[Bf-committers] Problem to see Fluid tab

lguillaume lecocqguillaume at gmail.com
Sun Apr 6 14:05:59 CEST 2008


Thanks, perhaps in future blender 2.5, if the UI will be rewritten, add a
scrollbar if there are panel outside the screen to inform user. Or made the
extra panel for softbody and cloth collapsed and uncollapse only if the
physics system is active.

2008/4/5 Joe Eagar <joeedh at gmail.com>:

> I've appended your email to the next meeting agenda, see
>
>
> http://wiki.blender.org/index.php/BlenderDev/SundayMeetingAgenda/April_5th_2008
>
> Joe
> lguillaume wrote:
> > Hello,
> > now with the addition of the cloth panel on physics tab on a normal
> > screen at 1152x864 the fluid panel is  not shown.
> >
> > Can you make all softbody panel tabbed like the cloth is, if beginners
> > try to search the fluid panel, they can't found it.
> > Thanks.
> >
> > Little patch :
> >
> > Index: source/blender/src/buttons_object.c
> > ===================================================================
> > --- source/blender/src/buttons_object.c    (revision 14291)
> > +++ source/blender/src/buttons_object.c    (working copy)
> > @@ -3596,7 +3596,7 @@
> >          ob->pd->pdef_sboft  = 0.02f;
> >      }
> >      block= uiNewBlock(&curarea->uiblocks,
> > "object_softbodies_collision", UI_EMBOSS, UI_HELV, curarea->win);
> > -    // uiNewPanelTabbed("Soft Body", "Physics"); /*don't really want
> > it tabbed first */
> > +    uiNewPanelTabbed("Soft Body", "Physics"); /*don't really want it
> > tabbed first */
> >      if(uiNewPanel(curarea, block, "Soft Body Collision", "Physics",
> > 651, 0, 318, 204)==0) return;
> >
> >      uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
> > @@ -3696,6 +3696,7 @@
> >      int ob_has_hair=psys_ob_has_hair(ob);
> >      if(!_can_softbodies_at_all(ob)) return;
> >      block= uiNewBlock(&curarea->uiblocks, "object_softbodies_solver",
> > UI_EMBOSS, UI_HELV, curarea->win);
> > +    uiNewPanelTabbed("Soft Body", "Physics");
> >      if(uiNewPanel(curarea, block, "Soft Body Solver", "Physics", 651,
> > 0, 318, 204)==0) return;
> >
> >      uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
> >
> > ------------------------------------------------------------------------
> >
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
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