<div dir="ltr"><div>Ok, *now* comments are enabled!</div><div><br></div><a href="https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing">https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing</a><br></div><div class="gmail_extra"><br clear="all"><div><div class="gmail_signature" data-smartmail="gmail_signature">Mike Erwin<br>musician, naturalist, pixel pusher, hacker extraordinaire</div></div>
<br><div class="gmail_quote">On Wed, Jun 22, 2016 at 7:13 PM, Mike Erwin <span dir="ltr">&lt;<a href="mailto:significant.bit@gmail.com" target="_blank">significant.bit@gmail.com</a>&gt;</span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>Here&#39;s something I&#39;ve been working on. It&#39;s about the transition from &quot;legacy&quot; OpenGL 2.1 and how we can get from this to &quot;modern&quot; GL 3.2 core profile, a major goal for Blender 2.8. It&#39;s not very viewport-y, but establishing that base will open up so many cool techniques.</div><div><br></div><a href="https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing" target="_blank">https://docs.google.com/document/d/10xdiHIU-LHBBahJdSaMubERnfi4TB1Pb1F5-9gqwHZs/edit?usp=sharing</a><br><div><br></div><div>Please add comments, suggestions, questions to that doc.</div><div><br></div><div>My short term plan is to keep writing more words. And modifying those words until we agree on the general plan. Then get back to coding full time! Which is easier for me than writing :)</div></div><div class="gmail_extra"><br clear="all"><div><div data-smartmail="gmail_signature">Mike Erwin<br>musician, naturalist, pixel pusher, hacker extraordinaire</div></div>
<br><div class="gmail_quote"><div><div class="h5">On Wed, Jun 22, 2016 at 2:46 PM, Mitchell Stokes <span dir="ltr">&lt;<a href="mailto:mogurijin@gmail.com" target="_blank">mogurijin@gmail.com</a>&gt;</span> wrote:<br></div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="h5"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div><div><div>Hello devs,<br><br></div>Any interesting viewport updates
 for the week of June 13th to June 20th? Any plans for the upcoming 
week? I will be aggregating information on the Viewport Reports wiki 
page[1].</div><div><br></div>Thanks,<br></div>Mitchell Stokes<br><br>[1] <a href="https://wiki.blender.org/index.php/Dev:2.8/Viewport/Reports" target="_blank">https://wiki.blender.org/index.php/Dev:2.8/Viewport/Reports</a></div></div></div></div></div></div></div></div></div>
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