[Soc-2012-dev] GSOC 2012 Texture/UV tools development week 8 report
Antony Riakiotakis
kalast at gmail.com
Sat Jul 14 05:00:34 CEST 2012
What you did this week:
---------------------------------
* Fixed #31962
* Did leftover stuff from existing code:
-Almost finished UV transform correction (minor issues remaining)
-Overlay stuff for texture painting, cleanup of code. Still quite
some work to be done there. I wanted to do a lot of redesign here, however
better to keep things as they are and fix where buggy.
* Looked at some MinGW64 issues (cycles rendering issues) without much
success. I think I may neglect these during GSOC, compilation and testing
is very cumbersome.
Next Week
-----------------
At last more UV stuff!
* Unwrap mirrored mesh (unwrap mesh with mirror modifier. Will work
similarly to subsurf unwrap)
* Start looking at implementing the isomap unwrapper, refresh my
theoretical grasp of the algorithm, check code
* Leftover stuff from previous tools
Problems so far
---------------------
Nothing serious.
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