[Bf-translations-svn] SVN commit: [5707] branches/zh_CN: weekly fixes, progress still at 100%

bf-translations at blender.org bf-translations at blender.org
Sat Jul 10 10:38:46 CEST 2021


Revision: 5707
          https://developer.blender.org/rBTS5707
Author:   NGENNGT
Date:     2021-07-10 10:38:45 +0200 (Sat, 10 Jul 2021)
Log Message:
-----------
weekly fixes, progress still at 100%

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2021-07-06 06:06:41 UTC (rev 5706)
+++ branches/zh_CN/zh_CN.po	2021-07-10 08:38:45 UTC (rev 5707)
@@ -42,7 +42,7 @@
 "Language: zh_CN\n"
 "=====X-Generator: Poedit 1.6.9\n"
 "Language: zh_CN>>>>>> .r306\n"
-"X-Generator: Poedit 2.4.3"
+"X-Generator: Poedit 2.4.3\n"
 
 #. :src: bpy.types.AOV
 #. :src: bpy.types.CYCLES_RENDER_PT_passes_aov
@@ -394,8 +394,7 @@
 #. :src: bpy.types.SpreadsheetContext.type
 #. :src: bpy.types.StudioLight.type
 #. :src: bpy.types.TexMapping.vector_type
-#: scripts/addons/cycles/ui.py:674
-#: scripts/startup/bl_operators/wm.py:2429
+#: scripts/addons/cycles/ui.py:674 scripts/startup/bl_operators/wm.py:2429
 #: scripts/startup/bl_ui/properties_grease_pencil_common.py:831
 #: scripts/startup/bl_ui/properties_particle.py:201
 #: scripts/startup/bl_ui/properties_physics_dynamicpaint.py:500
@@ -527,8 +526,7 @@
 #. :src: bpy.types.View3DShading.color_type
 #. :src: bpy.types.View3DShading.single_color
 #. :src: bpy.types.View3DShading.wireframe_color_type
-#: scripts/addons/cycles/ui.py:908
-#: scripts/addons/cycles/ui.py:913
+#: scripts/addons/cycles/ui.py:908 scripts/addons/cycles/ui.py:913
 #: scripts/addons/cycles/ui.py:918
 #: scripts/startup/bl_ui/properties_data_gpencil.py:414
 #: scripts/startup/bl_ui/properties_material.py:272
@@ -3997,8 +3995,7 @@
 #. :src: bpy.types.View3DShading.render_pass:'AO'
 #. :src: bpy.types.ViewLayer.use_ao
 #. :src: bpy.types.ViewLayer.use_pass_ambient_occlusion
-#: scripts/addons/cycles/ui.py:819
-#: scripts/addons/cycles/ui.py:928
+#: scripts/addons/cycles/ui.py:819 scripts/addons/cycles/ui.py:928
 #: scripts/startup/bl_ui/properties_view_layer.py:119
 #: source/blender/nodes/shader/nodes/node_shader_eevee_specular.c:43
 msgid "Ambient Occlusion"
@@ -4018,12 +4015,9 @@
 #. :src: bpy.types.BakeSettings.pass_filter:'DIRECT'
 #. :src: bpy.types.BakeSettings.use_pass_direct
 #. :src: bpy.types.OBJECT_OT_bake.pass_filter:'DIRECT'
-#: scripts/addons/cycles/ui.py:906
-#: scripts/addons/cycles/ui.py:911
-#: scripts/addons/cycles/ui.py:916
-#: scripts/addons/cycles/ui.py:921
-#: scripts/addons/cycles/ui.py:1018
-#: scripts/addons/cycles/ui.py:1022
+#: scripts/addons/cycles/ui.py:906 scripts/addons/cycles/ui.py:911
+#: scripts/addons/cycles/ui.py:916 scripts/addons/cycles/ui.py:921
+#: scripts/addons/cycles/ui.py:1018 scripts/addons/cycles/ui.py:1022
 #: scripts/addons/cycles/ui.py:1026
 msgid "Direct"
 msgstr "直接光"
@@ -4031,12 +4025,9 @@
 #. :src: bpy.types.BakeSettings.pass_filter:'INDIRECT'
 #. :src: bpy.types.BakeSettings.use_pass_indirect
 #. :src: bpy.types.OBJECT_OT_bake.pass_filter:'INDIRECT'
-#: scripts/addons/cycles/ui.py:907
-#: scripts/addons/cycles/ui.py:912
-#: scripts/addons/cycles/ui.py:917
-#: scripts/addons/cycles/ui.py:922
-#: scripts/addons/cycles/ui.py:1019
-#: scripts/addons/cycles/ui.py:1023
+#: scripts/addons/cycles/ui.py:907 scripts/addons/cycles/ui.py:912
+#: scripts/addons/cycles/ui.py:917 scripts/addons/cycles/ui.py:922
+#: scripts/addons/cycles/ui.py:1019 scripts/addons/cycles/ui.py:1023
 #: scripts/addons/cycles/ui.py:1027
 msgid "Indirect"
 msgstr "间接光"
@@ -4048,10 +4039,8 @@
 #. :src: bpy.types.OBJECT_OT_bake.type:'DIFFUSE'
 #. :src: bpy.types.CyclesRenderSettings.bake_type:'DIFFUSE'
 #. :src: bpy.types.CyclesVisibilitySettings.diffuse
-#: scripts/addons/cycles/ui.py:212
-#: scripts/addons/cycles/ui.py:486
-#: scripts/addons/cycles/ui.py:905
-#: scripts/addons/cycles/ui.py:1017
+#: scripts/addons/cycles/ui.py:212 scripts/addons/cycles/ui.py:486
+#: scripts/addons/cycles/ui.py:905 scripts/addons/cycles/ui.py:1017
 #: scripts/startup/bl_ui/properties_data_light.py:103
 #: scripts/startup/bl_ui/properties_view_layer.py:103
 #: scripts/startup/bl_ui/space_userpref.py:2157
@@ -4065,10 +4054,8 @@
 #. :src: bpy.types.OBJECT_OT_bake.type:'GLOSSY'
 #. :src: bpy.types.CyclesRenderSettings.bake_type:'GLOSSY'
 #. :src: bpy.types.CyclesVisibilitySettings.glossy
-#: scripts/addons/cycles/ui.py:213
-#: scripts/addons/cycles/ui.py:487
-#: scripts/addons/cycles/ui.py:910
-#: scripts/addons/cycles/ui.py:1021
+#: scripts/addons/cycles/ui.py:213 scripts/addons/cycles/ui.py:487
+#: scripts/addons/cycles/ui.py:910 scripts/addons/cycles/ui.py:1021
 msgid "Glossy"
 msgstr "光泽"
 
@@ -4078,10 +4065,8 @@
 #. :src: bpy.types.OBJECT_OT_bake.type:'TRANSMISSION'
 #. :src: bpy.types.CyclesRenderSettings.bake_type:'TRANSMISSION'
 #. :src: bpy.types.CyclesVisibilitySettings.transmission
-#: scripts/addons/cycles/ui.py:214
-#: scripts/addons/cycles/ui.py:489
-#: scripts/addons/cycles/ui.py:915
-#: scripts/addons/cycles/ui.py:1025
+#: scripts/addons/cycles/ui.py:214 scripts/addons/cycles/ui.py:489
+#: scripts/addons/cycles/ui.py:915 scripts/addons/cycles/ui.py:1025
 #: source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c:48
 msgid "Transmission"
 msgstr "透射"
@@ -5122,8 +5107,7 @@
 #. :src: bpy.types.FILEBROWSER_PT_bookmarks_volumes
 #. :src: bpy.types.RenderLayer.use_volumes
 #. :src: bpy.types.ViewLayer.use_volumes
-#: scripts/addons/cycles/ui.py:822
-#: scripts/startup/bl_ui/space_dopesheet.py:135
+#: scripts/addons/cycles/ui.py:822 scripts/startup/bl_ui/space_dopesheet.py:135
 msgid "Volumes"
 msgstr "体积(卷标)"
 
@@ -5730,8 +5714,7 @@
 #. :src: bpy.types.SceneDisplay.matcap_ssao_distance
 #. :src: bpy.types.SceneEEVEE.gtao_distance
 #. :src: bpy.types.WorldLighting.distance
-#: scripts/addons/cycles/ui.py:1077
-#: scripts/addons/cycles/ui.py:1559
+#: scripts/addons/cycles/ui.py:1077 scripts/addons/cycles/ui.py:1559
 #: scripts/startup/bl_ui/properties_constraint.py:675
 #: scripts/startup/bl_ui/properties_constraint.py:941
 #: scripts/startup/bl_ui/properties_data_light.py:150
@@ -6204,8 +6187,7 @@
 #. :src: bpy.types.SpaceView3D.show_object_viewport_volume
 #. :src: bpy.types.SpaceView3D.show_stereo_3d_volume
 #. :src: bpy.types.ToolSettings.snap_elements:'VOLUME'
-#: scripts/addons/cycles/ui.py:221
-#: scripts/addons/cycles/ui.py:490
+#: scripts/addons/cycles/ui.py:221 scripts/addons/cycles/ui.py:490
 #: scripts/addons/cycles/ui.py:920
 #: scripts/startup/bl_ui/properties_data_light.py:105
 #: scripts/startup/bl_ui/properties_data_mesh.py:523
@@ -8787,9 +8769,8 @@
 msgstr "UV随机"
 
 #. :src: bpy.types.BrushGpencilSettings.uv_random
-#, fuzzy
 msgid "Random factor for auto-generated UV rotation"
-msgstr "自动创建的UV进行随机旋转"
+msgstr "用于自动创建的UV旋转的随机系数"
 
 #. :src: bpy.types.BrushGpencilSettings.vertex_color_factor
 msgid "Vertex Color Factor"
@@ -10843,7 +10824,7 @@
 
 #. :src: bpy.types.CollisionSettings.use_normal
 msgid "Override Normals"
-msgstr "覆盖法线"
+msgstr "重写法线"
 
 #. :src: bpy.types.CollisionSettings.use_normal
 msgid "Cloth collision impulses act in the direction of the collider normals (more reliable in some cases)"
@@ -11529,8 +11510,7 @@
 #. :src: bpy.types.TransformSequence.interpolation
 #. :src: bpy.types.ShapeKey.interpolation
 #. :src: bpy.types.VolumeDisplay.interpolation_method
-#: scripts/addons/cycles/ui.py:1687
-#: scripts/addons/cycles/ui.py:1827
+#: scripts/addons/cycles/ui.py:1687 scripts/addons/cycles/ui.py:1827
 #: scripts/startup/bl_ui/properties_mask_common.py:172
 #: source/blender/editors/gpencil/gpencil_interpolate.c:1503
 #: source/blender/makesrna/intern/rna_curve.c:83
@@ -12031,11 +12011,11 @@
 
 #. :src: bpy.types.Constraint.target_space:'LOCAL_OWNER_ORIENT'
 msgid "Local Space (Owner Orientation)"
-msgstr ""
+msgstr "局部空间(所有者方位)"
 
 #. :src: bpy.types.Constraint.target_space:'LOCAL_OWNER_ORIENT'
 msgid "The transformation of the target bone is evaluated relative to its local coordinate system, followed by a correction for the difference in target and owner rest pose orientations. When applied as local transform to the owner produces the same global motion as the target if the parents are still in rest pose"
-msgstr ""
+msgstr "相对于其局部坐标系进行评估目标骨骼的变换,然后对目标和所有者静置姿势方位的差异进行校正。当对所有者应用为本地变换时,如果父级仍处于静置状态,则生成与目标相同的全局运动"
 
 #. :src: bpy.types.Constraint.type:'CAMERA_SOLVER'
 #. :src: bpy.types.POSE_OT_constraint_add.type:'CAMERA_SOLVER'
@@ -12952,8 +12932,7 @@
 #. :src: bpy.types.TEXT_OT_cursor_set.y
 #. :src: bpy.types.UV_OT_select_circle.y
 #. :src: bpy.types.VIEW3D_OT_select_circle.y
-#: scripts/addons/cycles/ui.py:724
-#: scripts/addons/cycles/ui.py:1421
+#: scripts/addons/cycles/ui.py:724 scripts/addons/cycles/ui.py:1421
 #: scripts/startup/bl_ui/properties_constraint.py:149
 #: scripts/startup/bl_ui/properties_constraint.py:156
 #: scripts/startup/bl_ui/properties_constraint.py:163
@@ -13569,64 +13548,60 @@
 msgstr "使用复制替换原始变换"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE_FULL'
-#, fuzzy
 msgid "Before Original (Full)"
-msgstr "初始前"
+msgstr "初始前(完整)"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE_FULL'
 msgid "Apply copied transformation before original, using simple matrix multiplication as if the constraint target is a parent in Full Inherit Scale mode. Will create shear when combining rotation and non-uniform scale"
-msgstr ""
+msgstr "在原始之前应用被复制转换,使用简单的矩阵乘法,就好像约束目标为完全继承缩放模式中的父级一样。将旋转和非均匀缩放组合时将创建切变"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE'
-#, fuzzy
 msgid "Before Original (Aligned)"
-msgstr "初始前"
+msgstr "初始前(对齐)"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE'
 msgid "Apply copied transformation before original, as if the constraint target is a parent in Aligned Inherit Scale mode. This effectively uses Full for location and Split Channels for rotation and scale"
-msgstr ""
+msgstr "在原始之前应用被复制变换,就好像约束目标为对齐继承缩放模式中的父级一样。这有效地使用完整的位置以及旋转和缩放的拆分通道"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE_SPLIT'
 msgid "Before Original (Split Channels)"
-msgstr ""
+msgstr "初始前(拆分通道)"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'BEFORE_SPLIT'
 msgid "Apply copied transformation before original, handling location, rotation and scale separately, similar to a sequence of three Copy constraints"
-msgstr ""
+msgstr "在原始之前应用被复制变换,分开处理位置、旋转和缩放,类似于三个复制约束的序列"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'AFTER_FULL'
-#, fuzzy
 msgid "After Original (Full)"
-msgstr "初始后(全比例)"
+msgstr "初始后(完整)"
 
 #. :src: bpy.types.CopyTransformsConstraint.mix_mode:'AFTER_FULL'

@@ Diff output truncated at 10240 characters. @@


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