[Bf-cycles] GSoC 2018 proposal discussion: hair shader

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Feb 21 01:45:55 CET 2018


There are a few unit tests as you found, but mainly Cycles testing is done
with the regression tests.

On Tue, Feb 20, 2018 at 11:29 PM, Ray Molenkamp <ray at lazydodo.com> wrote:

> you can find some information on how to run the test suite here:
>
> https://wiki.blender.org/index.php/Dev:Doc/Tools/Tests/Setup
>
> --Ray
>
>
> On 2/20/2018 3:25 PM, Leonardo E. Segovia wrote:
> > Hi again,
> >
> > I've spoken with my advisors, and they believe the existing idea is
> > perfect for the purposes of my thesis. As for the draft, I will mail
> > it here once I can get details on this term's timetable (second week
> > of March at the earliest, because the courses still need to be
> > -officially- announced).
> >
> > In the meanwhile, I'd like to ask you if Blender and/or Cycles have a
> > testing framework in place. I've found some interesting bits at
> > https://git.blender.org/gitweb/gitweb.cgi/cycles.git/
> tree/refs/heads/master:/src/test
> > . Is there any available documentation about it?
> >
> > Best regards,
> >
> > Leonardo
> >
> > 2018-02-18 10:55 GMT-03:00 Brecht Van Lommel <brechtvanlommel at pandora.be
> >:
> >> Hi,
> >>
> >> Yes, you can send see a proposal and we can give it a quick review. This
> >> would be mostly to point out any major things that are missing or
> features
> >> that we intended to be designed differently, since in the end we still
> want
> >> to judge a proposal that you wrote.
> >>
> >> Note that the idea in the wiki is to port the hair shader code from
> PBRT,
> >> and spend most of the time to integrate, test and optimize it. I don't
> know
> >> if that is what you had in mind, or if you wanted to implement it from
> >> scratch for the thesis. Proposals don't have to follow the ideas in the
> wiki
> >> exactly, but the aim should be to have the hair shader stable and
> merged by
> >> the end of the summer.
> >>
> >> Regards,
> >> Brecht.
> >
>
> _______________________________________________
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> Bf-cycles at blender.org
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>
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