[Soc-2012-dev] Weekly progress report #12 - Smoke Simulator Improvements

Miika Hämäläinen miika.hamalainen at kolumbus.fi
Sat Aug 11 00:11:15 CEST 2012


> What you did this week

* Fixed a bug that caused domain vertical velocity accelerate over time.
* Fixed inconsistencies in domain boundary conditions. Even when domain 
type was set to "Open" other sides partly blocked smoke.
* Couple of other smaller fixes.
* Finished last week's texture controlled emission code. Now it's 
possible to use textures to control emission strength of mesh type smoke 
flows.
* Prepared three fire simulation .blend files for testing. You can 
download them and watch rendered video here:
http://www.miikahweb.com/en/blog/2012/08/10/blender-fire-testing---blend-files
* General tweaking and improvements to fire simulation code.
* Updated "Quick Smoke" operator with new fire material.
* Code cleanup.

> What you plan to do next week
Finishing everything up. Writing documentation.


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