<div dir="ltr">Pure "alien" tweaks are Parallax correction and planar reflection. Apart from this I don't see much other settings that would be problematic.<div>The viewport probe panel inside object tab is still a concern. Is that too much "alien"? <a href="https://vimeo.com/159694666">https://vimeo.com/159694666</a></div><div><br></div><div>The SSR and SSAO could fit.</div></div><div class="gmail_extra"><br><div class="gmail_quote">2016-06-10 15:02 GMT+02:00 Alexander Romanov <span dir="ltr"><<a href="mailto:a.romanov@blend4web.com" target="_blank">a.romanov@blend4web.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div text="#000000" bgcolor="#FFFFFF">
Yes, that is exactly what I wanted to ask. Just keep Cycles settings
without touching.<br>
Sorry, I'm not entirely familiar how all this works. I just wanted
to ask about pure "alien" tweaks or hacks if they are present).
Settings like number of samples and something like that are
responsible for the resolution/performance and seems to me suitable
for Cycles preview.<span class=""><br>
<br>
<div>On 10.06.2016 15:23, Clément FOUCAULT
wrote:<br>
</div>
</span><blockquote type="cite"><span class="">
<div dir="ltr"><br>
<div>> Clément, is it real to keep UI for some features from
your branch?</div>
<div><br>
</div>
<div>If you could rephrase that because I'm not sure I
understand. I'm assuming that you want to know which features
could be added without touching the UI.</div>
<div>Light preview is the only one I can think of but getting
rid of the shadows. (or using BGE shadow settings [impractical
to the user])</div>
<div>Environment lighting is just 1 or 2 parameters to be added
to the shading tab inside the N panel, and also some quality
parameters to the World tab.</div>
<div><br>
</div>
<br>
</div>
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<pre cols="72">--
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