[Robotics] Feedback on MORSE installation instructions...

Alexey Zakharov alexey.zakharov at gmail.com
Mon Jan 10 11:21:24 CET 2011


Hello Adolfo,

I would say the second case, the project itself is not specific to Collada
support in Blender. But I am actively using Bledner for modeling purpose and
would like to contribute.

Best regards,
Alexey


2011/1/10 Adolfo Rodríguez Tsouroukdissian <
adolfo.rodriguez at pal-robotics.com>

>
>
> On Sun, Jan 9, 2011 at 10:31 PM, Alexey Zakharov <
> alexey.zakharov at gmail.com> wrote:
>
>> Dear Severin and MORSE developers
>> Thanks for the interest.
>> I forgot to introduce myself. I am a software developer in GPS gmbh
>> (Stuttgart). Together with University of Leuven we are participating in EU
>> project "BRICS", best practices in robotics.
>> We are using collada as a data exchange file format, because it is capable
>> to represent mobile manipulators. So far to create a model, I have to use a
>> text editor and do everything manually and spend lots of time. Blender
>> already has a basic support of collada format based on OpenCollada loader,
>> however kinematics part and better support for different types of
>> geometrical primitives (e.g triangles, triangle fans, and etc.) are missing.
>>
>> I have made initial effort already: collected a number of reference models
>> and started to extend loader. At the moment it is just a proof of concept.
>> It could load simple collada model and maps its kinematics to an armature.
>> If some one has a C++ example how to create and edit armature in Blender, it
>> would help a lot.
>>
>> I plan to upload everything on git. May be we could add it to the MORSE
>> repository as well.
>>
>
> Alexey,
>
> Is the scope of your project specific to Collada support in Blender, or are
> parts of it Blender-agnostic?.
>
> TIA,
>
> Adolfo
>
>
>
> --
> Adolfo Rodríguez Tsouroukdissian, Ph. D.
>
> Robotics engineer
> PAL ROBOTICS S.L
> http://www.pal-robotics.com
> Tel. +34.93.414.53.47
> Fax.+34.93.209.11.09
>
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