[Bf-viewport] Updates for the week of June 13th - June 20th

Mike Erwin significant.bit at gmail.com
Thu Jun 23 02:01:45 CEST 2016


Ok, *now* comments are enabled!

https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire

On Wed, Jun 22, 2016 at 7:13 PM, Mike Erwin <significant.bit at gmail.com>
wrote:

> Here's something I've been working on. It's about the transition from
> "legacy" OpenGL 2.1 and how we can get from this to "modern" GL 3.2 core
> profile, a major goal for Blender 2.8. It's not very viewport-y, but
> establishing that base will open up so many cool techniques.
>
>
> https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing
>
> Please add comments, suggestions, questions to that doc.
>
> My short term plan is to keep writing more words. And modifying those
> words until we agree on the general plan. Then get back to coding full
> time! Which is easier for me than writing :)
>
> Mike Erwin
> musician, naturalist, pixel pusher, hacker extraordinaire
>
> On Wed, Jun 22, 2016 at 2:46 PM, Mitchell Stokes <mogurijin at gmail.com>
> wrote:
>
>> Hello devs,
>>
>> Any interesting viewport updates for the week of June 13th to June 20th?
>> Any plans for the upcoming week? I will be aggregating information on the
>> Viewport Reports wiki page[1].
>>
>> Thanks,
>> Mitchell Stokes
>>
>> [1] https://wiki.blender.org/index.php/Dev:2.8/Viewport/Reports
>>
>> _______________________________________________
>> Bf-viewport mailing list
>> Bf-viewport at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-viewport
>>
>>
>
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