[Bf-translations-dev] German translation - some edits

CoDEmanX codemanx at gmx.de
Thu Jun 14 17:49:08 CEST 2012


So i had a look at the german translation and a realized, that less than 
12% were done, thousand fuzzy.

I spent some time on it, but this is really nothing 1 person could do.

This really needs a translation team of 5 or more persons and some 
general decisions, how to translate certain words.

Is there anyone from old translation team?
-------------- next part --------------
Index: de.po
===================================================================
--- de.po	(revision 725)
+++ de.po	(working copy)
@@ -3,8 +3,8 @@
 "Project-Id-Version: German Blender Translation\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-06-11 22:11+0200\n"
-"PO-Revision-Date: 2011-11-06 20:32+0100\n"
-"Last-Translator: Michael FÃ?rber <01mf02 at gmail.com>\n"
+"PO-Revision-Date: 2012-06-14 17:17+0100\n"
+"Last-Translator: CoDEmanX <codemanx at gmx.de>\n"
 "Language-Team: \n"
 "Language: de\n"
 "MIME-Version: 1.0\n"
@@ -36,11 +36,11 @@
 
 #: source/blender/modifiers/intern/MOD_decimate.c:100
 msgid "Modifier requires more than 3 input faces (triangles)."
-msgstr ""
+msgstr "Modifikator benötigt mehr als 3 Fl�chen (Dreiecke)."
 
 #: source/blender/modifiers/intern/MOD_decimate.c:175
 msgid "Out of memory."
-msgstr ""
+msgstr "Zu wenig Arbeitsspeicher."
 
 #: source/blender/modifiers/intern/MOD_decimate.c:180
 msgid "Non-manifold mesh as input."
@@ -68,7 +68,7 @@
 #: source/blender/editors/interface/interface_regions.c:513
 #, c-format
 msgid "Expression: %s"
-msgstr ""
+msgstr "Ausdruck: %s"
 
 #: source/blender/editors/interface/interface_regions.c:521
 #, c-format
@@ -184,7 +184,7 @@
 #: bpy.types.TextureNodeMixRGB.blend_type:'HUE'
 #: bpy.types.TextureSlot.blend_type:'HUE'
 msgid "Hue"
-msgstr ""
+msgstr "Farbton"
 
 #: source/blender/editors/interface/interface_regions.c:2140
 msgid "S "
@@ -255,12 +255,14 @@
 #: bpy.types.Filter2DActuator.motion_blur_factor
 #: bpy.types.PropertyActuator.value bpy.types.RandomActuator.int_value
 #: bpy.types.RandomActuator.float_value
-#: bpy.types.ColorMapping.blend_type:'VALUE' bpy.types.EnumPropertyItem.value
+#: bpy.types.ColorMapping.blend_type:'VALUE'
+#: bpy.types.EnumPropertyItem.value
 #: bpy.types.GameBooleanProperty.value bpy.types.GameFloatProperty.value
 #: bpy.types.GameIntProperty.value bpy.types.GameStringProperty.value
 #: bpy.types.GameTimerProperty.value
 #: bpy.types.Material.diffuse_ramp_blend:'VALUE'
-#: bpy.types.Material.specular_ramp_blend:'VALUE' bpy.types.KeyMapItem.value
+#: bpy.types.Material.specular_ramp_blend:'VALUE'
+#: bpy.types.KeyMapItem.value
 #: bpy.types.LampSkySettings.sky_blend_type:'VALUE'
 #: bpy.types.MeshFloatProperty.value bpy.types.MeshIntProperty.value
 #: bpy.types.MeshStringProperty.value
@@ -271,16 +273,18 @@
 #: bpy.types.CompositorNodeHueSat.color_value
 #: bpy.types.CompositorNodeMixRGB.blend_type:'VALUE'
 #: bpy.types.CompositorNodeValue bpy.types.ShaderNode.type:'VALUE'
-#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' bpy.types.ShaderNodeValue
+#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE'
+#: bpy.types.ShaderNodeValue
 #: bpy.types.TextureNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.NodeSocket.type:'VALUE' bpy.types.GRAPH_OT_click_insert.value
+#: bpy.types.NodeSocket.type:'VALUE'
+#: bpy.types.GRAPH_OT_click_insert.value
 #: bpy.types.GRAPH_OT_cursor_set.value
 #: bpy.types.NODE_OT_group_socket_add.type:'VALUE'
 #: bpy.types.PAINT_OT_mask_flood_fill.mode:'VALUE'
 #: bpy.types.PAINT_OT_mask_flood_fill.value bpy.types.PropertySensor.value
 #: bpy.types.ShapeKey.value bpy.types.TextureSlot.blend_type:'VALUE'
 msgid "Value"
-msgstr ""
+msgstr "Wert"
 
 #: source/blender/editors/interface/interface_regions.c:2147
 msgid "A "
@@ -301,7 +305,8 @@
 #: source/blender/nodes/shader/nodes/node_shader_valToRgb.c:42
 #: source/blender/nodes/shader/nodes/node_shader_output.c:38
 #: source/blender/nodes/shader/nodes/node_shader_tex_image.c:39
-#: bpy.types.Histogram.mode:'A' bpy.types.Brush.use_alpha
+#: bpy.types.Histogram.mode:'A'
+#: bpy.types.Brush.use_alpha
 #: bpy.types.Material.alpha
 #: bpy.types.VertexWeightEditModifier.mask_tex_use_channel:'ALPHA'
 #: bpy.types.VertexWeightMixModifier.mask_tex_use_channel:'ALPHA'
@@ -330,7 +335,7 @@
 
 #: source/blender/editors/interface/interface_regions.c:2156
 msgid "Hex triplet for color (#RRGGBB)"
-msgstr ""
+msgstr "Hexadezimale Farbangabe (#RRGGBB)"
 
 #: source/blender/editors/interface/interface_regions.c:2158
 #, fuzzy
@@ -444,7 +449,7 @@
 
 #: source/blender/editors/interface/interface_templates.c:426
 msgid "Display number of users of this data (click to make a single-user copy)"
-msgstr ""
+msgstr "Anzahl der Nutzer dieser Daten (klicken um eine Kopie mit einzelnem Nutzer zu erstellen)"
 
 #: source/blender/editors/interface/interface_templates.c:444
 #: source/blender/editors/interface/interface_templates.c:448
@@ -465,19 +470,19 @@
 
 #: source/blender/editors/interface/interface_templates.c:481
 msgid "Unlink datablock. Shift + Click to set users to zero, data will then not be saved"
-msgstr ""
+msgstr "Datenblock abtrennen. Umschalt + Klick setzt die Nutzer auf null, die Daten werden dann nicht gespeichert."
 
 #: source/blender/editors/interface/interface_templates.c:748
 msgid "Make Real"
-msgstr ""
+msgstr "Real erzeugen"
 
 #: source/blender/editors/interface/interface_templates.c:749
 msgid "Convert virtual modifier to a real modifier"
-msgstr ""
+msgstr "Virtuelle in reale Modifikatoren umwandeln"
 
 #: source/blender/editors/interface/interface_templates.c:785
 msgid "Apply modifier to editing cage during Editmode"
-msgstr ""
+msgstr "Modifikator auf KÃ?fig im Bearbeitungsmodus anwenden"
 
 #: source/blender/editors/interface/interface_templates.c:806
 msgid "This modifier could be applied on splines' points only"
@@ -518,15 +523,18 @@
 #: bpy.types.DriverTarget.id_type:'TEXTURE'
 #: bpy.types.DynamicPaintSurface.init_texture
 #: bpy.types.EffectorWeights.texture bpy.types.FieldSettings.texture
-#: bpy.types.FieldSettings.type:'TEXTURE' bpy.types.Action.id_root:'TEXTURE'
+#: bpy.types.FieldSettings.type:'TEXTURE'
+#: bpy.types.Action.id_root:'TEXTURE'
 #: bpy.types.Brush.texture bpy.types.NodeTree.type:'TEXTURE'
 #: bpy.types.KeyingSetPath.id_type:'TEXTURE'
 #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
 #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
-#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture
+#: bpy.types.CompositorNode.type:'TEXTURE'
+#: bpy.types.CompositorNodeTexture
 #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE'
 #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture
-#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture
+#: bpy.types.TextureNode.type:'TEXTURE'
+#: bpy.types.TextureNodeTexture
 #: bpy.types.TextureNodeTexture.texture
 #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE'
 #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE'
@@ -550,7 +558,8 @@
 #: bpy.types.ConstraintActuator.material
 #: bpy.types.DriverTarget.id_type:'MATERIAL'
 #: bpy.types.DynamicPaintBrushSettings.material
-#: bpy.types.Action.id_root:'MATERIAL' bpy.types.Material.active_node_material
+#: bpy.types.Action.id_root:'MATERIAL'
+#: bpy.types.Material.active_node_material
 #: bpy.types.ParticleSettings.draw_color:'MATERIAL'
 #: bpy.types.ParticleSettings.material
 #: bpy.types.KeyingSetPath.id_type:'MATERIAL'
@@ -565,7 +574,8 @@
 #: bpy.types.RenderSettings.sequencer_gl_preview:'MATERIAL'
 #: bpy.types.RenderSettings.sequencer_gl_render:'MATERIAL'
 #: bpy.types.CollisionSensor.material bpy.types.RaySensor.material
-#: bpy.types.RaySensor.ray_type:'MATERIAL' bpy.types.TouchSensor.material
+#: bpy.types.RaySensor.ray_type:'MATERIAL'
+#: bpy.types.TouchSensor.material
 #: bpy.types.SpaceProperties.context:'MATERIAL'
 #: bpy.types.SpaceProperties.texture_context:'MATERIAL'
 #: bpy.types.SpaceView3D.viewport_shade:'MATERIAL'
@@ -575,11 +585,14 @@
 msgstr "Material"
 
 #: source/blender/editors/interface/interface_templates.c:1232
-#: bpy.types.DriverTarget.id_type:'LAMP' bpy.types.Action.id_root:'LAMP'
-#: bpy.types.Object.type:'LAMP' bpy.types.KeyingSetPath.id_type:'LAMP'
+#: bpy.types.DriverTarget.id_type:'LAMP'
+#: bpy.types.Action.id_root:'LAMP'
+#: bpy.types.Object.type:'LAMP'
+#: bpy.types.KeyingSetPath.id_type:'LAMP'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'LAMP'
 #: bpy.types.OBJECT_OT_add.type:'LAMP'
-#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' bpy.types.CyclesLamp_PT_lamp
+#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP'
+#: bpy.types.CyclesLamp_PT_lamp
 #: bpy.types.DATA_PT_lamp bpy.types.ThemeView3D.lamp
 #: release/scripts/startup/bl_ui/space_info.py:299
 #: release/scripts/startup/bl_ui/space_userpref.py:362
@@ -588,7 +601,8 @@
 
 #: source/blender/editors/interface/interface_templates.c:1234
 #: source/blender/editors/space_buttons/buttons_header.c:132
-#: bpy.types.DriverTarget.id_type:'WORLD' bpy.types.Action.id_root:'WORLD'
+#: bpy.types.DriverTarget.id_type:'WORLD'
+#: bpy.types.Action.id_root:'WORLD'
 #: bpy.types.Scene.world bpy.types.KeyingSetPath.id_type:'WORLD'
 #: bpy.types.WORLD_PT_game_world bpy.types.WORLD_PT_world
 #: bpy.types.RenderSettings.bake_normal_space:'WORLD'
@@ -620,13 +634,16 @@
 #: bpy.types.PropertyActuator.mode:'ADD'
 #: bpy.types.AnimData.action_blend_type:'ADD'
 #: bpy.types.ColorMapping.blend_type:'ADD'
-#: bpy.types.FModifierNoise.blend_type:'ADD' bpy.types.Brush.blend:'ADD'
-#: bpy.types.Brush.direction:'ADD' bpy.types.Brush.vertex_tool:'ADD'
+#: bpy.types.FModifierNoise.blend_type:'ADD'
+#: bpy.types.Brush.blend:'ADD'
+#: bpy.types.Brush.direction:'ADD'
+#: bpy.types.Brush.vertex_tool:'ADD'
 #: bpy.types.Material.diffuse_ramp_blend:'ADD'
 #: bpy.types.Material.specular_ramp_blend:'ADD'
 #: bpy.types.LampSkySettings.sky_blend_type:'ADD'
 #: bpy.types.MaskLayer.blend:'ADD'
-#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' bpy.types.MaterialHalo.add
+#: bpy.types.MaterialGameSettings.alpha_blend:'ADD'
+#: bpy.types.MaterialHalo.add
 #: bpy.types.INFO_MT_add bpy.types.INFO_MT_edit_curve_add
 #: bpy.types.LOGIC_MT_logicbricks_add bpy.types.NLA_MT_add
 #: bpy.types.SEQUENCER_MT_add bpy.types.VertexWeightMixModifier.mix_mode:'ADD'
@@ -645,8 +662,10 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ADD'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ADD'
-#: bpy.types.ParticleBrush.puff_mode:'ADD' bpy.types.ParticleEdit.tool:'ADD'
-#: bpy.types.Sequence.blend_type:'ADD' bpy.types.Sequence.type:'ADD'
+#: bpy.types.ParticleBrush.puff_mode:'ADD'
+#: bpy.types.ParticleEdit.tool:'ADD'
+#: bpy.types.Sequence.blend_type:'ADD'
+#: bpy.types.Sequence.type:'ADD'
 #: bpy.types.TextureSlot.blend_type:'ADD'
 #: bpy.types.WorldLighting.ao_blend_type:'ADD'
 #: release/scripts/startup/bl_ui/space_sequencer.py:221
@@ -662,10 +681,12 @@
 # TODO: Kontext -> "Entf" (als Taste) oder "Löschen" -- Michael F�rber
 #: source/blender/editors/interface/interface_templates.c:1340
 #: source/blender/editors/interface/interface_templates.c:1388
-#: bpy.types.KeyMapItem.key_modifier:'DEL' bpy.types.KeyMapItem.type:'DEL'
+#: bpy.types.KeyMapItem.key_modifier:'DEL'
+#: bpy.types.KeyMapItem.type:'DEL'
 #: bpy.types.VIEW3D_MT_edit_mesh_delete
 #: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
-#: bpy.types.SceneGameData.exit_key:'DEL' bpy.types.KeyboardSensor.key:'DEL'
+#: bpy.types.SceneGameData.exit_key:'DEL'
+#: bpy.types.KeyboardSensor.key:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:341
@@ -679,7 +700,7 @@
 
 #: source/blender/editors/interface/interface_templates.c:1346
 msgid "Flip colorband"
-msgstr ""
+msgstr "Farbband umkehren"
 
 #: source/blender/editors/interface/interface_templates.c:1349
 msgid "Choose active color stop"
@@ -697,7 +718,7 @@
 
 #: source/blender/editors/interface/interface_templates.c:1391
 msgid "Flip the color ramp"
-msgstr ""
+msgstr "Farbverlauf umkehren"
 
 #: source/blender/editors/interface/interface_templates.c:1655
 msgid "Min X "
@@ -718,7 +739,7 @@
 #: source/blender/editors/interface/interface_templates.c:1707
 #: source/blender/editors/interface/interface_templates.c:1729
 msgid "Reset View"
-msgstr ""
+msgstr "Ansicht zurÃ?cksetzen"
 
 #: source/blender/editors/interface/interface_templates.c:1708
 #: source/blender/editors/interface/interface_templates.c:1730
@@ -734,30 +755,31 @@
 
 #: source/blender/editors/interface/interface_templates.c:1710
 msgid "Extend Horizontal"
-msgstr ""
+msgstr "Horizontal erweitern"
 
 #: source/blender/editors/interface/interface_templates.c:1711
 msgid "Extend Extrapolated"
-msgstr ""
+msgstr "Extrapoliert erweitern"
 
 #: source/blender/editors/interface/interface_templates.c:1712
 #: source/blender/editors/interface/interface_templates.c:1732
 msgid "Reset Curve"
-msgstr ""
+msgstr "Kurve zurÃ?cksetzen"
 
 #: source/blender/editors/interface/interface_templates.c:1849
 msgid "Zoom in"
-msgstr ""
+msgstr "Vergrößern"
 
 #: source/blender/editors/interface/interface_templates.c:1852
 msgid "Zoom out"
-msgstr ""
+msgstr "Verkleinern"
 
 #: source/blender/editors/interface/interface_templates.c:1856
 #: source/blender/editors/interface/interface_templates.c:1858
-#: bpy.types.KeyMap.region_type:'TOOLS' bpy.types.Region.type:'TOOLS'
+#: bpy.types.KeyMap.region_type:'TOOLS'
+#: bpy.types.Region.type:'TOOLS'
 msgid "Tools"
-msgstr ""
+msgstr "Werkzeuge"
 
 #: source/blender/editors/interface/interface_templates.c:1863
 msgid "Clipping Options"
@@ -785,19 +807,19 @@
 
 #: source/blender/editors/interface/interface_templates.c:2166
 msgid "Node <none>"
-msgstr ""
+msgstr "Knoten <keiner>"
 
 #: source/blender/editors/interface/interface_templates.c:2202
 msgid "Maintain relative weights while painting"
-msgstr ""
+msgstr "Relative Gewichte beim Malen erhalten"
 
 #: source/blender/editors/interface/interface_templates.c:2631
 msgid "Stop this job"
-msgstr ""
+msgstr "Auftrag abbrechen"
 
 #: source/blender/editors/interface/interface_templates.c:2633
 msgid "Progress"
-msgstr ""
+msgstr "Fortschritt"
 
 #: source/blender/editors/interface/interface_templates.c:2638
 msgid "Capture"
@@ -805,15 +827,16 @@
 
 #: source/blender/editors/interface/interface_templates.c:2639
 msgid "Stop screencast"
-msgstr ""
+msgstr "Bildschirmaufzeichnung beenden"
 
+# Shows up in info header as stop button
 #: source/blender/editors/interface/interface_templates.c:2641
 msgid "Anim Player"
-msgstr ""
+msgstr "Wiedergabe"
 
 #: source/blender/editors/interface/interface_templates.c:2642
 msgid "Stop animation playback"
-msgstr ""
+msgstr "Stoppt die Animations-Wiedergabe"
 
 #: source/blender/editors/interface/interface_templates.c:2702
 msgid "Click to see rest of reports in textblock: 'Recent Reports'"
@@ -840,7 +863,8 @@
 
 #: source/blender/editors/space_image/image_buttons.c:113
 #: source/blender/makesrna/intern/rna_scene.c:221
-#: bpy.types.Image.source:'MOVIE' bpy.types.Sequence.type:'MOVIE'
+#: bpy.types.Image.source:'MOVIE'
+#: bpy.types.Sequence.type:'MOVIE'
 #: release/scripts/startup/bl_ui/space_sequencer.py:207
 msgid "Movie"
 msgstr "Film"
@@ -954,17 +978,22 @@
 #: source/blender/nodes/composite/nodes/node_composite_filter.c:42
 #: source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c:37
 #: source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c:83
-#: bpy.types.BackgroundImage.source:'IMAGE' bpy.types.BackgroundImage.image
-#: bpy.types.DriverTarget.id_type:'IMAGE' bpy.types.Action.id_root:'IMAGE'
-#: bpy.types.Image.type:'IMAGE' bpy.types.Object.empty_draw_type:'IMAGE'
+#: bpy.types.BackgroundImage.source:'IMAGE'
+#: bpy.types.BackgroundImage.image
+#: bpy.types.DriverTarget.id_type:'IMAGE'
+#: bpy.types.Action.id_root:'IMAGE'
+#: bpy.types.Image.type:'IMAGE'
+#: bpy.types.Object.empty_draw_type:'IMAGE'
 #: bpy.types.EnvironmentMapTexture.image bpy.types.ImageTexture.image
 #: bpy.types.VoxelDataTexture.image bpy.types.KeyingSetPath.id_type:'IMAGE'
 #: bpy.types.IMAGE_MT_image bpy.types.MeshTextureFace.image
 #: bpy.types.MeshTexturePoly.image bpy.types.UVProjectModifier.image
-#: bpy.types.CompositorNode.type:'IMAGE' bpy.types.CompositorNodeImage
+#: bpy.types.CompositorNode.type:'IMAGE'
+#: bpy.types.CompositorNodeImage
 #: bpy.types.CompositorNodeImage.image
 #: bpy.types.ShaderNodeTexEnvironment.image bpy.types.ShaderNodeTexImage.image
-#: bpy.types.TextureNode.type:'IMAGE' bpy.types.TextureNodeImage
+#: bpy.types.TextureNode.type:'IMAGE'
+#: bpy.types.TextureNodeImage
 #: bpy.types.TextureNodeImage.image
 #: bpy.types.MESH_OT_select_similar.type:'IMAGE'
 #: bpy.types.PAINT_OT_project_image.image bpy.types.IMAGE_PT_image_properties
@@ -980,7 +1009,7 @@
 #: source/blender/editors/space_image/image_buttons.c:120
 #, c-format
 msgid ": size %d x %d,"
-msgstr ""
+msgstr ": Größe %d x %d,"
 
 #: source/blender/editors/space_image/image_buttons.c:124
 #, fuzzy, c-format
@@ -1045,7 +1074,7 @@
 #: source/blender/editors/space_image/image_buttons.c:413
 #, c-format
 msgid "|Combined %%x0"
-msgstr ""
+msgstr "|Kombiniert %%x0"
 
 #: source/blender/editors/space_image/image_buttons.c:525
 #, fuzzy
@@ -1211,7 +1240,8 @@
 #: bpy.types.DynamicPaintSurface.init_color_type:'COLOR'
 #: bpy.types.FCurve.color bpy.types.GPencilLayer.color bpy.types.Brush.color
 #: bpy.types.Lamp.color bpy.types.Material.diffuse_ramp_blend:'COLOR'
-#: bpy.types.Material.specular_ramp_blend:'COLOR' bpy.types.Object.color
+#: bpy.types.Material.specular_ramp_blend:'COLOR'
+#: bpy.types.Object.color
 #: bpy.types.CloudsTexture.cloud_type
 #: bpy.types.CloudsTexture.cloud_type:'COLOR'
 #: bpy.types.LampSkySettings.sky_blend_type:'COLOR'
@@ -1221,14 +1251,17 @@
 #: bpy.types.ShaderNodeMixRGB.blend_type:'COLOR'
 #: bpy.types.ShaderNodeTexEnvironment.color_space:'COLOR'
 #: bpy.types.ShaderNodeTexImage.color_space:'COLOR'
-#: bpy.types.TextureNodeMixRGB.blend_type:'COLOR' bpy.types.IMAGE_OT_new.color
+#: bpy.types.TextureNodeMixRGB.blend_type:'COLOR'
+#: bpy.types.IMAGE_OT_new.color
 #: bpy.types.OBJECT_OT_select_grouped.type:'COLOR'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'COLOR'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'COLOR'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.color
 #: bpy.types.CyclesTexture_PT_colors bpy.types.RenderLayer.use_pass_color
-#: bpy.types.RenderPass.type:'COLOR' bpy.types.SceneRenderLayer.use_pass_color
-#: bpy.types.Sequence.type:'COLOR' bpy.types.ColorSequence.color
+#: bpy.types.RenderPass.type:'COLOR'
+#: bpy.types.SceneRenderLayer.use_pass_color
+#: bpy.types.Sequence.type:'COLOR'
+#: bpy.types.ColorSequence.color
 #: bpy.types.SpaceImageEditor.draw_channels:'COLOR'
 #: bpy.types.SpaceNodeEditor.backdrop_channels:'COLOR'
 #: bpy.types.TextMarker.color bpy.types.TextureSlot.blend_type:'COLOR'
@@ -1237,8 +1270,10 @@
 #: release/scripts/startup/bl_ui/space_sequencer.py:232
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:936
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:934
-#: intern/cycles/blender/addon/ui.py:241 intern/cycles/blender/addon/ui.py:246
-#: intern/cycles/blender/addon/ui.py:251 intern/cycles/blender/addon/ui.py:548
+#: intern/cycles/blender/addon/ui.py:241
+#: intern/cycles/blender/addon/ui.py:246
+#: intern/cycles/blender/addon/ui.py:251
+#: intern/cycles/blender/addon/ui.py:548
 msgid "Color"
 msgstr "Farbe"
 
@@ -1259,7 +1294,7 @@
 #: source/blender/editors/gpencil/gpencil_buttons.c:148
 #, c-format
 msgid "%s (Locked)"
-msgstr ""
+msgstr "%s (gesperrt)"
 
 #: source/blender/editors/gpencil/gpencil_buttons.c:159
 #: source/blender/editors/gpencil/gpencil_buttons.c:187
@@ -1294,7 +1329,7 @@
 #: source/blender/editors/gpencil/gpencil_buttons.c:275
 #: release/scripts/startup/bl_ui/space_view3d.py:2656
 msgid "Convert"
-msgstr ""
+msgstr "Umwandeln"
 
 #: source/blender/editors/gpencil/gpencil_buttons.c:290
 #, fuzzy
@@ -1328,23 +1363,23 @@
 
 #: source/blender/editors/space_file/file_draw.c:184
 msgid "File path"
-msgstr ""
+msgstr "Dateipfad"
 
 #: source/blender/editors/space_file/file_draw.c:192
 msgid "File name, overwrite existing"
-msgstr ""
+msgstr "Dateiname, existierende Ã?berschreiben"
 
 #: source/blender/editors/space_file/file_draw.c:192
 msgid "File name"
-msgstr ""
+msgstr "Dateiname"
 
 #: source/blender/editors/space_file/file_draw.c:213
 msgid "Decrement the filename number"
-msgstr ""
+msgstr "Dateinamen-Z�hler erhöhen"
 
 #: source/blender/editors/space_file/file_draw.c:219
 msgid "Increment the filename number"
-msgstr ""
+msgstr "Dateinamen-ZÃ?hler verringern"
 
 #: source/blender/editors/space_file/file_draw.c:229
 msgid "Cancel"
@@ -1354,7 +1389,8 @@
 #: source/blender/editors/space_buttons/buttons_header.c:130
 #: bpy.types.ParticleSettings.render_step bpy.types.INFO_MT_render
 #: bpy.types.Modifier.show_render
-#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER' bpy.types.PARTICLE_PT_render
+#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER'
+#: bpy.types.PARTICLE_PT_render
 #: bpy.types.RENDER_PT_render bpy.types.SpaceProperties.context:'RENDER'
 #: release/scripts/startup/bl_ui/properties_data_metaball.py:66
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:404
@@ -1366,9 +1402,11 @@
 msgstr "Rendern"
 
 #: source/blender/editors/space_buttons/buttons_header.c:131
-#: bpy.types.Actuator.type:'SCENE' bpy.types.ParentActuator.mode
+#: bpy.types.Actuator.type:'SCENE'
+#: bpy.types.ParentActuator.mode
 #: bpy.types.SceneActuator.scene bpy.types.DriverTarget.id_type:'SCENE'
-#: bpy.types.Action.id_root:'SCENE' bpy.types.Screen.scene
+#: bpy.types.Action.id_root:'SCENE'
+#: bpy.types.Screen.scene
 #: bpy.types.KeyingSetPath.id_type:'SCENE'
 #: bpy.types.CompositorNodeRLayers.scene
 #: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'SCENE'
@@ -1392,13 +1430,16 @@
 #: bpy.types.BoidRuleAvoid.object bpy.types.BoidRuleFollowLeader.object
 #: bpy.types.BoidRuleGoal.object bpy.types.FollowTrackConstraint.object
 #: bpy.types.ObjectSolverConstraint.object
-#: bpy.types.DriverTarget.id_type:'OBJECT' bpy.types.DupliObject.object
-#: bpy.types.Action.id_root:'OBJECT' bpy.types.Object.mode:'OBJECT'
+#: bpy.types.DriverTarget.id_type:'OBJECT'
+#: bpy.types.DupliObject.object
+#: bpy.types.Action.id_root:'OBJECT'
+#: bpy.types.Object.mode:'OBJECT'
 #: bpy.types.Object.parent_type:'OBJECT'
 #: bpy.types.ParticleSettings.object_factor
 #: bpy.types.ParticleSettings.render_type:'OBJECT'
 #: bpy.types.KeyingSetPath.id_type:'OBJECT'
-#: bpy.types.MaterialSlot.link:'OBJECT' bpy.types.VIEW3D_MT_object
+#: bpy.types.MaterialSlot.link:'OBJECT'
+#: bpy.types.VIEW3D_MT_object
 #: bpy.types.ArmatureModifier.object bpy.types.BooleanModifier.object
 #: bpy.types.CastModifier.object bpy.types.CurveModifier.object
 #: bpy.types.DisplaceModifier.texture_coords:'OBJECT'
@@ -1409,7 +1450,8 @@
 #: bpy.types.VertexWeightMixModifier.mask_tex_mapping:'OBJECT'
 #: bpy.types.VertexWeightProximityModifier.mask_tex_mapping:'OBJECT'
 #: bpy.types.WarpModifier.texture_coords:'OBJECT'
-#: bpy.types.WaveModifier.texture_coords:'OBJECT' bpy.types.ObjectBase.object
+#: bpy.types.WaveModifier.texture_coords:'OBJECT'
+#: bpy.types.ObjectBase.object
 #: bpy.types.CONSTRAINT_OT_childof_clear_inverse.owner:'OBJECT'
 #: bpy.types.CONSTRAINT_OT_childof_set_inverse.owner:'OBJECT'
 #: bpy.types.CONSTRAINT_OT_limitdistance_reset.owner:'OBJECT'
@@ -1440,7 +1482,8 @@
 #: bpy.types.RenderSettings.bake_normal_space:'OBJECT'
 #: bpy.types.SpaceNodeEditor.shader_type:'OBJECT'
 #: bpy.types.SpaceNodeEditor.texture_type:'OBJECT'
-#: bpy.types.SpaceProperties.context:'OBJECT' bpy.types.LampTextureSlot.object
+#: bpy.types.SpaceProperties.context:'OBJECT'
+#: bpy.types.LampTextureSlot.object
 #: bpy.types.LampTextureSlot.texture_coords:'OBJECT'
 #: bpy.types.MaterialTextureSlot.normal_map_space:'OBJECT'
 #: bpy.types.MaterialTextureSlot.object
@@ -1489,20 +1532,21 @@
 #: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse.owner:'BONE'
 #: bpy.types.CONSTRAINT_OT_stretchto_reset.owner:'BONE'
 #: bpy.types.OBJECT_OT_parent_set.type:'BONE'
-#: bpy.types.OUTLINER_OT_parent_drop.type:'BONE' bpy.types.PoseBone.bone
+#: bpy.types.OUTLINER_OT_parent_drop.type:'BONE'
+#: bpy.types.PoseBone.bone
 #: bpy.types.MocapConstraint.constrained_bone
 #: bpy.types.SpaceProperties.context:'BONE'
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:77
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:63
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:143
 msgid "Bone"
-msgstr ""
+msgstr "Knochen"
 
 #: source/blender/editors/space_buttons/buttons_header.c:138
 #: bpy.types.BONE_PT_constraints
 #: bpy.types.SpaceProperties.context:'BONE_CONSTRAINT'
 msgid "Bone Constraints"
-msgstr ""
+msgstr "Knochen-BeschrÃ?nkungen"
 
 #: source/blender/editors/space_buttons/buttons_header.c:140
 #: source/blender/nodes/texture/node_texture_tree.c:73
@@ -1516,7 +1560,8 @@
 msgstr "Texturen"
 
 #: source/blender/editors/space_buttons/buttons_header.c:141
-#: bpy.types.ParticleEdit.type:'PARTICLES' bpy.types.ParticleSystem.particles
+#: bpy.types.ParticleEdit.type:'PARTICLES'
+#: bpy.types.ParticleSystem.particles
 #: bpy.types.SpaceProperties.context:'PARTICLES'
 #: bpy.types.SpaceTimeline.cache_particles
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:1199
@@ -1533,7 +1578,8 @@
 
 #: source/blender/editors/space_sequencer/sequencer_buttons.c:60
 #: bpy.types.DriverTarget.id_type:'GREASEPENCIL'
-#: bpy.types.Action.id_root:'GREASEPENCIL' bpy.types.GreasePencil
+#: bpy.types.Action.id_root:'GREASEPENCIL'
+#: bpy.types.GreasePencil
 #: bpy.types.MovieClip.grease_pencil
 #: bpy.types.KeyingSetPath.id_type:'GREASEPENCIL'
 #: bpy.types.MovieTrackingTrack.grease_pencil
@@ -1590,9 +1636,10 @@
 msgid "Weight Paint"
 msgstr "Gewichtungsmalerei"
 
+# Posieren?
 #: source/blender/editors/space_view3d/view3d_header.c:318
 msgid "Pose Mode"
-msgstr ""
+msgstr "Posen-Modus"
 
 #: source/blender/editors/space_view3d/view3d_header.c:325
 msgid "Particle Mode"
@@ -1630,20 +1677,20 @@
 
 #: source/blender/editors/space_view3d/view3d_header.c:539
 msgid "Translate manipulator - Shift-Click for multiple modes"
-msgstr ""
+msgstr "Verschieben-Werkzeug - Umschalt-Klick um Modi zu kombinieren"
 
 #: source/blender/editors/space_view3d/view3d_header.c:541
 msgid "Rotate manipulator - Shift-Click for multiple modes"
-msgstr ""
+msgstr "Rotieren-Werkzeug - Umschalt-Klick um Modi zu kombinieren"
 
 #: source/blender/editors/space_view3d/view3d_header.c:543
 msgid "Scale manipulator - Shift-Click for multiple modes"
-msgstr ""
+msgstr "Skalieren-Werkzeug - Umschalt-Klick um Modi zu kombinieren"
 
 #: source/blender/editors/space_view3d/view3d_header.c:552
 #: bpy.types.SpaceView3D.transform_orientation
 msgid "Transform Orientation"
-msgstr ""
+msgstr "Ausrichtung der Transformation"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:291
 #: source/blender/editors/space_view3d/view3d_buttons.c:969
@@ -1677,7 +1724,7 @@
 #: bpy.types.WorldTextureSlot.texture_coords:'GLOBAL'
 #: release/scripts/startup/bl_ui/properties_physics_common.py:249
 msgid "Global"
-msgstr ""
+msgstr "Global"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:349
 #: source/blender/nodes/shader/nodes/node_shader_geom.c:42
@@ -1689,12 +1736,12 @@
 #: bpy.types.WaveModifier.texture_coords:'LOCAL'
 #: bpy.types.SpaceView3D.transform_orientation:'LOCAL'
 msgid "Local"
-msgstr ""
+msgstr "Lokal"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:355
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:155
 msgid "Weight:"
-msgstr ""
+msgstr "Gewicht:"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:357
 #: source/blender/editors/space_view3d/view3d_buttons.c:362
@@ -1715,7 +1762,7 @@
 #: source/blender/editors/space_view3d/view3d_buttons.c:368
 #: source/blender/editors/space_view3d/view3d_buttons.c:373
 msgid "Radius of curve control points"
-msgstr ""
+msgstr "Radius der Kurven-Kontrollpunkte"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:371
 #, fuzzy
@@ -1753,23 +1800,26 @@
 msgid "Mean Bevel Weight:"
 msgstr "Bildhöhe"
 
+# Vertices / Eckpunkte?
 #: source/blender/editors/space_view3d/view3d_buttons.c:848
 msgid "Copy this group's weight to other selected verts"
-msgstr ""
+msgstr "Gewicht dieser Gruppe auf ausgewÃ?hlte Vertices Ã?bertragen"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:856
 #: bpy.types.MovieTrackingSettings.default_use_normalization
 #: bpy.types.MovieTrackingTrack.use_normalization
-#: bpy.types.CompositorNode.type:'NORMALIZE' bpy.types.CompositorNodeNormalize
+#: bpy.types.CompositorNode.type:'NORMALIZE'
+#: bpy.types.CompositorNodeNormalize
 #: bpy.types.ShaderNodeVectorMath.operation:'NORMALIZE'
 #: release/scripts/startup/bl_ui/space_view3d.py:1230
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:958
 msgid "Normalize"
-msgstr ""
+msgstr "Normalisieren"
 
+# Vertex / Eckpunkt?
 #: source/blender/editors/space_view3d/view3d_buttons.c:857
 msgid "Normalize active vertex weights"
-msgstr ""
+msgstr "Aktive Vertex-Gewichte normalisieren"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:859
 msgid "Copy active vertex to other seleted verts"
@@ -1806,7 +1856,8 @@
 #: bpy.types.MESH_OT_primitive_plane_add.rotation
 #: bpy.types.MESH_OT_primitive_torus_add.rotation
 #: bpy.types.MESH_OT_primitive_uv_sphere_add.rotation
-#: bpy.types.NLA_OT_duplicate.mode:'ROTATION' bpy.types.OBJECT_OT_add.rotation
+#: bpy.types.NLA_OT_duplicate.mode:'ROTATION'
+#: bpy.types.OBJECT_OT_add.rotation
 #: bpy.types.OBJECT_OT_armature_add.rotation
 #: bpy.types.OBJECT_OT_camera_add.rotation
 #: bpy.types.OBJECT_OT_duplicate.mode:'ROTATION'
@@ -1847,7 +1898,7 @@
 #: release/scripts/startup/bl_ui/space_view3d.py:1449
 #: intern/cycles/blender/addon/ui.py:312
 msgid "Rotation"
-msgstr ""
+msgstr "Rotation"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:891
 #: source/blender/editors/space_view3d/view3d_buttons.c:902
@@ -1893,7 +1944,8 @@
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:989
 #: source/blender/blenkernel/intern/fmodifier.c:497
-#: bpy.types.FModifier.type:'ENVELOPE' bpy.types.Armature.draw_type:'ENVELOPE'
+#: bpy.types.FModifier.type:'ENVELOPE'
+#: bpy.types.Armature.draw_type:'ENVELOPE'
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE'
 #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE'
 msgid "Envelope"
@@ -1929,7 +1981,7 @@
 
 #: source/blender/editors/transform/transform_orientations.c:409
 msgid "%t|Global%x0|Local%x1|Gimbal%x4|Normal%x2|View%x3"
-msgstr ""
+msgstr "%t|Global%x0|Lokal%x1|Kardan%x4|Orthogonal%x2|Ansicht%x3"
 
 #: source/blender/editors/transform/transform_orientations.c:418
 msgid "UserTransSpace from matrix"
@@ -1961,9 +2013,10 @@
 msgid "Display Color:"
 msgstr "Anzeige:"
 
+# SchlÃ?ssel?
 #: source/blender/editors/space_graph/graph_buttons.c:321
 msgid "Key:"
-msgstr ""
+msgstr "Taste:"
 
 #: source/blender/editors/space_graph/graph_buttons.c:323
 #: bpy.types.FModifierEnvelopeControlPoint.frame
@@ -1995,7 +2048,7 @@
 
 #: source/blender/editors/space_graph/graph_buttons.c:365
 msgid "See Modifiers panel below"
-msgstr ""
+msgstr "Siehe Modifikator-Abschnitt unten"
 
 #: source/blender/editors/space_graph/graph_buttons.c:369
 msgid "F-Curve doesn't have any keyframes as it only contains sampled points"
@@ -2021,7 +2074,8 @@
 #: bpy.types.MESH_OT_subdivide.quadcorner:'PATH'
 #: bpy.types.SCRIPT_OT_python_file_run.filepath
 #: bpy.types.UV_OT_select_lasso.path bpy.types.VIEW3D_OT_select_lasso.path
-#: bpy.types.ParticleEdit.select_mode:'PATH' bpy.types.SequenceProxy.filepath
+#: bpy.types.ParticleEdit.select_mode:'PATH'
+#: bpy.types.SequenceProxy.filepath
 #: release/scripts/startup/bl_ui/space_clip.py:852
 #: release/scripts/startup/bl_ui/space_info.py:221
 msgid "Path"
@@ -2052,6 +2106,7 @@
 msgid "Ob/Bone:"
 msgstr "Knochen:"
 
+# Bump Space (Textur/Objekt/Ansicht)
 #: source/blender/editors/space_graph/graph_buttons.c:589
 #: bpy.types.Brush.use_space bpy.types.Brush.stroke_method:'SPACE'
 #: bpy.types.CompositorNodeScale.space bpy.types.MocapConstraint.targetSpace
@@ -2061,15 +2116,16 @@
 
 #: source/blender/editors/space_graph/graph_buttons.c:617
 msgid "Update Dependencies"
-msgstr ""
+msgstr "AbhÃ?ngigkeiten aktualisieren"
 
 #: source/blender/editors/space_graph/graph_buttons.c:618
 msgid "Force updates of dependencies"
-msgstr ""
+msgstr "Aktualisierung der AbhÃ?ngigkeiten erzwingen"
 
+# Treiber/Driver?
 #: source/blender/editors/space_graph/graph_buttons.c:621
 msgid "Remove Driver"
-msgstr ""
+msgstr "Treiber entfernen"
 
 #: source/blender/editors/space_graph/graph_buttons.c:622
 #, fuzzy
@@ -2078,15 +2134,15 @@
 
 #: source/blender/editors/space_graph/graph_buttons.c:635
 msgid "Expr"
-msgstr ""
+msgstr "Ausdruck"
 
 #: source/blender/editors/space_graph/graph_buttons.c:639
 msgid "ERROR: invalid Python expression"
-msgstr ""
+msgstr "FEHLER: ungÃ?ltiger Python-Ausdruck"
 
 #: source/blender/editors/space_graph/graph_buttons.c:644
 msgid "ERROR: invalid target channel(s)"
-msgstr ""
+msgstr "FEHLER: ein oder mehrere ungÃ?ltige ZielkanÃ?le"
 
 #: source/blender/editors/space_graph/graph_buttons.c:656
 #, fuzzy
@@ -2100,7 +2156,7 @@
 
 #: source/blender/editors/space_graph/graph_buttons.c:666
 msgid "Add a new target variable for this Driver"
-msgstr ""
+msgstr "Neue Zielvariable fÃ?r diesen Treiber hinzufÃ?gen"
 
 #: source/blender/editors/space_graph/graph_buttons.c:690
 #, fuzzy
@@ -2134,7 +2190,7 @@
 #: source/blender/editors/space_graph/graph_buttons.c:816
 #: bpy.types.AnimData.drivers bpy.types.SpaceGraphEditor.mode:'DRIVERS'
 msgid "Drivers"
-msgstr ""
+msgstr "Treiber"
 
 #: source/blender/editors/space_graph/graph_buttons.c:823
 #: bpy.types.FCurve.modifiers bpy.types.Object.modifiers
@@ -2165,31 +2221,32 @@
 #: bpy.types.OBJECT_OT_parent_set.type:'ARMATURE'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'ARMATURE'
 msgid "Armature Deform"
-msgstr ""
+msgstr "Skelett-Deformation"
 
 #: source/blender/editors/space_outliner/outliner_edit.c:1552
 #: bpy.types.OBJECT_OT_parent_set.type:'ARMATURE_NAME'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'ARMATURE_NAME'
 msgid "   With Empty Groups"
-msgstr ""
+msgstr "   mit leeren Gruppen"
 
+# envelope = HÃ?lle?
 #: source/blender/editors/space_outliner/outliner_edit.c:1559
 #: bpy.types.OBJECT_OT_parent_set.type:'ARMATURE_ENVELOPE'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'ARMATURE_ENVELOPE'
 msgid "   With Envelope Weights"
-msgstr ""
+msgstr "   mit HÃ?llengewichten"
 
 #: source/blender/editors/space_outliner/outliner_edit.c:1566
 #: bpy.types.OBJECT_OT_parent_set.type:'ARMATURE_AUTO'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'ARMATURE_AUTO'
 msgid "   With Automatic Weights"
-msgstr ""
+msgstr "   mit automatischen Gewichten"
 
 #: source/blender/editors/space_outliner/outliner_edit.c:1581
 #: bpy.types.OBJECT_OT_parent_set.type:'CURVE'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'CURVE'
 msgid "Curve Deform"
-msgstr ""
+msgstr "Kurven-Deformation"
 
 #: source/blender/editors/space_outliner/outliner_edit.c:1588
 #: bpy.types.Constraint.type:'FOLLOW_PATH'
@@ -2223,23 +2280,24 @@
 #: source/blender/editors/animation/fmodifier_ui.c:148
 #: source/blender/editors/animation/fmodifier_ui.c:201
 msgid "'Order' of the Polynomial (for a polynomial with n terms, 'order' is n-1)"
-msgstr ""
+msgstr "'Ordnung' des Polynoms (fÃ?r ein Polynom mit n Termen, die Ordnung ist n-1)"
 
 #: source/blender/editors/animation/fmodifier_ui.c:165
 msgid "Coefficient for polynomial"
-msgstr ""
+msgstr "Koeffizient des Polynoms"
 
+# Exponent x
 #: source/blender/editors/animation/fmodifier_ui.c:174
 msgid "Power of x"
-msgstr ""
+msgstr "Hoch x"
 
 #: source/blender/editors/animation/fmodifier_ui.c:221
 msgid "Coefficient of x"
-msgstr ""
+msgstr "Koeffizient von x"
 
 #: source/blender/editors/animation/fmodifier_ui.c:226
 msgid "Second coefficient"
-msgstr ""
+msgstr "Zweiter Koeffizient"
 
 #: source/blender/editors/animation/fmodifier_ui.c:285
 #, fuzzy
@@ -2254,7 +2312,7 @@
 #: source/blender/editors/animation/fmodifier_ui.c:503
 #: release/scripts/startup/bl_ui/properties_data_bone.py:346
 msgid "Envelope:"
-msgstr ""
+msgstr "HÃ?lle:"
 
 #: source/blender/editors/animation/fmodifier_ui.c:507
 #: source/blender/editors/space_node/drawnode.c:1661
@@ -2282,9 +2340,10 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:608
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:621
 #: release/scripts/startup/bl_ui/properties_particle.py:1079
-#: intern/cycles/blender/addon/ui.py:75 intern/cycles/blender/addon/ui.py:83
+#: intern/cycles/blender/addon/ui.py:75
+#: intern/cycles/blender/addon/ui.py:83
 msgid "Min"
-msgstr ""
+msgstr "Min"
 
 #: source/blender/editors/animation/fmodifier_ui.c:508
 #: source/blender/editors/space_node/drawnode.c:1662
@@ -2321,9 +2380,10 @@
 #: release/scripts/startup/bl_ui/properties_particle.py:1080
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:188
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:193
-#: intern/cycles/blender/addon/ui.py:74 intern/cycles/blender/addon/ui.py:82
+#: intern/cycles/blender/addon/ui.py:74
+#: intern/cycles/blender/addon/ui.py:82
 msgid "Max"
-msgstr ""
+msgstr "Max"
 
 #: source/blender/editors/animation/fmodifier_ui.c:516
 #, fuzzy
@@ -2339,6 +2399,7 @@
 msgid "Add a new control-point to the envelope on the current frame"
 msgstr ""
 
+# Frame?
 #: source/blender/editors/animation/fmodifier_ui.c:529
 msgid "Fra:"
 msgstr ""
@@ -2349,7 +2410,7 @@
 
 #: source/blender/editors/animation/fmodifier_ui.c:533
 msgid "Min:"
-msgstr ""
+msgstr "Min:"
 
 #: source/blender/editors/animation/fmodifier_ui.c:534
 msgid "Minimum bound of envelope at this point"
@@ -2357,7 +2418,7 @@
 
 #: source/blender/editors/animation/fmodifier_ui.c:535
 msgid "Max:"
-msgstr ""
+msgstr "Max:"
 
 #: source/blender/editors/animation/fmodifier_ui.c:536
 msgid "Maximum bound of envelope at this point"
@@ -2375,10 +2436,12 @@
 #: source/blender/editors/animation/fmodifier_ui.c:740
 #: source/blender/editors/space_node/drawnode.c:330
 #: bpy.types.ParticleSettings.frame_end
-#: bpy.types.KeyMapItem.key_modifier:'END' bpy.types.KeyMapItem.type:'END'
+#: bpy.types.KeyMapItem.key_modifier:'END'
+#: bpy.types.KeyMapItem.type:'END'
 #: bpy.types.OBJECT_OT_paths_calculate.end_frame
 #: bpy.types.POSE_OT_paths_calculate.end_frame bpy.types.PointCache.frame_end
-#: bpy.types.SceneGameData.exit_key:'END' bpy.types.KeyboardSensor.key:'END'
+#: bpy.types.SceneGameData.exit_key:'END'
+#: bpy.types.KeyboardSensor.key:'END'
 #: bpy.types.KeyboardSensor.modifier_key_1:'END'
 #: bpy.types.KeyboardSensor.modifier_key_2:'END'
 #: bpy.types.TextMarker.character_index_end
@@ -2422,12 +2485,17 @@
 #: source/blender/nodes/texture/node_texture_tree.c:76
 #: source/blender/nodes/composite/node_composite_tree.c:84
 #: source/blender/nodes/shader/node_shader_tree.c:94
-#: bpy.types.DriverTarget.id_type:'GROUP' bpy.types.FCurve.group
-#: bpy.types.Action.id_root:'GROUP' bpy.types.Object.dupli_type:'GROUP'
+#: bpy.types.DriverTarget.id_type:'GROUP'
+#: bpy.types.FCurve.group
+#: bpy.types.Action.id_root:'GROUP'
+#: bpy.types.Object.dupli_type:'GROUP'
 #: bpy.types.ParticleSettings.render_type:'GROUP'
-#: bpy.types.KeyingSetPath.id_type:'GROUP' bpy.types.VIEW3D_MT_object_group
-#: bpy.types.CompositorNode.type:'GROUP' bpy.types.NodeGroup
-#: bpy.types.ShaderNode.type:'GROUP' bpy.types.TextureNode.type:'GROUP'
+#: bpy.types.KeyingSetPath.id_type:'GROUP'
+#: bpy.types.VIEW3D_MT_object_group
+#: bpy.types.CompositorNode.type:'GROUP'
+#: bpy.types.NodeGroup
+#: bpy.types.ShaderNode.type:'GROUP'
+#: bpy.types.TextureNode.type:'GROUP'
 #: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'GROUP'
 #: bpy.types.IMPORT_SCENE_OT_obj.use_split_groups
 #: bpy.types.OBJECT_OT_dupli_offset_from_cursor.group
@@ -2436,12 +2504,14 @@
 #: bpy.types.OBJECT_OT_select_grouped.type:'GROUP'
 #: bpy.types.OBJECT_OT_select_same_group.group
 #: bpy.types.OBJECT_OT_vertex_group_set_active.group
-#: bpy.types.POSE_OT_select_grouped.type:'GROUP' bpy.types.TextMarker.group
+#: bpy.types.POSE_OT_select_grouped.type:'GROUP'
+#: bpy.types.TextMarker.group
 #: release/scripts/startup/bl_ui/properties_object.py:263
 msgid "Group"
 msgstr ""
 
 # TODO: Lösung hierf�r �berlegen! -- Michael F�rber
+# Leer, Nichts? -- CoDEmanX
 #: source/blender/editors/space_node/node_templates.c:311
 #: bpy.types.ConstraintActuator.direction:'NONE'
 #: bpy.types.ConstraintActuator.direction_axis:'NONE'
@@ -2451,8 +2521,10 @@
 #: bpy.types.StretchToConstraint.volume:'NO_VOLUME'
 #: bpy.types.DynamicPaintSurface.init_color_type:'NONE'
 #: bpy.types.FFmpegSettings.audio_codec:'NONE'
-#: bpy.types.FFmpegSettings.codec:'NONE' bpy.types.FieldSettings.type:'NONE'
-#: bpy.types.FluidSettings.type:'NONE' bpy.types.Object.dupli_type:'NONE'
+#: bpy.types.FFmpegSettings.codec:'NONE'
+#: bpy.types.FieldSettings.type:'NONE'
+#: bpy.types.FluidSettings.type:'NONE'
+#: bpy.types.Object.dupli_type:'NONE'
 #: bpy.types.ParticleSettings.angular_velocity_mode:'NONE'
 #: bpy.types.ParticleSettings.billboard_animation:'NONE'
 #: bpy.types.ParticleSettings.child_type:'NONE'
@@ -2461,7 +2533,8 @@
 #: bpy.types.ParticleSettings.rotation_mode:'NONE'
 #: bpy.types.ParticleSettings.draw_method:'NONE'
 #: bpy.types.ParticleSettings.render_type:'NONE'
-#: bpy.types.Scene.audio_distance_model:'NONE' bpy.types.Texture.type:'NONE'
+#: bpy.types.Scene.audio_distance_model:'NONE'
+#: bpy.types.Texture.type:'NONE'
 #: bpy.types.ImageFormatSettings.exr_codec:'NONE'
 #: bpy.types.KeyingSetPath.group_method:'NONE'
 #: bpy.types.BevelModifier.limit_method:'NONE'
@@ -2520,7 +2593,8 @@
 #: bpy.types.SceneGameData.physics_engine:'NONE'
 #: bpy.types.SceneGameData.stereo:'NONE'
 #: bpy.types.TransformSequence.interpolation:'NONE'
-#: bpy.types.TexMapping.mapping_x:'NONE' bpy.types.TexMapping.mapping_y:'NONE'
+#: bpy.types.TexMapping.mapping_x:'NONE'
+#: bpy.types.TexMapping.mapping_y:'NONE'
 #: bpy.types.TexMapping.mapping_z:'NONE'
 #: bpy.types.MaterialTextureSlot.mapping_x:'NONE'
 #: bpy.types.MaterialTextureSlot.mapping_y:'NONE'
@@ -2577,7 +2651,7 @@
 #: bpy.types.ThemeFontStyle.font_kerning_style:'DEFAULT'
 #: release/scripts/startup/bl_ui/properties_physics_softbody.py:106
 msgid "Default"
-msgstr ""
+msgstr "Standard"
 
 #: source/blender/editors/space_node/node_templates.c:385
 #: source/blender/editors/space_node/node_templates.c:442
@@ -2601,15 +2675,16 @@
 
 #: source/blender/editors/space_node/node_templates.c:491
 msgid "Remove nodes connected to the input"
-msgstr ""
+msgstr "Entferne Knoten, die mit dem Eingang verbunden sind"
 
+# context?
 #: source/blender/editors/space_node/node_templates.c:494
 msgid "Disconnect"
-msgstr ""
+msgstr "Trennen"
 
 #: source/blender/editors/space_node/node_templates.c:495
 msgid "Disconnect nodes connected to the input"
-msgstr ""
+msgstr "Knoten trennen, die mit dem Eingang verbunden sind"
 
 #: source/blender/editors/space_node/node_templates.c:619
 #, fuzzy
@@ -2627,10 +2702,11 @@
 msgstr "Schriftgröße"
 
 #: source/blender/editors/space_node/drawnode.c:1056
-#: bpy.types.DynamicPaintSurface.effect_ui:'SHRINK' bpy.types.NodeFrame.shrink
+#: bpy.types.DynamicPaintSurface.effect_ui:'SHRINK'
+#: bpy.types.NodeFrame.shrink
 #: bpy.types.ParticleBrush.length_mode:'SHRINK'
 msgid "Shrink"
-msgstr ""
+msgstr "Schrumpfen"
 
 #: source/blender/editors/space_node/drawnode.c:1212
 #, fuzzy, c-format
@@ -2665,6 +2741,7 @@
 msgid "UV"
 msgstr ""
 
+# VFarbe?
 #: source/blender/editors/space_node/drawnode.c:1292
 msgid "VCol"
 msgstr ""
@@ -2767,9 +2844,12 @@
 msgid "Bokeh Type:"
 msgstr "Dateityp"
 
+# Verwischen, Weichzeichnen
 #: source/blender/editors/space_node/drawnode.c:1657
-#: bpy.types.Filter2DActuator.mode:'BLUR' bpy.types.Brush.vertex_tool:'BLUR'
-#: bpy.types.CompositorNode.type:'BLUR' bpy.types.CompositorNodeBlur
+#: bpy.types.Filter2DActuator.mode:'BLUR'
+#: bpy.types.Brush.vertex_tool:'BLUR'
+#: bpy.types.CompositorNode.type:'BLUR'
+#: bpy.types.CompositorNodeBlur
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'BLUR'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'BLUR'
 msgid "Blur"
@@ -2782,13 +2862,15 @@
 
 #: source/blender/editors/space_node/drawnode.c:1686
 #: source/blender/editors/space_node/drawnode.c:1692
-#: bpy.types.BackgroundImage.view_axis:'LEFT' bpy.types.TextCurve.align:'LEFT'
+#: bpy.types.BackgroundImage.view_axis:'LEFT'
+#: bpy.types.TextCurve.align:'LEFT'
 #: bpy.types.SEQUENCER_OT_cut.side:'LEFT'
 #: bpy.types.SEQUENCER_OT_select_active_side.side:'LEFT'
 #: bpy.types.SEQUENCER_OT_select_handles.side:'LEFT'
 #: bpy.types.SEQUENCER_OT_swap.side:'LEFT'
 #: bpy.types.VIEW3D_OT_viewnumpad.type:'LEFT'
-#: bpy.types.JoystickSensor.hat_direction:'LEFT' bpy.types.SequenceCrop.min_x
+#: bpy.types.JoystickSensor.hat_direction:'LEFT'
+#: bpy.types.SequenceCrop.min_x
 #: bpy.types.UserPreferencesInput.select_mouse:'LEFT'
 #: release/scripts/startup/bl_ui/space_view3d.py:444
 #: release/scripts/startup/bl_ui/space_view3d.py:337
@@ -2798,12 +2880,14 @@
 #: source/blender/editors/space_node/drawnode.c:1687
 #: source/blender/editors/space_node/drawnode.c:1693
 #: bpy.types.BackgroundImage.view_axis:'RIGHT'
-#: bpy.types.TextCurve.align:'RIGHT' bpy.types.SEQUENCER_OT_cut.side:'RIGHT'
+#: bpy.types.TextCurve.align:'RIGHT'
+#: bpy.types.SEQUENCER_OT_cut.side:'RIGHT'
 #: bpy.types.SEQUENCER_OT_select_active_side.side:'RIGHT'
 #: bpy.types.SEQUENCER_OT_select_handles.side:'RIGHT'
 #: bpy.types.SEQUENCER_OT_swap.side:'RIGHT'
 #: bpy.types.VIEW3D_OT_viewnumpad.type:'RIGHT'
-#: bpy.types.JoystickSensor.hat_direction:'RIGHT' bpy.types.SequenceCrop.max_x
+#: bpy.types.JoystickSensor.hat_direction:'RIGHT'
+#: bpy.types.SequenceCrop.max_x
 #: bpy.types.UserPreferencesInput.select_mouse:'RIGHT'
 #: release/scripts/startup/bl_ui/space_view3d.py:441
 #: release/scripts/startup/bl_ui/space_view3d.py:336
@@ -2829,7 +2913,7 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:128
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:234
 msgid "Up"
-msgstr ""
+msgstr "Hoch"
 
 #: source/blender/editors/space_node/drawnode.c:1689
 #: source/blender/editors/space_node/drawnode.c:1695
@@ -2842,7 +2926,7 @@
 #: bpy.types.TEXT_OT_move_lines.direction:'DOWN'
 #: bpy.types.JoystickSensor.hat_direction:'DOWN'
 msgid "Down"
-msgstr ""
+msgstr "Runter"
 
 #: source/blender/editors/space_node/drawnode.c:1715
 #, fuzzy
@@ -2880,7 +2964,7 @@
 #: release/scripts/startup/bl_ui/space_sequencer.py:554
 #: release/scripts/startup/bl_ui/space_sequencer.py:569
 msgid "Path:"
-msgstr ""
+msgstr "Pfad:"
 
 #: source/blender/editors/space_node/drawnode.c:1948
 #, fuzzy
@@ -2900,7 +2984,7 @@
 #: source/blender/editors/space_node/drawnode.c:1999
 #: release/scripts/startup/bl_ui/properties_physics_common.py:105
 msgid "File Path:"
-msgstr ""
+msgstr "Dateipfad:"
 
 #: source/blender/editors/space_node/drawnode.c:2008
 #: release/scripts/startup/bl_ui/properties_scene.py:71
@@ -2914,7 +2998,7 @@
 #: bpy.types.ColorMapping.contrast bpy.types.Texture.contrast
 #: bpy.types.CompositorNodeTonemap.contrast
 msgid "Contrast"
-msgstr ""
+msgstr "Kontrast"
 
 #: source/blender/editors/space_node/drawnode.c:2177
 #: source/blender/editors/space_node/drawnode.c:2239
@@ -2926,7 +3010,7 @@
 #: bpy.types.CompositorNodeTonemap.gamma bpy.types.ShaderNode.type:'GAMMA'
 #: bpy.types.ShaderNodeGamma bpy.types.SequenceColorBalance.gamma
 msgid "Gamma"
-msgstr ""
+msgstr "Gamma"
 
 #: source/blender/editors/space_node/drawnode.c:2178
 #: source/blender/editors/space_node/drawnode.c:2245
@@ -2935,8 +3019,9 @@
 #: bpy.types.OBJECT_OT_vertex_group_levels.gain
 #: bpy.types.SequenceColorBalance.gain
 msgid "Gain"
-msgstr ""
+msgstr "VerstÃ?rkung"
 
+# Erhöhung?
 #: source/blender/editors/space_node/drawnode.c:2179
 #: source/blender/editors/space_node/drawnode.c:2251
 #: bpy.types.CompositorNodeChromaMatte.lift
@@ -3004,7 +3089,7 @@
 #: bpy.types.FieldSettings.guide_kink_frequency
 #: bpy.types.ParticleSettings.kink_frequency bpy.types.Sensor.frequency
 msgid "Frequency"
-msgstr ""
+msgstr "Frequenz"
 
 #: source/blender/editors/space_node/drawnode.c:2634
 #, fuzzy
@@ -3051,6 +3136,7 @@
 msgid "Failed to find bind solution (increase precision?)."
 msgstr ""
 
+# HinzufÃ?gen, Neu, Neu hinzufÃ?gen
 #: source/blender/editors/armature/poselib.c:417
 #: release/scripts/startup/bl_ui/space_userpref_keymap.py:112
 #: release/scripts/startup/bl_ui/space_userpref_keymap.py:244
@@ -3076,18 +3162,20 @@
 msgid "Blender Render"
 msgstr ""
 
+# +Nutzer?
 #: source/blender/windowmanager/intern/wm_window.c:536
 msgid "Blender User Preferences"
-msgstr ""
+msgstr "Blender Einstellungen"
 
 #: source/blender/windowmanager/intern/wm_window.c:538
 msgid "Blender File View"
-msgstr ""
+msgstr "Blender Dateibetrachter"
 
 #: source/blender/windowmanager/intern/wm_operators.c:157
 msgid "Dummy Name"
-msgstr ""
+msgstr "Beispielname"
 
+# Operator=Funktion?
 #: source/blender/windowmanager/intern/wm_operators.c:161
 #: source/blender/windowmanager/intern/wm_operators.c:176
 #: source/blender/windowmanager/intern/wm_operators.c:373
@@ -3095,8 +3183,9 @@
 #: bpy.types.IMAGE_OT_record_composite bpy.types.NODE_OT_add_reroute
 #: bpy.types.PAINT_OT_mask_flood_fill
 msgid "(undocumented operator)"
-msgstr ""
+msgstr "(nicht dokumentiert)"
 
+# vll. "weiter?"
 #: source/blender/windowmanager/intern/wm_operators.c:790
 msgid "OK?"
 msgstr ""
@@ -3154,26 +3243,26 @@
 #: source/blender/windowmanager/intern/wm_files.c:463
 #, c-format
 msgid "Can't read file: \"%s\", %s."
-msgstr ""
+msgstr "Datei kann nicht gelesen werden: \"%s\", %s."
 
 #: source/blender/windowmanager/intern/wm_files.c:464
 msgid "Unable to open the file"
-msgstr ""
+msgstr "Datei kann nicht geöffnet werden"
 
 #: source/blender/windowmanager/intern/wm_files.c:467
 #, c-format
 msgid "File format is not supported in file: \"%s\"."
-msgstr ""
+msgstr "Dateiformat wird nicht unterstÃ?tzt: \"%s\"."
 
 #: source/blender/windowmanager/intern/wm_files.c:470
 #, c-format
 msgid "File path invalid: \"%s\"."
-msgstr ""
+msgstr "UngÃ?ltiger Dateipfad: \"%s\"."
 
 #: source/blender/windowmanager/intern/wm_files.c:473
 #, c-format
 msgid "Unknown error loading: \"%s\"."
-msgstr ""
+msgstr "Unbekannter Ladefehler: \"%s\"."
 
 #: source/blender/makesrna/intern/rna_constraint.c:49
 #: bpy.types.VIEW3D_PT_view3d_motion_tracking
@@ -3187,13 +3276,15 @@
 #: bpy.types.IMAGE_MT_uvs_transform bpy.types.NLA_MT_edit_transform
 #: bpy.types.VIEW3D_MT_transform_base bpy.types.VIEW3D_MT_transform
 #: bpy.types.VIEW3D_MT_transform_armature bpy.types.VIEW3D_MT_transform_object
-#: bpy.types.CompositorNode.type:'TRANSFORM' bpy.types.CompositorNodeTransform
+#: bpy.types.CompositorNode.type:'TRANSFORM'
+#: bpy.types.CompositorNodeTransform
 #: bpy.types.ACTION_OT_duplicate_move.TRANSFORM_OT_transform
 #: bpy.types.GRAPH_OT_duplicate_move.TRANSFORM_OT_transform
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'TRANSFORM'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'TRANSFORM'
 #: bpy.types.BONE_PT_transform bpy.types.OBJECT_PT_transform
-#: bpy.types.Sequence.type:'TRANSFORM' bpy.types.EffectSequence.transform
+#: bpy.types.Sequence.type:'TRANSFORM'
+#: bpy.types.EffectSequence.transform
 #: bpy.types.ImageSequence.transform bpy.types.MaskSequence.transform
 #: bpy.types.MetaSequence.transform bpy.types.MovieClipSequence.transform
 #: bpy.types.MovieSequence.transform bpy.types.SceneSequence.transform
@@ -3206,6 +3297,7 @@
 msgid "Transform"
 msgstr "Transformieren"
 
+# eingedeutschter Begriff?
 #: source/blender/makesrna/intern/rna_constraint.c:64
 #: bpy.types.CLIP_OT_mode_set.mode:'TRACKING'
 #: bpy.types.SpaceClipEditor.mode:'TRACKING'
@@ -3225,12 +3317,13 @@
 #: source/blender/makesrna/intern/rna_modifier.c:66
 #: bpy.types.OceanModifier.geometry_mode:'GENERATE'
 msgid "Generate"
-msgstr ""
+msgstr "Erzeugen"
 
-#: source/blender/makesrna/intern/rna_modifier.c:81 bpy.types.Bone.use_deform
+#: source/blender/makesrna/intern/rna_modifier.c:81
+#: bpy.types.Bone.use_deform
 #: bpy.types.EditBone.use_deform bpy.types.BONE_PT_deform
 msgid "Deform"
-msgstr ""
+msgstr "Deformieren"
 
 #: source/blender/makesrna/intern/rna_modifier.c:94
 #, fuzzy
@@ -3239,7 +3332,7 @@
 
 #: source/blender/makesrna/intern/rna_userdef.c:2976
 msgid "Nearly done"
-msgstr ""
+msgstr "Fast fertig"
 
 #: source/blender/makesrna/intern/rna_userdef.c:2985
 #, fuzzy
@@ -3269,6 +3362,7 @@
 msgid "Z Axis"
 msgstr "Z-Achse"
 
+# sonstige(s/r)?
 #: source/blender/makesrna/intern/rna_space.c:1288
 msgid "Other"
 msgstr ""
@@ -3292,8 +3386,10 @@
 #: source/blender/nodes/texture/node_texture_tree.c:70
 #: source/blender/nodes/composite/node_composite_tree.c:77
 #: source/blender/nodes/shader/node_shader_tree.c:84
-#: bpy.types.ShaderNode.type:'OUTPUT' bpy.types.ShaderNodeOutput
-#: bpy.types.TextureNode.type:'OUTPUT' bpy.types.TextureNodeOutput
+#: bpy.types.ShaderNode.type:'OUTPUT'
+#: bpy.types.ShaderNodeOutput
+#: bpy.types.TextureNode.type:'OUTPUT'
+#: bpy.types.TextureNodeOutput
 #: bpy.types.OceanTexData.output
 #: bpy.types.CONSOLE_OT_scrollback_append.type:'OUTPUT'
 #: bpy.types.NODE_OT_group_socket_add.in_out:'SOCK_OUT'
@@ -3375,7 +3471,8 @@
 #: release/scripts/startup/bl_ui/properties_world.py:157
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:787
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:811
-#: intern/cycles/blender/addon/ui.py:589 intern/cycles/blender/addon/ui.py:824
+#: intern/cycles/blender/addon/ui.py:589
+#: intern/cycles/blender/addon/ui.py:824
 msgid "Factor"
 msgstr "Faktor"
 
@@ -3405,6 +3502,7 @@
 msgid "Val"
 msgstr "Wert: %s"
 
+# ???
 #: source/blender/nodes/texture/nodes/node_texture_valToNor.c:38
 #: bpy.types.FieldSettings.texture_nabla bpy.types.CloudsTexture.nabla
 #: bpy.types.DistortedNoiseTexture.nabla bpy.types.MarbleTexture.nabla
@@ -3414,6 +3512,7 @@
 msgid "Nabla"
 msgstr ""
 
+# Normale / orthogonal?
 #: source/blender/nodes/texture/nodes/node_texture_valToNor.c:43
 #: source/blender/nodes/texture/nodes/node_texture_output.c:39
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:45
@@ -3437,8 +3536,10 @@
 #: bpy.types.MaterialGameSettings.face_orientation:'NORMAL'
 #: bpy.types.MeshVertex.normal bpy.types.DisplaceModifier.direction:'NORMAL'
 #: bpy.types.ParticleInstanceModifier.use_normal
-#: bpy.types.CompositorNode.type:'NORMAL' bpy.types.CompositorNodeNormal
-#: bpy.types.ShaderNode.type:'NORMAL' bpy.types.ShaderNodeNormal
+#: bpy.types.CompositorNode.type:'NORMAL'
+#: bpy.types.CompositorNodeNormal
+#: bpy.types.ShaderNode.type:'NORMAL'
+#: bpy.types.ShaderNodeNormal
 #: bpy.types.MESH_OT_select_similar.type:'NORMAL'
 #: bpy.types.SCULPT_OT_brush_stroke.mode:'NORMAL'
 #: bpy.types.SCULPT_OT_uv_sculpt_stroke.mode:'NORMAL'
@@ -3471,7 +3572,7 @@
 #: source/blender/nodes/texture/nodes/node_texture_rotate.c:40
 #: bpy.types.MESH_OT_screw.turns
 msgid "Turns"
-msgstr ""
+msgstr "Drehungen"
 
 #: source/blender/nodes/texture/nodes/node_texture_rotate.c:41
 #: bpy.types.CameraActuator.axis bpy.types.SteeringActuator.facing_axis
@@ -3485,7 +3586,8 @@
 #: bpy.types.MESH_OT_select_axis.axis bpy.types.MESH_OT_spin.axis
 #: bpy.types.POSE_OT_autoside_names.axis bpy.types.TRANSFORM_OT_rotate.axis
 #: bpy.types.TRANSFORM_OT_transform.axis bpy.types.UV_OT_align.axis
-#: bpy.types.JoystickSensor.event_type:'AXIS' bpy.types.RadarSensor.axis
+#: bpy.types.JoystickSensor.event_type:'AXIS'
+#: bpy.types.RadarSensor.axis
 #: bpy.types.RaySensor.axis
 #: release/scripts/startup/bl_ui/properties_object.py:216
 #: release/scripts/startup/bl_ui/properties_object.py:279
@@ -3496,7 +3598,8 @@
 #: source/blender/nodes/texture/nodes/node_texture_at.c:38
 #: source/blender/nodes/texture/nodes/node_texture_coord.c:37
 #: bpy.types.GPencilStrokePoint.co bpy.types.MotionPathVert.co
-#: bpy.types.TextureNode.type:'COORD' bpy.types.TextureNodeCoordinates
+#: bpy.types.TextureNode.type:'COORD'
+#: bpy.types.TextureNodeCoordinates
 msgid "Coordinates"
 msgstr "Koordinaten"
 
@@ -3512,12 +3615,14 @@
 #: source/blender/nodes/shader/nodes/node_shader_tex_wave.c:34
 #: source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c:34
 #: bpy.types.TransformConstraint.map_from:'SCALE'
-#: bpy.types.TransformConstraint.map_to:'SCALE' bpy.types.FModifierNoise.scale
+#: bpy.types.TransformConstraint.map_to:'SCALE'
+#: bpy.types.FModifierNoise.scale
 #: bpy.types.Object.scale bpy.types.MaterialSubsurfaceScattering.scale
 #: bpy.types.RemeshModifier.scale bpy.types.MovieTrackingObject.scale
 #: bpy.types.NlaStrip.scale bpy.types.CompositorNode.type:'SCALE'
 #: bpy.types.CompositorNodeScale bpy.types.ShaderNodeMapping.scale
-#: bpy.types.TextureNode.type:'SCALE' bpy.types.TextureNodeScale
+#: bpy.types.TextureNode.type:'SCALE'
+#: bpy.types.TextureNodeScale
 #: bpy.types.EXPORT_ANIM_OT_bvh.global_scale
 #: bpy.types.EXPORT_SCENE_OT_fbx.global_scale
 #: bpy.types.EXPORT_SCENE_OT_obj.global_scale
@@ -3527,7 +3632,8 @@
 #: bpy.types.OBJECT_OT_scatter.scale bpy.types.OBJECT_OT_transform_apply.scale
 #: bpy.types.VIEW3D_OT_enable_manipulator.scale
 #: bpy.types.PointDensity.speed_scale bpy.types.PoseBone.scale
-#: bpy.types.SceneGameData.frame_type:'SCALE' bpy.types.TexMapping.scale
+#: bpy.types.SceneGameData.frame_type:'SCALE'
+#: bpy.types.TexMapping.scale
 #: bpy.types.UserPreferencesInput.view_zoom_method:'SCALE'
 #: release/scripts/startup/bl_ui/properties_data_bone.py:135
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:459
@@ -3613,30 +3719,32 @@
 #: release/scripts/startup/bl_ui/space_userpref.py:230
 #: release/scripts/startup/bl_ui/space_view3d.py:2440
 #: release/scripts/startup/bl_ui/space_view3d.py:2473
-#: intern/cycles/blender/addon/ui.py:528 intern/cycles/blender/addon/ui.py:306
+#: intern/cycles/blender/addon/ui.py:528
+#: intern/cycles/blender/addon/ui.py:306
 #: intern/cycles/blender/addon/ui.py:477
 msgid "Size"
 msgstr "Größe"
 
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:39
 msgid "Bricks 1"
-msgstr ""
+msgstr "Bausteine 1"
 
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:40
 msgid "Bricks 2"
-msgstr ""
+msgstr "Bausteine 2"
 
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:41
 msgid "Mortar"
-msgstr ""
+msgstr "Mörser"
 
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:42
 #: bpy.types.GPencilLayer.line_width bpy.types.SolidifyModifier.thickness
 #: bpy.types.MESH_OT_inset.thickness bpy.types.MESH_OT_wireframe.thickness
 #: release/scripts/startup/bl_ui/properties_data_curve.py:330
 msgid "Thickness"
-msgstr ""
+msgstr "Dicke"
 
+# Verzerrung, Neigung, Ausrichtung, Tendenz?
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:43
 #: bpy.types.RenderSettings.bake_bias bpy.types.WorldLighting.bias
 #: release/scripts/startup/bl_ui/properties_data_lamp.py:277
@@ -3683,7 +3791,8 @@
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:229
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:272
 #: bpy.types.EffectorWeights.turbulence
-#: bpy.types.FieldSettings.type:'TURBULENCE' bpy.types.MagicTexture.turbulence
+#: bpy.types.FieldSettings.type:'TURBULENCE'
+#: bpy.types.MagicTexture.turbulence
 #: bpy.types.MarbleTexture.turbulence bpy.types.StucciTexture.turbulence
 #: bpy.types.WoodTexture.turbulence
 #: bpy.types.OBJECT_OT_effector_add.type:'TURBULENCE'
@@ -3702,7 +3811,7 @@
 #: bpy.types.SpaceClipEditor.mode:'DISTORTION'
 #: release/scripts/startup/bl_ui/properties_texture.py:642
 msgid "Distortion"
-msgstr ""
+msgstr "Verzerrung"
 
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:242
 #: source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c:42
@@ -3711,11 +3820,12 @@
 msgid "H"
 msgstr ""
 
+# kÃ?rzen auf LÃ?cken?
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:243
 #: source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c:37
 #: bpy.types.MusgraveTexture.lacunarity
 msgid "Lacunarity"
-msgstr ""
+msgstr "LÃ?ckenhaftigkeit"
 
 #: source/blender/nodes/texture/nodes/node_texture_proc.c:244
 #: bpy.types.MusgraveTexture.octaves
@@ -3816,15 +3926,17 @@
 #: bpy.types.ImageTexture.filter_type
 #: bpy.types.MaterialRaytraceTransparency.filter
 #: bpy.types.MovieTrackingStabilization.filter_type
-#: bpy.types.CompositorNode.type:'FILTER' bpy.types.CompositorNodeFilter
+#: bpy.types.CompositorNode.type:'FILTER'
+#: bpy.types.CompositorNodeFilter
 #: bpy.types.CompositorNodeRotate.filter_type
 #: bpy.types.CompositorNodeStabilize.filter_type
 #: bpy.types.CompositorNodeTransform.filter_type
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'FILTER'
-#: bpy.types.NLA_OT_fmodifier_add.type:'FILTER' bpy.types.SEQUENCER_PT_filter
+#: bpy.types.NLA_OT_fmodifier_add.type:'FILTER'
+#: bpy.types.SEQUENCER_PT_filter
 #: bpy.types.SpaceUserPreferences.filter_text
 msgid "Filter"
-msgstr ""
+msgstr "Filter"
 
 #: source/blender/nodes/composite/node_composite_tree.c:82
 #: source/blender/nodes/composite/nodes/node_composite_chromaMatte.c:44
@@ -3837,6 +3949,7 @@
 msgid "Matte"
 msgstr "Muster"
 
+# Schwarzwert, Schwarzpunkt?
 #: source/blender/nodes/composite/nodes/node_composite_curves.c:124
 #: bpy.types.CurveMapping.black_level
 msgid "Black Level"
@@ -3855,16 +3968,19 @@
 #: source/blender/nodes/composite/nodes/node_composite_ellipsemask.c:39
 #: source/blender/nodes/composite/nodes/node_composite_ellipsemask.c:45
 #: bpy.types.Brush.sculpt_tool:'MASK'
-#: bpy.types.Material.transparency_method:'MASK' bpy.types.CLIP_MT_mask
-#: bpy.types.Modifier.type:'MASK' bpy.types.CompositorNode.type:'MASK'
+#: bpy.types.Material.transparency_method:'MASK'
+#: bpy.types.CLIP_MT_mask
+#: bpy.types.Modifier.type:'MASK'
+#: bpy.types.CompositorNode.type:'MASK'
 #: bpy.types.CompositorNodeMask bpy.types.CompositorNodeMask.mask
 #: bpy.types.OBJECT_OT_modifier_add.type:'MASK'
 #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'MASK'
 #: bpy.types.SEQUENCER_OT_mask_strip_add.mask bpy.types.SEQUENCER_PT_mask
-#: bpy.types.Sequence.type:'MASK' bpy.types.MaskSequence.mask
+#: bpy.types.Sequence.type:'MASK'
+#: bpy.types.MaskSequence.mask
 #: bpy.types.SpaceClipEditor.mask bpy.types.SpaceDopeSheetEditor.mode:'MASK'
 msgid "Mask"
-msgstr ""
+msgstr "Maske"
 
 #: source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c:43
 #: source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c:166
@@ -3908,7 +4024,7 @@
 
 #: source/blender/nodes/composite/nodes/node_composite_idMask.c:39
 msgid "ID value"
-msgstr ""
+msgstr "ID-Wert"
 
 #: source/blender/nodes/composite/nodes/node_composite_bilateralblur.c:37
 #, fuzzy
@@ -3929,7 +4045,7 @@
 #: source/blender/nodes/composite/nodes/node_composite_bokehblur.c:41
 #: bpy.types.CompositorNodeBlur.use_bokeh
 msgid "Bokeh"
-msgstr ""
+msgstr "Bokeh"
 
 #: source/blender/nodes/composite/nodes/node_composite_bokehblur.c:43
 #, fuzzy
@@ -3956,7 +4072,8 @@
 #: source/blender/nodes/composite/nodes/node_composite_movieclip.c:41
 #: bpy.types.ParticleSettings.billboard_animation:'ANGLE'
 #: bpy.types.BevelModifier.angle_limit
-#: bpy.types.BevelModifier.limit_method:'ANGLE' bpy.types.ScrewModifier.angle
+#: bpy.types.BevelModifier.limit_method:'ANGLE'
+#: bpy.types.ScrewModifier.angle
 #: bpy.types.CompositorNodeBokehImage.angle
 #: bpy.types.CompositorNodeDBlur.angle bpy.types.CompositorNodeDefocus.angle
 #: bpy.types.NodeSocketFloatAngle.subtype:'FLOAT_ANGLE'
@@ -3993,25 +4110,25 @@
 #: bpy.types.SequenceTransform.offset_x
 #: release/scripts/startup/bl_ui/properties_data_empty.py:49
 msgid "Offset X"
-msgstr ""
+msgstr "Versatz X"
 
 #: source/blender/nodes/composite/nodes/node_composite_movieclip.c:39
 #: bpy.types.SequenceTransform.offset_y
 #: release/scripts/startup/bl_ui/properties_data_empty.py:50
 msgid "Offset Y"
-msgstr ""
+msgstr "Versatz Y"
 
 #: source/blender/nodes/composite/nodes/node_composite_displace.c:41
 #: bpy.types.ActionConstraint.transform_channel:'SCALE_X'
 #: bpy.types.DriverTarget.transform_type:'SCALE_X'
 msgid "X Scale"
-msgstr ""
+msgstr "X Größe"
 
 #: source/blender/nodes/composite/nodes/node_composite_displace.c:42
 #: bpy.types.ActionConstraint.transform_channel:'SCALE_Y'
 #: bpy.types.DriverTarget.transform_type:'SCALE_Y'
 msgid "Y Scale"
-msgstr ""
+msgstr "Y Größe"
 
 #: source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c:43
 #: source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c:118
@@ -4128,7 +4245,8 @@
 #: bpy.types.MovieTrackingSettings.speed
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'SPEED'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'SPEED'
-#: bpy.types.Sequence.type:'SPEED' bpy.types.SoftBodySettings.speed
+#: bpy.types.Sequence.type:'SPEED'
+#: bpy.types.SoftBodySettings.speed
 #: release/scripts/startup/bl_ui/properties_game.py:510
 #: release/scripts/startup/bl_ui/properties_object.py:251
 #: release/scripts/startup/bl_ui/properties_physics_fluid.py:89
@@ -4150,6 +4268,7 @@
 msgid "Diffuse"
 msgstr "Diffus"
 
+# spiegeln / Spiegelung?
 #: source/blender/nodes/composite/nodes/node_composite_image.c:46
 #: bpy.types.Lamp.use_specular
 #: bpy.types.ShaderNodeExtendedMaterial.use_specular
@@ -4160,7 +4279,7 @@
 #: bpy.types.MaterialTextureSlot.use_map_specular
 #: release/scripts/startup/bl_ui/properties_material.py:387
 msgid "Specular"
-msgstr ""
+msgstr "Spiegelnd"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:47
 #: bpy.types.MaterialGameSettings.face_orientation:'SHADOW'
@@ -4194,10 +4313,11 @@
 #: source/blender/nodes/composite/nodes/node_composite_image.c:51
 #: bpy.types.RenderLayer.use_pass_indirect
 #: bpy.types.SceneRenderLayer.use_pass_indirect
-#: intern/cycles/blender/addon/ui.py:240 intern/cycles/blender/addon/ui.py:245
+#: intern/cycles/blender/addon/ui.py:240
+#: intern/cycles/blender/addon/ui.py:245
 #: intern/cycles/blender/addon/ui.py:250
 msgid "Indirect"
-msgstr ""
+msgstr "Indirekt"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:52
 msgid "IndexOB"
@@ -4210,7 +4330,8 @@
 #: source/blender/nodes/composite/nodes/node_composite_image.c:54
 #: bpy.types.World.mist_settings bpy.types.WORLD_PT_game_mist
 #: bpy.types.WORLD_PT_mist bpy.types.RenderLayer.use_pass_mist
-#: bpy.types.RenderPass.type:'MIST' bpy.types.SceneRenderLayer.use_pass_mist
+#: bpy.types.RenderPass.type:'MIST'
+#: bpy.types.SceneRenderLayer.use_pass_mist
 #: release/scripts/startup/bl_ui/properties_data_camera.py:177
 msgid "Mist"
 msgstr "Nebel"
@@ -4218,7 +4339,8 @@
 #: source/blender/nodes/composite/nodes/node_composite_image.c:55
 #: source/blender/nodes/shader/nodes/node_shader_material.c:61
 #: bpy.types.Material.emit bpy.types.RenderLayer.use_pass_emit
-#: bpy.types.RenderPass.type:'EMIT' bpy.types.SceneRenderLayer.use_pass_emit
+#: bpy.types.RenderPass.type:'EMIT'
+#: bpy.types.SceneRenderLayer.use_pass_emit
 #: bpy.types.MaterialTextureSlot.use_map_emit
 msgid "Emit"
 msgstr ""
@@ -4228,7 +4350,7 @@
 #: bpy.types.RenderPass.type:'ENVIRONMENT'
 #: bpy.types.SceneRenderLayer.use_pass_environment
 msgid "Environment"
-msgstr ""
+msgstr "Umgebung"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:57
 #: bpy.types.RenderLayer.use_pass_diffuse_direct
@@ -4254,7 +4376,7 @@
 #: bpy.types.MaterialTextureSlot.use_map_color_diffuse
 #: bpy.types.UserSolidLight.diffuse_color
 msgid "Diffuse Color"
-msgstr ""
+msgstr "Diffuse Farbe"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:60
 #: bpy.types.RenderLayer.use_pass_glossy_direct
@@ -4269,7 +4391,7 @@
 #: bpy.types.RenderPass.type:'GLOSSY_INDIRECT'
 #: bpy.types.SceneRenderLayer.use_pass_glossy_indirect
 msgid "Glossy Indirect"
-msgstr ""
+msgstr "GlÃ?nzend Indirekt"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:62
 #: bpy.types.RenderLayer.use_pass_glossy_color
@@ -4295,6 +4417,7 @@
 msgid "Transmission Indirect"
 msgstr "Reibungsfaktor"
 
+# Ãœbertragungs-?
 #: source/blender/nodes/composite/nodes/node_composite_image.c:65
 #: bpy.types.MaterialVolume.transmission_color
 #: bpy.types.RenderLayer.use_pass_transmission_color
@@ -4302,7 +4425,7 @@
 #: bpy.types.SceneRenderLayer.use_pass_transmission_color
 #: bpy.types.MaterialTextureSlot.use_map_color_transmission
 msgid "Transmission Color"
-msgstr ""
+msgstr "Transmissions-Farbe"
 
 #: source/blender/nodes/composite/nodes/node_composite_diffMatte.c:37
 #, fuzzy
@@ -4328,7 +4451,8 @@
 #: source/blender/nodes/shader/nodes/node_shader_mix_shader.c:40
 #: bpy.types.Material.diffuse_ramp_input:'SHADER'
 #: bpy.types.Material.specular_ramp_input:'SHADER'
-#: bpy.types.NodeTree.type:'SHADER' bpy.types.NodeSocket.type:'SHADER'
+#: bpy.types.NodeTree.type:'SHADER'
+#: bpy.types.NodeSocket.type:'SHADER'
 #: bpy.types.NODE_OT_group_socket_add.type:'SHADER'
 #: bpy.types.NODE_OT_new_node_tree.type:'SHADER'
 #: bpy.types.SpaceNodeEditor.tree_type:'SHADER'
@@ -4349,14 +4473,16 @@
 # TODO: Kontext fÃ?r Mirror -> "Spiegel" oder "Spiegeln" -- Michael FÃ?rber
 #: source/blender/nodes/shader/nodes/node_shader_material.c:59
 #: bpy.types.IMAGE_MT_uvs_mirror bpy.types.VIEW3D_MT_mirror
-#: bpy.types.Modifier.type:'MIRROR' bpy.types.CURVE_OT_extrude.mode:'MIRROR'
+#: bpy.types.Modifier.type:'MIRROR'
+#: bpy.types.CURVE_OT_extrude.mode:'MIRROR'
 #: bpy.types.GRAPH_OT_duplicate.mode:'MIRROR'
 #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'MIRROR'
 #: bpy.types.NLA_OT_duplicate.mode:'MIRROR'
 #: bpy.types.OBJECT_OT_duplicate.mode:'MIRROR'
 #: bpy.types.OBJECT_OT_modifier_add.type:'MIRROR'
 #: bpy.types.SEQUENCER_OT_duplicate.mode:'MIRROR'
-#: bpy.types.TRANSFORM_OT_transform.mode:'MIRROR' bpy.types.MATERIAL_PT_mirror
+#: bpy.types.TRANSFORM_OT_transform.mode:'MIRROR'
+#: bpy.types.MATERIAL_PT_mirror
 #: bpy.types.MaterialTextureSlot.use_map_mirror
 #: release/scripts/startup/bl_ui/space_dopesheet.py:269
 #: release/scripts/startup/bl_ui/space_graph.py:194
@@ -4367,6 +4493,7 @@
 msgid "Mirror"
 msgstr "Spiegel"
 
+# Umgebung, AtmosphÃ?re?
 #: source/blender/nodes/shader/nodes/node_shader_material.c:60
 #: bpy.types.Material.ambient bpy.types.MaterialTextureSlot.use_map_ambient
 msgid "Ambient"
@@ -4406,15 +4533,18 @@
 #: bpy.types.BackgroundImage.view_axis:'CAMERA'
 #: bpy.types.FollowTrackConstraint.camera
 #: bpy.types.ObjectSolverConstraint.camera
-#: bpy.types.DriverTarget.id_type:'CAMERA' bpy.types.Action.id_root:'CAMERA'
-#: bpy.types.Object.type:'CAMERA' bpy.types.Scene.camera
+#: bpy.types.DriverTarget.id_type:'CAMERA'
+#: bpy.types.Action.id_root:'CAMERA'
+#: bpy.types.Object.type:'CAMERA'
+#: bpy.types.Scene.camera
 #: bpy.types.KeyingSetPath.id_type:'CAMERA'
 #: bpy.types.MovieTrackingObject.is_camera
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'CAMERA'
 #: bpy.types.MARKER_OT_select.camera bpy.types.OBJECT_OT_add.type:'CAMERA'
 #: bpy.types.OBJECT_OT_select_by_type.type:'CAMERA'
 #: bpy.types.SEQUENCER_OT_cut_multicam.camera
-#: bpy.types.VIEW3D_OT_viewnumpad.type:'CAMERA' bpy.types.DATA_PT_camera
+#: bpy.types.VIEW3D_OT_viewnumpad.type:'CAMERA'
+#: bpy.types.DATA_PT_camera
 #: bpy.types.CyclesVisibilitySettings.camera
 #: bpy.types.RegionView3D.view_perspective:'CAMERA'
 #: bpy.types.RenderSettings.bake_normal_space:'CAMERA'
@@ -4428,21 +4558,24 @@
 msgstr "Kamera"
 
 #: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:40
-#: bpy.types.KeyMap.region_type:'WINDOW' bpy.types.INFO_MT_window
+#: bpy.types.KeyMap.region_type:'WINDOW'
+#: bpy.types.INFO_MT_window
 #: bpy.types.Region.type:'WINDOW'
-#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW' KM_HIERARCHY.EMPTY
+#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW'
+#: KM_HIERARCHY.EMPTY
 msgid "Window"
 msgstr "Fenster"
 
 #: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:41
-#: bpy.types.Image.mapping:'REFLECTION' bpy.types.MaterialVolume.reflection
+#: bpy.types.Image.mapping:'REFLECTION'
+#: bpy.types.MaterialVolume.reflection
 #: bpy.types.RenderLayer.use_pass_reflection
 #: bpy.types.RenderPass.type:'REFLECTION'
 #: bpy.types.SceneRenderLayer.use_pass_reflection
 #: bpy.types.MaterialTextureSlot.use_map_reflect
 #: bpy.types.MaterialTextureSlot.texture_coords:'REFLECTION'
 msgid "Reflection"
-msgstr ""
+msgstr "Reflexion"
 
 #: source/blender/nodes/shader/nodes/node_shader_volume_transparent.c:34
 #: source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c:34
@@ -4468,8 +4601,10 @@
 #: bpy.types.InflowFluidSettings.volume_initialization:'VOLUME'
 #: bpy.types.ObstacleFluidSettings.volume_initialization:'VOLUME'
 #: bpy.types.OutflowFluidSettings.volume_initialization:'VOLUME'
-#: bpy.types.Material.type:'VOLUME' bpy.types.Material.volume
-#: bpy.types.ParticleSettings.emit_from:'VOLUME' bpy.types.Scene.audio_volume
+#: bpy.types.Material.type:'VOLUME'
+#: bpy.types.Material.volume
+#: bpy.types.ParticleSettings.emit_from:'VOLUME'
+#: bpy.types.Scene.audio_volume
 #: bpy.types.Speaker.volume bpy.types.TRANSFORM_OT_snap_type.type:'VOLUME'
 #: bpy.types.CyclesMaterial_PT_volume bpy.types.CyclesWorld_PT_volume
 #: bpy.types.SoundSequence.volume bpy.types.ToolSettings.snap_element:'VOLUME'
@@ -4496,9 +4631,11 @@
 
 #: source/blender/nodes/shader/nodes/node_shader_light_falloff.c:34
 #: bpy.types.DynamicPaintBrushSettings.proximity_falloff:'SMOOTH'
-#: bpy.types.Brush.mask_tool:'SMOOTH' bpy.types.Brush.sculpt_tool:'SMOOTH'
+#: bpy.types.Brush.mask_tool:'SMOOTH'
+#: bpy.types.Brush.sculpt_tool:'SMOOTH'
 #: bpy.types.MeshPolygon.use_smooth bpy.types.MeshTessFace.use_smooth
-#: bpy.types.Modifier.type:'SMOOTH' bpy.types.RemeshModifier.mode:'SMOOTH'
+#: bpy.types.Modifier.type:'SMOOTH'
+#: bpy.types.RemeshModifier.mode:'SMOOTH'
 #: bpy.types.VertexWeightEditModifier.falloff_type:'SMOOTH'
 #: bpy.types.VertexWeightProximityModifier.falloff_type:'SMOOTH'
 #: bpy.types.WarpModifier.falloff_type:'SMOOTH'
@@ -4521,7 +4658,8 @@
 #: bpy.types.TRANSFORM_OT_translate.proportional_edit_falloff:'SMOOTH'
 #: bpy.types.TRANSFORM_OT_warp.proportional_edit_falloff:'SMOOTH'
 #: bpy.types.ParticleEdit.tool:'SMOOTH'
-#: bpy.types.PointDensity.falloff:'SMOOTH' bpy.types.Spline.use_smooth
+#: bpy.types.PointDensity.falloff:'SMOOTH'
+#: bpy.types.Spline.use_smooth
 #: bpy.types.ToolSettings.proportional_edit_falloff:'SMOOTH'
 #: release/scripts/startup/bl_ui/properties_data_curve.py:95
 #: release/scripts/startup/bl_ui/properties_material.py:244
@@ -4631,7 +4769,8 @@
 
 #: source/blender/nodes/shader/nodes/node_shader_geom.c:43
 #: bpy.types.GreasePencil.draw_mode:'VIEW'
-#: bpy.types.ParticleSettings.billboard_align:'VIEW' bpy.types.CLIP_MT_view
+#: bpy.types.ParticleSettings.billboard_align:'VIEW'
+#: bpy.types.CLIP_MT_view
 #: bpy.types.DOPESHEET_MT_view bpy.types.GRAPH_MT_view bpy.types.IMAGE_MT_view
 #: bpy.types.LOGIC_MT_view bpy.types.NLA_MT_view bpy.types.NODE_MT_view
 #: bpy.types.OUTLINER_MT_view bpy.types.SEQUENCER_MT_view
@@ -4663,6 +4802,7 @@
 msgid "Vertex Alpha"
 msgstr "Alle auswÃ?hlen"
 
+# Vorder-/RÃ?ckseite, vorne/hinten?
 #: source/blender/nodes/shader/nodes/node_shader_geom.c:49
 #: bpy.types.ARMATURE_OT_autoside_names.type:'YAXIS'
 #: bpy.types.POSE_OT_autoside_names.axis:'YAXIS'
@@ -4691,7 +4831,7 @@
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:37
 msgid "Is Singular Ray"
-msgstr ""
+msgstr "einzelner Strahl"
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:38
 #, fuzzy
@@ -4714,10 +4854,11 @@
 #: bpy.types.MaterialSubsurfaceScattering.ior
 #: release/scripts/startup/bl_ui/properties_material.py:297
 msgid "IOR"
-msgstr ""
+msgstr "Brechungsindex"
 
 #: source/blender/nodes/shader/nodes/node_shader_background.c:39
-#: bpy.types.ShaderNode.type:'BACKGROUND' bpy.types.ShaderNodeBackground
+#: bpy.types.ShaderNode.type:'BACKGROUND'
+#: bpy.types.ShaderNodeBackground
 #: bpy.types.RenderSettings.stamp_background
 #: release/scripts/startup/bl_ui/properties_scene.py:45
 msgid "Background"
@@ -4826,7 +4967,7 @@
 #: bpy.types.RenderPass.type:'OBJECT_INDEX'
 #: bpy.types.SceneRenderLayer.use_pass_object_index
 msgid "Object Index"
-msgstr ""
+msgstr "Objekt-Index"
 
 #: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
 #: bpy.types.MeshPolygon.material_index bpy.types.MeshTessFace.material_index
@@ -4835,10 +4976,11 @@
 #: bpy.types.SceneRenderLayer.use_pass_material_index
 #: bpy.types.Spline.material_index
 msgid "Material Index"
-msgstr ""
+msgstr "Material-Index"
 
 #: source/blender/nodes/shader/nodes/node_shader_object_info.c:36
-#: bpy.types.Actuator.type:'RANDOM' bpy.types.BoidState.ruleset_type:'RANDOM'
+#: bpy.types.Actuator.type:'RANDOM'
+#: bpy.types.BoidState.ruleset_type:'RANDOM'
 #: bpy.types.Brush.texture_angle_source_random:'RANDOM'
 #: bpy.types.ParticleSettings.angular_velocity_mode:'RAND'
 #: bpy.types.ParticleSettings.distribution:'RAND'
@@ -4890,7 +5032,7 @@
 #: release/scripts/startup/bl_ui/properties_data_curve.py:329
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:156
 msgid "Position"
-msgstr ""
+msgstr "Position"
 
 #: source/blender/nodes/shader/nodes/node_shader_geometry.c:35
 #: bpy.types.FModifierFunctionGenerator.function_type:'TAN'
@@ -4925,7 +5067,8 @@
 msgstr "Raytracing"
 
 #: source/blender/nodes/shader/nodes/node_shader_holdout.c:37
-#: bpy.types.ShaderNode.type:'HOLDOUT' bpy.types.ShaderNodeHoldout
+#: bpy.types.ShaderNode.type:'HOLDOUT'
+#: bpy.types.ShaderNodeHoldout
 msgid "Holdout"
 msgstr ""
 
@@ -4949,8 +5092,10 @@
 msgid "View Distance"
 msgstr "Entfernung"
 
+# Mischen?
 #: source/blender/nodes/shader/nodes/node_shader_layer_weight.c:33
-#: bpy.types.Texture.type:'BLEND' bpy.types.MaskLayer.blend
+#: bpy.types.Texture.type:'BLEND'
+#: bpy.types.MaskLayer.blend
 #: bpy.types.MESH_OT_blend_from_shape.blend
 #: bpy.types.OBJECT_OT_quick_explode.style:'BLEND'
 #: bpy.types.UV_OT_minimize_stretch.blend bpy.types.TEXTURE_PT_blend
@@ -4974,7 +5119,8 @@
 #: bpy.types.Material.diffuse_shader:'FRESNEL'
 #: bpy.types.MaterialRaytraceMirror.fresnel
 #: bpy.types.MaterialRaytraceTransparency.fresnel
-#: bpy.types.ShaderNode.type:'FRESNEL' bpy.types.ShaderNodeFresnel
+#: bpy.types.ShaderNode.type:'FRESNEL'
+#: bpy.types.ShaderNodeFresnel
 #: release/scripts/startup/bl_ui/properties_material.py:247
 msgid "Fresnel"
 msgstr ""
@@ -4982,7 +5128,7 @@
 #: source/blender/nodes/shader/nodes/node_shader_layer_weight.c:39
 #: bpy.types.SteeringActuator.facing
 msgid "Facing"
-msgstr ""
+msgstr "Ausrichtung"
 
 #: source/blender/nodes/shader/nodes/node_shader_tex_wave.c:37
 #, fuzzy
@@ -4994,9 +5140,11 @@
 #: source/blender/nodes/shader/nodes/node_shader_output_lamp.c:33
 #: bpy.types.FieldSettings.shape:'SURFACE'
 #: bpy.types.GreasePencil.draw_mode:'SURFACE'
-#: bpy.types.Material.type:'SURFACE' bpy.types.Object.type:'SURFACE'
+#: bpy.types.Material.type:'SURFACE'
+#: bpy.types.Object.type:'SURFACE'
 #: bpy.types.INFO_MT_surface_add bpy.types.VIEW3D_MT_edit_surface
-#: bpy.types.Modifier.type:'SURFACE' bpy.types.OBJECT_OT_add.type:'SURFACE'
+#: bpy.types.Modifier.type:'SURFACE'
+#: bpy.types.OBJECT_OT_add.type:'SURFACE'
 #: bpy.types.OBJECT_OT_modifier_add.type:'SURFACE'
 #: bpy.types.OBJECT_OT_select_by_type.type:'SURFACE'
 #: bpy.types.CyclesMaterial_PT_surface bpy.types.CyclesWorld_PT_surface
@@ -5004,6 +5152,7 @@
 msgid "Surface"
 msgstr "OberflÃ?che"
 
+# Versatz?
 #: source/blender/nodes/shader/nodes/node_shader_output_material.c:35
 #: bpy.types.DynamicPaintSurface.displace_type:'DISPLACE'
 #: bpy.types.OceanTexData.output:'DISPLACEMENT'
@@ -5017,7 +5166,7 @@
 #: source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c:36
 #: release/scripts/startup/bl_ui/properties_texture.py:568
 msgid "Dimension"
-msgstr ""
+msgstr "Dimension"
 
 #: source/blender/nodes/shader/nodes/node_shader_squeeze.c:38
 #: bpy.types.Area.width bpy.types.BevelModifier.width
@@ -5031,8 +5180,10 @@
 msgid "Width"
 msgstr "Breite"
 
+# Zentrum?
 #: source/blender/nodes/shader/nodes/node_shader_squeeze.c:39
-#: bpy.types.Camera.show_guide:'CENTER' bpy.types.TextCurve.align:'CENTER'
+#: bpy.types.Camera.show_guide:'CENTER'
+#: bpy.types.TextCurve.align:'CENTER'
 #: bpy.types.CompositorNodeViewer.tile_order:'CENTEROUT'
 #: bpy.types.CURVE_OT_spin.center bpy.types.MESH_OT_screw.center
 #: bpy.types.MESH_OT_spin.center bpy.types.OBJECT_OT_origin_set.center
@@ -5056,7 +5207,7 @@
 #: bpy.types.ToolSettings.snap_target:'CENTER'
 #: release/scripts/startup/bl_ui/space_clip.py:638
 msgid "Center"
-msgstr ""
+msgstr "Mittelpunkt"
 
 #: source/blender/render/intern/source/external_engine.c:73
 #, fuzzy
@@ -5075,7 +5226,7 @@
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'FNGENERATOR'
 #: bpy.types.NLA_OT_fmodifier_add.type:'FNGENERATOR'
 msgid "Built-In Function"
-msgstr ""
+msgstr "integrierte Funktion"
 
 #: source/blender/blenkernel/intern/fmodifier.c:694
 #: bpy.types.FModifier.type:'CYCLES'
@@ -5086,7 +5237,8 @@
 msgstr ""
 
 #: source/blender/blenkernel/intern/fmodifier.c:752
-#: bpy.types.FModifier.type:'NOISE' bpy.types.FieldSettings.noise
+#: bpy.types.FModifier.type:'NOISE'
+#: bpy.types.FieldSettings.noise
 #: bpy.types.Texture.type:'NOISE'
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE'
 #: bpy.types.NLA_OT_fmodifier_add.type:'NOISE'
@@ -5097,15 +5249,16 @@
 #: bpy.types.Controller.type:'PYTHON'
 #: bpy.types.LOGIC_OT_controller_add.type:'PYTHON'
 msgid "Python"
-msgstr ""
+msgstr "Python"
 
 #: source/blender/blenkernel/intern/fmodifier.c:869
-#: bpy.types.FModifier.type:'LIMITS' bpy.types.SimpleDeformModifier.limits
+#: bpy.types.FModifier.type:'LIMITS'
+#: bpy.types.SimpleDeformModifier.limits
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'LIMITS'
 #: bpy.types.NLA_OT_fmodifier_add.type:'LIMITS'
 #: release/scripts/startup/bl_ui/properties_data_camera.py:176
 msgid "Limits"
-msgstr ""
+msgstr "Grenzen"
 
 #: source/blender/blenkernel/intern/fmodifier.c:922
 #, fuzzy
@@ -5146,7 +5299,8 @@
 msgstr ""
 
 #: bpy.types.ActionGroup.channels bpy.types.KeyMap.region_type:'CHANNELS'
-#: bpy.types.Region.type:'CHANNELS' bpy.types.ThemeDopeSheet.channels
+#: bpy.types.Region.type:'CHANNELS'
+#: bpy.types.ThemeDopeSheet.channels
 #: release/scripts/startup/bl_ui/space_userpref.py:407
 msgid "Channels"
 msgstr "KanÃ?le"
@@ -5158,16 +5312,16 @@
 #: bpy.types.ActionGroup.color_set bpy.types.BoneGroup.color_set
 #: release/scripts/startup/bl_ui/space_userpref.py:734
 msgid "Color Set"
-msgstr ""
+msgstr "Farbsatz"
 
 #: bpy.types.ActionGroup.color_set bpy.types.BoneGroup.color_set
 msgid "Custom color set to use"
-msgstr ""
+msgstr "Eigenen Farbsatz verwenden"
 
 #: bpy.types.ActionGroup.color_set:'DEFAULT'
 #: bpy.types.BoneGroup.color_set:'DEFAULT'
 msgid "Default Colors"
-msgstr ""
+msgstr "Standard Farben"
 
 #: bpy.types.ActionGroup.color_set:'THEME01'
 #: bpy.types.BoneGroup.color_set:'THEME01'
@@ -5272,7 +5426,7 @@
 #: bpy.types.ActionGroup.color_set:'CUSTOM'
 #: bpy.types.BoneGroup.color_set:'CUSTOM'
 msgid "Custom Color Set"
-msgstr ""
+msgstr "Eigener Farbsatz"
 
 #: bpy.types.ActionGroup.colors bpy.types.BoneGroup.colors
 #: bpy.types.TEXTURE_PT_colors
@@ -5291,7 +5445,7 @@
 #: bpy.types.Modifier.show_expanded bpy.types.NodeSocket.show_expanded
 #: bpy.types.Sensor.show_expanded
 msgid "Expanded"
-msgstr ""
+msgstr "Erweitert"
 
 #: bpy.types.ActionGroup.show_expanded
 msgid "Action Group is expanded"
@@ -5303,7 +5457,7 @@
 #: bpy.types.RegionView3D.lock_rotation bpy.types.Sequence.lock
 #: release/scripts/startup/bl_ui/properties_particle.py:893
 msgid "Lock"
-msgstr ""
+msgstr "Sperren"
 
 #: bpy.types.ActionGroup.lock
 msgid "Action Group is locked"
@@ -5380,6 +5534,7 @@
 msgid "Set actuator expanded in the user interface"
 msgstr ""
 
+# angepinnt?
 #: bpy.types.Actuator.pin bpy.types.UV_OT_select_border.pinned
 #: bpy.types.Sensor.pin
 msgid "Pinned"
@@ -5480,10 +5635,13 @@
 msgid "Type"
 msgstr "Typ"
 
-#: bpy.types.Actuator.type:'ACTION' bpy.types.ActionActuator.action
+#: bpy.types.Actuator.type:'ACTION'
+#: bpy.types.ActionActuator.action
 #: bpy.types.ShapeActionActuator.action bpy.types.AnimData.action
-#: bpy.types.Constraint.type:'ACTION' bpy.types.ActionConstraint.action
-#: bpy.types.DriverTarget.id_type:'ACTION' bpy.types.Action.id_root:'ACTION'
+#: bpy.types.Constraint.type:'ACTION'
+#: bpy.types.ActionConstraint.action
+#: bpy.types.DriverTarget.id_type:'ACTION'
+#: bpy.types.Action.id_root:'ACTION'
 #: bpy.types.KeyingSetPath.id_type:'ACTION'
 #: bpy.types.MovieTrackingSettings.clean_action bpy.types.NlaStrip.action
 #: bpy.types.ARMATURE_OT_select_all.action
@@ -5519,22 +5677,27 @@
 
 #: bpy.types.Actuator.type:'ARMATURE'
 #: bpy.types.DriverTarget.id_type:'ARMATURE'
-#: bpy.types.Action.id_root:'ARMATURE' bpy.types.Object.parent_type:'ARMATURE'
-#: bpy.types.Object.type:'ARMATURE' bpy.types.KeyingSetPath.id_type:'ARMATURE'
+#: bpy.types.Action.id_root:'ARMATURE'
+#: bpy.types.Object.parent_type:'ARMATURE'
+#: bpy.types.Object.type:'ARMATURE'
+#: bpy.types.KeyingSetPath.id_type:'ARMATURE'
 #: bpy.types.INFO_MT_armature_add bpy.types.VIEW3D_MT_edit_armature
-#: bpy.types.Modifier.type:'ARMATURE' bpy.types.MaskModifier.armature
+#: bpy.types.Modifier.type:'ARMATURE'
+#: bpy.types.MaskModifier.armature
 #: bpy.types.MaskModifier.mode:'ARMATURE'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'ARMATURE'
 #: bpy.types.IMPORT_ANIM_OT_bvh.target:'ARMATURE'
 #: bpy.types.OBJECT_OT_add.type:'ARMATURE'
 #: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE'
 #: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE'
-#: bpy.types.Sensor.type:'ARMATURE' KM_HIERARCHY.VIEW_3D.EMPTY
+#: bpy.types.Sensor.type:'ARMATURE'
+#: KM_HIERARCHY.VIEW_3D.EMPTY
 #: release/scripts/startup/bl_ui/space_userpref.py:361
 msgid "Armature"
 msgstr "Skelett"
 
-#: bpy.types.Actuator.type:'CONSTRAINT' bpy.types.ArmatureActuator.constraint
+#: bpy.types.Actuator.type:'CONSTRAINT'
+#: bpy.types.ArmatureActuator.constraint
 #: bpy.types.CONSTRAINT_OT_childof_clear_inverse.constraint
 #: bpy.types.CONSTRAINT_OT_childof_set_inverse.constraint
 #: bpy.types.CONSTRAINT_OT_limitdistance_reset.constraint
@@ -5546,7 +5709,8 @@
 msgid "Constraint"
 msgstr "BeschrÃ?nkung"
 
-#: bpy.types.Actuator.type:'EDIT_OBJECT' bpy.types.EditObjectActuator.mode
+#: bpy.types.Actuator.type:'EDIT_OBJECT'
+#: bpy.types.EditObjectActuator.mode
 msgid "Edit Object"
 msgstr "Objekt bearbeiten"
 
@@ -5554,12 +5718,14 @@
 msgid "Filter 2D"
 msgstr ""
 
-#: bpy.types.Actuator.type:'GAME' bpy.types.GameActuator.mode
+#: bpy.types.Actuator.type:'GAME'
+#: bpy.types.GameActuator.mode
 #: bpy.types.INFO_MT_game bpy.types.VIEW3D_MT_object_game
 msgid "Game"
 msgstr "Spiel"
 
-#: bpy.types.Actuator.type:'MESSAGE' bpy.types.Sensor.type:'MESSAGE'
+#: bpy.types.Actuator.type:'MESSAGE'
+#: bpy.types.Sensor.type:'MESSAGE'
 msgid "Message"
 msgstr "Nachricht"
 
@@ -5567,7 +5733,8 @@
 msgid "Motion"
 msgstr "Bewegung"
 
-#: bpy.types.Actuator.type:'PARENT' bpy.types.Bone.parent
+#: bpy.types.Actuator.type:'PARENT'
+#: bpy.types.Bone.parent
 #: bpy.types.EditBone.parent bpy.types.Library.parent bpy.types.Object.parent
 #: bpy.types.MaskParent.parent bpy.types.VIEW3D_MT_edit_armature_parent
 #: bpy.types.VIEW3D_MT_object_parent bpy.types.Node.parent
@@ -5588,24 +5755,30 @@
 #: bpy.types.ShapeActionActuator.mode:'PROPERTY'
 #: bpy.types.ShapeActionActuator.property
 #: bpy.types.OBJECT_OT_game_property_copy.property
-#: bpy.types.Sensor.type:'PROPERTY' bpy.types.CollisionSensor.property
+#: bpy.types.Sensor.type:'PROPERTY'
+#: bpy.types.CollisionSensor.property
 #: bpy.types.NearSensor.property bpy.types.PropertySensor.property
 #: bpy.types.RadarSensor.property bpy.types.RaySensor.property
 #: bpy.types.RaySensor.ray_type:'PROPERTY'
 msgid "Property"
 msgstr "Eigenschaft"
 
-#: bpy.types.Actuator.type:'SOUND' bpy.types.SoundActuator
-#: bpy.types.DriverTarget.id_type:'SOUND' bpy.types.Action.id_root:'SOUND'
+#: bpy.types.Actuator.type:'SOUND'
+#: bpy.types.SoundActuator
+#: bpy.types.DriverTarget.id_type:'SOUND'
+#: bpy.types.Action.id_root:'SOUND'
 #: bpy.types.Speaker.sound bpy.types.KeyingSetPath.id_type:'SOUND'
 #: bpy.types.SEQUENCER_OT_movie_strip_add.sound bpy.types.DATA_PT_speaker
 #: bpy.types.RENDER_PT_game_sound bpy.types.SEQUENCER_PT_sound
-#: bpy.types.Sequence.type:'SOUND' bpy.types.SoundSequence.sound
+#: bpy.types.Sequence.type:'SOUND'
+#: bpy.types.SoundSequence.sound
 #: release/scripts/startup/bl_ui/space_sequencer.py:209
 msgid "Sound"
 msgstr "Klang"
 
-#: bpy.types.Actuator.type:'STATE' bpy.types.StateActuator.states
+# Zustand?
+#: bpy.types.Actuator.type:'STATE'
+#: bpy.types.StateActuator.states
 #: bpy.types.GameObjectSettings.states_visible
 msgid "State"
 msgstr ""
@@ -5697,7 +5870,7 @@
 #: bpy.types.ShapeActionActuator.use_continue_last_frame
 #: bpy.types.UserPreferencesInput.view_zoom_method:'CONTINUE'
 msgid "Continue"
-msgstr ""
+msgstr "Fortsetzen"
 
 #: bpy.types.ActionActuator.use_continue_last_frame
 #: bpy.types.ShapeActionActuator.use_continue_last_frame
@@ -5915,9 +6088,10 @@
 #: bpy.types.TRANSFORM_OT_warp.proportional:'ENABLED'
 #: bpy.types.ToolSettings.proportional_edit:'ENABLED'
 msgid "Enable"
-msgstr ""
+msgstr "Aktivieren"
 
-#: bpy.types.ArmatureActuator.mode:'DISABLE' bpy.types.Constraint.mute
+#: bpy.types.ArmatureActuator.mode:'DISABLE'
+#: bpy.types.Constraint.mute
 #: bpy.types.ANIM_OT_channels_editable_toggle.mode:'DISABLE'
 #: bpy.types.ANIM_OT_channels_setting_disable.mode:'DISABLE'
 #: bpy.types.ANIM_OT_channels_setting_enable.mode:'DISABLE'
@@ -5940,7 +6114,7 @@
 #: bpy.types.TRANSFORM_OT_warp.proportional:'DISABLED'
 #: bpy.types.ToolSettings.proportional_edit:'DISABLED'
 msgid "Disable"
-msgstr ""
+msgstr "Deaktivieren"
 
 #: bpy.types.ArmatureActuator.mode:'SETTARGET'
 #, fuzzy
@@ -5949,7 +6123,7 @@
 
 #: bpy.types.ArmatureActuator.mode:'SETWEIGHT'
 msgid "Set Weight"
-msgstr ""
+msgstr "Gewicht setzen"
 
 #: bpy.types.ArmatureActuator.mode:'SETINFLUENCE'
 #, fuzzy
@@ -5972,7 +6146,7 @@
 
 #: bpy.types.ArmatureActuator.secondary_target
 msgid "Secondary Target"
-msgstr ""
+msgstr "Zweites Ziel"
 
 #: bpy.types.ArmatureActuator.secondary_target
 msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
@@ -6015,7 +6189,7 @@
 #: bpy.types.TRANSFORM_OT_warp.snap_target bpy.types.UV_OT_snap_cursor.target
 #: bpy.types.UV_OT_snap_selected.target bpy.types.KeyboardSensor.target
 msgid "Target"
-msgstr ""
+msgstr "Ziel"
 
 #: bpy.types.ArmatureActuator.target
 msgid "Set this object as the target of the constraint"
@@ -6026,7 +6200,8 @@
 #: bpy.types.MaskSplinePointUW.weight
 #: bpy.types.BevelModifier.limit_method:'WEIGHT'
 #: bpy.types.CURVE_OT_spline_weight_set.weight
-#: bpy.types.ParticleEdit.tool:'WEIGHT' bpy.types.ParticleHairKey.weight
+#: bpy.types.ParticleEdit.tool:'WEIGHT'
+#: bpy.types.ParticleHairKey.weight
 #: bpy.types.SplinePoint.weight bpy.types.SplinePoint.weight_softbody
 #: bpy.types.UnifiedPaintSettings.weight bpy.types.VertexGroupElement.weight
 #: release/scripts/startup/bl_ui/properties_data_bone.py:350
@@ -6037,7 +6212,7 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:210
 #: release/scripts/startup/bl_ui/properties_paint_common.py:51
 msgid "Weight"
-msgstr ""
+msgstr "Gewicht"
 
 #: bpy.types.ArmatureActuator.weight
 #, fuzzy
@@ -6194,7 +6369,7 @@
 #: bpy.types.UserSolidLight.direction
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:467
 msgid "Direction"
-msgstr ""
+msgstr "Richtung"
 
 #: bpy.types.ConstraintActuator.direction
 #, fuzzy
@@ -6205,37 +6380,40 @@
 #: bpy.types.ConstraintActuator.direction_axis:'DIRPX'
 #: bpy.types.ConstraintActuator.direction_axis_pos:'DIRPX'
 msgid "X axis"
-msgstr ""
+msgstr "X Achse"
 
 #: bpy.types.ConstraintActuator.direction:'DIRPY'
 #: bpy.types.ConstraintActuator.direction_axis:'DIRPY'
 #: bpy.types.ConstraintActuator.direction_axis_pos:'DIRPY'
 msgid "Y axis"
-msgstr ""
+msgstr "Y Achse"
 
 #: bpy.types.ConstraintActuator.direction:'DIRPZ'
 #: bpy.types.ConstraintActuator.direction_axis:'DIRPZ'
 #: bpy.types.ConstraintActuator.direction_axis_pos:'DIRPZ'
 msgid "Z axis"
-msgstr ""
+msgstr "Z Achse"
 
 #: bpy.types.ConstraintActuator.direction:'DIRNX'
 #: bpy.types.ConstraintActuator.direction_axis:'DIRNX'
-#: bpy.types.RadarSensor.axis:'NEGXAXIS' bpy.types.RaySensor.axis:'NEGXAXIS'
+#: bpy.types.RadarSensor.axis:'NEGXAXIS'
+#: bpy.types.RaySensor.axis:'NEGXAXIS'
 msgid "-X axis"
-msgstr ""
+msgstr "-X Achse"
 
 #: bpy.types.ConstraintActuator.direction:'DIRNY'
 #: bpy.types.ConstraintActuator.direction_axis:'DIRNY'
-#: bpy.types.RadarSensor.axis:'NEGYAXIS' bpy.types.RaySensor.axis:'NEGYAXIS'
+#: bpy.types.RadarSensor.axis:'NEGYAXIS'
+#: bpy.types.RaySensor.axis:'NEGYAXIS'
 msgid "-Y axis"
-msgstr ""
+msgstr "-Y Achse"
 
 #: bpy.types.ConstraintActuator.direction:'DIRNZ'
 #: bpy.types.ConstraintActuator.direction_axis:'DIRNZ'
-#: bpy.types.RadarSensor.axis:'NEGZAXIS' bpy.types.RaySensor.axis:'NEGZAXIS'
+#: bpy.types.RadarSensor.axis:'NEGZAXIS'
+#: bpy.types.RaySensor.axis:'NEGZAXIS'
 msgid "-Z axis"
-msgstr ""
+msgstr "-Z Achse"
 
 #: bpy.types.ConstraintActuator.direction_axis
 #: bpy.types.ConstraintActuator.direction_axis_pos
@@ -6249,7 +6427,8 @@
 #: bpy.types.KinematicConstraint.ik_type:'DISTANCE'
 #: bpy.types.LimitDistanceConstraint.distance
 #: bpy.types.ShrinkwrapConstraint.distance
-#: bpy.types.DriverVariable.type:'LOC_DIFF' bpy.types.Lamp.distance
+#: bpy.types.DriverVariable.type:'LOC_DIFF'
+#: bpy.types.Lamp.distance
 #: bpy.types.MaterialPhysics.fh_distance
 #: bpy.types.MovieTrackingSettings.distance
 #: bpy.types.MovieTrackingSettings.object_distance
@@ -6257,7 +6436,8 @@
 #: bpy.types.CompositorNodeDilateErode.type
 #: bpy.types.CompositorNodeDilateErode.type:'DISTANCE'
 #: bpy.types.CompositorNodeDilateErode.distance
-#: bpy.types.TextureNode.type:'DISTANCE' bpy.types.TextureNodeDistance
+#: bpy.types.TextureNode.type:'DISTANCE'
+#: bpy.types.TextureNodeDistance
 #: bpy.types.NodeSocketFloatAngle.subtype:'FLOAT_DISTANCE'
 #: bpy.types.NodeSocketFloatDistance.subtype:'FLOAT_DISTANCE'
 #: bpy.types.NodeSocketFloatFactor.subtype:'FLOAT_DISTANCE'
@@ -6297,10 +6477,12 @@
 #: release/scripts/startup/bl_ui/space_image.py:751
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:1179
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:594
-#: intern/cycles/blender/addon/ui.py:298 intern/cycles/blender/addon/ui.py:590
+#: intern/cycles/blender/addon/ui.py:298
+#: intern/cycles/blender/addon/ui.py:590
 msgid "Distance"
 msgstr "Entfernung"
 
+# Mindestabstand zum Ziel?
 #: bpy.types.ConstraintActuator.distance
 msgid "Keep this distance to target"
 msgstr ""
@@ -6339,6 +6521,7 @@
 msgid "Limit"
 msgstr ""
 
+# Pos?
 #: bpy.types.ConstraintActuator.limit:'LOCX'
 msgid "Loc X"
 msgstr ""
@@ -6368,7 +6551,7 @@
 #: bpy.types.MESH_OT_dissolve_limited.angle_limit
 #: bpy.types.MESH_OT_tris_convert_to_quads.limit
 msgid "Max Angle"
-msgstr ""
+msgstr "max. Winkel"
 
 #: bpy.types.ConstraintActuator.angle_max
 msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
@@ -6376,7 +6559,7 @@
 
 #: bpy.types.ConstraintActuator.angle_min
 msgid "Min Angle"
-msgstr ""
+msgstr "min. Winkel"
 
 #: bpy.types.ConstraintActuator.angle_min
 msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
@@ -6413,11 +6596,11 @@
 #: release/scripts/startup/bl_ui/properties_animviz.py:120
 #: release/scripts/startup/bl_ui/properties_data_armature.py:233
 msgid "Range"
-msgstr ""
+msgstr "Bereich"
 
 #: bpy.types.ConstraintActuator.range
 msgid "Maximum length of ray"
-msgstr ""
+msgstr "max. StrahlenlÃ?nge"
 
 #: bpy.types.ConstraintActuator.rotation_max
 #, fuzzy
@@ -6599,8 +6782,10 @@
 msgstr "Masse des Objekts"
 
 #: bpy.types.EditObjectActuator.mesh bpy.types.DriverTarget.id_type:'MESH'
-#: bpy.types.Action.id_root:'MESH' bpy.types.Object.type:'MESH'
-#: bpy.types.KeyingSetPath.id_type:'MESH' bpy.types.INFO_MT_mesh_add
+#: bpy.types.Action.id_root:'MESH'
+#: bpy.types.Object.type:'MESH'
+#: bpy.types.KeyingSetPath.id_type:'MESH'
+#: bpy.types.INFO_MT_mesh_add
 #: bpy.types.VIEW3D_MT_edit_mesh bpy.types.NodeSocket.type:'MESH'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'MESH'
 #: bpy.types.NODE_OT_group_socket_add.type:'MESH'
@@ -6674,7 +6859,7 @@
 #: bpy.types.CyclesRender_PT_motion_blur
 #: bpy.types.RenderSettings.use_motion_blur
 msgid "Motion Blur"
-msgstr ""
+msgstr "BewegungsunschÃ?rfe"
 
 #: bpy.types.Filter2DActuator.mode:'SHARPEN'
 #: bpy.types.CompositorNodeFilter.filter_type:'SHARPEN'
@@ -6716,13 +6901,17 @@
 msgid "Sepia"
 msgstr ""
 
-#: bpy.types.Filter2DActuator.mode:'INVERT' bpy.types.IMAGE_MT_image_invert
+#: bpy.types.Filter2DActuator.mode:'INVERT'
+#: bpy.types.IMAGE_MT_image_invert
 #: bpy.types.ArmatureModifier.invert_vertex_group
 #: bpy.types.MaskModifier.invert_vertex_group
 #: bpy.types.MeshDeformModifier.invert_vertex_group
-#: bpy.types.CompositorNode.type:'INVERT' bpy.types.CompositorNodeInvert
-#: bpy.types.ShaderNode.type:'INVERT' bpy.types.ShaderNodeInvert
-#: bpy.types.TextureNode.type:'INVERT' bpy.types.TextureNodeInvert
+#: bpy.types.CompositorNode.type:'INVERT'
+#: bpy.types.CompositorNodeInvert
+#: bpy.types.ShaderNode.type:'INVERT'
+#: bpy.types.ShaderNodeInvert
+#: bpy.types.TextureNode.type:'INVERT'
+#: bpy.types.TextureNodeInvert
 #: bpy.types.ACTION_OT_select_all_toggle.invert
 #: bpy.types.ANIM_OT_channels_editable_toggle.mode:'INVERT'
 #: bpy.types.ANIM_OT_channels_select_all_toggle.invert
@@ -6810,7 +6999,7 @@
 
 #: bpy.types.GameActuator.filename
 msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
-msgstr ""
+msgstr "Lade diese blend-Datei, das PrÃ?fix \"//\" kann fÃ?r Pfade relativ zur aktuellen blend-Datei verwendet werden"
 
 #: bpy.types.GameActuator.mode:'START'
 #, fuzzy
@@ -6849,9 +7038,12 @@
 msgid "Toggle message type: either Text or a PropertyName"
 msgstr ""
 
-#: bpy.types.MessageActuator.body_type:'TEXT' bpy.types.PythonController.text
-#: bpy.types.DriverTarget.id_type:'TEXT' bpy.types.Action.id_root:'TEXT'
-#: bpy.types.KeyingSetPath.id_type:'TEXT' bpy.types.MaterialGameSettings.text
+#: bpy.types.MessageActuator.body_type:'TEXT'
+#: bpy.types.PythonController.text
+#: bpy.types.DriverTarget.id_type:'TEXT'
+#: bpy.types.Action.id_root:'TEXT'
+#: bpy.types.KeyingSetPath.id_type:'TEXT'
+#: bpy.types.MaterialGameSettings.text
 #: bpy.types.TEXT_MT_text bpy.types.VIEW3D_MT_edit_font
 #: bpy.types.CONSOLE_OT_history_append.text bpy.types.CONSOLE_OT_insert.text
 #: bpy.types.CONSOLE_OT_scrollback_append.text
@@ -6936,11 +7128,11 @@
 
 #: bpy.types.ObjectActuator.use_local_location
 msgid "Location is defined in local coordinates"
-msgstr ""
+msgstr "Position ist als lokale Koordinate angegeben"
 
 #: bpy.types.ObjectActuator.use_local_rotation
 msgid "Rotation is defined in local coordinates"
-msgstr ""
+msgstr "Rotation ist als lokale Koordinate angegeben"
 
 #: bpy.types.ObjectActuator.use_local_force
 msgid "Force is defined in local coordinates"
@@ -7066,6 +7258,7 @@
 msgid "Add this object shape to the parent shape (only if the parent shape is already compound)"
 msgstr ""
 
+# Zwiebelschale?
 #: bpy.types.ParentActuator.use_ghost bpy.types.GameObjectSettings.use_ghost
 #: bpy.types.DATA_PT_ghost
 msgid "Ghost"
@@ -7110,6 +7303,7 @@
 msgid "Assign"
 msgstr "Zuweisen"
 
+# Wechseln?
 #: bpy.types.PropertyActuator.mode:'TOGGLE'
 #: bpy.types.ANIM_OT_channels_editable_toggle.mode:'TOGGLE'
 #: bpy.types.ANIM_OT_channels_setting_disable.mode:'TOGGLE'
@@ -7148,7 +7342,7 @@
 
 #: bpy.types.PropertyActuator.object
 msgid "Copy from this Object"
-msgstr ""
+msgstr "Von diesem Objekt kopieren"
 
 #: bpy.types.PropertyActuator.property
 #, fuzzy
@@ -7182,7 +7376,7 @@
 
 #: bpy.types.RandomActuator.use_always_true
 msgid "Always false or always true"
-msgstr ""
+msgstr "Immer falsch oder immer wahr"
 
 #: bpy.types.RandomActuator.chance
 #, fuzzy
@@ -7203,7 +7397,7 @@
 
 #: bpy.types.RandomActuator.distribution
 msgid "Choose the type of distribution"
-msgstr ""
+msgstr "Art der Verteilung auswÃ?hlen"
 
 #: bpy.types.RandomActuator.distribution:'BOOL_CONSTANT'
 #, fuzzy
@@ -7249,6 +7443,7 @@
 msgid "Float Neg. Exp."
 msgstr ""
 
+# Halbwertszeit?
 #: bpy.types.RandomActuator.half_life_time
 msgid "Half-Life Time"
 msgstr ""
@@ -7301,7 +7496,7 @@
 
 #: bpy.types.RandomActuator.int_value bpy.types.RandomActuator.float_value
 msgid "Always return this number"
-msgstr ""
+msgstr "Immer diese Zahl zurÃ?ckgeben"
 
 #: bpy.types.SceneActuator
 #, fuzzy
@@ -7314,7 +7509,7 @@
 
 #: bpy.types.SceneActuator.mode:'RESTART'
 msgid "Restart"
-msgstr ""
+msgstr "Neustarten"
 
 #: bpy.types.SceneActuator.mode:'SET'
 #, fuzzy
@@ -7376,23 +7571,23 @@
 
 #: bpy.types.SoundActuator.use_sound_3d
 msgid "Enable/Disable 3D Sound"
-msgstr ""
+msgstr "3D Ton an/aus"
 
 #: bpy.types.SoundActuator.cone_inner_angle_3d
 msgid "Cone Inner Angle"
-msgstr ""
+msgstr "Kegel innerer Winkel"
 
 #: bpy.types.SoundActuator.cone_inner_angle_3d
 msgid "The angle of the inner cone"
-msgstr ""
+msgstr "Der Winkel des inneren Kegels"
 
 #: bpy.types.SoundActuator.cone_outer_angle_3d
 msgid "Cone Outer Angle"
-msgstr ""
+msgstr "Kegel �ußerer Winkel"
 
 #: bpy.types.SoundActuator.cone_outer_angle_3d
 msgid "The angle of the outer cone"
-msgstr ""
+msgstr "Der Winkel des �ußeren Kegels"
 
 #: bpy.types.SoundActuator.cone_outer_gain_3d
 msgid "Cone Outer Gain"
@@ -7406,7 +7601,7 @@
 #: bpy.types.FieldSettings.distance_max bpy.types.Speaker.distance_max
 #: bpy.types.MaterialRaytraceMirror.distance
 msgid "Maximum Distance"
-msgstr ""
+msgstr "Maximale Distanz"
 
 #: bpy.types.SoundActuator.distance_3d_max
 msgid "The maximum distance at which you can hear the sound"
@@ -7577,7 +7772,7 @@
 
 #: bpy.types.SteeringActuator.mode:'PATHFOLLOWING'
 msgid "Path following"
-msgstr ""
+msgstr "Pfad folgen"
 
 #: bpy.types.SteeringActuator.distance
 #, fuzzy
@@ -7591,7 +7786,7 @@
 
 #: bpy.types.SteeringActuator.facing
 msgid "Enable automatic facing"
-msgstr ""
+msgstr "Automatische Ausrichtung aktivieren"
 
 #: bpy.types.SteeringActuator.normal_up
 msgid "Use normal of the navmesh to set \"UP\" vector"
@@ -7633,7 +7828,7 @@
 #: bpy.types.OUTLINER_OT_material_drop.object
 #: bpy.types.OUTLINER_OT_scene_drop.object bpy.types.ParticleTarget.object
 msgid "Target Object"
-msgstr ""
+msgstr "Zielobjekt"
 
 #: bpy.types.SteeringActuator.target
 #, fuzzy
@@ -7647,7 +7842,7 @@
 
 #: bpy.types.SteeringActuator.turn_speed
 msgid "Max turn speed"
-msgstr ""
+msgstr "Max. Wendegeschwindigkeit"
 
 #: bpy.types.SteeringActuator.update_period
 msgid "Update period"
@@ -7692,9 +7887,10 @@
 msgid "Velocity magnitude"
 msgstr "Geschwindigkeit"
 
+# Visualisieren?
 #: bpy.types.SteeringActuator.show_visualization
 msgid "Visualize"
-msgstr ""
+msgstr "Anzeigen"
 
 #: bpy.types.SteeringActuator.show_visualization
 msgid "Enable debug visualization"
@@ -7731,7 +7927,7 @@
 
 #: bpy.types.VisibilityActuator.use_visible bpy.types.Particle.is_visible
 msgid "Visible"
-msgstr ""
+msgstr "Sichtbar"
 
 #: bpy.types.VisibilityActuator.use_visible
 msgid "Set the objects visible (initialized from the object render restriction toggle in physics button)"
@@ -7804,8 +8000,10 @@
 
 #: bpy.types.AnimData.action_blend_type:'SUBTRACT'
 #: bpy.types.ColorMapping.blend_type:'SUBTRACT'
-#: bpy.types.FModifierNoise.blend_type:'SUBTRACT' bpy.types.Brush.blend:'SUB'
-#: bpy.types.Brush.direction:'SUBTRACT' bpy.types.Brush.vertex_tool:'SUB'
+#: bpy.types.FModifierNoise.blend_type:'SUBTRACT'
+#: bpy.types.Brush.blend:'SUB'
+#: bpy.types.Brush.direction:'SUBTRACT'
+#: bpy.types.Brush.vertex_tool:'SUB'
 #: bpy.types.Material.diffuse_ramp_blend:'SUBTRACT'
 #: bpy.types.Material.specular_ramp_blend:'SUBTRACT'
 #: bpy.types.LampSkySettings.sky_blend_type:'SUBTRACT'
@@ -7825,7 +8023,8 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'SUB'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'SUBTRACT'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'SUBTRACT'
-#: bpy.types.Sequence.blend_type:'SUBTRACT' bpy.types.Sequence.type:'SUBTRACT'
+#: bpy.types.Sequence.blend_type:'SUBTRACT'
+#: bpy.types.Sequence.type:'SUBTRACT'
 #: bpy.types.TextureSlot.blend_type:'SUBTRACT'
 #: release/scripts/startup/bl_ui/space_sequencer.py:222
 msgid "Subtract"
@@ -7838,7 +8037,8 @@
 
 #: bpy.types.AnimData.action_blend_type:'MULITPLY'
 #: bpy.types.ColorMapping.blend_type:'MULTIPLY'
-#: bpy.types.FModifierNoise.blend_type:'MULTIPLY' bpy.types.Brush.blend:'MUL'
+#: bpy.types.FModifierNoise.blend_type:'MULTIPLY'
+#: bpy.types.Brush.blend:'MUL'
 #: bpy.types.Brush.vertex_tool:'MUL'
 #: bpy.types.Material.diffuse_ramp_blend:'MULTIPLY'
 #: bpy.types.Material.specular_ramp_blend:'MULTIPLY'
@@ -7857,7 +8057,8 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MUL'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'MULTIPLY'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'MULTIPLY'
-#: bpy.types.Sequence.blend_type:'MULTIPLY' bpy.types.Sequence.type:'MULTIPLY'
+#: bpy.types.Sequence.blend_type:'MULTIPLY'
+#: bpy.types.Sequence.type:'MULTIPLY'
 #: bpy.types.TextureSlot.blend_type:'MULTIPLY'
 #: bpy.types.WorldLighting.ao_blend_type:'MULTIPLY'
 #: release/scripts/startup/bl_ui/properties_data_bone.py:351
@@ -7881,7 +8082,8 @@
 
 #: bpy.types.AnimData.action_extrapolation:'NOTHING'
 #: bpy.types.FieldSettings.guide_kink_type:'NONE'
-#: bpy.types.ParticleSettings.kink:'NO' bpy.types.KeyMapItem.value:'NOTHING'
+#: bpy.types.ParticleSettings.kink:'NO'
+#: bpy.types.KeyMapItem.value:'NOTHING'
 #: bpy.types.MovieTrackingSettings.refine_intrinsics:'NONE'
 #: bpy.types.NlaStrip.extrapolation:'NOTHING'
 #: bpy.types.MESH_OT_primitive_circle_add.fill_type:'NOTHING'
@@ -8210,38 +8412,49 @@
 msgid "Space type"
 msgstr ""
 
-#: bpy.types.Area.type:'EMPTY' bpy.types.Object.type:'EMPTY'
+#: bpy.types.Area.type:'EMPTY'
+#: bpy.types.Object.type:'EMPTY'
 #: bpy.types.KeyMap.space_type:'EMPTY'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'EMPTY'
 #: bpy.types.OBJECT_OT_add.type:'EMPTY'
-#: bpy.types.OBJECT_OT_select_by_type.type:'EMPTY' bpy.types.DATA_PT_empty
-#: bpy.types.Space.type:'EMPTY' bpy.types.ThemeView3D.empty
+#: bpy.types.OBJECT_OT_select_by_type.type:'EMPTY'
+#: bpy.types.DATA_PT_empty
+#: bpy.types.Space.type:'EMPTY'
+#: bpy.types.ThemeView3D.empty
 #: release/scripts/startup/bl_ui/space_info.py:291
 msgid "Empty"
 msgstr ""
 
-#: bpy.types.Area.type:'VIEW_3D' bpy.types.KeyMap.space_type:'VIEW_3D'
-#: bpy.types.Space.type:'VIEW_3D' bpy.types.Theme.view_3d
-#: bpy.types.Theme.theme_area:'VIEW_3D' KM_HIERARCHY.VIEW_3D
+#: bpy.types.Area.type:'VIEW_3D'
+#: bpy.types.KeyMap.space_type:'VIEW_3D'
+#: bpy.types.Space.type:'VIEW_3D'
+#: bpy.types.Theme.view_3d
+#: bpy.types.Theme.theme_area:'VIEW_3D'
+#: KM_HIERARCHY.VIEW_3D
 msgid "3D View"
 msgstr ""
 
 #: bpy.types.Area.type:'GRAPH_EDITOR'
 #: bpy.types.KeyMap.space_type:'GRAPH_EDITOR'
 #: bpy.types.Space.type:'GRAPH_EDITOR'
-#: bpy.types.Theme.theme_area:'GRAPH_EDITOR' bpy.types.Theme.graph_editor
+#: bpy.types.Theme.theme_area:'GRAPH_EDITOR'
+#: bpy.types.Theme.graph_editor
 #: KM_HIERARCHY.GRAPH_EDITOR
 msgid "Graph Editor"
 msgstr ""
 
-#: bpy.types.Area.type:'OUTLINER' bpy.types.KeyMap.space_type:'OUTLINER'
-#: bpy.types.Space.type:'OUTLINER' bpy.types.Theme.theme_area:'OUTLINER'
+#: bpy.types.Area.type:'OUTLINER'
+#: bpy.types.KeyMap.space_type:'OUTLINER'
+#: bpy.types.Space.type:'OUTLINER'
+#: bpy.types.Theme.theme_area:'OUTLINER'
 #: bpy.types.Theme.outliner KM_HIERARCHY.OUTLINER
 msgid "Outliner"
 msgstr ""
 
-#: bpy.types.Area.type:'PROPERTIES' bpy.types.GameObjectSettings.properties
-#: bpy.types.KeyMap.space_type:'PROPERTIES' bpy.types.KeyMapItem.properties
+#: bpy.types.Area.type:'PROPERTIES'
+#: bpy.types.GameObjectSettings.properties
+#: bpy.types.KeyMap.space_type:'PROPERTIES'
+#: bpy.types.KeyMapItem.properties
 #: bpy.types.OBJECT_OT_select_grouped.type:'PROPERTIES'
 #: bpy.types.LOGIC_PT_properties bpy.types.TEXT_PT_properties
 #: bpy.types.VIEW3D_PT_context_properties bpy.types.Space.type:'PROPERTIES'
@@ -8253,7 +8466,8 @@
 #: bpy.types.Area.type:'FILE_BROWSER'
 #: bpy.types.KeyMap.space_type:'FILE_BROWSER'
 #: bpy.types.Space.type:'FILE_BROWSER'
-#: bpy.types.Theme.theme_area:'FILE_BROWSER' bpy.types.Theme.file_browser
+#: bpy.types.Theme.theme_area:'FILE_BROWSER'
+#: bpy.types.Theme.file_browser
 #: KM_HIERARCHY.FILE_BROWSER
 msgid "File Browser"
 msgstr "Dateibrowser"
@@ -8261,25 +8475,34 @@
 #: bpy.types.Area.type:'IMAGE_EDITOR'
 #: bpy.types.KeyMap.space_type:'IMAGE_EDITOR'
 #: bpy.types.RenderSettings.display_mode:'AREA'
-#: bpy.types.Space.type:'IMAGE_EDITOR' bpy.types.Theme.image_editor
+#: bpy.types.Space.type:'IMAGE_EDITOR'
+#: bpy.types.Theme.image_editor
 #: bpy.types.UserPreferencesFilePaths.image_editor
 msgid "Image Editor"
 msgstr "Bildeditor"
 
-#: bpy.types.Area.type:'INFO' bpy.types.GPencilLayer.info
-#: bpy.types.KeyMap.space_type:'INFO' bpy.types.Space.type:'INFO'
-#: bpy.types.Theme.theme_area:'INFO' bpy.types.Theme.info
+#: bpy.types.Area.type:'INFO'
+#: bpy.types.GPencilLayer.info
+#: bpy.types.KeyMap.space_type:'INFO'
+#: bpy.types.Space.type:'INFO'
+#: bpy.types.Theme.theme_area:'INFO'
+#: bpy.types.Theme.info
 msgid "Info"
 msgstr "Info"
 
-#: bpy.types.Area.type:'SEQUENCE_EDITOR' bpy.types.Scene.sequence_editor
-#: bpy.types.KeyMap.space_type:'SEQUENCE_EDITOR' bpy.types.SequenceEditor
-#: bpy.types.Space.type:'SEQUENCE_EDITOR' bpy.types.Theme.sequence_editor
+#: bpy.types.Area.type:'SEQUENCE_EDITOR'
+#: bpy.types.Scene.sequence_editor
+#: bpy.types.KeyMap.space_type:'SEQUENCE_EDITOR'
+#: bpy.types.SequenceEditor
+#: bpy.types.Space.type:'SEQUENCE_EDITOR'
+#: bpy.types.Theme.sequence_editor
 msgid "Sequence Editor"
 msgstr "Sequenzeditor"
 
-#: bpy.types.Area.type:'TEXT_EDITOR' bpy.types.KeyMap.space_type:'TEXT_EDITOR'
-#: bpy.types.Space.type:'TEXT_EDITOR' bpy.types.Theme.theme_area:'TEXT_EDITOR'
+#: bpy.types.Area.type:'TEXT_EDITOR'
+#: bpy.types.KeyMap.space_type:'TEXT_EDITOR'
+#: bpy.types.Space.type:'TEXT_EDITOR'
+#: bpy.types.Theme.theme_area:'TEXT_EDITOR'
 #: bpy.types.Theme.text_editor
 msgid "Text Editor"
 msgstr "Texteditor"
@@ -8291,20 +8514,26 @@
 msgid "DopeSheet Editor"
 msgstr ""
 
-#: bpy.types.Area.type:'NLA_EDITOR' bpy.types.KeyMap.space_type:'NLA_EDITOR'
-#: bpy.types.Space.type:'NLA_EDITOR' bpy.types.Theme.theme_area:'NLA_EDITOR'
+#: bpy.types.Area.type:'NLA_EDITOR'
+#: bpy.types.KeyMap.space_type:'NLA_EDITOR'
+#: bpy.types.Space.type:'NLA_EDITOR'
+#: bpy.types.Theme.theme_area:'NLA_EDITOR'
 #: bpy.types.Theme.nla_editor KM_HIERARCHY.NLA_EDITOR
 msgid "NLA Editor"
 msgstr ""
 
-#: bpy.types.Area.type:'TIMELINE' bpy.types.KeyMap.space_type:'TIMELINE'
-#: bpy.types.Space.type:'TIMELINE' bpy.types.Theme.theme_area:'TIMELINE'
+#: bpy.types.Area.type:'TIMELINE'
+#: bpy.types.KeyMap.space_type:'TIMELINE'
+#: bpy.types.Space.type:'TIMELINE'
+#: bpy.types.Theme.theme_area:'TIMELINE'
 #: bpy.types.Theme.timeline KM_HIERARCHY.TIMELINE
 msgid "Timeline"
 msgstr "Zeitstrahl"
 
-#: bpy.types.Area.type:'NODE_EDITOR' bpy.types.KeyMap.space_type:'NODE_EDITOR'
-#: bpy.types.Space.type:'NODE_EDITOR' bpy.types.Theme.theme_area:'NODE_EDITOR'
+#: bpy.types.Area.type:'NODE_EDITOR'
+#: bpy.types.KeyMap.space_type:'NODE_EDITOR'
+#: bpy.types.Space.type:'NODE_EDITOR'
+#: bpy.types.Theme.theme_area:'NODE_EDITOR'
 #: bpy.types.Theme.node_editor KM_HIERARCHY.NODE_EDITOR
 msgid "Node Editor"
 msgstr "Knoteneditor"
@@ -8312,13 +8541,16 @@
 #: bpy.types.Area.type:'LOGIC_EDITOR'
 #: bpy.types.KeyMap.space_type:'LOGIC_EDITOR'
 #: bpy.types.Space.type:'LOGIC_EDITOR'
-#: bpy.types.Theme.theme_area:'LOGIC_EDITOR' bpy.types.Theme.logic_editor
+#: bpy.types.Theme.theme_area:'LOGIC_EDITOR'
+#: bpy.types.Theme.logic_editor
 #: KM_HIERARCHY.LOGIC_EDITOR
 msgid "Logic Editor"
 msgstr "Logikeditor"
 
-#: bpy.types.Area.type:'CONSOLE' bpy.types.KeyMap.space_type:'CONSOLE'
-#: bpy.types.Space.type:'CONSOLE' bpy.types.Theme.theme_area:'CONSOLE'
+#: bpy.types.Area.type:'CONSOLE'
+#: bpy.types.KeyMap.space_type:'CONSOLE'
+#: bpy.types.Space.type:'CONSOLE'
+#: bpy.types.Theme.theme_area:'CONSOLE'
 msgid "Python Console"
 msgstr "Python-Konsole"
 
@@ -8331,8 +8563,10 @@
 msgid "User Preferences"
 msgstr "Benutzereinstellungen"
 
-#: bpy.types.Area.type:'CLIP_EDITOR' bpy.types.KeyMap.space_type:'CLIP_EDITOR'
-#: bpy.types.Space.type:'CLIP_EDITOR' bpy.types.Theme.clip_editor
+#: bpy.types.Area.type:'CLIP_EDITOR'
+#: bpy.types.KeyMap.space_type:'CLIP_EDITOR'
+#: bpy.types.Space.type:'CLIP_EDITOR'
+#: bpy.types.Theme.clip_editor
 #: KM_HIERARCHY.CLIP_EDITOR.CLIP_EDITOR
 #, fuzzy
 msgid "Clip Editor"
@@ -8404,7 +8638,8 @@
 msgid "Show background image while looking to the right"
 msgstr "Hintergrundbild beim Schauen nach rechts anzeigen"
 
-#: bpy.types.BackgroundImage.view_axis:'BACK' bpy.types.Curve.fill_mode:'BACK'
+#: bpy.types.BackgroundImage.view_axis:'BACK'
+#: bpy.types.Curve.fill_mode:'BACK'
 #: bpy.types.ParticleSettings.line_length_tail
 #: bpy.types.MaterialSubsurfaceScattering.back
 #: bpy.types.ShrinkwrapModifier.cull_face:'BACK'
@@ -8433,7 +8668,8 @@
 msgstr "Hintergrundbild in Vorderansicht zeigen"
 
 #: bpy.types.BackgroundImage.view_axis:'BOTTOM'
-#: bpy.types.VIEW3D_OT_viewnumpad.type:'BOTTOM' bpy.types.SequenceCrop.min_y
+#: bpy.types.VIEW3D_OT_viewnumpad.type:'BOTTOM'
+#: bpy.types.SequenceCrop.min_y
 #: release/scripts/startup/bl_ui/space_view3d.py:432
 #: release/scripts/startup/bl_ui/space_view3d.py:333
 msgid "Bottom"
@@ -8444,7 +8680,8 @@
 msgstr "Hintergrundbild in Sicht von unten anzeigen"
 
 #: bpy.types.BackgroundImage.view_axis:'TOP'
-#: bpy.types.VIEW3D_OT_viewnumpad.type:'TOP' bpy.types.SequenceCrop.max_y
+#: bpy.types.VIEW3D_OT_viewnumpad.type:'TOP'
+#: bpy.types.SequenceCrop.max_y
 #: release/scripts/startup/bl_ui/space_view3d.py:429
 #: release/scripts/startup/bl_ui/space_view3d.py:332
 msgid "Top"
@@ -8689,7 +8926,8 @@
 #: bpy.types.MeshVertex.hide bpy.types.MetaElement.hide
 #: bpy.types.MovieTrackingTrack.hide bpy.types.Node.hide
 #: bpy.types.OUTLINER_OT_data_operation.type:'HIDE'
-#: bpy.types.PAINT_OT_hide_show.action:'HIDE' bpy.types.Spline.hide
+#: bpy.types.PAINT_OT_hide_show.action:'HIDE'
+#: bpy.types.Spline.hide
 #: bpy.types.SplinePoint.hide
 #: release/scripts/startup/bl_ui/properties_data_bone.py:216
 #: release/scripts/startup/bl_ui/properties_data_metaball.py:113
@@ -8760,25 +8998,30 @@
 msgid "Use rule when boid is on land"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'GOAL' bpy.types.BoidRuleGoal
+#: bpy.types.BoidRule.type:'GOAL'
+#: bpy.types.BoidRuleGoal
 #: bpy.types.BOID_OT_rule_add.type:'GOAL'
 msgid "Goal"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'GOAL' bpy.types.BOID_OT_rule_add.type:'GOAL'
+#: bpy.types.BoidRule.type:'GOAL'
+#: bpy.types.BOID_OT_rule_add.type:'GOAL'
 msgid "Go to assigned object or loudest assigned signal source"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'AVOID' bpy.types.BoidRuleAvoid
+#: bpy.types.BoidRule.type:'AVOID'
+#: bpy.types.BoidRuleAvoid
 #: bpy.types.BOID_OT_rule_add.type:'AVOID'
 msgid "Avoid"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'AVOID' bpy.types.BOID_OT_rule_add.type:'AVOID'
+#: bpy.types.BoidRule.type:'AVOID'
+#: bpy.types.BOID_OT_rule_add.type:'AVOID'
 msgid "Get away from assigned object or loudest assigned signal source"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'AVOID_COLLISION' bpy.types.BoidRuleAvoidCollision
+#: bpy.types.BoidRule.type:'AVOID_COLLISION'
+#: bpy.types.BoidRuleAvoidCollision
 #: bpy.types.BOID_OT_rule_add.type:'AVOID_COLLISION'
 msgid "Avoid Collision"
 msgstr ""
@@ -8798,15 +9041,18 @@
 msgid "Keep from going through other boids"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'FLOCK' bpy.types.BOID_OT_rule_add.type:'FLOCK'
+#: bpy.types.BoidRule.type:'FLOCK'
+#: bpy.types.BOID_OT_rule_add.type:'FLOCK'
 msgid "Flock"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'FLOCK' bpy.types.BOID_OT_rule_add.type:'FLOCK'
+#: bpy.types.BoidRule.type:'FLOCK'
+#: bpy.types.BOID_OT_rule_add.type:'FLOCK'
 msgid "Move to center of neighbors and match their velocity"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'FOLLOW_LEADER' bpy.types.BoidRuleFollowLeader
+#: bpy.types.BoidRule.type:'FOLLOW_LEADER'
+#: bpy.types.BoidRuleFollowLeader
 #: bpy.types.BOID_OT_rule_add.type:'FOLLOW_LEADER'
 msgid "Follow Leader"
 msgstr ""
@@ -8816,7 +9062,8 @@
 msgid "Follow a boid or assigned object"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'AVERAGE_SPEED' bpy.types.BoidRuleAverageSpeed
+#: bpy.types.BoidRule.type:'AVERAGE_SPEED'
+#: bpy.types.BoidRuleAverageSpeed
 #: bpy.types.BOID_OT_rule_add.type:'AVERAGE_SPEED'
 msgid "Average Speed"
 msgstr ""
@@ -8826,12 +9073,14 @@
 msgid "Maintain speed, flight level or wander"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'FIGHT' bpy.types.BoidRuleFight
+#: bpy.types.BoidRule.type:'FIGHT'
+#: bpy.types.BoidRuleFight
 #: bpy.types.BOID_OT_rule_add.type:'FIGHT'
 msgid "Fight"
 msgstr ""
 
-#: bpy.types.BoidRule.type:'FIGHT' bpy.types.BOID_OT_rule_add.type:'FIGHT'
+#: bpy.types.BoidRule.type:'FIGHT'
+#: bpy.types.BOID_OT_rule_add.type:'FIGHT'
 msgid "Go to closest enemy and attack when in range"
 msgstr ""
 
@@ -8930,7 +9179,8 @@
 
 #: bpy.types.BoidRuleFollowLeader.use_line bpy.types.ConsoleLine.body
 #: bpy.types.ParticleSettings.render_type:'LINE'
-#: bpy.types.BRUSH_OT_curve_preset.shape:'LINE' bpy.types.TEXT_OT_jump.line
+#: bpy.types.BRUSH_OT_curve_preset.shape:'LINE'
+#: bpy.types.TEXT_OT_jump.line
 #: bpy.types.TextLine.body bpy.types.TextMarker.line
 #: release/scripts/startup/bl_ui/properties_data_curve.py:364
 #: release/scripts/startup/bl_ui/space_clip.py:469
@@ -9991,7 +10241,8 @@
 msgid "Mode used to mix with texture output color"
 msgstr ""
 
-#: bpy.types.ColorMapping.blend_type:'MIX' bpy.types.Brush.blend:'MIX'
+#: bpy.types.ColorMapping.blend_type:'MIX'
+#: bpy.types.Brush.blend:'MIX'
 #: bpy.types.Brush.vertex_tool:'MIX'
 #: bpy.types.Material.diffuse_ramp_blend:'MIX'
 #: bpy.types.Material.specular_ramp_blend:'MIX'
@@ -10000,7 +10251,8 @@
 #: bpy.types.CompositorNodeMixRGB.blend_type:'MIX'
 #: bpy.types.ShaderNodeMixRGB.blend_type:'MIX'
 #: bpy.types.TextureNodeMixRGB.blend_type:'MIX'
-#: bpy.types.ACTION_OT_paste.merge:'MIX' bpy.types.GRAPH_OT_paste.merge:'MIX'
+#: bpy.types.ACTION_OT_paste.merge:'MIX'
+#: bpy.types.GRAPH_OT_paste.merge:'MIX'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MIX'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MIX'
 #: bpy.types.TextureSlot.blend_type:'MIX'
@@ -10008,7 +10260,8 @@
 msgstr ""
 
 #: bpy.types.ColorMapping.blend_type:'SCREEN'
-#: bpy.types.DriverTarget.id_type:'SCREEN' bpy.types.Action.id_root:'SCREEN'
+#: bpy.types.DriverTarget.id_type:'SCREEN'
+#: bpy.types.Action.id_root:'SCREEN'
 #: bpy.types.Material.diffuse_ramp_blend:'SCREEN'
 #: bpy.types.Material.specular_ramp_blend:'SCREEN'
 #: bpy.types.KeyingSetPath.id_type:'SCREEN'
@@ -10016,7 +10269,8 @@
 #: bpy.types.CompositorNodeMixRGB.blend_type:'SCREEN'
 #: bpy.types.ShaderNodeMixRGB.blend_type:'SCREEN'
 #: bpy.types.TextureNodeMixRGB.blend_type:'SCREEN'
-#: bpy.types.TextureSlot.blend_type:'SCREEN' KM_HIERARCHY.EMPTY
+#: bpy.types.TextureSlot.blend_type:'SCREEN'
+#: KM_HIERARCHY.EMPTY
 msgid "Screen"
 msgstr ""
 
@@ -10059,7 +10313,8 @@
 msgid "Divide"
 msgstr ""
 
-#: bpy.types.ColorMapping.blend_type:'DARKEN' bpy.types.Brush.blend:'DARKEN'
+#: bpy.types.ColorMapping.blend_type:'DARKEN'
+#: bpy.types.Brush.blend:'DARKEN'
 #: bpy.types.Brush.vertex_tool:'DARKEN'
 #: bpy.types.Material.diffuse_ramp_blend:'DARKEN'
 #: bpy.types.Material.specular_ramp_blend:'DARKEN'
@@ -10073,7 +10328,8 @@
 msgid "Darken"
 msgstr ""
 
-#: bpy.types.ColorMapping.blend_type:'LIGHTEN' bpy.types.Brush.blend:'LIGHTEN'
+#: bpy.types.ColorMapping.blend_type:'LIGHTEN'
+#: bpy.types.Brush.blend:'LIGHTEN'
 #: bpy.types.Brush.vertex_tool:'LIGHTEN'
 #: bpy.types.Material.diffuse_ramp_blend:'LIGHTEN'
 #: bpy.types.Material.specular_ramp_blend:'LIGHTEN'
@@ -10168,7 +10424,8 @@
 #: bpy.types.ColorRamp.interpolation:'EASE'
 #: bpy.types.MaskSpline.weight_interpolation:'EASE'
 #: bpy.types.Spline.radius_interpolation:'EASE'
-#: bpy.types.Spline.tilt_interpolation:'EASE' bpy.types.Spline.type:'NURBS'
+#: bpy.types.Spline.tilt_interpolation:'EASE'
+#: bpy.types.Spline.type:'NURBS'
 msgid "Ease"
 msgstr ""
 
@@ -10495,7 +10752,8 @@
 msgid "Tracking by taking the shortest path"
 msgstr ""
 
-#: bpy.types.Constraint.type:'IK' bpy.types.KinematicConstraint
+#: bpy.types.Constraint.type:'IK'
+#: bpy.types.KinematicConstraint
 #: bpy.types.VIEW3D_MT_pose_ik bpy.types.OBJECT_OT_constraint_add.type:'IK'
 #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'IK'
 #: bpy.types.POSE_OT_constraint_add.type:'IK'
@@ -10560,7 +10818,8 @@
 msgid "Child Of"
 msgstr "Kind von"
 
-#: bpy.types.Constraint.type:'FLOOR' bpy.types.CLIP_OT_set_plane.plane:'FLOOR'
+#: bpy.types.Constraint.type:'FLOOR'
+#: bpy.types.CLIP_OT_set_plane.plane:'FLOOR'
 #: bpy.types.OBJECT_OT_constraint_add.type:'FLOOR'
 #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'FLOOR'
 #: bpy.types.POSE_OT_constraint_add.type:'FLOOR'
@@ -10586,7 +10845,8 @@
 msgid "Rigid Body Joint"
 msgstr ""
 
-#: bpy.types.Constraint.type:'SHRINKWRAP' bpy.types.Modifier.type:'SHRINKWRAP'
+#: bpy.types.Constraint.type:'SHRINKWRAP'
+#: bpy.types.Modifier.type:'SHRINKWRAP'
 #: bpy.types.OBJECT_OT_constraint_add.type:'SHRINKWRAP'
 #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'SHRINKWRAP'
 #: bpy.types.OBJECT_OT_modifier_add.type:'SHRINKWRAP'
@@ -10626,7 +10886,8 @@
 #: bpy.types.CompositorNodeMath.operation:'MAXIMUM'
 #: bpy.types.ShaderNodeMapping.max
 #: bpy.types.ShaderNodeMath.operation:'MAXIMUM'
-#: bpy.types.TextureNodeMath.operation:'MAXIMUM' bpy.types.TexMapping.max
+#: bpy.types.TextureNodeMath.operation:'MAXIMUM'
+#: bpy.types.TexMapping.max
 #: release/scripts/startup/bl_ui/properties_data_speaker.py:89
 #: release/scripts/startup/bl_ui/properties_data_speaker.py:94
 #: release/scripts/startup/bl_ui/properties_game.py:93
@@ -10645,7 +10906,8 @@
 #: bpy.types.CompositorNodeMath.operation:'MINIMUM'
 #: bpy.types.ShaderNodeMapping.min
 #: bpy.types.ShaderNodeMath.operation:'MINIMUM'
-#: bpy.types.TextureNodeMath.operation:'MINIMUM' bpy.types.TexMapping.min
+#: bpy.types.TextureNodeMath.operation:'MINIMUM'
+#: bpy.types.TexMapping.min
 #: bpy.types.WorldMistSettings.intensity
 #: release/scripts/startup/bl_ui/properties_data_speaker.py:88
 #: release/scripts/startup/bl_ui/properties_game.py:92
@@ -11720,7 +11982,8 @@
 
 #: bpy.types.PivotConstraint.rotation_range:'ALWAYS_ACTIVE'
 #: bpy.types.MetaBall.update_method:'UPDATE_ALWAYS'
-#: bpy.types.Itasc.reiteration_method:'ALWAYS' bpy.types.Sensor.type:'ALWAYS'
+#: bpy.types.Itasc.reiteration_method:'ALWAYS'
+#: bpy.types.Sensor.type:'ALWAYS'
 msgid "Always"
 msgstr "Immer"
 
@@ -12750,7 +13013,8 @@
 #: bpy.types.CLIP_PT_tools_clip bpy.types.RegionView3D.use_box_clip
 #: bpy.types.Sequence.type:'MOVIECLIP'
 #: bpy.types.SpaceClipEditor.grease_pencil_source:'CLIP'
-#: bpy.types.SpaceClipEditor.view:'CLIP' bpy.types.VoxelData.extension:'CLIP'
+#: bpy.types.SpaceClipEditor.view:'CLIP'
+#: bpy.types.VoxelData.extension:'CLIP'
 #: KM_HIERARCHY.CLIP_EDITOR
 msgid "Clip"
 msgstr ""
@@ -13051,12 +13315,14 @@
 msgid "Scripted Expression"
 msgstr ""
 
-#: bpy.types.Driver.type:'MIN' bpy.types.FModifierEnvelopeControlPoint.min
+#: bpy.types.Driver.type:'MIN'
+#: bpy.types.FModifierEnvelopeControlPoint.min
 #: bpy.types.PropertySensor.value_min
 msgid "Minimum Value"
 msgstr ""
 
-#: bpy.types.Driver.type:'MAX' bpy.types.FModifierEnvelopeControlPoint.max
+#: bpy.types.Driver.type:'MAX'
+#: bpy.types.FModifierEnvelopeControlPoint.max
 #: bpy.types.PropertySensor.value_max
 msgid "Maximum Value"
 msgstr ""
@@ -13113,20 +13379,26 @@
 msgid "Type of ID-block that can be used"
 msgstr ""
 
-#: bpy.types.DriverTarget.id_type:'BRUSH' bpy.types.Action.id_root:'BRUSH'
-#: bpy.types.KeyingSetPath.id_type:'BRUSH' bpy.types.VIEW3D_MT_brush
+#: bpy.types.DriverTarget.id_type:'BRUSH'
+#: bpy.types.Action.id_root:'BRUSH'
+#: bpy.types.KeyingSetPath.id_type:'BRUSH'
+#: bpy.types.VIEW3D_MT_brush
 #: bpy.types.DynamicPaintModifier.ui_type:'BRUSH'
-#: bpy.types.DPAINT_OT_type_toggle.type:'BRUSH' bpy.types.Paint.brush
+#: bpy.types.DPAINT_OT_type_toggle.type:'BRUSH'
+#: bpy.types.Paint.brush
 #: bpy.types.VIEW3D_PT_tools_brush bpy.types.ParticleEdit.brush
 #: bpy.types.SpaceNodeEditor.texture_type:'BRUSH'
 msgid "Brush"
 msgstr "Pinsel"
 
-#: bpy.types.DriverTarget.id_type:'CURVE' bpy.types.Action.id_root:'CURVE'
+#: bpy.types.DriverTarget.id_type:'CURVE'
+#: bpy.types.Action.id_root:'CURVE'
 #: bpy.types.Brush.curve bpy.types.Object.parent_type:'CURVE'
-#: bpy.types.Object.type:'CURVE' bpy.types.KeyingSetPath.id_type:'CURVE'
+#: bpy.types.Object.type:'CURVE'
+#: bpy.types.KeyingSetPath.id_type:'CURVE'
 #: bpy.types.INFO_MT_curve_add bpy.types.VIEW3D_MT_edit_curve
-#: bpy.types.Modifier.type:'CURVE' bpy.types.ArrayModifier.curve
+#: bpy.types.Modifier.type:'CURVE'
+#: bpy.types.ArrayModifier.curve
 #: bpy.types.WarpModifier.falloff_type:'CURVE'
 #: bpy.types.CompositorNodeTime.curve bpy.types.TextureNodeCurveTime.curve
 #: bpy.types.OBJECT_OT_add.type:'CURVE'
@@ -13138,40 +13410,52 @@
 msgid "Curve"
 msgstr "Kurve"
 
-#: bpy.types.DriverTarget.id_type:'FONT' bpy.types.Action.id_root:'FONT'
+#: bpy.types.DriverTarget.id_type:'FONT'
+#: bpy.types.Action.id_root:'FONT'
 #: bpy.types.TextCurve.font bpy.types.Object.type:'FONT'
-#: bpy.types.KeyingSetPath.id_type:'FONT' bpy.types.OBJECT_OT_add.type:'FONT'
-#: bpy.types.OBJECT_OT_select_by_type.type:'FONT' bpy.types.DATA_PT_font
+#: bpy.types.KeyingSetPath.id_type:'FONT'
+#: bpy.types.OBJECT_OT_add.type:'FONT'
+#: bpy.types.OBJECT_OT_select_by_type.type:'FONT'
+#: bpy.types.DATA_PT_font
 #: KM_HIERARCHY.VIEW_3D.EMPTY
 msgid "Font"
 msgstr "Schrift"
 
-#: bpy.types.DriverTarget.id_type:'KEY' bpy.types.Action.id_root:'KEY'
-#: bpy.types.Object.parent_type:'KEY' bpy.types.KeyingSetPath.id_type:'KEY'
+#: bpy.types.DriverTarget.id_type:'KEY'
+#: bpy.types.Action.id_root:'KEY'
+#: bpy.types.Object.parent_type:'KEY'
+#: bpy.types.KeyingSetPath.id_type:'KEY'
 #: bpy.types.DOPESHEET_MT_key bpy.types.GRAPH_MT_key
 #: bpy.types.CompositorNodeTonemap.key bpy.types.PARTICLE_OT_delete.type:'KEY'
 #: bpy.types.KeyboardSensor.key
 msgid "Key"
 msgstr ""
 
-#: bpy.types.DriverTarget.id_type:'LIBRARY' bpy.types.ID.library
+#: bpy.types.DriverTarget.id_type:'LIBRARY'
+#: bpy.types.ID.library
 #: bpy.types.Action.id_root:'LIBRARY'
 #: bpy.types.KeyingSetPath.id_type:'LIBRARY'
 #: bpy.types.OBJECT_OT_select_linked.type:'LIBRARY'
 msgid "Library"
 msgstr "Bibliothek"
 
-#: bpy.types.DriverTarget.id_type:'LATTICE' bpy.types.Action.id_root:'LATTICE'
-#: bpy.types.Object.parent_type:'LATTICE' bpy.types.Object.type:'LATTICE'
-#: bpy.types.KeyingSetPath.id_type:'LATTICE' bpy.types.VIEW3D_MT_edit_lattice
-#: bpy.types.Modifier.type:'LATTICE' bpy.types.OBJECT_OT_add.type:'LATTICE'
+#: bpy.types.DriverTarget.id_type:'LATTICE'
+#: bpy.types.Action.id_root:'LATTICE'
+#: bpy.types.Object.parent_type:'LATTICE'
+#: bpy.types.Object.type:'LATTICE'
+#: bpy.types.KeyingSetPath.id_type:'LATTICE'
+#: bpy.types.VIEW3D_MT_edit_lattice
+#: bpy.types.Modifier.type:'LATTICE'
+#: bpy.types.OBJECT_OT_add.type:'LATTICE'
 #: bpy.types.OBJECT_OT_modifier_add.type:'LATTICE'
-#: bpy.types.OBJECT_OT_select_by_type.type:'LATTICE' bpy.types.DATA_PT_lattice
+#: bpy.types.OBJECT_OT_select_by_type.type:'LATTICE'
+#: bpy.types.DATA_PT_lattice
 #: KM_HIERARCHY.VIEW_3D.EMPTY release/scripts/startup/bl_ui/space_info.py:290
 msgid "Lattice"
 msgstr ""
 
-#: bpy.types.DriverTarget.id_type:'META' bpy.types.Action.id_root:'META'
+#: bpy.types.DriverTarget.id_type:'META'
+#: bpy.types.Action.id_root:'META'
 #: bpy.types.KeyingSetPath.id_type:'META'
 msgid "MetaBall"
 msgstr ""
@@ -13183,17 +13467,22 @@
 msgstr ""
 
 #: bpy.types.DriverTarget.id_type:'PARTICLE'
-#: bpy.types.FluidSettings.type:'PARTICLE' bpy.types.Action.id_root:'PARTICLE'
+#: bpy.types.FluidSettings.type:'PARTICLE'
+#: bpy.types.Action.id_root:'PARTICLE'
 #: bpy.types.ParticleSettings.particle_factor
-#: bpy.types.KeyingSetPath.id_type:'PARTICLE' bpy.types.VIEW3D_MT_particle
+#: bpy.types.KeyingSetPath.id_type:'PARTICLE'
+#: bpy.types.VIEW3D_MT_particle
 #: bpy.types.PARTICLE_OT_delete.type:'PARTICLE'
-#: bpy.types.SpaceProperties.context:'PARTICLES' KM_HIERARCHY.VIEW_3D.EMPTY
+#: bpy.types.SpaceProperties.context:'PARTICLES'
+#: KM_HIERARCHY.VIEW_3D.EMPTY
 #: release/scripts/startup/bl_ui/space_userpref.py:367
 msgid "Particle"
 msgstr ""
 
-#: bpy.types.DriverTarget.id_type:'SPEAKER' bpy.types.Action.id_root:'SPEAKER'
-#: bpy.types.Object.type:'SPEAKER' bpy.types.KeyingSetPath.id_type:'SPEAKER'
+#: bpy.types.DriverTarget.id_type:'SPEAKER'
+#: bpy.types.Action.id_root:'SPEAKER'
+#: bpy.types.Object.type:'SPEAKER'
+#: bpy.types.KeyingSetPath.id_type:'SPEAKER'
 #: bpy.types.OBJECT_OT_add.type:'SPEAKER'
 #: bpy.types.OBJECT_OT_select_by_type.type:'SPEAKER'
 #: bpy.types.ThemeView3D.speaker
@@ -13202,7 +13491,8 @@
 msgstr "Lautsprecher"
 
 #: bpy.types.DriverTarget.id_type:'WINDOWMANAGER'
-#: bpy.types.Action.id_root:'WINDOWMANAGER' bpy.types.WindowManager
+#: bpy.types.Action.id_root:'WINDOWMANAGER'
+#: bpy.types.WindowManager
 #: bpy.types.KeyingSetPath.id_type:'WINDOWMANAGER'
 msgid "Window Manager"
 msgstr ""
@@ -13478,7 +13768,8 @@
 #: bpy.types.Modifier.type:'PARTICLE_SYSTEM'
 #: bpy.types.ParticleSystemModifier.particle_system
 #: bpy.types.OBJECT_OT_modifier_add.type:'PARTICLE_SYSTEM'
-#: bpy.types.OBJECT_OT_select_linked.type:'PARTICLE' bpy.types.ParticleSystem
+#: bpy.types.OBJECT_OT_select_linked.type:'PARTICLE'
+#: bpy.types.ParticleSystem
 #: bpy.types.PointDensity.particle_system
 #: bpy.types.PointDensity.point_source:'PARTICLE_SYSTEM'
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:509
@@ -13824,7 +14115,8 @@
 msgstr "OberflÃ?chenformat"
 
 #: bpy.types.DynamicPaintSurface.surface_format:'VERTEX'
-#: bpy.types.Object.parent_type:'VERTEX' bpy.types.MeshLoop.vertex_index
+#: bpy.types.Object.parent_type:'VERTEX'
+#: bpy.types.MeshLoop.vertex_index
 #: bpy.types.VertexWeightProximityModifier.proximity_geometry:'VERTEX'
 #: bpy.types.OBJECT_OT_parent_set.type:'VERTEX'
 #: bpy.types.OUTLINER_OT_parent_drop.type:'VERTEX'
@@ -13839,7 +14131,8 @@
 msgstr "Vertex"
 
 #: bpy.types.DynamicPaintSurface.surface_format:'IMAGE'
-#: bpy.types.Image.source:'SEQUENCE' bpy.types.MovieClip.source:'SEQUENCE'
+#: bpy.types.Image.source:'SEQUENCE'
+#: bpy.types.MovieClip.source:'SEQUENCE'
 #: bpy.types.ImageSequence bpy.types.VoxelData.file_format:'IMAGE_SEQUENCE'
 msgid "Image Sequence"
 msgstr "Bildsequenz"
@@ -14200,7 +14493,8 @@
 #: bpy.types.ANIM_OT_keyframe_delete_button.all
 #: bpy.types.ANIM_OT_keyframe_insert_button.all
 #: bpy.types.ANIM_OT_keyingset_button_add.all
-#: bpy.types.CURVE_OT_delete.type:'ALL' bpy.types.FONT_OT_delete.type:'ALL'
+#: bpy.types.CURVE_OT_delete.type:'ALL'
+#: bpy.types.FONT_OT_delete.type:'ALL'
 #: bpy.types.OBJECT_OT_make_local.type:'ALL'
 #: bpy.types.OBJECT_OT_make_single_user.type:'ALL'
 #: bpy.types.OBJECT_OT_vertex_group_remove.all
@@ -14413,7 +14707,8 @@
 #: bpy.types.CompositorNodeCurveVec.mapping
 #: bpy.types.CompositorNodeHueCorrect.mapping
 #: bpy.types.CompositorNodePremulKey.mapping
-#: bpy.types.ShaderNode.type:'MAPPING' bpy.types.ShaderNodeMapping
+#: bpy.types.ShaderNode.type:'MAPPING'
+#: bpy.types.ShaderNodeMapping
 #: bpy.types.ShaderNodeRGBCurve.mapping
 #: bpy.types.ShaderNodeVectorCurve.mapping
 #: bpy.types.TextureNodeCurveRGB.mapping bpy.types.CyclesTexture_PT_mapping
@@ -14425,7 +14720,8 @@
 
 #: bpy.types.EnvironmentMap.mapping:'CUBE'
 #: bpy.types.Material.preview_render_type:'CUBE'
-#: bpy.types.Object.empty_draw_type:'CUBE' bpy.types.MetaElement.type:'CUBE'
+#: bpy.types.Object.empty_draw_type:'CUBE'
+#: bpy.types.MetaElement.type:'CUBE'
 #: bpy.types.OBJECT_OT_metaball_add.type:'CUBE'
 #: bpy.types.SpaceView3D.tracks_draw_type:'CUBE'
 #: bpy.types.TexMapping.mapping:'CUBE'
@@ -14440,7 +14736,8 @@
 msgstr ""
 
 #: bpy.types.EnvironmentMap.mapping:'PLANE'
-#: bpy.types.FieldSettings.shape:'PLANE' bpy.types.MetaElement.type:'PLANE'
+#: bpy.types.FieldSettings.shape:'PLANE'
+#: bpy.types.MetaElement.type:'PLANE'
 #: bpy.types.CLIP_OT_set_plane.plane
 #: bpy.types.OBJECT_OT_metaball_add.type:'PLANE'
 #: release/scripts/startup/bl_ui/space_info.py:196
@@ -14466,7 +14763,8 @@
 msgid "Calculate environment map only once"
 msgstr ""
 
-#: bpy.types.EnvironmentMap.source:'ANIMATED' bpy.types.Image.use_animation
+#: bpy.types.EnvironmentMap.source:'ANIMATED'
+#: bpy.types.Image.use_animation
 #: bpy.types.SmokeCollSettings.collision_type:'COLLANIMATED'
 #: bpy.types.ThemeWidgetStateColors.inner_anim
 msgid "Animated"
@@ -14535,7 +14833,8 @@
 msgid "Auto XYZ to RGB"
 msgstr ""
 
-#: bpy.types.FCurve.color_mode:'CUSTOM' bpy.types.KeyConfig.is_user_defined
+#: bpy.types.FCurve.color_mode:'CUSTOM'
+#: bpy.types.KeyConfig.is_user_defined
 #: bpy.types.KeyMap.is_user_modified bpy.types.KeyMapItem.is_user_defined
 msgid "User Defined"
 msgstr ""
@@ -14623,7 +14922,8 @@
 msgstr ""
 
 #: bpy.types.FCurveSample.co bpy.types.FieldSettings.shape:'POINT'
-#: bpy.types.Lamp.type:'POINT' bpy.types.ParticleSettings.draw_method:'DOT'
+#: bpy.types.Lamp.type:'POINT'
+#: bpy.types.ParticleSettings.draw_method:'DOT'
 #: bpy.types.IMAGE_OT_curves_point_set.point
 #: bpy.types.OBJECT_OT_lamp_add.type:'POINT'
 #: bpy.types.TRANSFORM_OT_edge_bevelweight.snap_point
@@ -14675,7 +14975,8 @@
 msgid "Audio channel count"
 msgstr "Anzahl der AudiokanÃ?le"
 
-#: bpy.types.FFmpegSettings.audio_channels:'MONO' bpy.types.Sound.use_mono
+#: bpy.types.FFmpegSettings.audio_channels:'MONO'
+#: bpy.types.Sound.use_mono
 #: bpy.types.SOUND_OT_open.mono bpy.types.SOUND_OT_open_mono.mono
 #: bpy.types.UserPreferencesSystem.audio_channels:'MONO'
 msgid "Mono"
@@ -14801,7 +15102,8 @@
 msgstr ""
 
 #: bpy.types.FFmpegSettings.codec:'H264'
-#: bpy.types.FFmpegSettings.format:'H264' bpy.types.Image.file_format:'H264'
+#: bpy.types.FFmpegSettings.format:'H264'
+#: bpy.types.Image.file_format:'H264'
 #: bpy.types.ImageFormatSettings.file_format:'H264'
 msgid "H.264"
 msgstr ""
@@ -14830,7 +15132,8 @@
 msgid "Quicktime"
 msgstr ""
 
-#: bpy.types.FFmpegSettings.format:'XVID' bpy.types.Image.file_format:'XVID'
+#: bpy.types.FFmpegSettings.format:'XVID'
+#: bpy.types.Image.file_format:'XVID'
 #: bpy.types.ImageFormatSettings.file_format:'XVID'
 msgid "Xvid"
 msgstr ""
@@ -15476,7 +15779,8 @@
 #: bpy.types.FieldSettings.falloff_type:'CONE'
 #: bpy.types.GameObjectSettings.collision_bounds_type:'CONE'
 #: bpy.types.Object.draw_bounds_type:'CONE'
-#: bpy.types.Object.empty_draw_type:'CONE' bpy.types.DATA_PT_cone
+#: bpy.types.Object.empty_draw_type:'CONE'
+#: bpy.types.DATA_PT_cone
 #: bpy.types.SpaceView3D.tracks_draw_type:'CONE'
 #: release/scripts/startup/bl_ui/space_info.py:202
 msgid "Cone"
@@ -15549,7 +15853,8 @@
 msgstr ""
 
 #: bpy.types.FieldSettings.guide_kink_type:'WAVE'
-#: bpy.types.ParticleSettings.kink:'WAVE' bpy.types.Modifier.type:'WAVE'
+#: bpy.types.ParticleSettings.kink:'WAVE'
+#: bpy.types.Modifier.type:'WAVE'
 #: bpy.types.OBJECT_OT_modifier_add.type:'WAVE'
 msgid "Wave"
 msgstr "Welle"
@@ -16229,8 +16534,10 @@
 msgid "Bounding box of this object represents the computational domain of the fluid simulation"
 msgstr ""
 
-#: bpy.types.FluidSettings.type:'FLUID' bpy.types.ParticleSettings.is_fluid
-#: bpy.types.ParticleSettings.physics_type:'FLUID' bpy.types.PHYSICS_PT_fluid
+#: bpy.types.FluidSettings.type:'FLUID'
+#: bpy.types.ParticleSettings.is_fluid
+#: bpy.types.ParticleSettings.physics_type:'FLUID'
+#: bpy.types.PHYSICS_PT_fluid
 msgid "Fluid"
 msgstr "FlÃ?ssigkeit"
 
@@ -16259,7 +16566,8 @@
 msgid "Object is made a particle system to display particles generated by a fluidsim domain object"
 msgstr ""
 
-#: bpy.types.FluidSettings.type:'CONTROL' bpy.types.WM_OT_demo_mode_control
+#: bpy.types.FluidSettings.type:'CONTROL'
+#: bpy.types.WM_OT_demo_mode_control
 msgid "Control"
 msgstr ""
 
@@ -16486,7 +16794,8 @@
 #: bpy.types.DomainFluidSettings.render_display_mode:'GEOMETRY'
 #: bpy.types.DomainFluidSettings.viewport_display_mode:'GEOMETRY'
 #: bpy.types.OceanModifier.geometry_mode bpy.types.ShaderNode.type:'GEOMETRY'
-#: bpy.types.ShaderNode.type:'NEW_GEOMETRY' bpy.types.ShaderNodeGeometry
+#: bpy.types.ShaderNode.type:'NEW_GEOMETRY'
+#: bpy.types.ShaderNodeGeometry
 #: bpy.types.ShaderNodeNewGeometry bpy.types.CLIP_PT_tools_geometry
 #: bpy.types.DATA_PT_geometry_curve
 msgid "Geometry"
@@ -17444,7 +17753,8 @@
 msgid "Print debug information for this property"
 msgstr ""
 
-#: bpy.types.GameProperty.type:'BOOL' bpy.types.Modifier.type:'BOOLEAN'
+#: bpy.types.GameProperty.type:'BOOL'
+#: bpy.types.Modifier.type:'BOOLEAN'
 #: bpy.types.NodeSocket.type:'BOOLEAN'
 #: bpy.types.NODE_OT_group_socket_add.type:'BOOLEAN'
 #: bpy.types.OBJECT_OT_game_property_new.type:'BOOL'
@@ -17489,7 +17799,8 @@
 
 #: bpy.types.GameProperty.type:'TIMER'
 #: bpy.types.KeyMapItem.key_modifier:'TIMER'
-#: bpy.types.KeyMapItem.map_type:'TIMER' bpy.types.KeyMapItem.type:'TIMER'
+#: bpy.types.KeyMapItem.map_type:'TIMER'
+#: bpy.types.KeyMapItem.type:'TIMER'
 #: bpy.types.OBJECT_OT_game_property_new.type:'TIMER'
 #: bpy.types.SceneGameData.exit_key:'TIMER'
 #: bpy.types.KeyboardSensor.key:'TIMER'
@@ -17679,11 +17990,13 @@
 msgid "Channels to display when drawing the histogram"
 msgstr "Im Histogramm anzuzeigende KanÃ?le"
 
-#: bpy.types.Histogram.mode:'LUMA' bpy.types.Scopes.waveform_mode:'LUMA'
+#: bpy.types.Histogram.mode:'LUMA'
+#: bpy.types.Scopes.waveform_mode:'LUMA'
 msgid "Luma"
 msgstr "Luma"
 
-#: bpy.types.Histogram.mode:'RGB' bpy.types.Scopes.waveform_mode:'RGB'
+#: bpy.types.Histogram.mode:'RGB'
+#: bpy.types.Scopes.waveform_mode:'RGB'
 msgid "Red Green Blue"
 msgstr "Rot-GrÃ?n-Blau"
 
@@ -17919,8 +18232,10 @@
 msgid "Display bones as extruded spheres, showing deformation influence volume"
 msgstr ""
 
-#: bpy.types.Armature.draw_type:'WIRE' bpy.types.Material.type:'WIRE'
-#: bpy.types.Object.draw_type:'WIRE' bpy.types.ThemeView3D.wire
+#: bpy.types.Armature.draw_type:'WIRE'
+#: bpy.types.Material.type:'WIRE'
+#: bpy.types.Object.draw_type:'WIRE'
+#: bpy.types.ThemeView3D.wire
 #: release/scripts/startup/bl_ui/properties_object.py:219
 msgid "Wire"
 msgstr "Draht"
@@ -18138,37 +18453,43 @@
 msgid "Brush blending mode"
 msgstr "Einstellungen:"
 
-#: bpy.types.Brush.blend:'MIX' bpy.types.Brush.vertex_tool:'MIX'
+#: bpy.types.Brush.blend:'MIX'
+#: bpy.types.Brush.vertex_tool:'MIX'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MIX'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MIX'
 msgid "Use mix blending mode while painting"
 msgstr ""
 
-#: bpy.types.Brush.blend:'ADD' bpy.types.Brush.vertex_tool:'ADD'
+#: bpy.types.Brush.blend:'ADD'
+#: bpy.types.Brush.vertex_tool:'ADD'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'ADD'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD'
 msgid "Use add blending mode while painting"
 msgstr ""
 
-#: bpy.types.Brush.blend:'SUB' bpy.types.Brush.vertex_tool:'SUB'
+#: bpy.types.Brush.blend:'SUB'
+#: bpy.types.Brush.vertex_tool:'SUB'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'SUB'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'SUB'
 msgid "Use subtract blending mode while painting"
 msgstr ""
 
-#: bpy.types.Brush.blend:'MUL' bpy.types.Brush.vertex_tool:'MUL'
+#: bpy.types.Brush.blend:'MUL'
+#: bpy.types.Brush.vertex_tool:'MUL'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MUL'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MUL'
 msgid "Use multiply blending mode while painting"
 msgstr ""
 
-#: bpy.types.Brush.blend:'LIGHTEN' bpy.types.Brush.vertex_tool:'LIGHTEN'
+#: bpy.types.Brush.blend:'LIGHTEN'
+#: bpy.types.Brush.vertex_tool:'LIGHTEN'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'LIGHTEN'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'LIGHTEN'
 msgid "Use lighten blending mode while painting"
 msgstr ""
 
-#: bpy.types.Brush.blend:'DARKEN' bpy.types.Brush.vertex_tool:'DARKEN'
+#: bpy.types.Brush.blend:'DARKEN'
+#: bpy.types.Brush.vertex_tool:'DARKEN'
 #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'DARKEN'
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'DARKEN'
 msgid "Use darken blending mode while painting"
@@ -18282,7 +18603,8 @@
 msgid "Image Paint Tool"
 msgstr "Bildeditor"
 
-#: bpy.types.Brush.image_tool:'DRAW' bpy.types.Brush.mask_tool:'DRAW'
+#: bpy.types.Brush.image_tool:'DRAW'
+#: bpy.types.Brush.mask_tool:'DRAW'
 #: bpy.types.Brush.sculpt_tool:'DRAW'
 #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'DRAW'
 #: bpy.types.PAINT_OT_brush_select.texture_paint_tool:'DRAW'
@@ -18491,7 +18813,8 @@
 msgid "Clay Strips"
 msgstr "Wiedergabe"
 
-#: bpy.types.Brush.sculpt_tool:'CREASE' bpy.types.MeshEdge.crease
+#: bpy.types.Brush.sculpt_tool:'CREASE'
+#: bpy.types.MeshEdge.crease
 #: bpy.types.CURVE_OT_extrude.mode:'CREASE'
 #: bpy.types.GRAPH_OT_duplicate.mode:'CREASE'
 #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'CREASE'
@@ -18506,7 +18829,8 @@
 msgstr ""
 
 # TODO: Kontext, z.B. "FÃ?llen" oder "FÃ?llung"? -- Michael FÃ?rber
-#: bpy.types.Brush.sculpt_tool:'FILL' bpy.types.FILE_OT_select.fill
+#: bpy.types.Brush.sculpt_tool:'FILL'
+#: bpy.types.FILE_OT_select.fill
 #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'FILL'
 msgid "Fill"
 msgstr "FÃ?llen"
@@ -18541,7 +18865,8 @@
 msgid "Pinch"
 msgstr ""
 
-#: bpy.types.Brush.sculpt_tool:'ROTATE' bpy.types.CompositorNode.type:'ROTATE'
+#: bpy.types.Brush.sculpt_tool:'ROTATE'
+#: bpy.types.CompositorNode.type:'ROTATE'
 #: bpy.types.CompositorNodeRotate bpy.types.TextureNode.type:'ROTATE'
 #: bpy.types.TextureNodeRotate
 #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'ROTATE'
@@ -18676,7 +19001,8 @@
 msgstr "Texturwinkelquelle"
 
 #: bpy.types.Brush.texture_angle_source_random:'USER'
-#: bpy.types.Brush.texture_angle_source_no_random:'USER' bpy.types.Key.user
+#: bpy.types.Brush.texture_angle_source_no_random:'USER'
+#: bpy.types.Key.user
 msgid "User"
 msgstr "Benutzer"
 
@@ -19083,7 +19409,8 @@
 msgid "Camera types"
 msgstr "Kameras"
 
-#: bpy.types.Camera.type:'PERSP' bpy.types.RegionView3D.view_perspective
+#: bpy.types.Camera.type:'PERSP'
+#: bpy.types.RegionView3D.view_perspective
 #: bpy.types.RegionView3D.view_perspective:'PERSP'
 msgid "Perspective"
 msgstr ""
@@ -19266,7 +19593,8 @@
 msgid "Full"
 msgstr ""
 
-#: bpy.types.Curve.fill_mode:'HALF' bpy.types.MetaBall.update_method:'HALFRES'
+#: bpy.types.Curve.fill_mode:'HALF'
+#: bpy.types.MetaBall.update_method:'HALFRES'
 #: bpy.types.MovieTrackingSettings.speed:'HALF'
 msgid "Half"
 msgstr ""
@@ -19690,7 +20018,8 @@
 #: bpy.types.CONSOLE_OT_history_append.current_character
 #: bpy.types.IMAGE_OT_sample_line.cursor bpy.types.LOGIC_OT_links_cut.cursor
 #: bpy.types.NODE_OT_add_reroute.cursor bpy.types.NODE_OT_links_cut.cursor
-#: bpy.types.UV_OT_snap_selected.target:'CURSOR' bpy.types.ThemeConsole.cursor
+#: bpy.types.UV_OT_snap_selected.target:'CURSOR'
+#: bpy.types.ThemeConsole.cursor
 #: bpy.types.ThemeTextEditor.cursor
 msgid "Cursor"
 msgstr ""
@@ -19707,7 +20036,8 @@
 msgid "Stick stroke to surfaces"
 msgstr ""
 
-#: bpy.types.GreasePencil.draw_mode:'STROKE' bpy.types.GPENCIL_OT_draw.stroke
+#: bpy.types.GreasePencil.draw_mode:'STROKE'
+#: bpy.types.GPENCIL_OT_draw.stroke
 #: bpy.types.PAINT_OT_image_paint.stroke
 #: bpy.types.PAINT_OT_vertex_paint.stroke
 #: bpy.types.PAINT_OT_weight_paint.stroke
@@ -20228,11 +20558,13 @@
 msgid "Single image file"
 msgstr "Einzelne Bilddatei"
 
-#: bpy.types.Image.source:'SEQUENCE' bpy.types.MovieClip.source:'SEQUENCE'
+#: bpy.types.Image.source:'SEQUENCE'
+#: bpy.types.MovieClip.source:'SEQUENCE'
 msgid "Multiple image files, as a sequence"
 msgstr "Mehrere Bilddateien als Sequenz"
 
-#: bpy.types.Image.source:'MOVIE' bpy.types.MovieClip.source:'MOVIE'
+#: bpy.types.Image.source:'MOVIE'
+#: bpy.types.MovieClip.source:'MOVIE'
 msgid "Movie file"
 msgstr "Filmdatei"
 
@@ -20240,7 +20572,8 @@
 msgid "Generated image"
 msgstr "Generiertes Bild"
 
-#: bpy.types.Image.source:'VIEWER' bpy.types.CompositorNode.type:'VIEWER'
+#: bpy.types.Image.source:'VIEWER'
+#: bpy.types.CompositorNode.type:'VIEWER'
 #: bpy.types.CompositorNodeViewer bpy.types.TextureNode.type:'VIEWER'
 #: bpy.types.TextureNodeViewer
 #, fuzzy
@@ -20291,11 +20624,13 @@
 msgid "UV Test"
 msgstr "UV-Textur"
 
-#: bpy.types.Image.type:'RENDER_RESULT' bpy.types.RenderResult
+#: bpy.types.Image.type:'RENDER_RESULT'
+#: bpy.types.RenderResult
 msgid "Render Result"
 msgstr "Render-Resultat"
 
-#: bpy.types.Image.type:'COMPOSITING' bpy.types.NodeTree.type:'COMPOSITING'
+#: bpy.types.Image.type:'COMPOSITING'
+#: bpy.types.NodeTree.type:'COMPOSITING'
 #: bpy.types.NODE_OT_new_node_tree.type:'COMPOSITING'
 #: bpy.types.RenderSettings.use_compositing
 #: bpy.types.SpaceNodeEditor.tree_type:'COMPOSITING'
@@ -20445,32 +20780,39 @@
 msgid "Type of Lamp"
 msgstr "Anfang der Datei"
 
-#: bpy.types.Lamp.type:'POINT' bpy.types.OBJECT_OT_lamp_add.type:'POINT'
+#: bpy.types.Lamp.type:'POINT'
+#: bpy.types.OBJECT_OT_lamp_add.type:'POINT'
 msgid "Omnidirectional point light source"
 msgstr ""
 
-#: bpy.types.Lamp.type:'SUN' bpy.types.OBJECT_OT_lamp_add.type:'SUN'
+#: bpy.types.Lamp.type:'SUN'
+#: bpy.types.OBJECT_OT_lamp_add.type:'SUN'
 #: release/scripts/startup/bl_ui/properties_data_lamp.py:180
 msgid "Sun"
 msgstr "Sonne"
 
-#: bpy.types.Lamp.type:'SUN' bpy.types.OBJECT_OT_lamp_add.type:'SUN'
+#: bpy.types.Lamp.type:'SUN'
+#: bpy.types.OBJECT_OT_lamp_add.type:'SUN'
 msgid "Constant direction parallel ray light source"
 msgstr ""
 
-#: bpy.types.Lamp.type:'SPOT' bpy.types.OBJECT_OT_lamp_add.type:'SPOT'
+#: bpy.types.Lamp.type:'SPOT'
+#: bpy.types.OBJECT_OT_lamp_add.type:'SPOT'
 msgid "Spot"
 msgstr "Scheinwerfer"
 
-#: bpy.types.Lamp.type:'SPOT' bpy.types.OBJECT_OT_lamp_add.type:'SPOT'
+#: bpy.types.Lamp.type:'SPOT'
+#: bpy.types.OBJECT_OT_lamp_add.type:'SPOT'
 msgid "Directional cone light source"
 msgstr ""
 
-#: bpy.types.Lamp.type:'HEMI' bpy.types.OBJECT_OT_lamp_add.type:'HEMI'
+#: bpy.types.Lamp.type:'HEMI'
+#: bpy.types.OBJECT_OT_lamp_add.type:'HEMI'
 msgid "Hemi"
 msgstr ""
 
-#: bpy.types.Lamp.type:'HEMI' bpy.types.OBJECT_OT_lamp_add.type:'HEMI'
+#: bpy.types.Lamp.type:'HEMI'
+#: bpy.types.OBJECT_OT_lamp_add.type:'HEMI'
 msgid "180 degree constant light source"
 msgstr ""
 
@@ -20478,12 +20820,14 @@
 #: bpy.types.EnvironmentMapTexture.filter_type:'AREA'
 #: bpy.types.ImageTexture.filter_type:'AREA'
 #: bpy.types.MESH_OT_select_similar.type:'AREA'
-#: bpy.types.OBJECT_OT_lamp_add.type:'AREA' bpy.types.PAINT_OT_hide_show.area
+#: bpy.types.OBJECT_OT_lamp_add.type:'AREA'
+#: bpy.types.PAINT_OT_hide_show.area
 #: bpy.types.SpaceUVEditor.draw_stretch_type:'AREA'
 msgid "Area"
 msgstr "FlÃ?che"
 
-#: bpy.types.Lamp.type:'AREA' bpy.types.OBJECT_OT_lamp_add.type:'AREA'
+#: bpy.types.Lamp.type:'AREA'
+#: bpy.types.OBJECT_OT_lamp_add.type:'AREA'
 msgid "Directional area light source"
 msgstr ""
 
@@ -20999,7 +21343,8 @@
 msgid "Shape of the area lamp"
 msgstr ""
 
-#: bpy.types.AreaLamp.shape:'SQUARE' bpy.types.SpotLamp.use_square
+#: bpy.types.AreaLamp.shape:'SQUARE'
+#: bpy.types.SpotLamp.use_square
 #: bpy.types.CompositorNodeDefocus.bokeh:'SQUARE'
 #: bpy.types.GRAPH_OT_sound_bake.square
 msgid "Square"
@@ -21768,7 +22113,8 @@
 msgstr "Affe"
 
 #: bpy.types.Material.preview_render_type:'HAIR'
-#: bpy.types.ParticleSettings.type:'HAIR' bpy.types.Particle.hair_keys
+#: bpy.types.ParticleSettings.type:'HAIR'
+#: bpy.types.Particle.hair_keys
 #: bpy.types.ParticleEdit.is_hair
 msgid "Hair"
 msgstr "Haar"
@@ -23034,7 +23380,8 @@
 #: bpy.types.MeshIntPropertyLayer.data bpy.types.MeshLoopColorLayer.data
 #: bpy.types.MeshSkinVertexLayer.data bpy.types.MeshStringPropertyLayer.data
 #: bpy.types.MeshTextureFaceLayer.data bpy.types.MeshTexturePolyLayer.data
-#: bpy.types.SEQUENCER_OT_select_grouped.type:'DATA' bpy.types.ShapeKey.data
+#: bpy.types.SEQUENCER_OT_select_grouped.type:'DATA'
+#: bpy.types.ShapeKey.data
 #: bpy.types.SpaceProperties.context:'DATA'
 msgid "Data"
 msgstr "Daten"
@@ -23444,7 +23791,8 @@
 msgid "Draw the object as a wireframe"
 msgstr "Objekt als Drahtgittermodell darstellen"
 
-#: bpy.types.Object.draw_type:'SOLID' bpy.types.RenderLayer.use_solid
+#: bpy.types.Object.draw_type:'SOLID'
+#: bpy.types.RenderLayer.use_solid
 #: bpy.types.RenderSettings.sequencer_gl_preview:'SOLID'
 #: bpy.types.RenderSettings.sequencer_gl_render:'SOLID'
 #: bpy.types.SceneRenderLayer.use_solid
@@ -23469,14 +23817,17 @@
 msgid "Object interaction mode"
 msgstr "ObjektbeschrÃ?nkungen"
 
-#: bpy.types.Object.mode:'EDIT' bpy.types.NLA_MT_edit
+#: bpy.types.Object.mode:'EDIT'
+#: bpy.types.NLA_MT_edit
 #: bpy.types.OUTLINER_MT_edit_datablocks bpy.types.TEXT_MT_edit
-#: bpy.types.OBJECT_OT_mode_set.mode:'EDIT' bpy.types.USERPREF_PT_edit
+#: bpy.types.OBJECT_OT_mode_set.mode:'EDIT'
+#: bpy.types.USERPREF_PT_edit
 #: release/scripts/startup/bl_ui/space_node.py:224
 msgid "Edit"
 msgstr "Bearbeiten"
 
-#: bpy.types.Object.mode:'SCULPT' bpy.types.VIEW3D_MT_sculpt
+#: bpy.types.Object.mode:'SCULPT'
+#: bpy.types.VIEW3D_MT_sculpt
 #: bpy.types.OBJECT_OT_mode_set.mode:'SCULPT'
 #: bpy.types.PAINT_OT_brush_select.paint_mode:'SCULPT'
 #: bpy.types.ToolSettings.sculpt KM_HIERARCHY.VIEW_3D.EMPTY
@@ -23486,12 +23837,14 @@
 msgstr ""
 
 #: bpy.types.Object.mode:'PARTICLE_EDIT'
-#: bpy.types.OBJECT_OT_mode_set.mode:'PARTICLE_EDIT' bpy.types.ParticleEdit
+#: bpy.types.OBJECT_OT_mode_set.mode:'PARTICLE_EDIT'
+#: bpy.types.ParticleEdit
 #: bpy.types.ToolSettings.particle_edit
 msgid "Particle Edit"
 msgstr ""
 
-#: bpy.types.Object.mode:'POSE' bpy.types.Object.pose bpy.types.VIEW3D_MT_pose
+#: bpy.types.Object.mode:'POSE'
+#: bpy.types.Object.pose bpy.types.VIEW3D_MT_pose
 #: bpy.types.NLA_OT_bake.bake_types:'POSE'
 #: bpy.types.OBJECT_OT_mode_set.mode:'POSE'
 #: bpy.types.POSELIB_OT_apply_pose.pose_index
@@ -23798,7 +24151,8 @@
 msgid "Type of Object"
 msgstr "Ereignistyp"
 
-#: bpy.types.Object.type:'META' bpy.types.NlaStrip.type:'META'
+#: bpy.types.Object.type:'META'
+#: bpy.types.NlaStrip.type:'META'
 #: bpy.types.OBJECT_OT_add.type:'META'
 #: bpy.types.OBJECT_OT_select_by_type.type:'META'
 #: bpy.types.Sequence.type:'META'
@@ -24565,7 +24919,8 @@
 msgstr "Rendern"
 
 #: bpy.types.ParticleSettings.draw_method:'CROSS'
-#: bpy.types.Sequence.blend_type:'CROSS' bpy.types.Sequence.type:'CROSS'
+#: bpy.types.Sequence.blend_type:'CROSS'
+#: bpy.types.Sequence.type:'CROSS'
 #: release/scripts/startup/bl_ui/space_sequencer.py:225
 msgid "Cross"
 msgstr ""
@@ -24765,7 +25120,8 @@
 msgid "Collision"
 msgstr "Kollision"
 
-#: bpy.types.ParticleSettings.react_event:'NEAR' bpy.types.Sensor.type:'NEAR'
+#: bpy.types.ParticleSettings.react_event:'NEAR'
+#: bpy.types.Sensor.type:'NEAR'
 msgid "Near"
 msgstr ""
 
@@ -25183,7 +25539,8 @@
 msgstr "Aktive Kamera, die zum Rendern der Szene verwendet wird"
 
 #: bpy.types.Scene.frame_current bpy.types.MovieClipUser.current_frame
-#: bpy.types.GRAPH_OT_snap.type:'CFRA' bpy.types.ThemeClipEditor.frame_current
+#: bpy.types.GRAPH_OT_snap.type:'CFRA'
+#: bpy.types.ThemeClipEditor.frame_current
 #: bpy.types.ThemeDopeSheet.frame_current
 #: bpy.types.ThemeGraphEditor.frame_current
 #: bpy.types.ThemeNLAEditor.frame_current
@@ -25791,7 +26148,8 @@
 msgid "Procedural - create a ramp texture"
 msgstr ""
 
-#: bpy.types.Texture.type:'CLOUDS' bpy.types.TEXTURE_PT_clouds
+#: bpy.types.Texture.type:'CLOUDS'
+#: bpy.types.TEXTURE_PT_clouds
 msgid "Clouds"
 msgstr ""
 
@@ -25799,7 +26157,8 @@
 msgid "Procedural - create a cloud-like fractal noise texture"
 msgstr ""
 
-#: bpy.types.Texture.type:'DISTORTED_NOISE' bpy.types.DistortedNoiseTexture
+#: bpy.types.Texture.type:'DISTORTED_NOISE'
+#: bpy.types.DistortedNoiseTexture
 #: bpy.types.TEXTURE_PT_distortednoise
 msgid "Distorted Noise"
 msgstr ""
@@ -25808,7 +26167,8 @@
 msgid "Procedural - noise texture distorted by two noise algorithms"
 msgstr ""
 
-#: bpy.types.Texture.type:'ENVIRONMENT_MAP' bpy.types.EnvironmentMapTexture
+#: bpy.types.Texture.type:'ENVIRONMENT_MAP'
+#: bpy.types.EnvironmentMapTexture
 #: bpy.types.EnvironmentMapTexture.environment_map bpy.types.TEXTURE_PT_envmap
 #: release/scripts/startup/bl_ui/properties_render.py:314
 msgid "Environment Map"
@@ -25827,7 +26187,8 @@
 msgid "Allow for images or movies to be used as textures"
 msgstr ""
 
-#: bpy.types.Texture.type:'MAGIC' bpy.types.TEXTURE_PT_magic
+#: bpy.types.Texture.type:'MAGIC'
+#: bpy.types.TEXTURE_PT_magic
 msgid "Magic"
 msgstr ""
 
@@ -25835,7 +26196,8 @@
 msgid "Procedural - color texture based on trigonometric functions"
 msgstr ""
 
-#: bpy.types.Texture.type:'MARBLE' bpy.types.TEXTURE_PT_marble
+#: bpy.types.Texture.type:'MARBLE'
+#: bpy.types.TEXTURE_PT_marble
 msgid "Marble"
 msgstr ""
 
@@ -25843,7 +26205,8 @@
 msgid "Procedural - marble-like noise texture with wave generated bands"
 msgstr ""
 
-#: bpy.types.Texture.type:'MUSGRAVE' bpy.types.MusgraveTexture
+#: bpy.types.Texture.type:'MUSGRAVE'
+#: bpy.types.MusgraveTexture
 #: bpy.types.TEXTURE_PT_musgrave
 msgid "Musgrave"
 msgstr ""
@@ -25857,14 +26220,16 @@
 msgid "Procedural - random noise, gives a different result every time, for every frame, for every pixel"
 msgstr ""
 
-#: bpy.types.Texture.type:'POINT_DENSITY' bpy.types.PointDensityTexture
+#: bpy.types.Texture.type:'POINT_DENSITY'
+#: bpy.types.PointDensityTexture
 #: bpy.types.PointDensityTexture.point_density
 #: bpy.types.TEXTURE_PT_pointdensity
 #, fuzzy
 msgid "Point Density"
 msgstr "Dichte"
 
-#: bpy.types.Texture.type:'STUCCI' bpy.types.TEXTURE_PT_stucci
+#: bpy.types.Texture.type:'STUCCI'
+#: bpy.types.TEXTURE_PT_stucci
 msgid "Stucci"
 msgstr ""
 
@@ -25873,7 +26238,8 @@
 msgid "Procedural - create a fractal noise texture"
 msgstr "Neue Textur hinzufÃ?gen"
 
-#: bpy.types.Texture.type:'VORONOI' bpy.types.VoronoiTexture
+#: bpy.types.Texture.type:'VORONOI'
+#: bpy.types.VoronoiTexture
 #: bpy.types.TEXTURE_PT_voronoi
 msgid "Voronoi"
 msgstr ""
@@ -25882,7 +26248,8 @@
 msgid "Procedural - create cell-like patterns based on Worley noise"
 msgstr ""
 
-#: bpy.types.Texture.type:'VOXEL_DATA' bpy.types.VoxelDataTexture
+#: bpy.types.Texture.type:'VOXEL_DATA'
+#: bpy.types.VoxelDataTexture
 #: bpy.types.VoxelDataTexture.voxel_data bpy.types.TEXTURE_PT_voxeldata
 #, fuzzy
 msgid "Voxel Data"
@@ -25892,7 +26259,8 @@
 msgid "Create a 3d texture based on volumetric data"
 msgstr ""
 
-#: bpy.types.Texture.type:'WOOD' bpy.types.TEXTURE_PT_wood
+#: bpy.types.Texture.type:'WOOD'
+#: bpy.types.TEXTURE_PT_wood
 msgid "Wood"
 msgstr ""
 
@@ -25900,7 +26268,8 @@
 msgid "Procedural - wave generated bands or rings, with optional noise"
 msgstr ""
 
-#: bpy.types.Texture.type:'OCEAN' bpy.types.OceanTexture
+#: bpy.types.Texture.type:'OCEAN'
+#: bpy.types.OceanTexture
 #: bpy.types.OceanTexture.ocean bpy.types.Modifier.type:'OCEAN'
 #: bpy.types.OceanTexData bpy.types.OBJECT_OT_modifier_add.type:'OCEAN'
 #: bpy.types.TEXTURE_PT_ocean
@@ -26563,7 +26932,8 @@
 msgstr ""
 
 #: bpy.types.ImageTexture.extension:'CHECKER'
-#: bpy.types.TextureNode.type:'CHECKER' bpy.types.TextureNodeChecker
+#: bpy.types.TextureNode.type:'CHECKER'
+#: bpy.types.TextureNodeChecker
 msgid "Checker"
 msgstr ""
 
@@ -27083,7 +27453,8 @@
 msgid "Use standard wood texture in bands"
 msgstr ""
 
-#: bpy.types.WoodTexture.wood_type:'RINGS' bpy.types.MaterialHalo.ring_count
+#: bpy.types.WoodTexture.wood_type:'RINGS'
+#: bpy.types.MaterialHalo.ring_count
 #: bpy.types.MaterialHalo.use_ring
 #: bpy.types.ShaderNodeTexWave.wave_type:'RINGS'
 #: bpy.types.MESH_OT_primitive_uv_sphere_add.ring_count
@@ -27341,19 +27712,23 @@
 msgid "IK solver for which these parameters are defined, 0 for Legacy, 1 for iTaSC"
 msgstr ""
 
-#: bpy.types.IKParam.ik_solver:'LEGACY' bpy.types.Pose.ik_solver:'LEGACY'
+#: bpy.types.IKParam.ik_solver:'LEGACY'
+#: bpy.types.Pose.ik_solver:'LEGACY'
 msgid "Legacy"
 msgstr ""
 
-#: bpy.types.IKParam.ik_solver:'LEGACY' bpy.types.Pose.ik_solver:'LEGACY'
+#: bpy.types.IKParam.ik_solver:'LEGACY'
+#: bpy.types.Pose.ik_solver:'LEGACY'
 msgid "Original IK solver"
 msgstr ""
 
-#: bpy.types.IKParam.ik_solver:'ITASC' bpy.types.Pose.ik_solver:'ITASC'
+#: bpy.types.IKParam.ik_solver:'ITASC'
+#: bpy.types.Pose.ik_solver:'ITASC'
 msgid "iTaSC"
 msgstr ""
 
-#: bpy.types.IKParam.ik_solver:'ITASC' bpy.types.Pose.ik_solver:'ITASC'
+#: bpy.types.IKParam.ik_solver:'ITASC'
+#: bpy.types.Pose.ik_solver:'ITASC'
 msgid "Multi constraint, stateful IK solver"
 msgstr ""
 
@@ -27420,7 +27795,8 @@
 msgid "Lower bound for timestep in second in case of automatic substeps"
 msgstr ""
 
-#: bpy.types.Itasc.mode:'ANIMATION' bpy.types.CLIP_MT_mask_animation
+#: bpy.types.Itasc.mode:'ANIMATION'
+#: bpy.types.CLIP_MT_mask_animation
 #: bpy.types.VIEW3D_MT_object_animation
 #: bpy.types.EXPORT_SCENE_OT_obj.use_animation
 #: bpy.types.RENDER_OT_opengl.animation bpy.types.RENDER_OT_render.animation
@@ -27766,13 +28142,15 @@
 msgid "Optional region type keymap is associated with"
 msgstr ""
 
-#: bpy.types.KeyMap.region_type:'HEADER' bpy.types.Region.type:'HEADER'
+#: bpy.types.KeyMap.region_type:'HEADER'
+#: bpy.types.Region.type:'HEADER'
 #: bpy.types.ThemePanelColors.header bpy.types.ThemeSpaceGeneric.header
 #: KM_HIERARCHY.EMPTY
 msgid "Header"
 msgstr ""
 
-#: bpy.types.KeyMap.region_type:'TEMPORARY' bpy.types.Region.type:'TEMPORARY'
+#: bpy.types.KeyMap.region_type:'TEMPORARY'
+#: bpy.types.Region.type:'TEMPORARY'
 #: bpy.types.TextMarker.is_temporary
 msgid "Temporary"
 msgstr ""
@@ -28046,8 +28424,10 @@
 msgid "Tweak Select"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'ZERO' bpy.types.KeyMapItem.type:'ZERO'
-#: bpy.types.SceneGameData.exit_key:'ZERO' bpy.types.KeyboardSensor.key:'ZERO'
+#: bpy.types.KeyMapItem.key_modifier:'ZERO'
+#: bpy.types.KeyMapItem.type:'ZERO'
+#: bpy.types.SceneGameData.exit_key:'ZERO'
+#: bpy.types.KeyboardSensor.key:'ZERO'
 #: bpy.types.KeyboardSensor.modifier_key_1:'ZERO'
 #: bpy.types.KeyboardSensor.modifier_key_2:'ZERO'
 msgid "0"
@@ -28107,8 +28487,10 @@
 msgid "Right Shift"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'OSKEY' bpy.types.KeyMapItem.oskey
-#: bpy.types.KeyMapItem.type:'OSKEY' bpy.types.SceneGameData.exit_key:'OSKEY'
+#: bpy.types.KeyMapItem.key_modifier:'OSKEY'
+#: bpy.types.KeyMapItem.oskey
+#: bpy.types.KeyMapItem.type:'OSKEY'
+#: bpy.types.SceneGameData.exit_key:'OSKEY'
 #: bpy.types.KeyboardSensor.key:'OSKEY'
 #: bpy.types.KeyboardSensor.modifier_key_1:'OSKEY'
 #: bpy.types.KeyboardSensor.modifier_key_2:'OSKEY'
@@ -28124,28 +28506,35 @@
 msgid "Grless"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'ESC' bpy.types.KeyMapItem.type:'ESC'
-#: bpy.types.SceneGameData.exit_key:'ESC' bpy.types.KeyboardSensor.key:'ESC'
+#: bpy.types.KeyMapItem.key_modifier:'ESC'
+#: bpy.types.KeyMapItem.type:'ESC'
+#: bpy.types.SceneGameData.exit_key:'ESC'
+#: bpy.types.KeyboardSensor.key:'ESC'
 #: bpy.types.KeyboardSensor.modifier_key_1:'ESC'
 #: bpy.types.KeyboardSensor.modifier_key_2:'ESC'
 msgid "Esc"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'TAB' bpy.types.KeyMapItem.type:'TAB'
-#: bpy.types.SceneGameData.exit_key:'TAB' bpy.types.KeyboardSensor.key:'TAB'
+#: bpy.types.KeyMapItem.key_modifier:'TAB'
+#: bpy.types.KeyMapItem.type:'TAB'
+#: bpy.types.SceneGameData.exit_key:'TAB'
+#: bpy.types.KeyboardSensor.key:'TAB'
 #: bpy.types.KeyboardSensor.modifier_key_1:'TAB'
 #: bpy.types.KeyboardSensor.modifier_key_2:'TAB'
 msgid "Tab"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'RET' bpy.types.KeyMapItem.type:'RET'
-#: bpy.types.SceneGameData.exit_key:'RET' bpy.types.KeyboardSensor.key:'RET'
+#: bpy.types.KeyMapItem.key_modifier:'RET'
+#: bpy.types.KeyMapItem.type:'RET'
+#: bpy.types.SceneGameData.exit_key:'RET'
+#: bpy.types.KeyboardSensor.key:'RET'
 #: bpy.types.KeyboardSensor.modifier_key_1:'RET'
 #: bpy.types.KeyboardSensor.modifier_key_2:'RET'
 msgid "Return"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'SPACE' bpy.types.KeyMapItem.type:'SPACE'
+#: bpy.types.KeyMapItem.key_modifier:'SPACE'
+#: bpy.types.KeyMapItem.type:'SPACE'
 #: bpy.types.SceneGameData.exit_key:'SPACE'
 #: bpy.types.KeyboardSensor.key:'SPACE'
 #: bpy.types.KeyboardSensor.modifier_key_1:'SPACE'
@@ -28180,7 +28569,8 @@
 msgid ";"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'COMMA' bpy.types.KeyMapItem.type:'COMMA'
+#: bpy.types.KeyMapItem.key_modifier:'COMMA'
+#: bpy.types.KeyMapItem.type:'COMMA'
 #: bpy.types.SceneGameData.exit_key:'COMMA'
 #: bpy.types.KeyboardSensor.key:'COMMA'
 #: bpy.types.KeyboardSensor.modifier_key_1:'COMMA'
@@ -28188,7 +28578,8 @@
 msgid ","
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'QUOTE' bpy.types.KeyMapItem.type:'QUOTE'
+#: bpy.types.KeyMapItem.key_modifier:'QUOTE'
+#: bpy.types.KeyMapItem.type:'QUOTE'
 #: bpy.types.SceneGameData.exit_key:'QUOTE'
 #: bpy.types.KeyboardSensor.key:'QUOTE'
 #: bpy.types.KeyboardSensor.modifier_key_1:'QUOTE'
@@ -28205,7 +28596,8 @@
 msgid "`"
 msgstr ""
 
-#: bpy.types.KeyMapItem.key_modifier:'EQUAL' bpy.types.KeyMapItem.type:'EQUAL'
+#: bpy.types.KeyMapItem.key_modifier:'EQUAL'
+#: bpy.types.KeyMapItem.type:'EQUAL'
 #: bpy.types.SceneGameData.exit_key:'EQUAL'
 #: bpy.types.KeyboardSensor.key:'EQUAL'
 #: bpy.types.KeyboardSensor.modifier_key_1:'EQUAL'
@@ -28413,7 +28805,8 @@
 msgid "Numpad +"
 msgstr "Nummernblock +"
 
-#: bpy.types.KeyMapItem.key_modifier:'PAUSE' bpy.types.KeyMapItem.type:'PAUSE'
+#: bpy.types.KeyMapItem.key_modifier:'PAUSE'
+#: bpy.types.KeyMapItem.type:'PAUSE'
 #: bpy.types.WM_OT_demo_mode_control.mode:'PAUSE'
 #: bpy.types.SceneGameData.exit_key:'PAUSE'
 #: bpy.types.KeyboardSensor.key:'PAUSE'
@@ -28432,8 +28825,10 @@
 msgid "Insert"
 msgstr "EinfÃ?gen"
 
-#: bpy.types.KeyMapItem.key_modifier:'HOME' bpy.types.KeyMapItem.type:'HOME'
-#: bpy.types.SceneGameData.exit_key:'HOME' bpy.types.KeyboardSensor.key:'HOME'
+#: bpy.types.KeyMapItem.key_modifier:'HOME'
+#: bpy.types.KeyMapItem.type:'HOME'
+#: bpy.types.SceneGameData.exit_key:'HOME'
+#: bpy.types.KeyboardSensor.key:'HOME'
 #: bpy.types.KeyboardSensor.modifier_key_1:'HOME'
 #: bpy.types.KeyboardSensor.modifier_key_2:'HOME'
 msgid "Home"
@@ -28932,11 +29327,13 @@
 msgid "Type of event mapping"
 msgstr ""
 
-#: bpy.types.KeyMapItem.map_type:'KEYBOARD' bpy.types.Sensor.type:'KEYBOARD'
+#: bpy.types.KeyMapItem.map_type:'KEYBOARD'
+#: bpy.types.Sensor.type:'KEYBOARD'
 msgid "Keyboard"
 msgstr "Tastatur"
 
-#: bpy.types.KeyMapItem.map_type:'MOUSE' bpy.types.OperatorStrokeElement.mouse
+#: bpy.types.KeyMapItem.map_type:'MOUSE'
+#: bpy.types.OperatorStrokeElement.mouse
 #: bpy.types.Sensor.type:'MOUSE'
 msgid "Mouse"
 msgstr "Maus"
@@ -31260,7 +31657,8 @@
 msgid "Array"
 msgstr ""
 
-#: bpy.types.Modifier.type:'BEVEL' bpy.types.CURVE_OT_extrude.mode:'BEVEL'
+#: bpy.types.Modifier.type:'BEVEL'
+#: bpy.types.CURVE_OT_extrude.mode:'BEVEL'
 #: bpy.types.GRAPH_OT_duplicate.mode:'BEVEL'
 #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'BEVEL'
 #: bpy.types.MESH_OT_select_similar.type:'BEVEL'
@@ -31299,12 +31697,14 @@
 msgid "Remesh"
 msgstr "Themen"
 
-#: bpy.types.Modifier.type:'SCREW' bpy.types.ScrewModifier.screw_offset
+#: bpy.types.Modifier.type:'SCREW'
+#: bpy.types.ScrewModifier.screw_offset
 #: bpy.types.OBJECT_OT_modifier_add.type:'SCREW'
 msgid "Screw"
 msgstr "Schrauben"
 
-#: bpy.types.Modifier.type:'SKIN' bpy.types.OBJECT_OT_modifier_add.type:'SKIN'
+#: bpy.types.Modifier.type:'SKIN'
+#: bpy.types.OBJECT_OT_modifier_add.type:'SKIN'
 msgid "Skin"
 msgstr ""
 
@@ -31318,18 +31718,21 @@
 msgid "Subdivision Surface"
 msgstr ""
 
-#: bpy.types.Modifier.type:'CAST' bpy.types.OBJECT_OT_modifier_add.type:'CAST'
+#: bpy.types.Modifier.type:'CAST'
+#: bpy.types.OBJECT_OT_modifier_add.type:'CAST'
 msgid "Cast"
 msgstr ""
 
 #: bpy.types.Modifier.type:'DISPLACE'
 #: bpy.types.OceanModifier.geometry_mode:'DISPLACE'
-#: bpy.types.CompositorNode.type:'DISPLACE' bpy.types.CompositorNodeDisplace
+#: bpy.types.CompositorNode.type:'DISPLACE'
+#: bpy.types.CompositorNodeDisplace
 #: bpy.types.OBJECT_OT_modifier_add.type:'DISPLACE'
 msgid "Displace"
 msgstr ""
 
-#: bpy.types.Modifier.type:'HOOK' bpy.types.OBJECT_OT_modifier_add.type:'HOOK'
+#: bpy.types.Modifier.type:'HOOK'
+#: bpy.types.OBJECT_OT_modifier_add.type:'HOOK'
 #: bpy.types.OBJECT_OT_select_grouped.type:'HOOK'
 msgid "Hook"
 msgstr "Haken"
@@ -31344,7 +31747,8 @@
 msgid "Simple Deform"
 msgstr ""
 
-#: bpy.types.Modifier.type:'WARP' bpy.types.CURVE_OT_extrude.mode:'WARP'
+#: bpy.types.Modifier.type:'WARP'
+#: bpy.types.CURVE_OT_extrude.mode:'WARP'
 #: bpy.types.GRAPH_OT_duplicate.mode:'WARP'
 #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'WARP'
 #: bpy.types.NLA_OT_duplicate.mode:'WARP'
@@ -31358,8 +31762,10 @@
 msgstr ""
 
 #: bpy.types.Modifier.type:'CLOTH'
-#: bpy.types.OBJECT_OT_modifier_add.type:'CLOTH' bpy.types.PHYSICS_PT_cloth
-#: bpy.types.ParticleEdit.type:'CLOTH' bpy.types.ParticleSystem.cloth
+#: bpy.types.OBJECT_OT_modifier_add.type:'CLOTH'
+#: bpy.types.PHYSICS_PT_cloth
+#: bpy.types.ParticleEdit.type:'CLOTH'
+#: bpy.types.ParticleSystem.cloth
 #: bpy.types.SpaceTimeline.cache_cloth
 msgid "Cloth"
 msgstr "Stoff"
@@ -31389,7 +31795,8 @@
 msgstr "Partikelinstanz"
 
 #: bpy.types.Modifier.type:'SMOKE'
-#: bpy.types.OBJECT_OT_modifier_add.type:'SMOKE' bpy.types.PHYSICS_PT_smoke
+#: bpy.types.OBJECT_OT_modifier_add.type:'SMOKE'
+#: bpy.types.PHYSICS_PT_smoke
 #: bpy.types.SpaceTimeline.cache_smoke bpy.types.VoxelData.file_format:'SMOKE'
 msgid "Smoke"
 msgstr "Rauch"
@@ -32302,7 +32709,8 @@
 msgstr ""
 
 #: bpy.types.MultiresModifier.levels bpy.types.SubsurfModifier.levels
-#: bpy.types.CompositorNode.type:'LEVELS' bpy.types.CompositorNodeLevels
+#: bpy.types.CompositorNode.type:'LEVELS'
+#: bpy.types.CompositorNodeLevels
 #: release/scripts/startup/bl_ui/space_view3d.py:1234
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:962
 msgid "Levels"
@@ -32724,7 +33132,8 @@
 msgstr ""
 
 #: bpy.types.ScrewModifier.use_normal_flip
-#: bpy.types.CompositorNode.type:'FLIP' bpy.types.CompositorNodeFlip
+#: bpy.types.CompositorNode.type:'FLIP'
+#: bpy.types.CompositorNodeFlip
 #: bpy.types.OperatorStrokeElement.pen_flip
 msgid "Flip"
 msgstr ""
@@ -35070,38 +35479,52 @@
 msgid "Compositor Node"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'MIX_RGB' bpy.types.CompositorNodeMixRGB
-#: bpy.types.TextureNode.type:'MIX_RGB' bpy.types.TextureNodeMixRGB
+#: bpy.types.CompositorNode.type:'MIX_RGB'
+#: bpy.types.CompositorNodeMixRGB
+#: bpy.types.TextureNode.type:'MIX_RGB'
+#: bpy.types.TextureNodeMixRGB
 msgid "Mix RGB"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'VALTORGB' bpy.types.CompositorNodeValToRGB
-#: bpy.types.ShaderNode.type:'VALTORGB' bpy.types.ShaderNodeValToRGB
-#: bpy.types.TextureNode.type:'VALTORGB' bpy.types.TextureNodeValToRGB
+#: bpy.types.CompositorNode.type:'VALTORGB'
+#: bpy.types.CompositorNodeValToRGB
+#: bpy.types.ShaderNode.type:'VALTORGB'
+#: bpy.types.ShaderNodeValToRGB
+#: bpy.types.TextureNode.type:'VALTORGB'
+#: bpy.types.TextureNodeValToRGB
 #, fuzzy
 msgid "ColorRamp"
 msgstr "Farbe"
 
-#: bpy.types.CompositorNode.type:'RGBTOBW' bpy.types.CompositorNodeRGBToBW
-#: bpy.types.ShaderNode.type:'RGBTOBW' bpy.types.ShaderNodeRGBToBW
-#: bpy.types.TextureNode.type:'RGBTOBW' bpy.types.TextureNodeRGBToBW
+#: bpy.types.CompositorNode.type:'RGBTOBW'
+#: bpy.types.CompositorNodeRGBToBW
+#: bpy.types.ShaderNode.type:'RGBTOBW'
+#: bpy.types.ShaderNodeRGBToBW
+#: bpy.types.TextureNode.type:'RGBTOBW'
+#: bpy.types.TextureNodeRGBToBW
 msgid "RGB to BW"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'CURVE_VEC' bpy.types.CompositorNodeCurveVec
-#: bpy.types.ShaderNode.type:'CURVE_VEC' bpy.types.ShaderNodeVectorCurve
+#: bpy.types.CompositorNode.type:'CURVE_VEC'
+#: bpy.types.CompositorNodeCurveVec
+#: bpy.types.ShaderNode.type:'CURVE_VEC'
+#: bpy.types.ShaderNodeVectorCurve
 #, fuzzy
 msgid "Vector Curve"
 msgstr "Text auf Kurve:"
 
-#: bpy.types.CompositorNode.type:'CURVE_RGB' bpy.types.CompositorNodeCurveRGB
-#: bpy.types.ShaderNode.type:'CURVE_RGB' bpy.types.ShaderNodeRGBCurve
-#: bpy.types.TextureNode.type:'CURVE_RGB' bpy.types.TextureNodeCurveRGB
+#: bpy.types.CompositorNode.type:'CURVE_RGB'
+#: bpy.types.CompositorNodeCurveRGB
+#: bpy.types.ShaderNode.type:'CURVE_RGB'
+#: bpy.types.ShaderNodeRGBCurve
+#: bpy.types.TextureNode.type:'CURVE_RGB'
+#: bpy.types.TextureNodeCurveRGB
 #, fuzzy
 msgid "RGB Curve"
 msgstr "NURBS-Kurve"
 
-#: bpy.types.CompositorNode.type:'ALPHAOVER' bpy.types.CompositorNodeAlphaOver
+#: bpy.types.CompositorNode.type:'ALPHAOVER'
+#: bpy.types.CompositorNodeAlphaOver
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ALPHA_OVER'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ALPHA_OVER'
 #: bpy.types.Sequence.blend_type:'ALPHA_OVER'
@@ -35110,42 +35533,52 @@
 msgid "Alpha Over"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'MAP_VALUE' bpy.types.CompositorNodeMapValue
+#: bpy.types.CompositorNode.type:'MAP_VALUE'
+#: bpy.types.CompositorNodeMapValue
 #, fuzzy
 msgid "Map Value"
 msgstr "Eigenschaftswert"
 
-#: bpy.types.CompositorNode.type:'VECBLUR' bpy.types.CompositorNodeVecBlur
+#: bpy.types.CompositorNode.type:'VECBLUR'
+#: bpy.types.CompositorNodeVecBlur
 #, fuzzy
 msgid "Vector Blur"
 msgstr "Vektor"
 
-#: bpy.types.CompositorNode.type:'SEPRGBA' bpy.types.CompositorNodeSepRGBA
+#: bpy.types.CompositorNode.type:'SEPRGBA'
+#: bpy.types.CompositorNodeSepRGBA
 msgid "Separate RGBA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'SEPHSVA' bpy.types.CompositorNodeSepHSVA
+#: bpy.types.CompositorNode.type:'SEPHSVA'
+#: bpy.types.CompositorNodeSepHSVA
 msgid "Separate HSVA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'SETALPHA' bpy.types.CompositorNodeSetAlpha
+#: bpy.types.CompositorNode.type:'SETALPHA'
+#: bpy.types.CompositorNodeSetAlpha
 #, fuzzy
 msgid "Set Alpha"
 msgstr "Alle auswÃ?hlen"
 
-#: bpy.types.CompositorNode.type:'HUE_SAT' bpy.types.CompositorNodeHueSat
-#: bpy.types.ShaderNode.type:'HUE_SAT' bpy.types.ShaderNodeHueSaturation
-#: bpy.types.TextureNode.type:'HUE_SAT' bpy.types.TextureNodeHueSaturation
+#: bpy.types.CompositorNode.type:'HUE_SAT'
+#: bpy.types.CompositorNodeHueSat
+#: bpy.types.ShaderNode.type:'HUE_SAT'
+#: bpy.types.ShaderNodeHueSaturation
+#: bpy.types.TextureNode.type:'HUE_SAT'
+#: bpy.types.TextureNodeHueSaturation
 #, fuzzy
 msgid "Hue/Saturation"
 msgstr "SÃ?ttigung"
 
-#: bpy.types.CompositorNode.type:'R_LAYERS' bpy.types.CompositorNodeRLayers
+#: bpy.types.CompositorNode.type:'R_LAYERS'
+#: bpy.types.CompositorNodeRLayers
 #: bpy.types.RenderSettings.layers
 msgid "Render Layers"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'COMPOSITE' bpy.types.CompositorNodeComposite
+#: bpy.types.CompositorNode.type:'COMPOSITE'
+#: bpy.types.CompositorNodeComposite
 #, fuzzy
 msgid "Composite"
 msgstr "Datei komprimieren"
@@ -35156,8 +35589,10 @@
 msgid "Output File"
 msgstr "Ausgabe"
 
-#: bpy.types.CompositorNode.type:'TRANSLATE' bpy.types.CompositorNodeTranslate
-#: bpy.types.TextureNode.type:'TRANSLATE' bpy.types.TextureNodeTranslate
+#: bpy.types.CompositorNode.type:'TRANSLATE'
+#: bpy.types.CompositorNodeTranslate
+#: bpy.types.TextureNode.type:'TRANSLATE'
+#: bpy.types.TextureNodeTranslate
 #: bpy.types.ARMATURE_OT_duplicate_move.TRANSFORM_OT_translate
 #: bpy.types.ARMATURE_OT_extrude_forked.TRANSFORM_OT_translate
 #: bpy.types.ARMATURE_OT_extrude_move.TRANSFORM_OT_translate
@@ -35180,11 +35615,13 @@
 msgid "Translate"
 msgstr "Verschieben"
 
-#: bpy.types.CompositorNode.type:'ZCOMBINE' bpy.types.CompositorNodeZcombine
+#: bpy.types.CompositorNode.type:'ZCOMBINE'
+#: bpy.types.CompositorNodeZcombine
 msgid "Z Combine"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'COMBRGBA' bpy.types.CompositorNodeCombRGBA
+#: bpy.types.CompositorNode.type:'COMBRGBA'
+#: bpy.types.CompositorNodeCombRGBA
 msgid "Combine RGBA"
 msgstr ""
 
@@ -35193,19 +35630,23 @@
 msgid "Dilate/Erode"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'SEPYCCA' bpy.types.CompositorNodeSepYCCA
+#: bpy.types.CompositorNode.type:'SEPYCCA'
+#: bpy.types.CompositorNodeSepYCCA
 msgid "Separate YCCA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'COMBYCCA' bpy.types.CompositorNodeCombYCCA
+#: bpy.types.CompositorNode.type:'COMBYCCA'
+#: bpy.types.CompositorNodeCombYCCA
 msgid "Combine YCCA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'SEPYUVA' bpy.types.CompositorNodeSepYUVA
+#: bpy.types.CompositorNode.type:'SEPYUVA'
+#: bpy.types.CompositorNodeSepYUVA
 msgid "Separate YUVA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'COMBYUVA' bpy.types.CompositorNodeCombYUVA
+#: bpy.types.CompositorNode.type:'COMBYUVA'
+#: bpy.types.CompositorNodeCombYUVA
 msgid "Combine YUVA"
 msgstr ""
 
@@ -35238,25 +35679,32 @@
 msgid "Split Viewer"
 msgstr "An Ansicht ausrichten"
 
-#: bpy.types.CompositorNode.type:'MAP_UV' bpy.types.CompositorNodeMapUV
+#: bpy.types.CompositorNode.type:'MAP_UV'
+#: bpy.types.CompositorNodeMapUV
 msgid "Map UV"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'ID_MASK' bpy.types.CompositorNodeIDMask
+#: bpy.types.CompositorNode.type:'ID_MASK'
+#: bpy.types.CompositorNodeIDMask
 msgid "ID Mask"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'DEFOCUS' bpy.types.CompositorNodeDefocus
+#: bpy.types.CompositorNode.type:'DEFOCUS'
+#: bpy.types.CompositorNodeDefocus
 msgid "Defocus"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'COMBHSVA' bpy.types.CompositorNodeCombHSVA
+#: bpy.types.CompositorNode.type:'COMBHSVA'
+#: bpy.types.CompositorNodeCombHSVA
 msgid "Combine HSVA"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'MATH' bpy.types.CompositorNodeMath
-#: bpy.types.ShaderNode.type:'MATH' bpy.types.ShaderNodeMath
-#: bpy.types.TextureNode.type:'MATH' bpy.types.TextureNodeMath
+#: bpy.types.CompositorNode.type:'MATH'
+#: bpy.types.CompositorNodeMath
+#: bpy.types.ShaderNode.type:'MATH'
+#: bpy.types.ShaderNodeMath
+#: bpy.types.TextureNode.type:'MATH'
+#: bpy.types.TextureNodeMath
 #, fuzzy
 msgid "Math"
 msgstr "Ansicht"
@@ -35274,7 +35722,8 @@
 msgid "Bright Contrast"
 msgstr "Helligkeit"
 
-#: bpy.types.CompositorNode.type:'CROP' bpy.types.CompositorNodeCrop
+#: bpy.types.CompositorNode.type:'CROP'
+#: bpy.types.CompositorNodeCrop
 #: bpy.types.EffectSequence.crop bpy.types.ImageSequence.crop
 #: bpy.types.MaskSequence.crop bpy.types.MetaSequence.crop
 #: bpy.types.MovieClipSequence.crop bpy.types.MovieSequence.crop
@@ -35283,7 +35732,8 @@
 msgid "Crop"
 msgstr "Abschneiden"
 
-#: bpy.types.CompositorNode.type:'DBLUR' bpy.types.CompositorNodeDBlur
+#: bpy.types.CompositorNode.type:'DBLUR'
+#: bpy.types.CompositorNodeDBlur
 #, fuzzy
 msgid "Directional Blur"
 msgstr "Richtung:"
@@ -35293,7 +35743,8 @@
 msgid "Bilateral Blur"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'PREMULKEY' bpy.types.CompositorNodePremulKey
+#: bpy.types.CompositorNode.type:'PREMULKEY'
+#: bpy.types.CompositorNodePremulKey
 msgid "Premul Key"
 msgstr ""
 
@@ -35341,15 +35792,18 @@
 msgid "Double Edge Mask"
 msgstr "Doppelte entfernen"
 
-#: bpy.types.CompositorNode.type:'GLARE' bpy.types.CompositorNodeGlare
+#: bpy.types.CompositorNode.type:'GLARE'
+#: bpy.types.CompositorNodeGlare
 msgid "Glare"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'TONEMAP' bpy.types.CompositorNodeTonemap
+#: bpy.types.CompositorNode.type:'TONEMAP'
+#: bpy.types.CompositorNodeTonemap
 msgid "Tonemap"
 msgstr ""
 
-#: bpy.types.CompositorNode.type:'LENSDIST' bpy.types.CompositorNodeLensdist
+#: bpy.types.CompositorNode.type:'LENSDIST'
+#: bpy.types.CompositorNodeLensdist
 #, fuzzy
 msgid "Lensdist"
 msgstr "Linse"
@@ -35360,7 +35814,8 @@
 msgid "ColorCorrection"
 msgstr "Auflösung"
 
-#: bpy.types.CompositorNode.type:'BOXMASK' bpy.types.CompositorNodeBoxMask
+#: bpy.types.CompositorNode.type:'BOXMASK'
+#: bpy.types.CompositorNodeBoxMask
 #, fuzzy
 msgid "Box mask"
 msgstr "Radius:"
@@ -35376,12 +35831,14 @@
 msgid "Bokeh image"
 msgstr "Dateityp"
 
-#: bpy.types.CompositorNode.type:'BOKEHBLUR' bpy.types.CompositorNodeBokehBlur
+#: bpy.types.CompositorNode.type:'BOKEHBLUR'
+#: bpy.types.CompositorNodeBokehBlur
 #, fuzzy
 msgid "Bokeh Blur"
 msgstr "Dateityp"
 
-#: bpy.types.CompositorNode.type:'SWITCH' bpy.types.CompositorNodeSwitch
+#: bpy.types.CompositorNode.type:'SWITCH'
+#: bpy.types.CompositorNodeSwitch
 #: bpy.types.CompositorNodeSwitch.check
 #, fuzzy
 msgid "Switch"
@@ -36265,14 +36722,16 @@
 msgid "Kirsch"
 msgstr ""
 
-#: bpy.types.CompositorNodeFlip.axis:'X' bpy.types.EffectSequence.use_flip_x
+#: bpy.types.CompositorNodeFlip.axis:'X'
+#: bpy.types.EffectSequence.use_flip_x
 #: bpy.types.ImageSequence.use_flip_x bpy.types.MaskSequence.use_flip_x
 #: bpy.types.MetaSequence.use_flip_x bpy.types.MovieClipSequence.use_flip_x
 #: bpy.types.MovieSequence.use_flip_x bpy.types.SceneSequence.use_flip_x
 msgid "Flip X"
 msgstr ""
 
-#: bpy.types.CompositorNodeFlip.axis:'Y' bpy.types.EffectSequence.use_flip_y
+#: bpy.types.CompositorNodeFlip.axis:'Y'
+#: bpy.types.EffectSequence.use_flip_y
 #: bpy.types.ImageSequence.use_flip_y bpy.types.MaskSequence.use_flip_y
 #: bpy.types.MetaSequence.use_flip_y bpy.types.MovieClipSequence.use_flip_y
 #: bpy.types.MovieSequence.use_flip_y bpy.types.SceneSequence.use_flip_y
@@ -36743,22 +37202,26 @@
 msgid "Material shader node"
 msgstr "Materialknoten"
 
-#: bpy.types.ShaderNode.type:'MIX_RGB' bpy.types.ShaderNodeMixRGB
+#: bpy.types.ShaderNode.type:'MIX_RGB'
+#: bpy.types.ShaderNodeMixRGB
 msgid "MixRGB"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'CAMERA' bpy.types.ShaderNodeCameraData
+#: bpy.types.ShaderNode.type:'CAMERA'
+#: bpy.types.ShaderNodeCameraData
 #: bpy.types.CLIP_PT_tracking_camera
 #, fuzzy
 msgid "Camera Data"
 msgstr "Kamera"
 
-#: bpy.types.ShaderNode.type:'VECT_MATH' bpy.types.ShaderNodeVectorMath
+#: bpy.types.ShaderNode.type:'VECT_MATH'
+#: bpy.types.ShaderNodeVectorMath
 #, fuzzy
 msgid "Vector Math"
 msgstr "Vektor"
 
-#: bpy.types.ShaderNode.type:'SQUEEZE' bpy.types.ShaderNodeSqueeze
+#: bpy.types.ShaderNode.type:'SQUEEZE'
+#: bpy.types.ShaderNodeSqueeze
 msgid "Squeeze"
 msgstr ""
 
@@ -36768,11 +37231,13 @@
 msgid "Extended Material"
 msgstr "Material"
 
-#: bpy.types.ShaderNode.type:'SEPRGB' bpy.types.ShaderNodeSeparateRGB
+#: bpy.types.ShaderNode.type:'SEPRGB'
+#: bpy.types.ShaderNodeSeparateRGB
 msgid "Separate RGB"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'COMBRGB' bpy.types.ShaderNodeCombineRGB
+#: bpy.types.ShaderNode.type:'COMBRGB'
+#: bpy.types.ShaderNodeCombineRGB
 msgid "Combine RGB"
 msgstr ""
 
@@ -36782,35 +37247,42 @@
 msgid "Material Output"
 msgstr "Material"
 
-#: bpy.types.ShaderNode.type:'OUTPUT_WORLD' bpy.types.ShaderNodeOutputWorld
+#: bpy.types.ShaderNode.type:'OUTPUT_WORLD'
+#: bpy.types.ShaderNodeOutputWorld
 #, fuzzy
 msgid "World Output"
 msgstr "Ausgabe"
 
-#: bpy.types.ShaderNode.type:'OUTPUT_LAMP' bpy.types.ShaderNodeOutputLamp
+#: bpy.types.ShaderNode.type:'OUTPUT_LAMP'
+#: bpy.types.ShaderNodeOutputLamp
 #, fuzzy
 msgid "Lamp Output"
 msgstr "Ausgabe"
 
-#: bpy.types.ShaderNode.type:'MIX_SHADER' bpy.types.ShaderNodeMixShader
+#: bpy.types.ShaderNode.type:'MIX_SHADER'
+#: bpy.types.ShaderNodeMixShader
 #, fuzzy
 msgid "Mix Shader"
 msgstr "Shader"
 
-#: bpy.types.ShaderNode.type:'ATTRIBUTE' bpy.types.ShaderNodeAttribute
+#: bpy.types.ShaderNode.type:'ATTRIBUTE'
+#: bpy.types.ShaderNodeAttribute
 msgid "Attribute"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'BSDF_DIFFUSE' bpy.types.ShaderNodeBsdfDiffuse
+#: bpy.types.ShaderNode.type:'BSDF_DIFFUSE'
+#: bpy.types.ShaderNodeBsdfDiffuse
 #, fuzzy
 msgid "Diffuse Bsdf"
 msgstr "Diffus"
 
-#: bpy.types.ShaderNode.type:'BSDF_GLOSSY' bpy.types.ShaderNodeBsdfGlossy
+#: bpy.types.ShaderNode.type:'BSDF_GLOSSY'
+#: bpy.types.ShaderNodeBsdfGlossy
 msgid "Glossy Bsdf"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'BSDF_GLASS' bpy.types.ShaderNodeBsdfGlass
+#: bpy.types.ShaderNode.type:'BSDF_GLASS'
+#: bpy.types.ShaderNodeBsdfGlass
 msgid "Glass Bsdf"
 msgstr ""
 
@@ -36825,46 +37297,55 @@
 msgid "Transparent Bsdf"
 msgstr "Transparenz"
 
-#: bpy.types.ShaderNode.type:'BSDF_VELVET' bpy.types.ShaderNodeBsdfVelvet
+#: bpy.types.ShaderNode.type:'BSDF_VELVET'
+#: bpy.types.ShaderNodeBsdfVelvet
 msgid "Velvet Bsdf"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'LIGHT_PATH' bpy.types.ShaderNodeLightPath
+#: bpy.types.ShaderNode.type:'LIGHT_PATH'
+#: bpy.types.ShaderNodeLightPath
 #, fuzzy
 msgid "Light Path"
 msgstr "Licht"
 
-#: bpy.types.ShaderNode.type:'TEX_SKY' bpy.types.ShaderNodeTexSky
+#: bpy.types.ShaderNode.type:'TEX_SKY'
+#: bpy.types.ShaderNodeTexSky
 #: bpy.types.WorldLighting.environment_color:'SKY_TEXTURE'
 msgid "Sky Texture"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'TEX_GRADIENT' bpy.types.ShaderNodeTexGradient
+#: bpy.types.ShaderNode.type:'TEX_GRADIENT'
+#: bpy.types.ShaderNodeTexGradient
 #, fuzzy
 msgid "Gradient Texture"
 msgstr "Neue Textur"
 
-#: bpy.types.ShaderNode.type:'TEX_VORONOI' bpy.types.ShaderNodeTexVoronoi
+#: bpy.types.ShaderNode.type:'TEX_VORONOI'
+#: bpy.types.ShaderNodeTexVoronoi
 #, fuzzy
 msgid "Voronoi Texture"
 msgstr "UV-Textur"
 
-#: bpy.types.ShaderNode.type:'TEX_WAVE' bpy.types.ShaderNodeTexWave
+#: bpy.types.ShaderNode.type:'TEX_WAVE'
+#: bpy.types.ShaderNodeTexWave
 #, fuzzy
 msgid "Wave Texture"
 msgstr "Neue Textur"
 
-#: bpy.types.ShaderNode.type:'TEX_MUSGRAVE' bpy.types.ShaderNodeTexMusgrave
+#: bpy.types.ShaderNode.type:'TEX_MUSGRAVE'
+#: bpy.types.ShaderNodeTexMusgrave
 #, fuzzy
 msgid "Musgrave Texture"
 msgstr "Neue Textur"
 
-#: bpy.types.ShaderNode.type:'TEX_COORD' bpy.types.ShaderNodeTexCoord
+#: bpy.types.ShaderNode.type:'TEX_COORD'
+#: bpy.types.ShaderNodeTexCoord
 #, fuzzy
 msgid "Texture Coordinate"
 msgstr "Texturkoordinaten:"
 
-#: bpy.types.ShaderNode.type:'ADD_SHADER' bpy.types.ShaderNodeAddShader
+#: bpy.types.ShaderNode.type:'ADD_SHADER'
+#: bpy.types.ShaderNodeAddShader
 #, fuzzy
 msgid "Add Shader"
 msgstr "Shader"
@@ -36875,7 +37356,8 @@
 msgid "Environment Texture"
 msgstr "Neue Textur"
 
-#: bpy.types.ShaderNode.type:'LAYER_WEIGHT' bpy.types.ShaderNodeLayerWeight
+#: bpy.types.ShaderNode.type:'LAYER_WEIGHT'
+#: bpy.types.ShaderNodeLayerWeight
 #, fuzzy
 msgid "LayerWeight"
 msgstr "Gewichtungen"
@@ -36891,22 +37373,26 @@
 msgid "Isotropic Volume"
 msgstr ""
 
-#: bpy.types.ShaderNode.type:'TEX_CHECKER' bpy.types.ShaderNodeTexChecker
+#: bpy.types.ShaderNode.type:'TEX_CHECKER'
+#: bpy.types.ShaderNodeTexChecker
 #, fuzzy
 msgid "Checker Texture"
 msgstr "Texturen"
 
-#: bpy.types.ShaderNode.type:'LIGHT_FALLOFF' bpy.types.ShaderNodeLightFalloff
+#: bpy.types.ShaderNode.type:'LIGHT_FALLOFF'
+#: bpy.types.ShaderNodeLightFalloff
 #, fuzzy
 msgid "Light Falloff"
 msgstr "Abfall"
 
-#: bpy.types.ShaderNode.type:'OBJECT_INFO' bpy.types.ShaderNodeObjectInfo
+#: bpy.types.ShaderNode.type:'OBJECT_INFO'
+#: bpy.types.ShaderNodeObjectInfo
 #: release/scripts/startup/bl_ui/space_userpref.py:175
 msgid "Object Info"
 msgstr "Objektinformation"
 
-#: bpy.types.ShaderNode.type:'PARTICLE_INFO' bpy.types.ShaderNodeParticleInfo
+#: bpy.types.ShaderNode.type:'PARTICLE_INFO'
+#: bpy.types.ShaderNodeParticleInfo
 #, fuzzy
 msgid "Particle Info"
 msgstr "Partikelinstanz"
@@ -37099,25 +37585,30 @@
 msgid "Texture Node"
 msgstr "Texturknoten"
 
-#: bpy.types.TextureNode.type:'BRICKS' bpy.types.TextureNodeBricks
+#: bpy.types.TextureNode.type:'BRICKS'
+#: bpy.types.TextureNodeBricks
 msgid "Bricks"
 msgstr ""
 
-#: bpy.types.TextureNode.type:'CURVE_TIME' bpy.types.TextureNodeCurveTime
+#: bpy.types.TextureNode.type:'CURVE_TIME'
+#: bpy.types.TextureNodeCurveTime
 #, fuzzy
 msgid "Curve Time"
 msgstr "Kurvenwerkzeuge"
 
-#: bpy.types.TextureNode.type:'COMPOSE' bpy.types.TextureNodeCompose
+#: bpy.types.TextureNode.type:'COMPOSE'
+#: bpy.types.TextureNodeCompose
 #, fuzzy
 msgid "Compose"
 msgstr "Komprimieren"
 
-#: bpy.types.TextureNode.type:'DECOMPOSE' bpy.types.TextureNodeDecompose
+#: bpy.types.TextureNode.type:'DECOMPOSE'
+#: bpy.types.TextureNodeDecompose
 msgid "Decompose"
 msgstr ""
 
-#: bpy.types.TextureNode.type:'VALTONOR' bpy.types.TextureNodeValToNor
+#: bpy.types.TextureNode.type:'VALTONOR'
+#: bpy.types.TextureNodeValToNor
 #, fuzzy
 msgid "Value to Normal"
 msgstr "Normalen:"
@@ -38406,7 +38897,8 @@
 msgid "Method of merging pasted keys and existing"
 msgstr ""
 
-#: bpy.types.ACTION_OT_paste.merge:'MIX' bpy.types.GRAPH_OT_paste.merge:'MIX'
+#: bpy.types.ACTION_OT_paste.merge:'MIX'
+#: bpy.types.GRAPH_OT_paste.merge:'MIX'
 msgid "Overlay existing with new keys"
 msgstr ""
 
@@ -38715,7 +39207,8 @@
 msgid "Snap selected keyframes to the times specified"
 msgstr ""
 
-#: bpy.types.ACTION_OT_snap.type:'CFRA' bpy.types.NLA_OT_snap.type:'CFRA'
+#: bpy.types.ACTION_OT_snap.type:'CFRA'
+#: bpy.types.NLA_OT_snap.type:'CFRA'
 msgid "Current frame"
 msgstr "Momentanes Frame"
 
@@ -42921,7 +43414,8 @@
 msgid "Set type of active spline"
 msgstr ""
 
-#: bpy.types.CURVE_OT_spline_type_set.type:'POLY' bpy.types.Spline.type:'POLY'
+#: bpy.types.CURVE_OT_spline_type_set.type:'POLY'
+#: bpy.types.Spline.type:'POLY'
 #: release/scripts/startup/bl_ui/space_clip.py:472
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:61
 msgid "Poly"
@@ -45652,7 +46146,8 @@
 
 #: bpy.types.LOGIC_OT_actuator_move.actuator
 #: bpy.types.LOGIC_OT_actuator_remove.actuator
-#: bpy.types.Sensor.type:'ACTUATOR' bpy.types.ActuatorSensor.actuator
+#: bpy.types.Sensor.type:'ACTUATOR'
+#: bpy.types.ActuatorSensor.actuator
 #: release/scripts/startup/bl_ui/space_logic.py:85
 msgid "Actuator"
 msgstr "Aktuator"
@@ -63906,7 +64401,8 @@
 msgid "Trigger controllers only for an instant, even while the sensor remains true"
 msgstr ""
 
-#: bpy.types.Sensor.type:'DELAY' bpy.types.DelaySensor.delay
+#: bpy.types.Sensor.type:'DELAY'
+#: bpy.types.DelaySensor.delay
 msgid "Delay"
 msgstr "Verzögerung"
 
@@ -64377,15 +64873,18 @@
 msgid "Along which axis the radar cone is cast"
 msgstr ""
 
-#: bpy.types.RadarSensor.axis:'XAXIS' bpy.types.RaySensor.axis:'XAXIS'
+#: bpy.types.RadarSensor.axis:'XAXIS'
+#: bpy.types.RaySensor.axis:'XAXIS'
 msgid "+X axis"
 msgstr ""
 
-#: bpy.types.RadarSensor.axis:'YAXIS' bpy.types.RaySensor.axis:'YAXIS'
+#: bpy.types.RadarSensor.axis:'YAXIS'
+#: bpy.types.RaySensor.axis:'YAXIS'
 msgid "+Y axis"
 msgstr ""
 
-#: bpy.types.RadarSensor.axis:'ZAXIS' bpy.types.RaySensor.axis:'ZAXIS'
+#: bpy.types.RadarSensor.axis:'ZAXIS'
+#: bpy.types.RaySensor.axis:'ZAXIS'
 msgid "+Z axis"
 msgstr ""
 
@@ -66407,7 +66906,8 @@
 msgid "Show graph view for active element"
 msgstr ""
 
-#: bpy.types.SpaceClipEditor.view:'DOPESHEET' KM_HIERARCHY.DOPESHEET_EDITOR
+#: bpy.types.SpaceClipEditor.view:'DOPESHEET'
+#: KM_HIERARCHY.DOPESHEET_EDITOR
 msgid "Dopesheet"
 msgstr ""
 
@@ -66477,7 +66977,8 @@
 
 #: bpy.types.SpaceDopeSheetEditor.auto_snap:'STEP'
 #: bpy.types.SpaceGraphEditor.auto_snap:'STEP'
-#: bpy.types.SpaceNLA.auto_snap:'STEP' bpy.types.Timer.time_step
+#: bpy.types.SpaceNLA.auto_snap:'STEP'
+#: bpy.types.Timer.time_step
 msgid "Time Step"
 msgstr "Zeitschritt"
 
@@ -67805,7 +68306,7 @@
 #: bpy.types.SpaceView3D.tracks_draw_size
 #, fuzzy
 msgid "Tracks Size"
-msgstr "Sequenz"
+msgstr "Spurgröße"
 
 #: bpy.types.SpaceView3D.tracks_draw_size
 msgid "Display size of tracks from reconstructed data"
@@ -68138,9 +68639,8 @@
 msgstr ""
 
 #: bpy.types.SplinePoint.weight
-#, fuzzy
 msgid "NURBS weight"
-msgstr "NURBS-Kurve"
+msgstr "NURBS-Gewicht"
 
 #: bpy.types.Struct
 msgid "Struct Definition"
@@ -68208,7 +68708,8 @@
 msgid "Map using the normal vector"
 msgstr ""
 
-#: bpy.types.TexMapping.mapping:'TUBE' bpy.types.TexMapping.mapping:'SPHERE'
+#: bpy.types.TexMapping.mapping:'TUBE'
+#: bpy.types.TexMapping.mapping:'SPHERE'
 #: bpy.types.MaterialTextureSlot.mapping:'TUBE'
 #: bpy.types.MaterialTextureSlot.mapping:'SPHERE'
 #: bpy.types.ParticleSettingsTextureSlot.mapping:'TUBE'
@@ -68220,19 +68721,19 @@
 #: bpy.types.ParticleSettingsTextureSlot.mapping_x
 #, fuzzy
 msgid "X Mapping"
-msgstr "UV-Mapping:"
+msgstr "X-Mapping"
 
 #: bpy.types.TexMapping.mapping_y bpy.types.MaterialTextureSlot.mapping_y
 #: bpy.types.ParticleSettingsTextureSlot.mapping_y
 #, fuzzy
 msgid "Y Mapping"
-msgstr "UV-Mapping:"
+msgstr "Y-Mapping"
 
 #: bpy.types.TexMapping.mapping_z bpy.types.MaterialTextureSlot.mapping_z
 #: bpy.types.ParticleSettingsTextureSlot.mapping_z
 #, fuzzy
 msgid "Z Mapping"
-msgstr "UV-Mapping:"
+msgstr "Z-Mapping"
 
 #: bpy.types.TextBox
 msgid "Text Box"
@@ -68418,9 +68919,8 @@
 msgstr ""
 
 #: bpy.types.LampTextureSlot.shadow_factor
-#, fuzzy
 msgid "Shadow Factor"
-msgstr "Faktor"
+msgstr "Schatten-Faktor"
 
 #: bpy.types.LampTextureSlot.shadow_factor
 msgid "Amount texture affects shadow"
@@ -68429,22 +68929,21 @@
 #: bpy.types.LampTextureSlot.texture_coords:'GLOBAL'
 #: bpy.types.MaterialTextureSlot.texture_coords:'GLOBAL'
 #: bpy.types.ParticleSettingsTextureSlot.texture_coords:'GLOBAL'
-#, fuzzy
 msgid "Use global coordinates for the texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende globale Koordinaten als Texturkoordinaten:"
 
 #: bpy.types.LampTextureSlot.texture_coords:'VIEW'
 #, fuzzy
 msgid "Use view coordinates for the texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende Ansichtskoordinaten als Texturkoordinaten:"
 
+# verbunden?
 #: bpy.types.LampTextureSlot.texture_coords:'OBJECT'
 #: bpy.types.MaterialTextureSlot.texture_coords:'OBJECT'
 #: bpy.types.ParticleSettingsTextureSlot.texture_coords:'OBJECT'
 #: bpy.types.WorldTextureSlot.texture_coords:'OBJECT'
-#, fuzzy
 msgid "Use linked object's coordinates for texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende Koordinaten des verknÃ?pften Objekts als Texturkoordinaten:"
 
 #: bpy.types.MaterialTextureSlot
 msgid "Material Texture Slot"
@@ -68496,9 +68995,8 @@
 msgstr "Ursprung"
 
 #: bpy.types.MaterialTextureSlot.bump_method:'BUMP_COMPATIBLE'
-#, fuzzy
 msgid "Compatible"
-msgstr "Datei komprimieren"
+msgstr "Kompatibel"
 
 #: bpy.types.MaterialTextureSlot.bump_method:'BUMP_LOW_QUALITY'
 msgid "Low Quality"
@@ -68538,8 +69036,9 @@
 #: bpy.types.MaterialTextureSlot.bump_objectspace:'BUMP_VIEWSPACE'
 #, fuzzy
 msgid "ViewSpace"
-msgstr "AusgewÃ?hlte zeigen"
+msgstr "Ansichtsraum"
 
+# Objektraum?
 #: bpy.types.MaterialTextureSlot.bump_objectspace:'BUMP_OBJECTSPACE'
 #, fuzzy
 msgid "ObjectSpace"
@@ -68791,9 +69290,8 @@
 
 #: bpy.types.MaterialTextureSlot.texture_coords:'UV'
 #: bpy.types.ParticleSettingsTextureSlot.texture_coords:'UV'
-#, fuzzy
 msgid "Use UV coordinates for texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende UV-Koordinaten als Texturkoordinaten:"
 
 #: bpy.types.MaterialTextureSlot.texture_coords:'ORCO'
 #: bpy.types.ParticleSettingsTextureSlot.texture_coords:'ORCO'
@@ -68817,14 +69315,12 @@
 msgstr "Texturkoordinaten:"
 
 #: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW'
-#, fuzzy
 msgid "Use screen coordinates as texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende Bildschirmkoordinaten als Texturkoordinaten:"
 
 #: bpy.types.MaterialTextureSlot.texture_coords:'NORMAL'
-#, fuzzy
 msgid "Use normal vector as texture coordinates"
-msgstr "Texturkoordinaten:"
+msgstr "Verwende Normalenvektor als Texturkoordinaten:"
 
 #: bpy.types.MaterialTextureSlot.texture_coords:'REFLECTION'
 #, fuzzy
@@ -69182,7 +69678,8 @@
 msgid "Active Theme Area"
 msgstr ""
 
-#: bpy.types.Theme.theme_area:'USER_INTERFACE' bpy.types.Theme.user_interface
+#: bpy.types.Theme.theme_area:'USER_INTERFACE'
+#: bpy.types.Theme.user_interface
 msgid "User Interface"
 msgstr ""
 
@@ -69242,18 +69739,16 @@
 msgstr ""
 
 #: bpy.types.ThemeClipEditor.active_marker
-#, fuzzy
 msgid "Active Marker"
-msgstr "Aktive Kamera"
+msgstr "Aktive Markierung"
 
 #: bpy.types.ThemeClipEditor.active_marker
 msgid "Color of active marker"
 msgstr ""
 
 #: bpy.types.ThemeClipEditor.disabled_marker
-#, fuzzy
 msgid "Disabled Marker"
-msgstr "Markierung löschen"
+msgstr "Markierung deaktivieren"
 
 #: bpy.types.ThemeClipEditor.disabled_marker
 msgid "Color of disabled marker"
@@ -69275,9 +69770,8 @@
 msgstr ""
 
 #: bpy.types.ThemeClipEditor.locked_marker
-#, fuzzy
 msgid "Locked Marker"
-msgstr "Markierung hinzufÃ?gen"
+msgstr "Gesperrte Markierung"
 
 #: bpy.types.ThemeClipEditor.locked_marker
 msgid "Color of locked marker"
@@ -69286,7 +69780,7 @@
 #: bpy.types.ThemeClipEditor.marker
 #, fuzzy
 msgid "Marker Color"
-msgstr "Markierung"
+msgstr "Farbe der Markierung"
 
 #: bpy.types.ThemeClipEditor.marker
 msgid "Color of marker"
@@ -69316,17 +69810,16 @@
 #: bpy.types.ThemeClipEditor.path_before
 #, fuzzy
 msgid "Color of path before current frame"
-msgstr "Vor momentanem Frame"
+msgstr "Pfadfarbe vor aktuellem Frame"
 
 #: bpy.types.ThemeClipEditor.selected_marker
-#, fuzzy
 msgid "Selected Marker"
-msgstr "Markierung löschen"
+msgstr "AusgewÃ?hlter Marker"
 
 #: bpy.types.ThemeClipEditor.selected_marker
 #, fuzzy
 msgid "Color of selected marker"
-msgstr "Markierungen löschen"
+msgstr "Farbe einer ausgewÃ?hlten Markierungen"
 
 #: bpy.types.ThemeClipEditor.strips bpy.types.ThemeNLAEditor.strips
 msgid "Strips"
@@ -69705,9 +70198,8 @@
 msgstr ""
 
 #: bpy.types.ThemeNLAEditor.active_action
-#, fuzzy
 msgid "Active Action"
-msgstr "Aktion"
+msgstr "Aktive Aktion"
 
 #: bpy.types.ThemeNLAEditor.active_action
 #, fuzzy
@@ -69733,9 +70225,8 @@
 msgstr ""
 
 #: bpy.types.ThemeNLAEditor.active_action_unset
-#, fuzzy
 msgid "No Active Action"
-msgstr "Aktion"
+msgstr "Keine aktive Aktion"
 
 #: bpy.types.ThemeNLAEditor.active_action_unset
 msgid "Animation data block doesn't have active action"
@@ -69769,9 +70260,8 @@
 msgstr "AusgewÃ?hlte verbergen"
 
 #: bpy.types.ThemeNLAEditor.transition_strips
-#, fuzzy
 msgid "Transitions"
-msgstr "Verschieben"
+msgstr "ÃœbergÃ?nge"
 
 #: bpy.types.ThemeNLAEditor.transition_strips
 #, fuzzy
@@ -69934,9 +70424,8 @@
 msgstr ""
 
 #: bpy.types.ThemeSequenceEditor.preview_back
-#, fuzzy
 msgid "Preview Background"
-msgstr "Hintergrund"
+msgstr "Hintergrund-Vorschau"
 
 #: bpy.types.ThemeSequenceEditor.scene_strip
 msgid "Scene Strip"
@@ -70156,9 +70645,8 @@
 msgstr ""
 
 #: bpy.types.ThemeUserInterface.wcol_tooltip
-#, fuzzy
 msgid "Tooltip Colors"
-msgstr "Anfangsgeschwindigkeit"
+msgstr "Tooltip-Farbe"
 
 #: bpy.types.ThemeUserPreferences
 msgid "Theme User Preferences"
@@ -70197,9 +70685,8 @@
 msgstr ""
 
 #: bpy.types.ThemeView3D.camera_path
-#, fuzzy
 msgid "Camera Path"
-msgstr "Pfade entfernen"
+msgstr "Kamerapfad"
 
 #: bpy.types.ThemeView3D.edge_crease
 msgid "Edge Crease"
@@ -70454,9 +70941,8 @@
 msgstr ""
 
 #: bpy.types.ToolSettings.uv_sculpt_lock_borders
-#, fuzzy
 msgid "Lock Borders"
-msgstr "Blender-Datei öffnen"
+msgstr "RÃ?nder sperren"
 
 #: bpy.types.ToolSettings.uv_sculpt_lock_borders
 msgid "Disable editing of boundary edges"
@@ -70527,7 +71013,7 @@
 #: bpy.types.ToolSettings.uv_relax_method
 #, fuzzy
 msgid "Relaxation Method"
-msgstr "Rotationsmodus"
+msgstr "Entspannungs-Methode"
 
 #: bpy.types.ToolSettings.uv_relax_method
 msgid "Algorithm used for UV relaxation"
@@ -70814,7 +71300,6 @@
 msgstr "Getrennte Einheiten"
 
 #: bpy.types.UnitSettings.use_separate
-#, fuzzy
 msgid "Display units in pairs (e.g. 1m 0cm)"
 msgstr "Einheiten in Paaren darstellen, z.B. 1m 0cm"
 
@@ -71646,7 +72131,7 @@
 #: bpy.types.UserPreferencesSystem.use_16bit_textures
 #, fuzzy
 msgid "16 Bit Float Textures"
-msgstr "Texturen"
+msgstr "16 bit Float Texturen"
 
 #: bpy.types.UserPreferencesSystem.use_16bit_textures
 msgid "Use 16 bit per component texture for float images"
@@ -71914,7 +72399,7 @@
 #: bpy.types.UserPreferencesSystem.compute_device
 #, fuzzy
 msgid "Device to use for computation"
-msgstr "Rauch aus Simulation löschen"
+msgstr "GerÃ?t fÃ?r Berechnungen"
 
 #: bpy.types.UserPreferencesSystem.compute_device_type
 msgid "Compute Device Type"
@@ -71973,9 +72458,8 @@
 msgstr ""
 
 #: bpy.types.UserPreferencesSystem.use_gpu_mipmap
-#, fuzzy
 msgid "Generate Image Mipmaps on the GPU"
-msgstr "Bildbreite"
+msgstr "Mipmap-Bilder mit GPU erzeugen"
 
 #: bpy.types.UserPreferencesSystem.use_international_fonts
 msgid "International Fonts"
@@ -73213,7 +73697,7 @@
 #: KM_HIERARCHY.CLIP_EDITOR.EMPTY
 #, fuzzy
 msgid "Mask Editing"
-msgstr "Editieren"
+msgstr "Maske bearbeiten"
 
 #: KM_HIERARCHY.EMPTY
 msgid "View3D Gesture Circle"
@@ -73305,9 +73789,8 @@
 
 #: release/scripts/startup/bl_ui/properties_animviz.py:69
 #: release/scripts/startup/bl_ui/properties_animviz.py:71
-#, fuzzy
 msgid "Update Paths"
-msgstr "Relative Pfade"
+msgstr "Pfade aktualisieren"
 
 #: release/scripts/startup/bl_ui/properties_animviz.py:76
 #: release/scripts/startup/bl_ui/properties_animviz.py:78
@@ -74021,9 +74504,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:964
-#, fuzzy
 msgid "Create Armature"
-msgstr "Skelett"
+msgstr "Skelett erzeugen"
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:970
 #, fuzzy
@@ -74040,9 +74522,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:981
-#, fuzzy
 msgid "Symmetry Axes:"
-msgstr "Symmetrie"
+msgstr "Symmetrie-Achsen:"
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:287
 msgid "Bone:"
@@ -74670,9 +75151,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/properties_particle.py:1200
-#, fuzzy
 msgid "Negate:"
-msgstr "Negativ"
+msgstr "Negieren:"
 
 #: release/scripts/startup/bl_ui/properties_particle.py:90
 msgid "Not available in the Game Engine"
@@ -74812,7 +75292,7 @@
 #: release/scripts/startup/bl_ui/properties_particle.py:920
 #, fuzzy
 msgid "Split UVs:"
-msgstr "Skulpturmodus"
+msgstr "UVs teilen:"
 
 #: release/scripts/startup/bl_ui/properties_particle.py:921
 msgid "Number of splits"
@@ -74877,10 +75357,10 @@
 msgid "Enable physics for:"
 msgstr "Physik aktivieren fÃ?r:"
 
+# Duplikat...
 #: release/scripts/startup/bl_ui/properties_physics_common.py:103
-#, fuzzy
 msgid "File Name:"
-msgstr "Dateiname"
+msgstr "Dateiname:"
 
 #: release/scripts/startup/bl_ui/properties_physics_common.py:174
 msgid "Current Cache to Bake"
@@ -74961,14 +75441,12 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:276
-#, fuzzy
 msgid "Filename:"
-msgstr "Dateiname"
+msgstr "Dateiname:"
 
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:355
-#, fuzzy
 msgid "Surface Movement:"
-msgstr "OberflÃ?chenwerkzeuge"
+msgstr "OberflÃ?chen-Bewegung"
 
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:412
 msgid "Particle effect:"
@@ -75003,7 +75481,7 @@
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:278
 #, fuzzy
 msgid "Displace Type"
-msgstr "Dateityp"
+msgstr "Versatzart"
 
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:316
 msgid "Color Layer:"
@@ -75571,14 +76049,12 @@
 msgstr "Anschließen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:302
-#, fuzzy
 msgid "Camera Motion"
-msgstr "Kamera"
+msgstr "Kamerabewegung"
 
 #: release/scripts/startup/bl_ui/space_clip.py:303
-#, fuzzy
 msgid "Object Motion"
-msgstr "Objektmodus"
+msgstr "Objektbewegung"
 
 #: release/scripts/startup/bl_ui/space_clip.py:317
 msgid "Refine:"
@@ -75602,10 +76078,11 @@
 msgid "Transform:"
 msgstr "Transformieren:"
 
+# Spline-Kurve, Spline-Funktion?
 #: release/scripts/startup/bl_ui/space_clip.py:431
 #, fuzzy
 msgid "Spline:"
-msgstr "Aktiv"
+msgstr "Spline:"
 
 #: release/scripts/startup/bl_ui/space_clip.py:437
 #, fuzzy
@@ -75622,28 +76099,24 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_clip.py:641
-#, fuzzy
 msgid "Lens Distortion:"
-msgstr "Verlauf rÃ?ckgÃ?ngig machen"
+msgstr "Linseverzerrung:"
 
 #: release/scripts/startup/bl_ui/space_clip.py:784
 msgid "Disabled Tracks"
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_clip.py:785
-#, fuzzy
 msgid "Names and Status"
-msgstr "Namen"
+msgstr "Namen und ZustÃ?nde"
 
 #: release/scripts/startup/bl_ui/space_clip.py:786
-#, fuzzy
 msgid "3D Markers"
-msgstr "Markierungen"
+msgstr "3D-Markierungen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:851
-#, fuzzy
 msgid "Thin Markers"
-msgstr "Markierungen synchronisieren"
+msgstr "DÃ?nne Markierungen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:949
 #, fuzzy
@@ -75658,7 +76131,7 @@
 #: release/scripts/startup/bl_ui/space_clip.py:971
 #, fuzzy
 msgid "Build Proxy"
-msgstr "Löschen"
+msgstr "Porxy erzeugen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:980
 msgid "Proxy render size:"
@@ -75688,12 +76161,12 @@
 #: release/scripts/startup/bl_ui/space_clip.py:1138
 #, fuzzy
 msgid "Set Floor"
-msgstr "3D-Cursor setzen"
+msgstr "Grund setzen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:1140
 #, fuzzy
 msgid "Set Wall"
-msgstr "Skalieren"
+msgstr "Wand setzen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:1161
 #: release/scripts/startup/bl_ui/space_clip.py:1275
@@ -75714,14 +76187,12 @@
 msgstr "Nicht ausgewÃ?hlte verbergen"
 
 #: release/scripts/startup/bl_ui/space_clip.py:1224
-#, fuzzy
 msgid "Enable Markers"
-msgstr "Markierung umbenennen"
+msgstr "Markierungen deaktiveren"
 
 #: release/scripts/startup/bl_ui/space_clip.py:1227
-#, fuzzy
 msgid "Disable markers"
-msgstr "Markierungen löschen"
+msgstr "Markierungen aktivieren"
 
 #: release/scripts/startup/bl_ui/space_clip.py:1238
 msgid "Lock Tracks"
@@ -75742,9 +76213,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_clip.py:249
-#, fuzzy
 msgid "Copy From Active Track"
-msgstr "Frames zeigen"
+msgstr "Kopieren von aktiver Spur"
 
 #: release/scripts/startup/bl_ui/space_clip.py:369
 #: release/scripts/startup/bl_ui/space_clip.py:1143
@@ -75769,7 +76239,7 @@
 #: release/scripts/startup/bl_ui/space_clip.py:802
 #, fuzzy
 msgid "Display Aspect Ratio:"
-msgstr "Anzeige:"
+msgstr "SeitenverhÃ?ltnis:"
 
 #: release/scripts/startup/bl_ui/space_clip.py:976
 #: release/scripts/startup/bl_ui/space_sequencer.py:825
@@ -75778,9 +76248,8 @@
 
 #: release/scripts/startup/bl_ui/space_clip.py:756
 #: release/scripts/startup/bl_ui/space_clip.py:759
-#, fuzzy
 msgid "Track:"
-msgstr "Frames zeigen"
+msgstr "Spur:"
 
 #: release/scripts/startup/bl_ui/space_clip.py:798
 msgid "Stable"
@@ -75797,9 +76266,8 @@
 msgstr "Filter"
 
 #: release/scripts/startup/bl_ui/space_clip.py:87
-#, fuzzy
 msgid "Sort by:"
-msgstr "Nach Zeit sortieren"
+msgstr "Sortieren nach:"
 
 #: release/scripts/startup/bl_ui/space_console.py:35
 msgid "Autocomplete"
@@ -76095,9 +76563,8 @@
 msgstr "Spieleigenschaft hinzufÃ?gen"
 
 #: release/scripts/startup/bl_ui/space_logic.py:54
-#, fuzzy
 msgid "See Text Object"
-msgstr "Neue Objekte:"
+msgstr "Siehe Text-Objekt"
 
 #: release/scripts/startup/bl_ui/space_logic.py:56
 #, fuzzy
@@ -76190,10 +76657,10 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_sequencer.py:575
-#, fuzzy
 msgid "Image Offset"
-msgstr "Zeitversatz:"
+msgstr "Bildversatz"
 
+# Bild zuschneiden?
 #: release/scripts/startup/bl_ui/space_sequencer.py:581
 #, fuzzy
 msgid "Image Crop"
@@ -76312,10 +76779,10 @@
 msgid "Original frame range"
 msgstr ""
 
+# Störung?
 #: release/scripts/startup/bl_ui/space_sequencer.py:741
-#, fuzzy
 msgid "Distortion:"
-msgstr "Verlauf rÃ?ckgÃ?ngig machen"
+msgstr "Verzerrung:"
 
 #: release/scripts/startup/bl_ui/space_sequencer.py:820
 msgid "Build JPEG quality"
@@ -76371,14 +76838,12 @@
 msgstr "Ein Objekt pro Zeile"
 
 #: release/scripts/startup/bl_ui/space_text.py:281
-#, fuzzy
 msgid "Move line(s) up"
-msgstr "Aus Gruppen löschen"
+msgstr "Zeile(n) nach oben verschieben"
 
 #: release/scripts/startup/bl_ui/space_text.py:283
-#, fuzzy
 msgid "Move line(s) down"
-msgstr "Vorschau"
+msgstr "Zeile(n) nach unten verschieben"
 
 #: release/scripts/startup/bl_ui/space_text.py:75
 msgid "Text: External"
@@ -76815,6 +77280,7 @@
 msgid "Icons:"
 msgstr ""
 
+# Abschnitte / KÃ?sten?
 #: release/scripts/startup/bl_ui/space_userpref.py:708
 #, fuzzy
 msgid "Panels:"
@@ -76829,15 +77295,15 @@
 msgid "Pan options"
 msgstr "Spenden"
 
+# Lupen-Optionen?
 #: release/scripts/startup/bl_ui/space_userpref.py:874
 #, fuzzy
 msgid "Zoom options"
-msgstr "Spenden"
+msgstr "Optionen zur Vergrößerung/Verkleinerung"
 
 #: release/scripts/startup/bl_ui/space_userpref.py:878
-#, fuzzy
 msgid "Fly options"
-msgstr "Dateiendungen"
+msgstr "Flug-Optionen"
 
 #: release/scripts/startup/bl_ui/space_userpref.py:980
 msgid "API Concepts"
@@ -77168,39 +77634,35 @@
 msgid "Threaded Sculpt"
 msgstr ""
 
+# alt: Alle Schichten zeigen
 #: release/scripts/startup/bl_ui/space_view3d.py:1280
-#, fuzzy
 msgid "Show All"
-msgstr "Alle Schichten zeigen"
+msgstr "Alles anzeigen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1284
 msgid "Hide Bounding Box"
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1288
-#, fuzzy
 msgid "Show Bounding Box"
-msgstr "Klangdateien zeigen"
+msgstr "Begrenzungsrahmen anzeigen"
 
+# Maskierte(r/s)?
 #: release/scripts/startup/bl_ui/space_view3d.py:1292
-#, fuzzy
 msgid "Hide Masked"
-msgstr "Markierung hinzufÃ?gen"
+msgstr "Maskierte verstecken"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1298
-#, fuzzy
 msgid "Invert Mask"
-msgstr "Invertieren"
+msgstr "Maske umkehren"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1301
-#, fuzzy
 msgid "Fill Mask"
-msgstr "Vollkopie"
+msgstr "Maske fÃ?llen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1305
-#, fuzzy
 msgid "Clear Mask"
-msgstr "Pfade entfernen"
+msgstr "Maske entfernen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1429
 msgid "Change Armature Layers..."
@@ -77296,9 +77758,8 @@
 msgstr "Quad-Ansicht an/aus"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:2438
-#, fuzzy
 msgid "Tracks:"
-msgstr "Frames zeigen"
+msgstr "Spuren:"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:2459
 #: release/scripts/startup/bl_ui/space_view3d.py:2500
@@ -77407,9 +77868,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1122
-#, fuzzy
 msgid "Curve Preset"
-msgstr "Render-Voreinstellungen"
+msgstr "Kurven-Voreinstellungen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1193
 msgid "Assign to New Group"
@@ -77454,19 +77914,18 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1570
-#, fuzzy
 msgid "Clear User Transforms (All)"
-msgstr "Transformieren"
+msgstr "Transformationen aufheben (alle)"
 
+# weich oder weiche unterteilen?
 #: release/scripts/startup/bl_ui/space_view3d.py:1681
 #, fuzzy
 msgid "Subdivide Smooth"
 msgstr "Unterteilen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1686
-#, fuzzy
 msgid "Select Inverse"
-msgstr "Weniger auswÃ?hlen"
+msgstr "Auswahl umkehren"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1725
 msgid "Vertices Only"
@@ -77485,9 +77944,8 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1773
-#, fuzzy
 msgid "Sort Vertices"
-msgstr "Partikel"
+msgstr "Eckpunkte sortieren"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1806
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:169
@@ -77508,14 +77966,12 @@
 msgstr ""
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1823
-#, fuzzy
 msgid "Sort Edges"
-msgstr "Kante"
+msgstr "Kanten sortieren"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1856
-#, fuzzy
 msgid "Sort Faces"
-msgstr "Startframe"
+msgstr "FlÃ?chen sortieren"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1889
 msgid "Recalculate Outside"
@@ -77858,65 +78314,61 @@
 msgid "Multi-Paint"
 msgstr ""
 
+# Abtastrate?
 #: intern/cycles/blender/addon/ui.py:66
 #, fuzzy
 msgid "Samples:"
 msgstr "Oszilloskop-Abtastung"
 
 #: intern/cycles/blender/addon/ui.py:73
-#, fuzzy
 msgid "Transparency:"
-msgstr "Transparenz"
+msgstr "Transparenz:"
 
+# Aufprall-Anzahl?
 #: intern/cycles/blender/addon/ui.py:81
 #, fuzzy
 msgid "Bounces:"
 msgstr "Grenzen"
 
 #: intern/cycles/blender/addon/ui.py:86
-#, fuzzy
 msgid "Light Paths:"
-msgstr "Licht"
+msgstr "Lichtpfade:"
 
 #: intern/cycles/blender/addon/ui.py:204
-#, fuzzy
 msgid "Exclude"
-msgstr "Exklusiv"
+msgstr "Ausschließen"
 
 #: intern/cycles/blender/addon/ui.py:219
-#, fuzzy
 msgid "Use Environment"
-msgstr "Neue Textur"
+msgstr "Umgebung verwenden"
 
-#: intern/cycles/blender/addon/ui.py:239 intern/cycles/blender/addon/ui.py:244
+#: intern/cycles/blender/addon/ui.py:239
+#: intern/cycles/blender/addon/ui.py:244
 #: intern/cycles/blender/addon/ui.py:249
-#, fuzzy
 msgid "Direct"
-msgstr "Verzeichnis"
+msgstr "Direkt"
 
 #: intern/cycles/blender/addon/ui.py:242
-#, fuzzy
 msgid "Glossy:"
-msgstr "Farbe"
+msgstr "Glanz:"
 
+# Ãœbertragung?
 #: intern/cycles/blender/addon/ui.py:247
 #, fuzzy
 msgid "Transmission:"
 msgstr "Reibungsfaktor"
 
 #: intern/cycles/blender/addon/ui.py:302
-#, fuzzy
 msgid "Aperture:"
-msgstr "Skelett:"
+msgstr "Blende:"
 
 #: intern/cycles/blender/addon/ui.py:311
 msgid "Blades"
 msgstr ""
 
 #: intern/cycles/blender/addon/ui.py:449
-#, fuzzy
 msgid "No output node."
-msgstr "Audioausgabe-GerÃ?t"
+msgstr "Kein Ausgabe-Knoten."
 
 #: intern/cycles/blender/addon/ui.py:689
 #, fuzzy
@@ -77945,6 +78397,7 @@
 
 #, fuzzy
 #~ msgctxt "Operator"
+
 #~ msgid "Select or Deselect All"
 #~ msgstr "Alle aus- oder abwÃ?hlen"
 
@@ -77996,11 +78449,13 @@
 
 #, fuzzy
 #~ msgctxt "Operator"
+
 #~ msgid "Vertex Randomize"
 #~ msgstr "Vertexmalerei"
 
 #, fuzzy
 #~ msgctxt "Operator"
+
 #~ msgid "Vertex Sort"
 #~ msgstr "Vertexmalerei"
 
@@ -78029,6 +78484,7 @@
 
 #, fuzzy
 #~ msgctxt "Operator"
+
 #~ msgid "Start"
 #~ msgstr "X-Start"
 
@@ -78355,10 +78811,3 @@
 
 #~ msgid "Multires Object Mode Test"
 #~ msgstr "Modifikator"
-
-# TODO: Evtl. "Display modifier in realtime"? -- Michael FÃ?rber
-#~ msgid "Realtime display of a modifier"
-#~ msgstr "Echtzeitanzeige eines Modifikators"
-
-#~ msgid "Output Multi File"
-#~ msgstr "Ausgabe"


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