[Bf-committers] Problem to see Fluid tab
Joe Eagar
joeedh at gmail.com
Sat Apr 5 23:55:59 CEST 2008
I've appended your email to the next meeting agenda, see
http://wiki.blender.org/index.php/BlenderDev/SundayMeetingAgenda/April_5th_2008
Joe
lguillaume wrote:
> Hello,
> now with the addition of the cloth panel on physics tab on a normal
> screen at 1152x864 the fluid panel is not shown.
>
> Can you make all softbody panel tabbed like the cloth is, if beginners
> try to search the fluid panel, they can't found it.
> Thanks.
>
> Little patch :
>
> Index: source/blender/src/buttons_object.c
> ===================================================================
> --- source/blender/src/buttons_object.c (revision 14291)
> +++ source/blender/src/buttons_object.c (working copy)
> @@ -3596,7 +3596,7 @@
> ob->pd->pdef_sboft = 0.02f;
> }
> block= uiNewBlock(&curarea->uiblocks,
> "object_softbodies_collision", UI_EMBOSS, UI_HELV, curarea->win);
> - // uiNewPanelTabbed("Soft Body", "Physics"); /*don't really want
> it tabbed first */
> + uiNewPanelTabbed("Soft Body", "Physics"); /*don't really want it
> tabbed first */
> if(uiNewPanel(curarea, block, "Soft Body Collision", "Physics",
> 651, 0, 318, 204)==0) return;
>
> uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
> @@ -3696,6 +3696,7 @@
> int ob_has_hair=psys_ob_has_hair(ob);
> if(!_can_softbodies_at_all(ob)) return;
> block= uiNewBlock(&curarea->uiblocks, "object_softbodies_solver",
> UI_EMBOSS, UI_HELV, curarea->win);
> + uiNewPanelTabbed("Soft Body", "Physics");
> if(uiNewPanel(curarea, block, "Soft Body Solver", "Physics", 651,
> 0, 318, 204)==0) return;
>
> uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
>
> ------------------------------------------------------------------------
>
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