[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1013] branches/es/es.po: Spanish update

bf-translations at blender.org bf-translations at blender.org
Wed Sep 5 21:48:31 CEST 2012


Revision: 1013
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1013
Author:   gab3d
Date:     2012-09-05 19:48:31 +0000 (Wed, 05 Sep 2012)
Log Message:
-----------
Spanish update

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2012-09-05 18:27:35 UTC (rev 1012)
+++ branches/es/es.po	2012-09-05 19:48:31 UTC (rev 1013)
@@ -7388,7 +7388,7 @@
 
 #: bpy.types.SEQUENCER_OT_select_grouped.type:'TYPE_EFFECT'
 msgid "Shared strip effect type (if active strip is not an effect one, select all non-effect strips)"
-msgstr ""
+msgstr "Tipo de clip de efecto compartido (si el clip activo no es un clip de efecto, selecciona todos los clips que no sean de efecto)"
 
 #: bpy.types.CONSTRAINT_OT_childof_set_inverse
 #: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse
@@ -7568,7 +7568,7 @@
 
 #: bpy.types.OBJECT_OT_scatter.group
 msgid "Group name to use for object placement, defaults to object name when that matches a group"
-msgstr ""
+msgstr "Nombre del grupo a usar para la ubicación de objetos; de forma predefinida se usa el nombre del objeto si coincide con uno de los grupos"
 
 #: bpy.types.ParticleSystem.billboard_normal_uv
 msgid "UV map to control billboard normals"
@@ -7600,7 +7600,7 @@
 
 #: bpy.types.SequenceModifier.input_mask_type:'ID'
 msgid "Use mask ID as mask input"
-msgstr ""
+msgstr "Usar ID de máscara como entrada de la máscara"
 
 #: bpy.types.Brush.texture_slot
 #: bpy.types.TextureSlot
@@ -8742,7 +8742,7 @@
 #: bpy.types.MOCAP_OT_addmocapfix.type:'distance'
 #: bpy.types.MocapConstraint.type:'distance'
 msgid "Target bones maintained specified distance"
-msgstr ""
+msgstr "Los huesos objetivo mantuvieron la distancia especificada"
 
 #: bpy.types.UserPreferencesSystem.window_draw_method
 msgid "Window Draw Method"
@@ -9236,7 +9236,7 @@
 
 #: bpy.types.UI_OT_edittranslation.rna_ctxt
 msgid "RNA context for label"
-msgstr ""
+msgstr "Contexto RNA de la etiqueta"
 
 #: bpy.types.MessageActuator.subject
 #: bpy.types.MessageSensor.subject
@@ -9253,7 +9253,7 @@
 
 #: bpy.types.DomainFluidSettings.start_time
 msgid "Simulation time of the first blender frame (in seconds)"
-msgstr ""
+msgstr "Tiempo de la simulación del primer fotograma de Blender (en segundos)"
 
 #: bpy.types.MESH_OT_inset.use_outset
 #, fuzzy
@@ -10266,7 +10266,7 @@
 
 #: bpy.types.ParticleSettings.reactor_factor
 msgid "Let the vector away from the target particle's location give the particle a starting speed"
-msgstr ""
+msgstr "Permitir al vector que apunta en sentido opuesto a la ubicación de la partícula objetivo, definir la velocidad inicial de la partícula"
 
 #: bpy.types.UV_OT_select_border
 msgid "Select UV vertices using border selection"
@@ -10469,7 +10469,7 @@
 
 #: bpy.types.CyclesCameraSettings.panorama_type:'EQUIRECTANGULAR'
 msgid "Render the scene with a spherical camera, also known as Lat Long panorama"
-msgstr ""
+msgstr "Procesar la escena con una cámara esférica, también conocido como panorama Lat Long"
 
 #: bpy.types.OBJECT_OT_quick_fluid.start_baking
 msgid "Start baking the fluid immediately after creating the domain object"
@@ -10739,7 +10739,7 @@
 
 #: bpy.types.CyclesRenderSettings.shading_system:'OSL'
 msgid "Open Shading Language shading system that only runs on the CPU"
-msgstr ""
+msgstr "Sistema de sombreado Open Shading Language que funciona únicamente con el procesador"
 
 #: bpy.types.Curve
 msgid "Curve datablock storing curves, splines and NURBS"
@@ -10826,7 +10826,7 @@
 
 #: bpy.types.MovieTrackingMarker.pattern_corners
 msgid "Array of coordinates which represents pattern's corners in normalized coordinates relative to marker position"
-msgstr ""
+msgstr "Matriz de coordenadas que representa las esquinas del patrón en coordenadas normalizadas, relativas a la posición del marcador"
 
 #: bpy.types.Material.specular_toon_size
 msgid "Specular Toon Size"
@@ -10980,7 +10980,7 @@
 
 #: bpy.types.ThemeFontStyle.font_kerning_style:'UNFITTED'
 msgid "Use scaled but un-grid-fitted kerning distances"
-msgstr ""
+msgstr "Usa distancias de separación redimensionadas pero no ajustadas a la cuadrícula"
 
 #: bpy.types.WM_OT_context_scale_int.always_step
 #, fuzzy
@@ -11023,7 +11023,7 @@
 
 #: bpy.types.NODE_OT_link_make.replace
 msgid "Replace socket connections with the new links"
-msgstr ""
+msgstr "Reemplaza las conexiones del conector con los nuevos vínculos"
 
 #: bpy.types.ACTION_OT_select_border.ymax
 #: bpy.types.ANIM_OT_channels_select_border.ymax
@@ -12166,7 +12166,7 @@
 
 #: bpy.types.AnimationStitchSettings.stick_bone
 msgid "Bone to freeze during transition"
-msgstr ""
+msgstr "Hueso a congelar durante la transición"
 
 #: bpy.types.TEXT_OT_to_3d_object
 msgctxt "Operator"
@@ -12433,7 +12433,7 @@
 
 #: bpy.types.MaskParent.sub_parent
 msgid "Name of parent sub-object in specified data block to which parenting happens"
-msgstr ""
+msgstr "Nombre del sub-objeto superior en el bloque de datos especificado con respecto al cual se producirá la subordinación jerárquica"
 
 #: bpy.types.Keyframe.handle_left_type
 msgid "Left Handle Type"
@@ -12476,7 +12476,7 @@
 
 #: bpy.types.Brush.use_inverse_smooth_pressure
 msgid "Lighter pressure causes more smoothing to be applied"
-msgstr ""
+msgstr "Una presión más leve provocará que se aplique un mayor suavizado"
 
 #: bpy.types.CyclesRenderSettings.glossy_samples
 msgid "Number of glossy bounce samples to render for each AA sample"
@@ -12586,7 +12586,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.ray_direction
 msgid "Ray direction to use for projection (if brush object is located in that direction it's painted)"
-msgstr ""
+msgstr "Dirección de rayo a usar para la proyección (si el objeto-pincel se encuentra ubicado en esa dirección es pintado)"
 
 #: bpy.types.MaterialTextureSlot.alpha_factor
 msgid "Amount texture affects alpha"
@@ -12659,7 +12659,7 @@
 
 #: bpy.types.POSE_OT_group_sort
 msgid "Sort Bone Groups by their names in ascending order"
-msgstr ""
+msgstr "Ordena grupos de huesos por sus nombres, en orden ascendente"
 
 #: bpy.types.ArmatureModifier.use_vertex_groups
 msgid "Use Vertex Groups"
@@ -12787,7 +12787,7 @@
 
 #: bpy.types.DopeSheet.source
 msgid "ID-Block representing source data, currently ID_SCE (for Dopesheet), and ID_SC (for Grease Pencil)"
-msgstr ""
+msgstr "Bloque de ID que representa el origen de datos, actualmente ID_SCE (para Planilla de tiempos) e ID_SC (para Lápiz de cera)"
 
 #: bpy.types.NLA_OT_bake
 msgid "Bake Action"
@@ -12937,7 +12937,7 @@
 
 #: bpy.types.ThemeNLAEditor.tweak_duplicate
 msgid "Warning/error indicator color for strips referencing the strip being tweaked"
-msgstr ""
+msgstr "Color indicador de advertencia/error para clips que referencian al clip que está siendo retocado"
 
 #: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse
 msgid "Set inverse correction for ObjectSolver constraint"
@@ -13067,7 +13067,7 @@
 
 #: bpy.types.Curve.bevel_factor_start
 msgid "Factor that defines from where beveling of spline happens (0=from the very beginning, 1=from the very end)"
-msgstr ""
+msgstr "Factor que define desde donde ocurre el biselado de la curva (0=desde el inicio, 1=desde el final)"
 
 #: bpy.types.ImageUser.use_auto_refresh
 #: bpy.types.CompositorNodeImage.use_auto_refresh
@@ -13285,7 +13285,7 @@
 
 #: bpy.types.DomainFluidSettings.simulation_rate
 msgid "Fluid motion rate (0 = stationary, 1 = normal speed)"
-msgstr ""
+msgstr "Tasa de movimiento del fluido (0 = estático, 1 = velocidad normal)"
 
 #: bpy.types.ParticleSystem.child_particles
 msgid "Child particles generated by the particle system"
@@ -13518,7 +13518,7 @@
 
 #: bpy.types.ParticleHairKey.time
 msgid "Relative time of key over hair length"
-msgstr ""
+msgstr "Tiempo relativo del clave sobre la longitud del pelo"
 
 #: bpy.types.Mesh.show_extra_edge_length
 #: bpy.types.MESH_OT_select_vertex_path.type:'EDGE_LENGTH'
@@ -13544,7 +13544,7 @@
 
 #: bpy.types.PARTICLE_OT_weight_set.factor
 msgid "Interpolation factor between current brush weight, and keys' weights"
-msgstr ""
+msgstr "Factor de interpolación entre la influencia del pincel actual y la influencia de los claves"
 
 #: bpy.types.Image.generated_type:'UV_GRID'
 #: bpy.types.IMAGE_OT_new.generated_type:'UV_GRID'
@@ -13834,7 +13834,7 @@
 
 #: bpy.types.VertexPaint.use_group_restrict
 msgid "Restrict painting to verts already apart of the vertex group"
-msgstr ""
+msgstr "Restringir el pintado a los vértices que ya no pertenecen al grupo de vértices"
 
 #: bpy.types.UserPreferencesSystem.use_weight_color_range
 msgid "Enable color range used for weight visualization in weight painting mode"
@@ -14418,7 +14418,7 @@
 
 #: bpy.types.MovieTrackingDopesheet.sort_method:'LONGEST'
 msgid "Sort channels by longest tracked segment"
-msgstr ""
+msgstr "Ordena los canales por mayor segmento rastreado"
 
 #: bpy.types.ParticleSettings.child_parting_min
 msgid "Parting Minimum"
@@ -14709,7 +14709,7 @@
 
 #: bpy.types.View2D
 msgid "Scroll and zoom for a 2D region"
-msgstr ""
+msgstr "Desplazamiento y acercamiento de una región 2D"
 
 #: bpy.types.UV_OT_lightmap_pack.PREF_CONTEXT:'ALL_FACES'
 #: bpy.types.VertexPaint.use_all_faces
@@ -14727,7 +14727,7 @@
 
 #: bpy.types.PAINT_OT_brush_select.toggle
 msgid "Toggle between two brushes rather than cycling"
-msgstr ""
+msgstr "Alterna entre dos pinceles, en vez de cambiarlos cíclicamente"
 
 #: bpy.types.CompositorNodeLensdist.use_jitter
 msgid "Enable/disable jittering (faster, but also noisier)"
@@ -14747,7 +14747,7 @@
 
 #: bpy.types.CyclesRenderSettings.blur_glossy
 msgid "Adaptively blur glossy shaders after blurry bounces, to reduce noise at the cost of accuracy"
-msgstr ""
+msgstr "Desenfoca adaptativamente los reflejos borrosos luego de los rebotes de desenfoque, para reducir el ruido a costa de la precisión"
 
 #: bpy.types.RenderSettings.use_free_unused_nodes
 msgid "Free Nodes that are not used while compositing, to save memory"
@@ -14813,7 +14813,7 @@
 
 #: bpy.types.KeyingSet.bl_idname
 msgid "If this is set, the Keying Set gets a custom ID, otherwise it takes the name of the class used to define the Keying Set (for example, if the class name is \"BUILTIN_KSI_location\", and bl_idname is not set by the script, then bl_idname = \"BUILTIN_KSI_location\")"
-msgstr ""
+msgstr "Si se define esto, el conjunto de claves obtiene una ID propia, de lo contrario tomará el nombre de la clase usada para definir el conjunto de claves (por ejemplo, si el nombre de la clase fuera \"BUILTIN_KSI_location\" y bl_idname no estuviera definido por el script, entonces bl_idname = \"BUILTIN_KSI_location\")"
 
 #: bpy.types.KeyingSetPath.group_method

@@ Diff output truncated at 10240 characters. @@


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