[Soc-2012-dev] Weekly progress report #1 - Smoke Simulator Improvements

Miika Hämäläinen miika.hamalainen at kolumbus.fi
Sat May 26 20:07:08 CEST 2012


1) What you did this week
* Decided to first implement basic fire workflow and work on higher 
quality fire algorithm later this summer after doing other proposed items.
* Coded initial implementation for fire simulation. For now fuel that is 
always burning and emits heat and smoke.
* Added high res turbulence for flames.
* Added 3D-view rendering of fire together with smoke: 
http://www.youtube.com/watch?v=LmF_XYjga3A
* Investigated possibility of changing simulation temperature units to 
match celsius or kelvin. (Possible but not sure if there is any actual 
benefit from this)
* Tracked down couple of nasty smoke bugs with Daniel.

2) What you plan to do next week
I'll finish and commit current fire code and start working on new smoke 
flow types. (Emission from mesh surface or volume. Controlling surface 
emission strength with vertex groups.)


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