[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [4884] branches/zh_CN: update modifications
bf-translations at blender.org
bf-translations at blender.org
Sun Apr 7 16:25:48 CEST 2019
Revision: 4884
https://developer.blender.org/rBTS4884
Author: NGENNGT
Date: 2019-04-07 16:25:47 +0200 (Sun, 07 Apr 2019)
Log Message:
-----------
update modifications
Modified Paths:
--------------
branches/zh_CN/zh_CN.mo
branches/zh_CN/zh_CN.po
Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)
Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po 2019-04-07 05:00:51 UTC (rev 4883)
+++ branches/zh_CN/zh_CN.po 2019-04-07 14:25:47 UTC (rev 4884)
@@ -9470,7 +9470,7 @@
#. :src: bpy.types.Constraint.is_proxy_local
msgid "Proxy Local"
-msgstr "自身代理"
+msgstr "本地代理"
#. :src: bpy.types.Constraint.is_proxy_local
msgid "Constraint was added in this proxy instance (i.e. did not belong to source Armature)"
@@ -33109,9 +33109,8 @@
msgstr "工具设置"
#. :src: bpy.types.Scene.transform_orientation_slots
-#, fuzzy
msgid "Transform Orientation Slots"
-msgstr "变换参照坐标系"
+msgstr "变换坐标系槽"
#. :src: bpy.types.Scene.unit_settings
#. :src: bpy.types.UnitSettings
@@ -39643,7 +39642,7 @@
#: scripts/startup/bl_ui/properties_texture.py:365
#: source/blender/editors/transform/transform_ops.c:183
msgid "Orientation"
-msgstr "参照坐标系"
+msgstr "坐标系"
#. :src: bpy.types.LineStyleThicknessModifier_Calligraphy.orientation
msgid "Angle of the main direction"
@@ -41343,7 +41342,7 @@
#. :src: bpy.types.VIEW3D_MT_view_local
#. :src: bpy.types.SpaceView3D.local_view
msgid "Local View"
-msgstr "自身视图"
+msgstr "局部视图"
#. :src: bpy.types.VIEW3D_MT_view_navigation
#. :src: bpy.types.Preferences.active_section:'NAVIGATION'
@@ -68920,10 +68919,9 @@
msgstr "切换选择节点的预览"
#. :src: bpy.types.NODE_OT_read_viewlayers
-#, fuzzy
msgctxt "Operator"
msgid "Read View Layers"
-msgstr "自身视图层"
+msgstr "读取视图层"
#. :src: bpy.types.NODE_OT_read_viewlayers
msgid "Read all render layers of all used scenes"
@@ -78066,11 +78064,11 @@
#. :src: bpy.types.TRANSFORM_OT_create_orientation
msgctxt "Operator"
msgid "Create Orientation"
-msgstr "创建参照坐标系"
+msgstr "创建坐标系"
#. :src: bpy.types.TRANSFORM_OT_create_orientation
msgid "Create transformation orientation from selection"
-msgstr "根据所选元素创建变换参照坐标系"
+msgstr "根据所选元素创建变换坐标系"
#. :src: bpy.types.TRANSFORM_OT_create_orientation.name
#, fuzzy
@@ -78083,7 +78081,7 @@
#. :src: bpy.types.TRANSFORM_OT_create_orientation.overwrite
msgid "Overwrite previously created orientation with same name"
-msgstr "覆盖先前创建的同名参照坐标系"
+msgstr "覆盖先前创建的同名坐标系"
#. :src: bpy.types.TRANSFORM_OT_create_orientation.use
msgid "Use after creation"
@@ -78104,11 +78102,11 @@
#. :src: bpy.types.TRANSFORM_OT_delete_orientation
msgctxt "Operator"
msgid "Delete Orientation"
-msgstr "删除参照坐标系"
+msgstr "删除坐标系"
#. :src: bpy.types.TRANSFORM_OT_delete_orientation
msgid "Delete transformation orientation"
-msgstr "删除变换参照坐标系"
+msgstr "删除变换坐标系"
#. :src: bpy.types.TRANSFORM_OT_edge_bevelweight
msgctxt "Operator"
@@ -78191,9 +78189,8 @@
#. :src: bpy.types.TRANSFORM_OT_skin_resize.orient_matrix_type
#. :src: bpy.types.TRANSFORM_OT_transform.orient_matrix_type
#. :src: bpy.types.TRANSFORM_OT_translate.orient_matrix_type
-#, fuzzy
msgid "Matrix Orientation"
-msgstr "创建参照坐标系"
+msgstr "矩阵坐标系"
#. :src: bpy.types.TRANSFORM_OT_mirror.orient_type
#. :src: bpy.types.TRANSFORM_OT_resize.orient_type
@@ -78206,7 +78203,7 @@
#. :src: bpy.types.TRANSFORM_OT_translate.orient_type
#. :src: bpy.types.TransformOrientationSlot.type
msgid "Transformation orientation"
-msgstr "变换参照坐标系"
+msgstr "变换坐标系"
#. :src: bpy.types.TRANSFORM_OT_push_pull
#. :src: bpy.types.VIEW3D_PT_tools_active Tools: 'EDIT_MESH', 'builtin.push_pull'
@@ -80183,7 +80180,7 @@
#. :src: bpy.types.VIEW3D_OT_localview
msgctxt "Operator"
msgid "Local View"
-msgstr "自身视图"
+msgstr "局部视图"
#. :src: bpy.types.VIEW3D_OT_localview
msgid "Toggle display of selected object(s) separately and centered in view"
@@ -85407,7 +85404,7 @@
#. :src: bpy.types.VIEW3D_PT_transform_orientations
#: scripts/startup/bl_ui/space_view3d.py:5355
msgid "Transform Orientations"
-msgstr "变换参照坐标系"
+msgstr "变换坐标系"
#. :src: bpy.types.VIEW3D_PT_view3d_lock
msgid "View Lock"
@@ -101394,13 +101391,12 @@
msgstr "自定义变换坐标系的名称"
#. :src: bpy.types.TransformOrientationSlot
-#, fuzzy
msgid "Orientation Slot"
-msgstr "参照坐标系"
+msgstr "坐标系槽"
#. :src: bpy.types.TransformOrientationSlot.custom_orientation
msgid "Current Transform Orientation"
-msgstr "当前的变换参照坐标系"
+msgstr "当前的变换坐标系"
#. :src: bpy.types.TransformOrientationSlot.use
msgid "Use scene orientation instead of a custom setting"
@@ -103954,9 +103950,8 @@
msgstr ""
#: scripts/addons/io_import_images_as_planes.py:835
-#, fuzzy
msgid "Orientation:"
-msgstr "参照坐标系"
+msgstr "坐标系:"
#: scripts/addons/io_import_images_as_planes.py:915
msgid "Added {} Image Plane(s)"
@@ -109519,7 +109514,7 @@
#: scripts/startup/bl_ui/space_view3d.py:625
msgctxt "Operator"
msgid "Toggle Local View"
-msgstr "切换自身视图"
+msgstr "切换局部视图"
#: scripts/startup/bl_ui/space_view3d.py:636
msgctxt "Operator"
@@ -110446,7 +110441,7 @@
#: scripts/startup/bl_ui/space_view3d.py:450
msgctxt "Operator"
msgid "Align to Transform Orientation"
-msgstr "对齐到变换参照坐标系"
+msgstr "对齐到变换坐标系"
#: scripts/startup/bl_ui/space_view3d.py:556
msgctxt "Operator"
@@ -117866,14 +117861,12 @@
msgstr "没有激活的摄像机"
#: source/blender/editors/space_view3d/view3d_view.c:1194
-#, fuzzy
msgid "No more than 16 local views"
-msgstr "不得多于 8 个自身视图"
+msgstr "不得多于 16 个局部视图"
#: source/blender/editors/space_view3d/view3d_view.c:1434
-#, fuzzy
msgid "No object selected"
-msgstr "选择的物体"
+msgstr "没有选中的物体"
#: source/blender/editors/space_view3d/view3d_walk.c:330
msgid "%s: confirm, %s: cancel, %s: gravity (%s), %s|%s|%s|%s: move around, %s: fast, %s: slow, %s|%s: up and down, %s: teleport, %s: jump, %s: increase speed, %s: decrease speed"
@@ -118205,7 +118198,7 @@
#: source/blender/editors/transform/transform_constraints.c:670
#: source/blender/editors/transform/transform_orientations.c:436
msgid "local"
-msgstr "自身"
+msgstr "局部"
#: source/blender/editors/transform/transform_constraints.c:674
#: source/blender/editors/transform/transform_orientations.c:430
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