[Bf-viewport] Updates for the week of May 30th - June 6th

Clément FOUCAULT foucault.clem at gmail.com
Fri Jun 10 15:13:22 CEST 2016


Pure "alien" tweaks are Parallax correction and planar reflection. Apart
from this I don't see much other settings that would be problematic.
The viewport probe panel inside object tab is still a concern. Is that too
much "alien"? https://vimeo.com/159694666

The SSR and SSAO could fit.

2016-06-10 15:02 GMT+02:00 Alexander Romanov <a.romanov at blend4web.com>:

> Yes, that is exactly what I wanted to ask. Just keep Cycles settings
> without touching.
> Sorry, I'm not entirely familiar how all this works. I just wanted to ask
> about pure "alien" tweaks or hacks if they are present). Settings like
> number of samples and something like that are responsible for the
> resolution/performance and seems to me suitable for Cycles preview.
>
> On 10.06.2016 15:23, Clément FOUCAULT wrote:
>
>
> > Clément, is it real to keep UI for some features from your branch?
>
> If you could rephrase that because I'm not sure I understand. I'm assuming
> that you want to know which features could be added without touching the UI.
> Light preview is the only one I can think of but getting rid of the
> shadows. (or using BGE shadow settings [impractical to the user])
> Environment lighting is just 1 or 2 parameters to be added to the shading
> tab inside the N panel, and also some quality parameters to the World tab.
>
>
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> Alexander Romanov
>
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