[Soc-2011-dev] weekly report 17th june oregano

Ton Roosendaal ton at blender.org
Sun Jun 19 18:52:41 CEST 2011


Hi Sven,

I don't think this is sufficient, you should maintain the doc in a  
public place and report on progress in more detail. This is already  
week 4 of gsoc you know...

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 17 Jun, 2011, at 23:52, Sven von Brand wrote:

> This is the weekly report of the node engine for the Blender Game  
> Engine.
>
> This week:
>
> The formal language design is almost done. The aproach of an entity  
> system defined the language as a Component Oriented Visual  
> Programming Language.
>
> The questions left are more about details and examples of the  
> language than the language itself and of course the technical  
> implementation. The document was read by Benoit and he agrees that  
> the base design of the language follows the requirements of the node  
> engine he proposed. This document has also a small explanation of  
> how the term entity system is used and advantages of this aproach  
> apart from the language base design. The best advantage of this  
> aproach is that reusability, in many levels, is inherent of the  
> system and the language.
>
> Next week:
> The document must be finished and polished to be able to share it.  
> There are some design question that must be solved with coded  
> examples, which will be made this week.
>
> Greetings
>
> Sven von Brand
> Estudiante Ing. Civil Informática
> RRPP USM Games
>
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> Soc-2011-dev at blender.org
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