[Soc-2014-dev] Weekly Report #2 Shape Key Enhancements
Bastien Montagne
montagne29 at wanadoo.fr
Fri May 30 19:21:54 CEST 2014
Hi Grigory,
About profiling, we generally simply use helpers from
PIL_time_utildefines.h (in blenlib)…
As for lib data, I’m not a great expert in this area, but I think since
skeys are just mesh sub-data, it should not be hard to access them in
readonly mode? Other coders should know better though, imho.
Btw, did you see the comments I put on your proposal?
http://wiki.blender.org/index.php/User:Revzin (UI topic is still a bit
fuzzy…).
Cheers,
Bastien
On 30/05/2014 17:14, Grigory Revzin wrote:
> Hello everyone
>
> This was an academically tough week, but I've managed to clear the
> next week for half-time work and two weeks after that for (almost)
> full time gsoc!
>
> This week:
> - Still struggling with making editmode mixing work, didn't have time
> to finish it, but almost there now.
> - Caught a crash in hashing if an edge didn't have any faces
> - From a disussion with an artist a decision was made to implement
> compression of shape key data on disk save by storing only the
> vertices that have changed their positions in a given keyblock
>
> Problems:
> - Shape keys on linked data aren't accessible from the UI and this
> needs to be sovled. Is this a deep problem that I can add into gsoc
> targets?
> - Is there a standard way to profile Blender code for time?
>
> Thanks,
> Grigory
> --
> Г. Г. Ревзин
>
>
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> Soc-2014-dev at blender.org
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