[Soc-2013-dev] Weekly Report #2: Cycles Motion Blur

Gavin Howard gavin.d.howard at gmail.com
Fri Jun 28 16:19:21 CEST 2013


Brecht,

If my thinking is correct, the math is different for subframes before than
for subframes after. I may be wrong, though.

Gavin Howard
On Jun 28, 2013 7:21 AM, "Brecht Van Lommel" <brechtvanlommel at pandora.be>
wrote:

> Hi Gavin,
>
> On Fri, Jun 28, 2013 at 7:18 AM, Gavin Howard <gavin.d.howard at gmail.com>
> wrote:
> > However, I was able to do some thinking about the current state of the
> > Attribute class. I know about the AttributeStandard enum and two
> > options it has called ATTR_STD_MOTION_PRE and ATTR_STD_MOTION_POST.
> > Currently, under those, an Attribute only holds one mesh. Based on
> > suggestions by Brecht and Stuart, I was thinking of extending those
> > two to handle multiple meshes. The reason I want to keep them is that
> > steps before the frame need to be treated differently from steps after
> > the frame.
> ..
> > Also, I would like current devs to comment on my thoughts for
> > extending ATTR_STD_MOTION_PRE and ATTR_STD_MOTION_POST.
>
> I'm not sure what you propose to do exactly, but in my previous mail I
> explained how you could extend attributes to store data for multiple
> frames. Probably if you do that it doesn't make sense anymore to make
> a distinction between PRE and POST, and maybe just store it all in a
> single ATTR_STD_MOTION attribute that contains frame before and after
> the current frame?
>
> Brecht.
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