[Soc-2011-dev] Morph target (blend shapes) supports in the Collada importer
Ton Roosendaal
ton at blender.org
Wed Aug 31 16:54:22 CEST 2011
Hi Alexis,
I was going over older mails, noticed this one unreplied still.
Maybe Phabtar has a quick reply... but if not, the central development
list for Blender is elsewhere... http://lists.blender.org/mailman/listinfo/bf-committers
Nathan Letwory is coordinating our Collada efforts.
He maintains the current status & todos here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Architecture/COLLADA
Collada is very complex, we for sure welcome people in the team to
help out on specific parts... like 'shapes' in this case. Just connect
to Nathan, via mail or irc?
Regards,
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 25 Aug, 2011, at 10:31, Alexis Heloir wrote:
> Dear all,
>
> We need morph target support in the current Blender collada
> importer. I would like to know if there is any reason why this
> feature is not available yet (ambiguous declaration in collada, too
> difficult to implement, nobody interested...), if you already
> planned to implement it and if not, if we could contribute to it?
>
> Thank you all in advance,
>
> Dr. Alexis Heloir, Senior Researcher
> Intelligent User Interfaces, EMBOTS Group
>
> DFKI GmbH
> Campus D3.2
> D-66123 Saarbruecken
>
> phone: (+49) 681 302 3393
>
> http://www.dfki.de/~heloir
> http://embots.dfki.de
> -------------------------------------------------------------
> Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH
> Firmensitz: Campus D3.2
> 66123 Saarbruecken
> -------------------------------------------------------------
>
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