[Bf-viewport] Updates for the week of May 30th - June 6th

Alexander Romanov a.romanov at blend4web.com
Fri Jun 10 15:52:56 CEST 2016


About probe panel:
It is clear that this is for optimization. Maybe it could be somehow 
simplified. Can't judge, because not very familiar with the 
implementations in other engines.

On 10.06.2016 16:13, Clément FOUCAULT wrote:
> Pure "alien" tweaks are Parallax correction and planar reflection. 
> Apart from this I don't see much other settings that would be 
> problematic.
> The viewport probe panel inside object tab is still a concern. Is that 
> too much "alien"? https://vimeo.com/159694666
>
> The SSR and SSAO could fit.
>
> 2016-06-10 15:02 GMT+02:00 Alexander Romanov <a.romanov at blend4web.com 
> <mailto:a.romanov at blend4web.com>>:
>
>     Yes, that is exactly what I wanted to ask. Just keep Cycles
>     settings without touching.
>     Sorry, I'm not entirely familiar how all this works. I just wanted
>     to ask about pure "alien" tweaks or hacks if they are present).
>     Settings like number of samples and something like that are
>     responsible for the resolution/performance and seems to me
>     suitable for Cycles preview.
>
>     On 10.06.2016 15:23, Clément FOUCAULT wrote:
>>
>>     > Clément, is it real to keep UI for some features from your branch?
>>
>>     If you could rephrase that because I'm not sure I understand. I'm
>>     assuming that you want to know which features could be added
>>     without touching the UI.
>>     Light preview is the only one I can think of but getting rid of
>>     the shadows. (or using BGE shadow settings [impractical to the user])
>>     Environment lighting is just 1 or 2 parameters to be added to the
>>     shading tab inside the N panel, and also some quality parameters
>>     to the World tab.
>>
>>
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>
>     -- 
>     Alexander Romanov
>
>     Developer
>     a.romanov at blend4web.com <mailto:a.romanov at blend4web.com>
>
>     Blend4Web: Unleashing the Power of 3D Internet
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-- 
Alexander Romanov

Developer
a.romanov at blend4web.com

Blend4Web: Unleashing the Power of 3D Internet
https://www.blend4web.com


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