[Bf-vfx] [Bf-committers] Camera tracking UI

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Nov 9 22:31:19 CET 2011


ah thanks for shipping in, sorry i forgot you thomas :)

Daniel Salazar
3Developer.com



On Wed, Nov 9, 2011 at 3:29 PM, Thomas Dinges <blender at dingto.org> wrote:
> Yes, Sergey please look at that. But I dont think an extra panel is
> necessary everywhere.
> I will think about it too, as I am the one responsible for the UI
> scripts Zanqdo. ;-)
>
> Am 09.11.2011 22:21, schrieb Daniel Salazar - 3Developer.com:
>> The problem is not the names, i bet the are alright, but don't slap
>> them between totally unrelated UI controls with absolutely no
>> separation from the rest, how is anyone going to even understand what
>> relates to tracking and what not if there's no separation?
>>
>> Take another look at the screenshot
>> http://www.pasteall.org/pic/show.php?id=20350
>>
>> Show reconstruction of shading? bundle quad view? it's simply not
>> organized. Start by actually making a new panel for tracking options,
>> that will get you far. I'd be interested to hear what matt or william
>> think
>>
>>
>> Daniel Salazar
>> 3Developer.com
>>
>>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
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