[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1285] trunk/po/zh_CN.po:

Bastien Montagne montagne29 at wanadoo.fr
Mon Dec 17 20:44:21 CET 2012


Grrr… Please *ALWAYS* upload to /branches, *NEVER* to /trunk!!!

Regards,
Bastien

On 13/12/2012 08:40, bf-translations at blender.org wrote:
> Revision: 1285
>            http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1285
> Author:   qin
> Date:     2012-12-13 07:40:38 +0000 (Thu, 13 Dec 2012)
> Log Message:
> -----------
>
>
> Modified Paths:
> --------------
>      trunk/po/zh_CN.po
>
> Modified: trunk/po/zh_CN.po
> ===================================================================
> --- trunk/po/zh_CN.po	2012-12-13 07:29:57 UTC (rev 1284)
> +++ trunk/po/zh_CN.po	2012-12-13 07:40:38 UTC (rev 1285)
> @@ -37,9 +37,10 @@
>   "Project-Id-Version: Blender 2.60\n"
>   "Report-Msgid-Bugs-To: \n"
>   "POT-Creation-Date: 2012-12-10 13:50+0000\n"
> -"PO-Revision-Date: 2012-12-02 23:20+0800\n"
> +"PO-Revision-Date: 2012-12-13 15:39+0800\n"
>   "Last-Translator: congcong009<congcong009 at gmail.com>\n"
> -"Language-Team: BlenderCN( http://www.blendercn.org) translation team<blender-translation at googlegroups.com>\n"
> +"Language-Team: BlenderCN( http://www.blendercn.org) translation team "
> +"<blender-translation at googlegroups.com>\n"
>   "Language: zh_CN\n"
>   "MIME-Version: 1.0\n"
>   "Content-Type: text/plain; charset=UTF-8\n"
> @@ -77,7 +78,9 @@
>   msgstr "无法修改动作, 因为在NLA中还处于编辑状态"
>
>   #: source/blender/blenkernel/intern/anim_sys.c:189
> -msgid "Could not set action '%s' onto ID '%s', as it does not have suitably rooted paths for this purpose"
> +msgid ""
> +"Could not set action '%s' onto ID '%s', as it does not have suitably rooted "
> +"paths for this purpose"
>   msgstr "无法在ID'%s'上设置动作'%s', 因为在这个方向上没有合适的根路径"
>
>   #: source/blender/blenkernel/intern/blender.c:346
> @@ -171,8 +174,7 @@
>
>   #: source/blender/blenkernel/intern/fmodifier.c:493
>   #: source/blender/editors/space_view3d/view3d_buttons.c:1135
> -#: bpy.types.FModifier.type:'ENVELOPE'
> -#: bpy.types.Armature.draw_type:'ENVELOPE'
> +#: bpy.types.FModifier.type:'ENVELOPE' bpy.types.Armature.draw_type:'ENVELOPE'
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE'
>   msgid "Envelope"
> @@ -187,8 +189,7 @@
>   msgstr "循环"
>
>   #: source/blender/blenkernel/intern/fmodifier.c:748
> -#: bpy.types.FModifier.type:'NOISE'
> -#: bpy.types.FieldSettings.noise
> +#: bpy.types.FModifier.type:'NOISE' bpy.types.FieldSettings.noise
>   #: bpy.types.Texture.type:'NOISE'
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'NOISE'
> @@ -201,12 +202,10 @@
>   #: bpy.types.ImageTexture.filter_type
>   #: bpy.types.MaterialRaytraceTransparency.filter
>   #: bpy.types.MovieTrackingStabilization.filter_type
> -#: bpy.types.CompositorNode.type:'FILTER'
> -#: bpy.types.CompositorNodeFilter
> +#: bpy.types.CompositorNode.type:'FILTER' bpy.types.CompositorNodeFilter
>   #: bpy.types.CompositorNodeRotate.filter_type
>   #: bpy.types.CompositorNodeStabilize.filter_type
> -#: bpy.types.CompositorNodeTransform.filter_type
> -#: bpy.types.SEQUENCER_PT_filter
> +#: bpy.types.CompositorNodeTransform.filter_type bpy.types.SEQUENCER_PT_filter
>   #: bpy.types.SpaceUserPreferences.filter_text
>   msgid "Filter"
>   msgstr "滤镜"
> @@ -218,8 +217,7 @@
>   msgstr "Python"
>
>   #: source/blender/blenkernel/intern/fmodifier.c:865
> -#: bpy.types.FModifier.type:'LIMITS'
> -#: bpy.types.SimpleDeformModifier.limits
> +#: bpy.types.FModifier.type:'LIMITS' bpy.types.SimpleDeformModifier.limits
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'LIMITS'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'LIMITS'
>   #: release/scripts/startup/bl_ui/properties_data_camera.py:188
> @@ -262,14 +260,10 @@
>   msgid "Debug"
>   msgstr "调试"
>
> -#: source/blender/blenkernel/intern/report.c:51
> -#: bpy.types.Area.type:'INFO'
> -#: bpy.types.ConsoleLine.type:'INFO'
> -#: bpy.types.GPencilLayer.info
> -#: bpy.types.KeyMap.space_type:'INFO'
> -#: bpy.types.Space.type:'INFO'
> -#: bpy.types.Theme.theme_area:'INFO'
> -#: bpy.types.Theme.info
> +#: source/blender/blenkernel/intern/report.c:51 bpy.types.Area.type:'INFO'
> +#: bpy.types.ConsoleLine.type:'INFO' bpy.types.GPencilLayer.info
> +#: bpy.types.KeyMap.space_type:'INFO' bpy.types.Space.type:'INFO'
> +#: bpy.types.Theme.theme_area:'INFO' bpy.types.Theme.info
>   msgid "Info"
>   msgstr "信息"
>
> @@ -342,7 +336,8 @@
>   msgstr "不支持的音频格式"
>
>   #: source/blender/blenkernel/intern/tracking.c:2816
> -msgid "At least 8 common tracks on both of keyframes are needed for reconstruction"
> +msgid ""
> +"At least 8 common tracks on both of keyframes are needed for reconstruction"
>   msgstr "重构时需要在区间帧之间设置至少8个跟踪点"
>
>   #: source/blender/blenkernel/intern/tracking.c:2824
> @@ -477,8 +472,12 @@
>   msgstr "库  '%s',  '%s' 拥有多个实例, 保存并重新加载!"
>
>   #: source/blender/blenloader/intern/readfile.c:7529
> -msgid "Game property name conflict in object '%s':\\ntext objects reserve the ['Text'] game property to change their content through logic bricks"
> -msgstr "在物体  '%s' 中游戏属性名冲突: \\n文字物体反转游戏属性['Text']以便在逻辑块中修改它们的正文"
> +msgid ""
> +"Game property name conflict in object '%s':\\ntext objects reserve the "
> +"['Text'] game property to change their content through logic bricks"
> +msgstr ""
> +"在物体  '%s' 中游戏属性名冲突: \\n文字物体反转游戏属性['Text']以便在逻辑块中"
> +"修改它们的正文"
>
>   #: source/blender/blenloader/intern/readfile.c:9917
>   msgid "Read library:  '%s', '%s'"
> @@ -650,15 +649,21 @@
>   msgstr ""
>
>   #: source/blender/editors/animation/drivers.c:148
> -msgid "Could not add driver, as RNA path is invalid for the given ID (ID = %s, path = %s)"
> +msgid ""
> +"Could not add driver, as RNA path is invalid for the given ID (ID = %s, path "
> +"= %s)"
>   msgstr ""
>
>   #: source/blender/editors/animation/drivers.c:311
> -msgid "Could not find driver to copy, as RNA path is invalid for the given ID (ID = %s, path = %s)"
> +msgid ""
> +"Could not find driver to copy, as RNA path is invalid for the given ID (ID = "
> +"%s, path = %s)"
>   msgstr ""
>
>   #: source/blender/editors/animation/drivers.c:358
> -msgid "Could not paste driver, as RNA path is invalid for the given ID (ID = %s, path = %s)"
> +msgid ""
> +"Could not paste driver, as RNA path is invalid for the given ID (ID = %s, "
> +"path = %s)"
>   msgstr ""
>
>   #: source/blender/editors/animation/fmodifier_ui.c:140
> @@ -681,14 +686,10 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:512
>   #: source/blender/editors/space_node/drawnode.c:1816
> -#: bpy.types.CameraActuator.min
> -#: bpy.types.ConstraintActuator.limit_min
> -#: bpy.types.ObjectActuator.force_min_x
> -#: bpy.types.ObjectActuator.force_min_y
> -#: bpy.types.ObjectActuator.force_min_z
> -#: bpy.types.RandomActuator.int_min
> -#: bpy.types.RandomActuator.float_min
> -#: bpy.types.WM_OT_properties_edit.min
> +#: bpy.types.CameraActuator.min bpy.types.ConstraintActuator.limit_min
> +#: bpy.types.ObjectActuator.force_min_x bpy.types.ObjectActuator.force_min_y
> +#: bpy.types.ObjectActuator.force_min_z bpy.types.RandomActuator.int_min
> +#: bpy.types.RandomActuator.float_min bpy.types.WM_OT_properties_edit.min
>   #: release/scripts/startup/bl_ui/properties_data_armature.py:274
>   #: release/scripts/startup/bl_ui/properties_data_mesh.py:256
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:253
> @@ -709,19 +710,15 @@
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:620
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:633
>   #: release/scripts/startup/bl_ui/properties_particle.py:1080
> -#: intern/cycles/blender/addon/ui.py:112
> -#: intern/cycles/blender/addon/ui.py:125
> +#: intern/cycles/blender/addon/ui.py:112 intern/cycles/blender/addon/ui.py:125
>   msgid "Min"
>   msgstr "最小值"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:513
>   #: source/blender/editors/space_node/drawnode.c:1817
> -#: bpy.types.CameraActuator.max
> -#: bpy.types.ConstraintActuator.limit_max
> -#: bpy.types.ObjectActuator.force_max_x
> -#: bpy.types.ObjectActuator.force_max_y
> -#: bpy.types.ObjectActuator.force_max_z
> -#: bpy.types.RandomActuator.int_max
> +#: bpy.types.CameraActuator.max bpy.types.ConstraintActuator.limit_max
> +#: bpy.types.ObjectActuator.force_max_x bpy.types.ObjectActuator.force_max_y
> +#: bpy.types.ObjectActuator.force_max_z bpy.types.RandomActuator.int_max
>   #: bpy.types.RandomActuator.float_max
>   #: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
>   #: bpy.types.BRUSH_OT_curve_preset.shape:'MAX'
> @@ -752,8 +749,7 @@
>   #: release/scripts/startup/bl_ui/properties_particle.py:1081
>   #: release/scripts/startup/bl_ui/properties_physics_cloth.py:186
>   #: release/scripts/startup/bl_ui/properties_physics_cloth.py:191
> -#: intern/cycles/blender/addon/ui.py:111
> -#: intern/cycles/blender/addon/ui.py:124
> +#: intern/cycles/blender/addon/ui.py:111 intern/cycles/blender/addon/ui.py:124
>   msgid "Max"
>   msgstr "最大值"
>
> @@ -779,12 +775,10 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:744
>   #: source/blender/editors/space_image/image_buttons.c:712
> -#: bpy.types.ParticleSettings.frame_start
> -#: bpy.types.BuildModifier.frame_start
> +#: bpy.types.ParticleSettings.frame_start bpy.types.BuildModifier.frame_start
>   #: bpy.types.OBJECT_OT_paths_calculate.start_frame
>   #: bpy.types.POSE_OT_paths_calculate.start_frame
> -#: bpy.types.PointCache.frame_start
> -#: bpy.types.WorldMistSettings.start
> +#: bpy.types.PointCache.frame_start bpy.types.WorldMistSettings.start
>   #: release/scripts/startup/bl_ui/properties_animviz.py:119
>   #: release/scripts/startup/bl_ui/properties_animviz.py:51
>   #: release/scripts/startup/bl_ui/properties_data_armature.py:229
> @@ -811,14 +805,11 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:745
>   #: source/blender/editors/space_node/drawnode.c:359
> -#: bpy.types.ParticleSettings.frame_end
> -#: bpy.types.KeyMapItem.type:'END'
> +#: bpy.types.ParticleSettings.frame_end bpy.types.KeyMapItem.type:'END'
>   #: bpy.types.KeyMapItem.key_modifier:'END'
>   #: bpy.types.OBJECT_OT_paths_calculate.end_frame
> -#: bpy.types.POSE_OT_paths_calculate.end_frame
> -#: bpy.types.PointCache.frame_end
> -#: bpy.types.SceneGameData.exit_key:'END'
> -#: bpy.types.KeyboardSensor.key:'END'
> +#: bpy.types.POSE_OT_paths_calculate.end_frame bpy.types.PointCache.frame_end
> +#: bpy.types.SceneGameData.exit_key:'END' bpy.types.KeyboardSensor.key:'END'
>   #: bpy.types.KeyboardSensor.modifier_key_1:'END'
>   #: bpy.types.KeyboardSensor.modifier_key_2:'END'
>   #: release/scripts/startup/bl_ui/properties_animviz.py:120
> @@ -844,20 +835,19 @@
>   msgstr "结束"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:750
> -#: bpy.types.MocapConstraint.smooth_in
> -#: bpy.types.WipeSequence.direction:'IN'
> +#: bpy.types.MocapConstraint.smooth_in bpy.types.WipeSequence.direction:'IN'
>   msgid "In"
>   msgstr "输入"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:751
> -#: bpy.types.MocapConstraint.smooth_out
> -#: bpy.types.WipeSequence.direction:'OUT'
> +#: bpy.types.MocapConstraint.smooth_out bpy.types.WipeSequence.direction:'OUT'
>   msgid "Out"
>   msgstr "输出"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:142
>   #: source/blender/editors/animation/fmodifier_ui.c:206
> -msgid "'Order' of the Polynomial (for a polynomial with n terms, 'order' is n-1)"
> +msgid ""
>
> @@ Diff output truncated at 10240 characters. @@
> _______________________________________________
> Bf-translations-svn mailing list
> Bf-translations-svn at blender.org
> http://lists.blender.org/mailman/listinfo/bf-translations-svn



More information about the Bf-translations-svn mailing list