[Soc-2007-dev] Committing, timelines and midterm evaluations

Miguel Torres Lima torreslima at gmail.com
Tue Jun 26 03:34:18 CEST 2007


Hi Chris,

I apologise for commiting all at once. I only commited yesterday/today and
after commiting I noticed an error, I've been using BLI_get_home() to get
the home directory to read files as I've glsl generic function files. I
don't know if it works in windows but, for the moment, in linux if you  copy
the release/glsl/ directory to your .blender directory you can see a glsl
preview for materials.
It still lacks some basic features as area and spot light, and specular and
diffuse colorbands for a simple material, the glsl lamp visibility function
isn't really accurate and the toon shaders lack smoothness, but most of this
is because I tried to eliminate al if statements from the glsl code to
prevent branching which in not supported by graphics cards prior to nv 6800,
but I think although in need of code polishing, the whole base structure is
done.

On 6/25/07, Chris Want <cwant at ualberta.ca> wrote:
>
>
> I just noticed that the midterm evaluations are in about
> 2 weeks. I think this is a really good time for students
> to take a look at their proposals and evaluate their
> progress. I haven't seen many commits from students,
> which is starting to worry me. I think projects should be
> moving out of the 'design phase' and into the 'coding phase'
> as soon as possible -- the Summer of Code project pays
> for code, not designs. Another thing: don't forget to do
> fairly frequent merges of your branches.
>
> Regards,
> Chris


Regards,
Miguel Torres Lima

_______________________________________________
> Soc-2007-dev mailing list
> Soc-2007-dev at blender.org
> http://lists.blender.org/mailman/listinfo/soc-2007-dev
>



-- 
Miguel Torres Lima
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/soc-2007-dev/attachments/20070626/7b4f66be/attachment.htm 


More information about the Soc-2007-dev mailing list