[Sig2006] Booth concept design

Ton Roosendaal ton at blender.org
Wed Jun 7 18:04:37 CEST 2006


Hi Dave,

I'll have to make a full scenario for the days still... so I can  
estimate better what kind of work is needed for the whole show.

What you (and Uni-Verse) at least should do is to get:

- two or three people for manning the permanent demo table (at least 1  
person should be there, preferably two. With three people you can plan  
this with sufficient free time to go around).
- One or two people who can do short demonstrations on the large  
screen. Tutorials of 10-15 minutes. I have to make a schedule for that,  
be prepared to do like 5-6 shows per day? Keep in mind that this should  
be extremely visually attractive, showing highlights and workflow  
mostly. These can be the same people as who do the other demos, of  
course.

Then I would like to have from each partner a permanent 'business  
contact and coordinator'... someone who's there all three days, and who  
can coordinate the own demo table and shows, and who's available for  
talks to companies, schools, etc.
I think that'll be you and Gert?

For the 400 sqft "hangout" we don't have to schedule people to hangout  
really. :)
It'll be the spot where I'll be most of the time.

Further I need volunteers for setting up (network, install linux and  
all demo software, etc). Already working on that.

For preparations: we need cool videoclips... short exciting edits of  
the software in action, or results made with the software, or  
explaining a message you want to spread. This is for the plasma screen,  
but also for inbetween the demo/shows. Of course, Blender can provide  
loadsof material for that... :)

Jon Phillips (Inkscape) has already agreed to help too. He is looking  
for people for graphics design already, and will help demoing on the  
fourth table. I'll invite him to this list now too.

-Ton-



On 7 Jun, 2006, at 15:44, Dave Neary wrote:

>
> Hoho! This is all of a sudden getting much more real.
>
> I'm really happy to see the design - I had been wondering what we would
> need to bring from our side, and how many people from
> Blender/GIMP/GNOME/Uni-verse/others there would be. Now that I can see
> the plan, I already have some ideas.
>
> Ton - how many people do you think we should have around our 400 sq.  
> ft.
> bar and our 200 sq. ft. presentation area?
>
> Cheers,
> Dave.
>
> Ton Roosendaal wrote:
>> Hi,
>>
>> http://www.blender.org/bf/sigbooth1.jpg
>> http://www.blender.org/bf/sigbooth2.jpg
>> http://www.blender.org/bf/sigbooth3.jpg
>> http://www.blender.org/bf/sigbooth4.jpg
>> http://www.blender.org/bf/sigbooth5.jpg
>> http://www.blender.org/bf/sigbooth6.jpg
>> http://www.blender.org/bf/sigbooth7.jpg  (1 unit = 1 meter)
>>
>> View '1' and '2' are from the main aisles, with the main entrance in
>> your back.
>>
>> Design for on the large black sheets has to be done, will also get the
>> three names/logos of the main partners.
>> I like it to have three large black walls (to emphasise our names and
>> open source), and two giant Elephant Dreams prints (these images are
>> well known now).
>>
>> The demo tables are 160 cm wide, sufficient to hold 2 computers. The
>> small 'walls' that separate the tables will have to be filled in with  
>> a
>> cool print by each partner themselves.
>>
>> The main area is our "hangout", the bar can have free systems for  
>> people
>> to use. On the projection screen we do public demos and show  
>> video/promo
>> clips.
>>
>> How the tables/bar will look like I don't know yet... we will have to
>> use stock.
>>
>> The ceiling will be attached with wires, so the pillars can become  
>> less
>> sturdy. It should be sufficient strong to have the plasma screen
>> attached. This screen will show a continuous loop of promo videos.
>>
>> For those who know how to use Blender:
>> http://www.blender.org/bf/sigbooth2.blend
>>
>> -Ton-
>>
>> ---------------------------------------------------------------------- 
>> ----
>> Ton Roosendaal  Blender Foundation ton at blender.org  
>> http://www.blender.org
>>
>> _______________________________________________
>> Sig2006 mailing list
>> Sig2006 at blender.org
>> http://projects.blender.org/mailman/listinfo/sig2006
>>
>>
>
> -- 
> David Neary
> bolsh at gimp.org
>
> _______________________________________________
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> Sig2006 at blender.org
> http://projects.blender.org/mailman/listinfo/sig2006
>
>
>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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