[Soc-2013-dev] VSE SoC 2013

Alexandr Kuznetsov kuzsasha at gmail.com
Sun Nov 17 07:51:12 CET 2013


Hi everyone,

Sorry for the late response. It was a busy week for me.
Anyway, as Peter said, in the current form, VSE is not ready for the 
trunk. Some  essential features like caching are missing, and others are 
not very polished (like transformation) or buggy .
I'm still dedicated  to this project. However, it is hard for me to find 
the time as you can see. Besides VSE, I'm also trying to get Wilkins's 
GSoC to run on android. For VSE, I was experimenting with buckets' 
dispatching. But nothing worth committing  yet. Also, I found a few 
shortcomings in effects/commands interfaces. Sigh.
The problem is that the new VSE cannot gradually replace the old one as 
the drawing is handled very differently. We need to port all core 
functionality first.  (in addition I still need to do clean up and bug 
fixing) Also, I would love to discuss with other developers like Peter 
and Sergey future design targets and how to integrate them into the new 
VSE.
Another big problem is multithreading. And this problem is not only 
bounded to VSE. (However ability to have a scene strip inside a scene 
doesn't make it better.)  Currently, Blender can only have one global 
frame as animation update overwrites the stored values. However, 
rendering frames ahead is important for OpenCL. I did some hacks which 
work to some extent, but audio was a problem.
I will have  winter recess in January, so I will able to allocate full 
time to this project. Hopefully, we will get some tangible results.

Regards,
Alex


On 11/14/2013 6:29 AM, Christian Krupa wrote:
> Hi Peter,
>
> yes I am the beta tester, I didn't speak on the mailing list as I was 
> in fairly frequent contact with Alex on IRC - did you know there's a 
> blender-vse channel on freenode?
>
> I posted here at the request of Ton to get some sort of status update 
> made in public as there is a lack of momentum on improving the VSE and 
> Alex's project seems like a good starting point to investigate from. I 
> didn't realise that you were the module owner, or is that historical now?
>
> Ton put me and Sergey together for a chat at the conference as in 
> Amsterdam because I use the VSE as much as possible in my professional 
> work and am always pushing for it to move forward but there does seem 
> to be a few barriers to this and there seems to be some thought that 
> for the next foundation project (gooseberry) that the VSE will be in 
> heavy use.
>
> At this point I am just trying to ascertain what resources are 
> available to deploy in these efforts and from this what sort of 
> expectations can be raised. A long term design plan would be great to 
> have as it would give a roadmap to any devs who are available for 
> volunteer work to follow or for devs assigned by the foundation / 
> projects to implement so if you're up for talking about that, 
> wonderful. I guess the new phabricator thing will be fully operational 
> soon and maybe that is the place to continue this...
>
> cheers
>
>
> Christian
>
>
> _______________________________________________
> Soc-2013-dev mailing list
> Soc-2013-dev at blender.org
> http://lists.blender.org/mailman/listinfo/soc-2013-dev

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/soc-2013-dev/attachments/20131117/c4634eaf/attachment.htm 


More information about the Soc-2013-dev mailing list