[Bf-funboard] Layered Graph Editor System
paya.siska at gmail.com
Wed Mar 18 14:26:27 CET 2009
This idea comes actually from SideFX Houdini, and it is about layering the
curves(animations) of channels.
You got animation A and animation B.
Lets say animation A is keyframed and covers all timeline. Animation B is
keyframed one little sample(ex.One period of sin function) which is extended
to infinite repeating. And you combine this curves into one with help of
methods like "Add", "Substract", "Multiply" and so on. You can everytime
change the base curve(A) and adjust the sample curve(B) to get exactly what
I think it is really smart solution, and save me a lot of time during the
project I am working on.
What do you think?
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Bf-funboard