[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1003] branches/ar/ar.po: -new translations, translation is 72%.
bf-translations at blender.org
bf-translations at blender.org
Sun Sep 2 20:39:20 CEST 2012
Revision: 1003
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1003
Author: bat3a
Date: 2012-09-02 18:39:19 +0000 (Sun, 02 Sep 2012)
Log Message:
-----------
-new translations, translation is 72%.
Modified Paths:
--------------
branches/ar/ar.po
Modified: branches/ar/ar.po
===================================================================
--- branches/ar/ar.po 2012-09-01 20:43:33 UTC (rev 1002)
+++ branches/ar/ar.po 2012-09-02 18:39:19 UTC (rev 1003)
@@ -8,7 +8,7 @@
"Project-Id-Version: Blender\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-08-27 20:56+0000\n"
-"PO-Revision-Date: 2012-08-28 03:23+0200\n"
+"PO-Revision-Date: 2012-09-02 21:35+0200\n"
"Last-Translator: Yousef Harfoush <bat3a at msn.com>\n"
"Language-Team: Yousef Harfoush, Amine Moussaoui <bat3a at msn.com>\n"
"Language: ar\n"
@@ -1370,7 +1370,7 @@
#: source/blender/editors/space_image/image_buttons.c:135
msgid " + Z"
-msgstr ""
+msgstr " + Z"
#: source/blender/editors/interface/interface_handlers.c:4603
#: bpy.types.UI_OT_copy_data_path_button
@@ -6953,7 +6953,7 @@
#: bpy.types.SequenceModifier.input_mask_type:'ID'
msgid "Use mask ID as mask input"
-msgstr ""
+msgstr "استخدم معرف القناع كدخل القناع"
#: bpy.types.Brush.texture_slot bpy.types.TextureSlot
msgid "Texture Slot"
@@ -8569,7 +8569,7 @@
#: bpy.types.WM_OT_demo_mode_setup.exit
msgid "Exit"
-msgstr ""
+msgstr "أخرج"
#: release/scripts/startup/bl_ui/properties_object_constraint.py:849
msgid "See Bone Constraints tab to Add Constraints to active bone"
@@ -10149,7 +10149,7 @@
#: bpy.types.CompositorNodeMask.motion_blur_shutter
msgid "Exposure for motion blur as a factor of FPS"
-msgstr ""
+msgstr "التعريض للضبابية المتحركة كمعامل للإطار في الثانية"
#: bpy.types.SCREEN_OT_animation_play.reverse
msgid "Animation is played backwards"
@@ -10489,7 +10489,7 @@
#: bpy.types.TRANSFORM_OT_rotate.axis bpy.types.TRANSFORM_OT_transform.axis
msgid "The axis around which the transformation occurs"
-msgstr ""
+msgstr "المحور الذي يتم حوله التحولات"
#: bpy.types.CLIP_OT_graph_view_all
msgid "View all curves in editor"
@@ -11236,7 +11236,7 @@
#: bpy.types.AnimationStitchSettings.stick_bone
msgid "Bone to freeze during transition"
-msgstr ""
+msgstr "العظمة المراد بتثبيتها اثناء التحريك"
#: bpy.types.TEXT_OT_to_3d_object
msgctxt "Operator"
@@ -11355,7 +11355,7 @@
#: bpy.types.SpotLamp.shadow_method:'BUFFER_SHADOW'
msgid "Let spotlight produce shadows using shadow buffer"
-msgstr ""
+msgstr "اسمح للضوء البقعة بإنتاج ظلال باستخدام مخزن الظلال"
#: bpy.types.Bone.tail bpy.types.EditBone.tail
msgid "Location of tail end of the bone"
@@ -11363,7 +11363,7 @@
#: bpy.types.SceneRenderLayer
msgid "Render layer"
-msgstr ""
+msgstr "طبقة ترجمة"
#: bpy.types.Object.data
msgid "Object data"
@@ -11389,15 +11389,15 @@
#: bpy.types.TRANSFORM_OT_select_orientation
msgid "Select transformation orientation"
-msgstr ""
+msgstr "اختر توجّه التحول"
#: bpy.types.CyclesCameraSettings.aperture_type
msgid "Use F/stop number or aperture radius"
-msgstr ""
+msgstr "استخدم رقم ف/التوقف أو نصف قطر الفتحة"
#: bpy.types.OBJECT_OT_track_clear.type:'CLEAR_KEEP_TRANSFORM'
msgid "Clear and Keep Transformation (Clear Track)"
-msgstr ""
+msgstr "الغي بعد تثبيت التحولات"
#: bpy.types.BoidSettings.land_speed_max
msgid "Maximum speed on land"
@@ -11405,7 +11405,7 @@
#: bpy.types.CLIP_OT_select_circle bpy.types.MASK_OT_select_circle
msgid "Select markers using circle selection"
-msgstr ""
+msgstr "اختر العلامات باستخدام الاختيار بالدائرة"
#: bpy.types.EffectorWeights.turbulence
msgid "Turbulence effector weight"
@@ -11427,7 +11427,7 @@
#: bpy.types.UV_OT_minimize_stretch.fill_holes
#: bpy.types.UV_OT_unwrap.fill_holes
msgid "Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry"
-msgstr ""
+msgstr "عبئ الفجوات في المجسم قبل الاسقاط ظاهريا, لتتفادى التداخلات بشكل افضل و تحفظ التماثلية"
#: bpy.types.ActionGroup.channels
msgid "F-Curves in this group"
@@ -11439,11 +11439,11 @@
#: bpy.types.EXPORT_SCENE_OT_obj.use_uvs
msgid "Include UVs"
-msgstr ""
+msgstr "ضمّن الـ UV's"
#: bpy.types.MESH_OT_sort_elements.type:'CURSOR_DISTANCE'
msgid "Sort selected elements from nearest to farthest from 3D cursor"
-msgstr ""
+msgstr "رتب العناصر المختارة من الاقرب الى الابعد عن مؤشر الثلاثي"
#: bpy.types.POSE_OT_breakdown
msgctxt "Operator"
@@ -11467,7 +11467,7 @@
#: bpy.types.Sequence.type:'CROSS'
#: release/scripts/startup/bl_ui/space_sequencer.py:253
msgid "Cross"
-msgstr ""
+msgstr "تقاطع"
#: bpy.types.FileSelectParams.sort_method:'FILE_SORT_EXTENSION'
msgid "Sort the file list by extension"
@@ -11480,7 +11480,7 @@
#: bpy.types.IMPORT_MESH_OT_stl
msgid "Load STL triangle mesh data"
-msgstr ""
+msgstr "حمّل بيانات مجسم مثلثي لـ STL"
#: bpy.types.PointDensity.object
msgid "Object to take point data from"
@@ -11488,7 +11488,7 @@
#: bpy.types.MaskParent.sub_parent
msgid "Name of parent sub-object in specified data block to which parenting happens"
-msgstr ""
+msgstr "اسم اصل الكائن الفرعي في كتلة بيانات محددة و التي يحصل بها الربط"
#: bpy.types.Keyframe.handle_left_type
msgid "Left Handle Type"
@@ -11518,7 +11518,7 @@
#: bpy.types.ParticleSettings.draw_method
msgid "How particles are drawn in viewport"
-msgstr ""
+msgstr "كيف ترسم الجزيئات في منفذ العرض"
#: bpy.types.RenderSettings.use_envmaps
msgid "Environment Maps"
@@ -11526,7 +11526,7 @@
#: bpy.types.CONSOLE_OT_history_cycle.reverse
msgid "Reverse cycle history"
-msgstr ""
+msgstr "اعكس سجل الدورة"
#: bpy.types.Brush.use_inverse_smooth_pressure
msgid "Lighter pressure causes more smoothing to be applied"
@@ -11542,7 +11542,7 @@
#: bpy.types.SCREEN_OT_spacedata_cleanup
msgid "Remove unused settings for invisible editors"
-msgstr ""
+msgstr "احذف الاعدادات الغير مستخدمة للمحررات المخفية"
#: bpy.types.CompositorNodeDoubleEdgeMask.edge_mode
msgid "Buffer Edge Mode"
@@ -11554,7 +11554,7 @@
#: bpy.types.OBJECT_OT_quick_fluid.style
msgid "Fluid Style"
-msgstr ""
+msgstr "اسلوب السائل"
#: bpy.types.Particle.velocity
#: bpy.types.PointDensity.color_source:'PARTICLE_VELOCITY'
@@ -11599,13 +11599,13 @@
#: bpy.types.AnimationStitchSettings.second_offset
msgid "Second offset"
-msgstr ""
+msgstr "الازاحة الثانية"
#: bpy.types.LOGIC_OT_controller_move.controller
#: bpy.types.LOGIC_OT_controller_remove.controller
#: release/scripts/startup/bl_ui/space_logic.py:84
msgid "Controller"
-msgstr ""
+msgstr "المتحكم"
#: bpy.types.ImageFormatSettings.cineon_white
msgid "Log conversion reference whitepoint"
@@ -11625,12 +11625,12 @@
#: bpy.types.MESH_OT_select_axis
msgid "Select all data in the mesh on a single axis"
-msgstr ""
+msgstr "اختر كل البيانات في المجسم على محور منفرد"
#: bpy.types.UV_OT_export_layout
msgctxt "Operator"
msgid "Export UV Layout"
-msgstr ""
+msgstr "صدّر نموذج UV"
#: bpy.types.FileSelectParams.filename
msgid "Active file in the file browser"
@@ -11642,7 +11642,7 @@
#: bpy.types.MaterialTextureSlot.alpha_factor
msgid "Amount texture affects alpha"
-msgstr ""
+msgstr "كمية تأثير النسيج على الفا"
#: bpy.types.CLIP_OT_camera_preset_add
msgid "Add a Tracking Camera Intrinsics Preset"
@@ -11654,7 +11654,7 @@
#: bpy.types.Mesh.use_mirror_topology
msgid "Use topology based mirroring (for when both sides of mesh have matching, unique topology)"
-msgstr ""
+msgstr "استخدم تماثل معتمد على الهيكلية (عندما يكون لجانبي المجسم تطابق, هيكلية فريدة)"
#: bpy.types.EXPORT_SCENE_OT_autodesk_3ds.axis_forward:'-X'
#: bpy.types.EXPORT_SCENE_OT_fbx.axis_forward:'-X'
@@ -11665,15 +11665,15 @@
#: bpy.types.IMPORT_SCENE_OT_obj.axis_forward:'-X'
#: bpy.types.IMPORT_SCENE_OT_x3d.axis_forward:'-X'
msgid "-X Forward"
-msgstr ""
+msgstr "-X للأمام"
#: bpy.types.ImageFormatSettings.use_jpeg2k_cinema_48
msgid "Use Openjpeg Cinema Preset (48fps)"
-msgstr ""
+msgstr "استخدم الإعداد المسبق لسينما Openjpeg (48 إ.ث)"
#: bpy.types.SpaceGraphEditor.use_only_selected_keyframe_handles
msgid "Only Selected Keyframes Handles"
-msgstr ""
+msgstr "فقط مقابض المفاتيح المختارة"
#: bpy.types.ScrewModifier.use_normal_calculate
msgid "Calc Order"
@@ -11690,7 +11690,7 @@
#: bpy.types.OBJECT_OT_logic_bricks_copy
msgid "Copy logic bricks to other selected objects"
-msgstr ""
+msgstr "انسخ الكتل المنطقية الى الكائنات المختارة الاخرى"
#: bpy.types.GameObjectSettings.use_collision_compound
msgid "Add children to form a compound collision object"
@@ -11698,7 +11698,7 @@
#: bpy.types.POSE_OT_relax
msgid "Make the current pose more similar to its surrounding ones"
-msgstr ""
+msgstr "اجعل الوقفة الحالية مماثلة اكثر لما حولها"
#: bpy.types.ShaderNodeTexSky.sun_direction
msgid "Sun Direction"
@@ -11706,7 +11706,7 @@
#: bpy.types.POSE_OT_group_sort
msgid "Sort Bone Groups by their names in ascending order"
-msgstr ""
+msgstr "رتب مجموعات العظم حسب اسمائها بترتيب تصاعدي"
#: bpy.types.ArmatureModifier.use_vertex_groups
msgid "Use Vertex Groups"
@@ -11718,11 +11718,11 @@
#: bpy.types.VIEW3D_OT_dolly.mx bpy.types.VIEW3D_OT_zoom.mx
msgid "Zoom Position X"
-msgstr ""
+msgstr "موقع الحجيم X"
#: bpy.types.Sound.use_mono
msgid "If the file contains multiple audio channels they are rendered to a single one"
-msgstr ""
+msgstr "اذا احتوى الملف على عدة قنوات صوت تترجم الى واحدة منفردة"
#: bpy.types.CameraActuator.axis:'NEG_X'
msgid "Camera tries to get behind the -X axis"
@@ -11738,13 +11738,13 @@
#: bpy.types.MaterialTextureSlot.ambient_factor
msgid "Amount texture affects ambient"
-msgstr ""
+msgstr "كمية تأثير النسيج على الضوء المحيط"
#: bpy.types.NodeTree.type:'COMPOSITING'
#: bpy.types.NODE_OT_new_node_tree.type:'COMPOSITING'
#: bpy.types.SpaceNodeEditor.tree_type:'COMPOSITING'
msgid "Compositing nodes"
-msgstr ""
+msgstr "عقد التركيب"
#: bpy.types.Library.filepath bpy.types.MovieClip.filepath
#: bpy.types.Sound.filepath bpy.types.Text.filepath
@@ -11794,22 +11794,22 @@
#: bpy.types.Lattice.points_u
msgid "Point in U direction (can't be changed when there are shape keys)"
-msgstr ""
+msgstr "اشر لإتجاه U (لا يمن تغييرها عند وجود مفاتيح شكل)"
#: bpy.types.SoftBodySettings.step_max
msgid "Max Step"
-msgstr ""
+msgstr "اكبر خطوة"
#: bpy.types.SpaceClipEditor.mask_draw_type:'OUTLINE'
#: bpy.types.SpaceImageEditor.mask_draw_type:'OUTLINE'
#: bpy.types.SpaceUVEditor.edge_draw_type:'OUTLINE'
#: bpy.types.ThemeWidgetColors.outline
msgid "Outline"
-msgstr ""
+msgstr "اطار"
#: bpy.types.CurveModifier.deform_axis
msgid "The axis that the curve deforms along"
-msgstr ""
+msgstr "المحور الذي يتم على طوله تطويع المنحنى"
#: bpy.types.DopeSheet.source
msgid "ID-Block representing source data, currently ID_SCE (for Dopesheet), and ID_SC (for Grease Pencil)"
@@ -11817,7 +11817,7 @@
@@ Diff output truncated at 10240 characters. @@
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