[Soc-2011-dev] weekly report 17th june oregano
Ton Roosendaal
ton at blender.org
Sun Jun 19 18:52:41 CEST 2011
Hi Sven,
I don't think this is sufficient, you should maintain the doc in a
public place and report on progress in more detail. This is already
week 4 of gsoc you know...
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 17 Jun, 2011, at 23:52, Sven von Brand wrote:
> This is the weekly report of the node engine for the Blender Game
> Engine.
>
> This week:
>
> The formal language design is almost done. The aproach of an entity
> system defined the language as a Component Oriented Visual
> Programming Language.
>
> The questions left are more about details and examples of the
> language than the language itself and of course the technical
> implementation. The document was read by Benoit and he agrees that
> the base design of the language follows the requirements of the node
> engine he proposed. This document has also a small explanation of
> how the term entity system is used and advantages of this aproach
> apart from the language base design. The best advantage of this
> aproach is that reusability, in many levels, is inherent of the
> system and the language.
>
> Next week:
> The document must be finished and polished to be able to share it.
> There are some design question that must be solved with coded
> examples, which will be made this week.
>
> Greetings
>
> Sven von Brand
> Estudiante Ing. Civil Informática
> RRPP USM Games
>
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