[Bf-vfx] Plans for mesh reconstruction from tracked video

Adam Dominec a.d.ominec at gmail.com
Wed Apr 25 16:45:37 CEST 2012


Hello all,

as a school project, I would like to add mesh reconstruction to
Blender's camera tracker. A tool to (at least) triangulate the point
cloud intelligently and estimate its diffuse texture. Although the
resulting geometry will be quite rough probably, it should be more
convenient to work with than the original point cloud. One could use it
as retopo base, for example.

My main question is: isn't there anybody else working on this? I have
neither seen it (mesh reconstruction) in the plans of Blender nor Libmv,
which seems rather surprising to me.

Regards,
Adam


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