[Bf-gamedev] Unreal Engine-like Viewport Navigation (patch)

Lina Halper lina.halper at epicgames.com
Fri Nov 14 22:31:23 CET 2014


Thank you so much for the feature. I'd love to check it out soon, but
having some trouble with getting a build and compiling.

Anyway, just a tiny correction, UDK is Unreal Engine 3 Development Kit, and
we don't call Unreal Engine 4 UDK. :)

Thanks a lot!

--Lina,

On Thu, Nov 13, 2014 at 10:47 PM, Dalai Felinto <dfelinto at gmail.com> wrote:

> Hi,
>
> I've implemented the viewport navigation of UDK (Unreal Engine, from
> Epic) in Blender. It's built on top of the walk navigation system with
> a custom keymap for the special mouse modes that are unique to unreal.
>
> If you are familiar with Unreal (or even if you are not) the patch and
> more details are here: https://developer.blender.org/D897
>
> I also recorded a screencast to show the navigation, but it's hard to
> convey in a video how well the system works:
> https://www.youtube.com/watch?v=7u2mAHOBIXY&hd=1
>
> Feedback and comments are not only welcome but necessary ;)
>
> Thanks,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
> _______________________________________________
> Bf-gamedev mailing list
> Bf-gamedev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-gamedev
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-gamedev/attachments/20141114/a34b6ee3/attachment.htm 


More information about the Bf-gamedev mailing list