[Bf-translations-dev] Poedit splitting statements into multiple lines

Bastien Montagne montagne29 at wanadoo.fr
Thu Mar 22 08:55:54 CET 2012


Hi Daniel,

To me, POedit’s version is the right one (there should be only one 
"source" per line)…

I’ve already saw that problem, but I really don’t understand *why* that 
ugly msgmerge gathers those lines – as they are formated (in the POT 
generated by the pyscripts) as "source" comments, one per line, it 
should never merge them… grrr…

Anyway, these are just comments, useful for human translator, but 
completely ignored by final messages generation tool (msgfmt) ;)

Regards,
Bastien

Le 22/03/2012 01:19, Daniel Tavares a écrit :
> Hi everyone,
>
> I started translating the pt_BR.po today and noticed that Poedit made some formatting changes to the file right away. See patch attached with the changes I'm referring to. As far as I noticed, Poedit split the lines with multiple statements into multiple lines. Below is a snippet of the changes:
>
> ...
> #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
> #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
> -#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture
> +#: bpy.types.CompositorNode.type:'TEXTURE'
> +#: bpy.types.CompositorNodeTexture
> #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE'
> #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture
> -#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture
> +#: bpy.types.TextureNode.type:'TEXTURE'
> +#: bpy.types.TextureNodeTexture
> #: bpy.types.TextureNodeTexture.texture
> #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE'
> #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE'
> ...
>
>
> Also, I wanted to make sure that pt_BR is the right branch to work on for brazilian portuguese, given that Bastien was talking about renaming it to pt, earlier this week.
>
>
> Thanks,
> Daniel
>
>
>
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