[Soc-2012-dev] Texture Paint Tools Progress report week 7

Antony Riakiotakis kalast at gmail.com
Sat Jul 7 13:59:19 CEST 2012


What you did this week
---------------------------------
* Fix some parts of brush overlay code
* Almost finish UV correction tool
* (off GSOC) did some MinGW64 support

Due to travelling I actually lost some time this week. I hope I can cater
to a few more todos soon such as finish the uv correction tool (which is
done with new code that works extremely well :) ) and completely fix
overlay.

Next week
-------------------
I hope to finish related todos and move forward with other features. It's
time to decide whether I will focus on a new unwrapper or implement
anchored brushes/mirror painting for texture painting.


Problems so far
------------------------
The overlay code is getting a bit crowded, having to manage both 2D and 3D
view, 2D and 3D tools (Fixed brush mode for instance, which is a mapping
mode actually and really should be exposed in a better way). Eventually I
will have to sit and think of a good design to separate parts of the code
nicely.
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