[Soc-2012-dev] Android Port - Weekly Report 11
Alexandr Kuznetsov
ak3636 at nyu.edu
Sat Aug 4 05:52:55 CEST 2012
Week 11 (July 30- August 3)
- All libs are bundled in one apk
- The future releases will automatically overwrite libs (no need to
delete the app)
- Moved python also to apk
- Did part of Sensor manager
- 3 step hierarchy in GE is confusing (and probably unnecessary)
- Resolved some merges conflicts
- Spend a lot of time fixing crashes on Tegra 2
- All libs were built with float optimization with NDK r7
- NDK 7b fails on Tegra 2
- Because gnu stl (including math functions) were built with NEON
optimization in NDK
- Updated to r8b
- Uses gcc 4.6
- Has bug http://code.google.com/p/android/issues/detail?id=35279
- Tegra 2 also fails due to missing __aeabi_ldiv0 function
- Also, blenderplayer lib was suspiciously smaller
- Downgraded to r8
- Solved the problem
- Will file a bug report
- Ported whole Blender to soft matrix stack (only GE was ported before)
- New gpu matrix functions
- Rotate-s and gpuProject
- Still few bugs to resolve
- also GE clean up/optimization
Next Week ToDo
- Resolve remaining matrix stack bugs
- Make VBO compatibility interface
- Finish Sensor in GE (python API)
- Text, lines, builtin shaders
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