote:

> Hi all,
> I write this email to introduce about myself, hoping that I could use my
> skills to help
> the Viewport's project. I am Khanh Ha and I have been following the
> Blender Viewport project for a while. I am going to have more spare time in
> the future, and can commit about 25 hours per week to Blender (3 hours per
> day and 10 hours in the weekend). In the following, I will try to summarize
> my graphics-related skills, hoping that it will help you know what I can
> handle in the Viewport project.
> - 4 years of experience in C/C++, OpenGL
> - Several months of experience in DirectX11
> - Implemented the OpenGL Graphics backend and mesh visualization effects
> for the 3D printer software http://www.nyomo.com/. You can see my Youtube
> here
> <https://www.youtube.com/playlist?list=PLkLcpRjubtMfBnvqnge646SncXCaHWqBJ>
> - Implemented mesh processing algorithms and a sculpting module for the
> above 3D printer.
> - Worked with Cambell to reimplement <https://developer.blender.org/D1465>the
> skin modifier for Blender, but rejected by artists
> - Finished a commit in OpenGL immediate replacement tasks.
>
> If you have any open tasks that I can help you, please feel free to
> contact me. I am glad to help you.
> --
>
> Ha Huy Khanh
> Graphics Developer
> School of Information & Communication Technology - Hanoi University of
> Science & Technology
> Mobile: 01686499853
> Skype: khanhhh89
>
> _______________________________________________
> Bf-viewport mailing list
> Bf-viewport at blender.org
> https://lists.blender.org/mailman/listinfo/bf-viewport
>
>
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