[Soc-2011-dev] Weekly Report 5 - Mocap tools

Benjy Cook benjytcook at gmail.com
Fri Jul 1 21:19:24 CEST 2011


Sorry, this is actually weekly report number 6!

On Fri, Jul 1, 2011 at 10:12 PM, Benjy Cook <benjytcook at gmail.com> wrote:
> Hello everyone,
> This Week:
>  - Some small bugfixing and tweaks for existing retarget functionality
> - for example, it works now regardless of world transform on performer
> and end user rigs.
>  - Corrected some problems with coding style as suggested by my
> mentor, Campbell. All code now conforms to pep8 as well.
>  - Added IK functionality to retargeting. During retargeting, the user
> can determine if he wishes to create IK constraints whose targets will
> be placed according to source animation. If the user rig already
> contains IK constraints, their targets will be keyframed according to
> the source animation.
>  - Investigated possible ways to implement retargeting of other types
> of control bone setups (other than IK). Status is inconclusive, but
> this is not urgent. Campbell is also looking into to this. If other
> coders have ideas regarding this, please don't hesitate to contact me.
>  - Created UI and data structure for the next phase: Motion Capture
> Constraints. Some of this has already been commited. More code has
> been written since, but is not yet ready to be committed (probably
> will be tomorrow).
>  - An implementation plan regarding Mocap constraints has been written
> and is available here: [1]
> If other coders have any suggestions regarding this plan, I'm very
> interested in some feedback.
> - A tutorial / demo has been created and is available, showcasing the
> retargeting functionality. [2]
>
> Next Week:
> Continue work on Mocap Constraints. My plan for the July 11th Midterm
> evaluation is to have this completed, as it is the largest algorithmic
> part of the project that needs coding.
> Also, I might work on some of the preprocessing features when I need a
> break from this, as 2 remain unimplemented, and the other 2 need a
> drop of work as well.
>
> Other Issues:
> After a discussion with my mentor, it was agreed that I will commit
> more often, and keep the communication lines more open. I have been
> trying my best to keep up with this standard.
> Unfortunately, my hard drive failed this week, so that pretty much
> disabled me from actual coding work for 2 days. Now my laptop is back
> in (almost) full form.
>
> Have a good weekend,
> Benjy
>
> [1] http://wiki.blender.org/index.php/User:Benjycook/GSOC/Progress#Motion_Capture_Constraint_Proposal_.2F_Implementation_plan
> [2] http://www.youtube.com/watch?v=qVCaiFX1Mkw
>


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