[Bf-gamedev] Features list revisited - projects for 2015

Vaillant Aurelien aurelienvlt at free.fr
Wed Nov 5 11:05:45 CET 2014


The Top Feature actually working for Unity, Marmoset, Quixel... it's a 
PBR shader ! Marmoset to the viewport's blender, it's possible ?

Le 05/11/2014 10:33, Fabian Schempp a écrit :
>
> Hi,
> I'm sure its not easy to implement. Maybe it's against the current 
> design. But multi object editing is a very useful feature. That i'm 
> used to use a lot in Unity. Most of the operators work for multiple 
> objects, but it's not quite the same.
> Maybe it can be considered for the blender 3.0 cycle.
>
> -Fabian
>
> Am 05.11.2014 09:43 schrieb "Adam Nerva" <adam at adamnerva.com 
> <mailto:adam at adamnerva.com>>:
>
>     Hi Ton,
>
>     Why stop at just multi object uv editing? Why not just allow for
>     multi object editing in a broader sense like modo, maya, etc.
>     allow for?
>
>     -Adam
>>
>>     On 11/1/2014 10:47:09 AM, Ton Roosendaal <ton at blender.org
>>     <mailto:ton at blender.org>> wrote:
>>
>>     Hi all,
>>
>>     Remember, we had this quite well collected list of 'game artist
>>     development support' topics:
>>     https://docs.google.com/spreadsheet/ccc?key=0AuS_F0ZKX-zTdGxKOEMtRmI2Tno4UUlPZzVfNXB6RHc#gid=0
>>
>>
>>     The big ones have been done, or are being worked on:
>>
>>     - Baking
>>     - FBX
>>     - Vertex normals
>>     - Viewport features
>>
>>     The idea of "Multi object uv edit" is interesting, we'll be
>>     looking into that.
>>
>>     I'd like to check with the people who made and managed this
>>     spreadsheet to update it?
>>     Are there other topics, or ideas for prioritizing?
>>
>>     Via Development Fund we can still afford a developer to work on
>>     support for game artists in 2015.
>>
>>     -Ton-
>>
>>     --------------------------------------------------------
>>     Ton Roosendaal - ton at blender.org <mailto:ton at blender.org> -
>>     www.blender.org <http://www.blender.org>
>>     Chairman Blender Foundation - Producer Blender Institute
>>     Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
>>
>>
>>
>>     _______________________________________________
>>     Bf-gamedev mailing list
>>     Bf-gamedev at blender.org <mailto:Bf-gamedev at blender.org>
>>     http://lists.blender.org/mailman/listinfo/bf-gamedev
>
>     _______________________________________________
>     Bf-gamedev mailing list
>     Bf-gamedev at blender.org <mailto:Bf-gamedev at blender.org>
>     http://lists.blender.org/mailman/listinfo/bf-gamedev
>
>
>
> _______________________________________________
> Bf-gamedev mailing list
> Bf-gamedev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-gamedev

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-gamedev/attachments/20141105/b87eefc9/attachment-0001.htm 


More information about the Bf-gamedev mailing list