[Soc-2011-dev] weekly report 17th june oregano

Sven von Brand svbrandl at gmail.com
Fri Jun 17 23:52:22 CEST 2011


This is the weekly report of the node engine for the Blender Game Engine.

This week:

The formal language design is almost done. The aproach of an entity system
defined the language as a Component Oriented Visual Programming Language.

The questions left are more about details and examples of the language than
the language itself and of course the technical implementation. The document
was read by Benoit and he agrees that the base design of the language
follows the requirements of the node engine he proposed. This document has
also a small explanation of how the term entity system is used and
advantages of this aproach apart from the language base design. The best
advantage of this aproach is that reusability, in many levels, is inherent
of the system and the language.

Next week:
The document must be finished and polished to be able to share it. There are
some design question that must be solved with coded examples, which will be
made this week.

Greetings

Sven von Brand
Estudiante Ing. Civil Informática
RRPP USM Games
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