[Bsod-mentors] Blender Summer of Documentation

Tim Wakeham tim.wakeham at gmail.com
Wed Jun 14 20:47:48 CEST 2006


Congratulations!

Your proposal for the inaugral Blender Summer of Documentation has been
accepted.
We are looking forward to working with you all to develop Blender's
documentation to a
new level.

Over the coming days, one/all of the BSoD team will be contacting each of
you individually
to discuss your proposals in more detail, and to give you further
information on
requirements and specifications.

There has been a preliminary BSoD page on that you can access from the main
wiki page
http://mediawiki.blender.org although currently there is not a whole lot on
there, this will
be our main entrance for the project, and links to important things like
guidelines, style
guides and templates will be located here.

The first thing that we need is for you to all subscribe to the mailing
list.  You can do this
at http://projects.blender.org/mailman/listinfo/bsod-mentors .  You will get
a reply saying
that the request is waiting on authorisation which I will do as soon as I
see a waiting request.

For those of you who do not have wiki access, please create a username and
password
and email it to the mailing list (just your username) so that we can give
you write access.
We will be setting up more of the wiki infrastructure over the coming days
so that your
documentation all coexist in the same area, and can all be linked to one
another.  For
this reason we request that you do not begin on the project just yet, but
wait for the go
ahead from one of us.

Your first official duty will be writing up a detailed point by point of
what will be included in
the very basics/introduction part of each of your docs.  There are two
reasons for this, first
so we can gauge what oversight you will need from the mentor team, and more
importantly,
so that all the other doc writers know what you are writing about, and what
they can rely on
from you.  For example, someone writing about lighting may want to include
something
about material born lighting effects, thus he will know what basics the
material person has
covered, so he can provide a link and not create redundant documentation.
You can put this
in your user section of the wiki, which can be accessed as follows:

http://mediawiki.blender.org/index.php/User:Username

where Username is of course your username.

If you are unfamiliar with the wiki, I recommend you read the editing guides
and style guides
now to familiarise yourself with Wiki tags.
http://mediawiki.blender.org/index.php/Help:Editing


You will be assigned a primary contact/mentor for the project, once we have
got everyones
detailed introduction plan, who will be your main source of help and
guidance throughout
the program.  That said the mailing list is there to be used and could often
be faster, so
don't hesitate to send requests there, at worst, you'll have to wait for
your 'mentor'.

I'm sure you're all interested in knowing what your fellow BSoD'ers will be
writing about
so the list is:

Stephen - Python
Mal - Game Engine
Ryan - Character Animation
Rob - Rigging
Felipe - Physics
Colin - Materials
Gulliermo - Lighting
Michael Worcester - Modeling
Willian - Animation Principles
Fred - Object/Data Relation

I'll link all of the proposals at some point in the near future for those
interested.

Once again congratulations on being accepted, hopefully this program will
start a long
tradition of yearly Blender Documentation efforts.

Tim(timmeh) and the BSoD team.

NOTE: If you receive a rejection email, ignore it.
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