[Bf-python] design philosophy [was: Memory bug in Bpy api]

Bobby Parker sh0rtwave at gmail.com
Sun Jan 22 21:35:08 CET 2006


For some reason the way I'm doing it hurts blender somehow :)

Wish I knew what. Wish I could get a debug build to compile.

Yours in Angst

Bobby

On 1/22/06, Thomas Bleicher <tbleicher at arcor.de> wrote:
>
>
> On 22.01.2006, at 21:01, jmsoler at free.fr wrote:
>
> > My Povanim script works with more than 400 buttons declared in an
> > extern
> > compiled module .
>
> I think we were refering to some hundred buttons _simultaneously_
> on the screen/in the script window. I don't know if you really have
> them on screen all at once, though.
>
> Declaring large numbers of buttons will only hurt the programmer's
> brain not Blender (for values of 'large' up to 15000 ;).
>
> One of the main design goals for my script was _not_ to have to
> declare any button event. I prefer to generate the next available
> number dynamically and assign this number to the desired action.
> The total number of buttons in the script is unknown to me.
>
> Works for me and my short time memory.
>
> Thomas
>
>
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