[Bf-translations-svn] SVN commit: /data/svn/bf-translations [297] branches/es/es.po: Spanish update
bf-translations at blender.org
bf-translations at blender.org
Thu Jan 5 16:20:13 CET 2012
Revision: 297
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=297
Author: gab3d
Date: 2012-01-05 15:20:10 +0000 (Thu, 05 Jan 2012)
Log Message:
-----------
Spanish update
Modified Paths:
--------------
branches/es/es.po
Modified: branches/es/es.po
===================================================================
--- branches/es/es.po 2012-01-05 00:49:14 UTC (rev 296)
+++ branches/es/es.po 2012-01-05 15:20:10 UTC (rev 297)
@@ -65,7 +65,7 @@
#: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:323
msgid "Browse World Settings to be linked"
-msgstr "Explorar datos de entorno a ser vinculado"
+msgstr "Explorar opciones de entorno a ser vinculado"
#: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:324
msgid "Choose Screen lay-out"
@@ -5478,7 +5478,7 @@
#: bpy.types.BoidSettings bpy.types.ParticleSettings.boids
msgid "Boid Settings"
-msgstr "Opciones del boid"
+msgstr "Opciones boid"
#: bpy.types.BoidSettings
msgid "Settings for boid physics"
@@ -10248,13 +10248,12 @@
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.use_paint_erase
-#, fuzzy
msgid "Erase Paint"
-msgstr "Pintar Vértices"
+msgstr "Borrar pintura"
#: bpy.types.DynamicPaintBrushSettings.use_paint_erase
msgid "Erase / remove paint instead of adding it"
-msgstr ""
+msgstr "Borrar / remover pintura, en vez de agregarla"
#: bpy.types.DynamicPaintBrushSettings.wave_factor
#: bpy.types.CastModifier.factor bpy.types.SimpleDeformModifier.factor
@@ -10388,9 +10387,8 @@
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.use_negative_volume
-#, fuzzy
msgid "Negate Volume"
-msgstr "Material Volumen"
+msgstr "Negar volumen"
#: bpy.types.DynamicPaintBrushSettings.use_negative_volume
msgid "Negate influence inside the volume"
@@ -10432,9 +10430,8 @@
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.paint_source
-#, fuzzy
msgid "Paint Source"
-msgstr "Rotar original"
+msgstr "Origen pintura"
#: bpy.types.DynamicPaintBrushSettings.paint_source:'PARTICLE_SYSTEM'
#: bpy.types.Modifier.type:'PARTICLE_SYSTEM'
@@ -10455,9 +10452,8 @@
# ##
# ##########################################################
#: bpy.types.DynamicPaintBrushSettings.paint_source:'POINT'
-#, fuzzy
msgid "Object Center"
-msgstr "En el centro"
+msgstr "Centro objeto"
#: bpy.types.DynamicPaintBrushSettings.paint_source:'DISTANCE'
msgid "Proximity"
@@ -10468,14 +10464,12 @@
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.paint_source:'VOLUME'
-#, fuzzy
msgid "Mesh Volume"
-msgstr "Volumen"
+msgstr "Volumen malla"
#: bpy.types.DynamicPaintBrushSettings.paint_wetness
-#, fuzzy
msgid "Paint Wetness"
-msgstr "Rigidez de fijación"
+msgstr "Humedad pintura"
#: bpy.types.DynamicPaintBrushSettings.paint_wetness
msgid "Paint wetness, visible in wetmap (some effects only affect wet paint)"
@@ -10488,23 +10482,20 @@
msgstr "Sistemas de partículas"
#: bpy.types.DynamicPaintBrushSettings.particle_system
-#, fuzzy
msgid "The particle system to paint with"
-msgstr "Sistema de partículas en un objeto"
+msgstr "El sistema de partículas con el cual pintar"
#: bpy.types.DynamicPaintBrushSettings.use_proximity_project
msgid "Brush is projected to canvas from defined direction within brush proximity"
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.paint_distance
-#, fuzzy
msgid "Proximity Distance"
-msgstr "Limitar distancia"
+msgstr "Distancia proximidad"
#: bpy.types.DynamicPaintBrushSettings.paint_distance
-#, fuzzy
msgid "Maximum distance from brush to mesh surface to affect paint"
-msgstr "Máxima distancia desde la cual un boid puede atacar"
+msgstr "Distancia máxima desde el pincel a la superficie de la malla para afectar la pintura"
#: bpy.types.DynamicPaintBrushSettings.ray_direction
msgid "Ray Direction"
@@ -10530,7 +10521,6 @@
msgstr "Eje Z"
#: bpy.types.DynamicPaintBrushSettings.use_velocity_color
-#, fuzzy
msgid "Replace Color"
msgstr "Reemplazar color"
@@ -10568,28 +10558,24 @@
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.use_particle_radius
-#, fuzzy
msgid "Use Particle Radius"
-msgstr "Radio del obstáculo"
+msgstr "Usar radio partícula"
#: bpy.types.DynamicPaintBrushSettings.use_particle_radius
-#, fuzzy
msgid "Use radius from particle settings"
-msgstr "Agrega nuevas opciones a la partícula"
+msgstr "Usa el radio definido en las opciones de la partícula"
#: bpy.types.DynamicPaintBrushSettings.use_material
-#, fuzzy
msgid "Use object material"
-msgstr "Masa del material de la ropa"
+msgstr "Usar material del objeto"
#: bpy.types.DynamicPaintBrushSettings.use_material
msgid "Use object material to define color and influence"
msgstr ""
#: bpy.types.DynamicPaintBrushSettings.velocity_ramp
-#, fuzzy
msgid "Velocity Color Ramp"
-msgstr "Rampa de color"
+msgstr "Rampa de color de velocidad"
#: bpy.types.DynamicPaintBrushSettings.velocity_ramp
msgid "Color ramp used to define brush velocity effect"
@@ -10597,14 +10583,12 @@
#: bpy.types.DynamicPaintBrushSettings.wave_type
#: bpy.types.ShaderNodeTexWave.wave_type
-#, fuzzy
msgid "Wave Type"
-msgstr "Tipo de Espacio"
+msgstr "Tipo de onda"
#: bpy.types.DynamicPaintBrushSettings.wave_type:'CHANGE'
-#, fuzzy
msgid "Depth Change"
-msgstr "Cambiar"
+msgstr "Cambio profundidad"
#: bpy.types.DynamicPaintBrushSettings.wave_type:'DEPTH'
#: bpy.types.FluidSettings.type:'OBSTACLE'
@@ -10612,20 +10596,17 @@
msgstr "Obstáculo"
#: bpy.types.DynamicPaintBrushSettings.wave_type:'REFLECT'
-#, fuzzy
msgid "Reflect Only"
-msgstr "Sólo seleccionado"
+msgstr "Sólo reflejar"
#: bpy.types.DynamicPaintCanvasSettings
#: bpy.types.DynamicPaintModifier.canvas_settings
-#, fuzzy
msgid "Canvas Settings"
-msgstr "Ajustes de dominio"
+msgstr "Opciones lienzo"
#: bpy.types.DynamicPaintCanvasSettings
-#, fuzzy
msgid "Dynamic Paint canvas settings"
-msgstr "Opciones de densidad de puntos"
+msgstr "Opciones del lienzo de la pintura dinámica"
#: bpy.types.DynamicPaintCanvasSettings.canvas_surfaces
#, fuzzy
@@ -10671,32 +10652,28 @@
# ##########################################################
#: bpy.types.DynamicPaintSurface.brush_group
#: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:182
-#, fuzzy
msgid "Brush Group"
-msgstr "Grupo huesos"
+msgstr "Grupo pinceles"
#: bpy.types.DynamicPaintSurface.brush_group
-#, fuzzy
msgid "Only use brush objects from this group"
-msgstr "Limitar objetos fluidos a este grupo"
+msgstr "Sólo usar como pincel objetos que pertenezcan a este grupo"
#: bpy.types.DynamicPaintSurface.init_color
msgid "Initial color of the surface"
msgstr "Color inicial de la superficie"
#: bpy.types.DynamicPaintSurface.color_spread_speed
-#, fuzzy
msgid "Color Spread"
-msgstr "Conjunto de colores"
+msgstr "Dispersión color"
#: bpy.types.DynamicPaintSurface.color_spread_speed
msgid "How fast colors get mixed within wet paint"
msgstr ""
#: bpy.types.DynamicPaintSurface.wave_damping
-#, fuzzy
msgid "Wave damping factor"
-msgstr "Factor amortiguación"
+msgstr "Factor amortiguación onda"
# ##########################################################
# ##
@@ -10704,9 +10681,8 @@
# ##
# ##########################################################
#: bpy.types.DynamicPaintSurface.init_layername
-#, fuzzy
msgid "Data Layer"
-msgstr "Enmascarar capa"
+msgstr "Capa de datos"
# ##########################################################
# ##
@@ -10714,9 +10690,8 @@
# ##
# ##########################################################
#: bpy.types.DynamicPaintSurface.displace_type
-#, fuzzy
msgid "Data Type"
-msgstr "Tipo de ID"
+msgstr "Tipo de dato"
#: bpy.types.DynamicPaintSurface.displace_type:'DISPLACE'
#: bpy.types.OceanTexData.output:'DISPLACEMENT'
@@ -10743,9 +10718,8 @@
msgstr "Profundidad"
#: bpy.types.DynamicPaintSurface.displace_factor
-#, fuzzy
msgid "Displace Factor"
-msgstr "Desplazar"
+msgstr "Factor desplazamiento"
#: bpy.types.DynamicPaintSurface.displace_factor
msgid "Strength of displace when applied to the mesh"
@@ -10757,9 +10731,8 @@
msgstr "Disolver"
#: bpy.types.DynamicPaintSurface.use_dissolve
-#, fuzzy
msgid "Enable to make surface changes disappear over time"
-msgstr "Habilitar la desaparición del humo con el tiempo"
+msgstr "Habilitar para hacer que los cambios en la superficie desaparezcan con el tiempo"
#: bpy.types.DynamicPaintSurface.dissolve_speed
#: bpy.types.SmokeDomainSettings.dissolve_speed
@@ -10771,9 +10744,8 @@
msgstr ""
#: bpy.types.DynamicPaintSurface.dry_speed
-#, fuzzy
msgid "Dry Speed"
-msgstr "Velocidad"
+msgstr "Velocidad secado"
#: bpy.types.DynamicPaintSurface.dry_speed
msgid "Approximately in how many frames should drying happen"
@@ -10800,9 +10772,8 @@
msgstr "Contraer"
#: bpy.types.DynamicPaintSurface.frame_end
-#, fuzzy
msgid "Simulation end frame"
-msgstr "La simulación comienza en este fotograma"
+msgstr "Fotograma final de la simulación"
# ##########################################################
# ##
@@ -10827,9 +10798,8 @@
msgstr "Formato"
#: bpy.types.DynamicPaintSurface.surface_format
-#, fuzzy
msgid "Surface Format"
-msgstr "Formato de muestreo"
+msgstr "Formato superficie"
#: bpy.types.DynamicPaintSurface.surface_format:'VERTEX'
#: bpy.types.Object.parent_type:'VERTEX'
@@ -10854,9 +10824,8 @@
msgstr "Secuencia de imágenes"
#: bpy.types.DynamicPaintSurface.use_incremental_displace
-#, fuzzy
msgid "Incremental"
-msgstr "Cuadrícula"
+msgstr "Incremental"
#: bpy.types.DynamicPaintSurface.use_incremental_displace
msgid "New displace is added cumulatively on top of existing"
@@ -10875,18 +10844,16 @@
msgstr "Color de los vértices"
#: bpy.types.DynamicPaintSurface.is_active
-#, fuzzy
msgid "Is Active"
-msgstr "Activo"
+msgstr "Es activo"
#: bpy.types.DynamicPaintSurface.is_active
msgid "Toggle whether surface is processed or ignored"
msgstr ""
#: bpy.types.DynamicPaintSurface.depth_clamp
-#, fuzzy
msgid "Max Displace"
-msgstr "Desplazar"
+msgstr "Desplazamiento máx"
#: bpy.types.DynamicPaintSurface.depth_clamp
msgid "Maximum level of depth intersection in object space (use 0.0 to disable)"
@@ -10903,9 +10870,8 @@
#: bpy.types.DynamicPaintSurface.output_name_a
#: bpy.types.DynamicPaintSurface.output_name_b
#: bpy.types.TextureNodeOutput.filepath
-#, fuzzy
msgid "Output Name"
-msgstr "Ruta de salida"
+msgstr "Nombre de salida"
#: bpy.types.DynamicPaintSurface.output_name_a
#: bpy.types.DynamicPaintSurface.output_name_b
@@ -10918,9 +10884,8 @@
msgstr "Ruta de salida"
#: bpy.types.DynamicPaintSurface.image_output_path
-#, fuzzy
msgid "Directory to save the textures"
-msgstr "Directorio del archivo"
+msgstr "Directorio donde guardar las texturas"
@@ Diff output truncated at 10240 characters. @@
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