[Soc-2007-dev] Sunday meeting absence: topics for discussion

Martin Poirier theeth at yahoo.com
Mon Jul 2 03:56:55 CEST 2007


--- Matt Ebb <matt at mke3.net> wrote:

> Personally if you're thinking of the event refactor,
> I would avoid adding
> any new tight sub-loops. One of the targets of the
> events work is to remove
> these sorts of things from Blender, and have
> everything working via a
> central event loop.

Agreed, however, he shouldn't have to wait for the
event refactor to get things done and a properly
designed subloop can easily be split off and made to
use the main Blender loop later if coded properly.

> All these small loops scattered throughout Blender
> have got to go - they are
> duplicating effort and creating room for bugs since
> coders have to handle
> all input, redraws etc themselves, and they present
> several significant
> limitations - they are not very usable since they
> block all other input,
> which means that all interaction must take place
> with single undocumented
> key presses rather than being able to use all the
> different buttons and GUI
> controls that should be available at our disposal.

There's also the modal vs non-modal subject, but
that's a topic for another thread. :)

Martin


       
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