[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1285] trunk/po/zh_CN.po:

bf-translations at blender.org bf-translations at blender.org
Thu Dec 13 08:40:43 CET 2012


Revision: 1285
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1285
Author:   qin
Date:     2012-12-13 07:40:38 +0000 (Thu, 13 Dec 2012)
Log Message:
-----------


Modified Paths:
--------------
    trunk/po/zh_CN.po

Modified: trunk/po/zh_CN.po
===================================================================
--- trunk/po/zh_CN.po	2012-12-13 07:29:57 UTC (rev 1284)
+++ trunk/po/zh_CN.po	2012-12-13 07:40:38 UTC (rev 1285)
@@ -37,9 +37,10 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-12-10 13:50+0000\n"
-"PO-Revision-Date: 2012-12-02 23:20+0800\n"
+"PO-Revision-Date: 2012-12-13 15:39+0800\n"
 "Last-Translator: congcong009 <congcong009 at gmail.com>\n"
-"Language-Team: BlenderCN( http://www.blendercn.org) translation team <blender-translation at googlegroups.com>\n"
+"Language-Team: BlenderCN( http://www.blendercn.org) translation team "
+"<blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
@@ -77,7 +78,9 @@
 msgstr "无法修改动作, 因为在NLA中还处于编辑状态"
 
 #: source/blender/blenkernel/intern/anim_sys.c:189
-msgid "Could not set action '%s' onto ID '%s', as it does not have suitably rooted paths for this purpose"
+msgid ""
+"Could not set action '%s' onto ID '%s', as it does not have suitably rooted "
+"paths for this purpose"
 msgstr "无法在ID'%s'上设置动作'%s', 因为在这个方向上没有合适的根路径"
 
 #: source/blender/blenkernel/intern/blender.c:346
@@ -171,8 +174,7 @@
 
 #: source/blender/blenkernel/intern/fmodifier.c:493
 #: source/blender/editors/space_view3d/view3d_buttons.c:1135
-#: bpy.types.FModifier.type:'ENVELOPE'
-#: bpy.types.Armature.draw_type:'ENVELOPE'
+#: bpy.types.FModifier.type:'ENVELOPE' bpy.types.Armature.draw_type:'ENVELOPE'
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE'
 #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE'
 msgid "Envelope"
@@ -187,8 +189,7 @@
 msgstr "循环"
 
 #: source/blender/blenkernel/intern/fmodifier.c:748
-#: bpy.types.FModifier.type:'NOISE'
-#: bpy.types.FieldSettings.noise
+#: bpy.types.FModifier.type:'NOISE' bpy.types.FieldSettings.noise
 #: bpy.types.Texture.type:'NOISE'
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE'
 #: bpy.types.NLA_OT_fmodifier_add.type:'NOISE'
@@ -201,12 +202,10 @@
 #: bpy.types.ImageTexture.filter_type
 #: bpy.types.MaterialRaytraceTransparency.filter
 #: bpy.types.MovieTrackingStabilization.filter_type
-#: bpy.types.CompositorNode.type:'FILTER'
-#: bpy.types.CompositorNodeFilter
+#: bpy.types.CompositorNode.type:'FILTER' bpy.types.CompositorNodeFilter
 #: bpy.types.CompositorNodeRotate.filter_type
 #: bpy.types.CompositorNodeStabilize.filter_type
-#: bpy.types.CompositorNodeTransform.filter_type
-#: bpy.types.SEQUENCER_PT_filter
+#: bpy.types.CompositorNodeTransform.filter_type bpy.types.SEQUENCER_PT_filter
 #: bpy.types.SpaceUserPreferences.filter_text
 msgid "Filter"
 msgstr "滤镜"
@@ -218,8 +217,7 @@
 msgstr "Python"
 
 #: source/blender/blenkernel/intern/fmodifier.c:865
-#: bpy.types.FModifier.type:'LIMITS'
-#: bpy.types.SimpleDeformModifier.limits
+#: bpy.types.FModifier.type:'LIMITS' bpy.types.SimpleDeformModifier.limits
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'LIMITS'
 #: bpy.types.NLA_OT_fmodifier_add.type:'LIMITS'
 #: release/scripts/startup/bl_ui/properties_data_camera.py:188
@@ -262,14 +260,10 @@
 msgid "Debug"
 msgstr "调试"
 
-#: source/blender/blenkernel/intern/report.c:51
-#: bpy.types.Area.type:'INFO'
-#: bpy.types.ConsoleLine.type:'INFO'
-#: bpy.types.GPencilLayer.info
-#: bpy.types.KeyMap.space_type:'INFO'
-#: bpy.types.Space.type:'INFO'
-#: bpy.types.Theme.theme_area:'INFO'
-#: bpy.types.Theme.info
+#: source/blender/blenkernel/intern/report.c:51 bpy.types.Area.type:'INFO'
+#: bpy.types.ConsoleLine.type:'INFO' bpy.types.GPencilLayer.info
+#: bpy.types.KeyMap.space_type:'INFO' bpy.types.Space.type:'INFO'
+#: bpy.types.Theme.theme_area:'INFO' bpy.types.Theme.info
 msgid "Info"
 msgstr "信息"
 
@@ -342,7 +336,8 @@
 msgstr "不支持的音频格式"
 
 #: source/blender/blenkernel/intern/tracking.c:2816
-msgid "At least 8 common tracks on both of keyframes are needed for reconstruction"
+msgid ""
+"At least 8 common tracks on both of keyframes are needed for reconstruction"
 msgstr "重构时需要在区间帧之间设置至少8个跟踪点"
 
 #: source/blender/blenkernel/intern/tracking.c:2824
@@ -477,8 +472,12 @@
 msgstr "库  '%s',  '%s' 拥有多个实例, 保存并重新加载!"
 
 #: source/blender/blenloader/intern/readfile.c:7529
-msgid "Game property name conflict in object '%s':\\ntext objects reserve the ['Text'] game property to change their content through logic bricks"
-msgstr "在物体  '%s' 中游戏属性名冲突: \\n文字物体反转游戏属性['Text']以便在逻辑块中修改它们的正文"
+msgid ""
+"Game property name conflict in object '%s':\\ntext objects reserve the "
+"['Text'] game property to change their content through logic bricks"
+msgstr ""
+"在物体  '%s' 中游戏属性名冲突: \\n文字物体反转游戏属性['Text']以便在逻辑块中"
+"修改它们的正文"
 
 #: source/blender/blenloader/intern/readfile.c:9917
 msgid "Read library:  '%s', '%s'"
@@ -650,15 +649,21 @@
 msgstr ""
 
 #: source/blender/editors/animation/drivers.c:148
-msgid "Could not add driver, as RNA path is invalid for the given ID (ID = %s, path = %s)"
+msgid ""
+"Could not add driver, as RNA path is invalid for the given ID (ID = %s, path "
+"= %s)"
 msgstr ""
 
 #: source/blender/editors/animation/drivers.c:311
-msgid "Could not find driver to copy, as RNA path is invalid for the given ID (ID = %s, path = %s)"
+msgid ""
+"Could not find driver to copy, as RNA path is invalid for the given ID (ID = "
+"%s, path = %s)"
 msgstr ""
 
 #: source/blender/editors/animation/drivers.c:358
-msgid "Could not paste driver, as RNA path is invalid for the given ID (ID = %s, path = %s)"
+msgid ""
+"Could not paste driver, as RNA path is invalid for the given ID (ID = %s, "
+"path = %s)"
 msgstr ""
 
 #: source/blender/editors/animation/fmodifier_ui.c:140
@@ -681,14 +686,10 @@
 
 #: source/blender/editors/animation/fmodifier_ui.c:512
 #: source/blender/editors/space_node/drawnode.c:1816
-#: bpy.types.CameraActuator.min
-#: bpy.types.ConstraintActuator.limit_min
-#: bpy.types.ObjectActuator.force_min_x
-#: bpy.types.ObjectActuator.force_min_y
-#: bpy.types.ObjectActuator.force_min_z
-#: bpy.types.RandomActuator.int_min
-#: bpy.types.RandomActuator.float_min
-#: bpy.types.WM_OT_properties_edit.min
+#: bpy.types.CameraActuator.min bpy.types.ConstraintActuator.limit_min
+#: bpy.types.ObjectActuator.force_min_x bpy.types.ObjectActuator.force_min_y
+#: bpy.types.ObjectActuator.force_min_z bpy.types.RandomActuator.int_min
+#: bpy.types.RandomActuator.float_min bpy.types.WM_OT_properties_edit.min
 #: release/scripts/startup/bl_ui/properties_data_armature.py:274
 #: release/scripts/startup/bl_ui/properties_data_mesh.py:256
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:253
@@ -709,19 +710,15 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:620
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:633
 #: release/scripts/startup/bl_ui/properties_particle.py:1080
-#: intern/cycles/blender/addon/ui.py:112
-#: intern/cycles/blender/addon/ui.py:125
+#: intern/cycles/blender/addon/ui.py:112 intern/cycles/blender/addon/ui.py:125
 msgid "Min"
 msgstr "最小值"
 
 #: source/blender/editors/animation/fmodifier_ui.c:513
 #: source/blender/editors/space_node/drawnode.c:1817
-#: bpy.types.CameraActuator.max
-#: bpy.types.ConstraintActuator.limit_max
-#: bpy.types.ObjectActuator.force_max_x
-#: bpy.types.ObjectActuator.force_max_y
-#: bpy.types.ObjectActuator.force_max_z
-#: bpy.types.RandomActuator.int_max
+#: bpy.types.CameraActuator.max bpy.types.ConstraintActuator.limit_max
+#: bpy.types.ObjectActuator.force_max_x bpy.types.ObjectActuator.force_max_y
+#: bpy.types.ObjectActuator.force_max_z bpy.types.RandomActuator.int_max
 #: bpy.types.RandomActuator.float_max
 #: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #: bpy.types.BRUSH_OT_curve_preset.shape:'MAX'
@@ -752,8 +749,7 @@
 #: release/scripts/startup/bl_ui/properties_particle.py:1081
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:186
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:191
-#: intern/cycles/blender/addon/ui.py:111
-#: intern/cycles/blender/addon/ui.py:124
+#: intern/cycles/blender/addon/ui.py:111 intern/cycles/blender/addon/ui.py:124
 msgid "Max"
 msgstr "最大值"
 
@@ -779,12 +775,10 @@
 
 #: source/blender/editors/animation/fmodifier_ui.c:744
 #: source/blender/editors/space_image/image_buttons.c:712
-#: bpy.types.ParticleSettings.frame_start
-#: bpy.types.BuildModifier.frame_start
+#: bpy.types.ParticleSettings.frame_start bpy.types.BuildModifier.frame_start
 #: bpy.types.OBJECT_OT_paths_calculate.start_frame
 #: bpy.types.POSE_OT_paths_calculate.start_frame
-#: bpy.types.PointCache.frame_start
-#: bpy.types.WorldMistSettings.start
+#: bpy.types.PointCache.frame_start bpy.types.WorldMistSettings.start
 #: release/scripts/startup/bl_ui/properties_animviz.py:119
 #: release/scripts/startup/bl_ui/properties_animviz.py:51
 #: release/scripts/startup/bl_ui/properties_data_armature.py:229
@@ -811,14 +805,11 @@
 
 #: source/blender/editors/animation/fmodifier_ui.c:745
 #: source/blender/editors/space_node/drawnode.c:359
-#: bpy.types.ParticleSettings.frame_end
-#: bpy.types.KeyMapItem.type:'END'
+#: bpy.types.ParticleSettings.frame_end bpy.types.KeyMapItem.type:'END'
 #: bpy.types.KeyMapItem.key_modifier:'END'
 #: bpy.types.OBJECT_OT_paths_calculate.end_frame
-#: bpy.types.POSE_OT_paths_calculate.end_frame
-#: bpy.types.PointCache.frame_end
-#: bpy.types.SceneGameData.exit_key:'END'
-#: bpy.types.KeyboardSensor.key:'END'
+#: bpy.types.POSE_OT_paths_calculate.end_frame bpy.types.PointCache.frame_end
+#: bpy.types.SceneGameData.exit_key:'END' bpy.types.KeyboardSensor.key:'END'
 #: bpy.types.KeyboardSensor.modifier_key_1:'END'
 #: bpy.types.KeyboardSensor.modifier_key_2:'END'
 #: release/scripts/startup/bl_ui/properties_animviz.py:120
@@ -844,20 +835,19 @@
 msgstr "结束"
 
 #: source/blender/editors/animation/fmodifier_ui.c:750
-#: bpy.types.MocapConstraint.smooth_in
-#: bpy.types.WipeSequence.direction:'IN'
+#: bpy.types.MocapConstraint.smooth_in bpy.types.WipeSequence.direction:'IN'
 msgid "In"
 msgstr "输入"
 
 #: source/blender/editors/animation/fmodifier_ui.c:751
-#: bpy.types.MocapConstraint.smooth_out
-#: bpy.types.WipeSequence.direction:'OUT'
+#: bpy.types.MocapConstraint.smooth_out bpy.types.WipeSequence.direction:'OUT'
 msgid "Out"
 msgstr "输出"
 
 #: source/blender/editors/animation/fmodifier_ui.c:142
 #: source/blender/editors/animation/fmodifier_ui.c:206
-msgid "'Order' of the Polynomial (for a polynomial with n terms, 'order' is n-1)"
+msgid ""

@@ Diff output truncated at 10240 characters. @@


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