[Bf-taskforce25] Netbeans + Blender Source
Mats Holmberg
mats.holmberg at dnainternet.net
Sun Mar 22 21:08:21 CET 2009
Well, for a complete rookie like myself, NetBeans and Java would be more
than a handful of an hassle compared to the simple 'svn up && python
scons/scons.py' needed today. Also to think that Blender is developed by
two guys only seems kind of weird, sorry.
-mats
Keanen Shaw wrote:
> Hey guys,
>
> I just wanted to point out the irony of editing the Blender source
> code in Netbeans. Netbeans is usually used for Java, a language that I
> think would be perfect for Blender. It kind of goes along with the
> Jython complete rewrite thing. If we could move to an interpreted
> language, and keep the API in that language, it would be a lot easier
> for rookies like myself to compile our own versions of Blender. I
> mean, what's the point of an open source project if you can't build on
> it? The complete source code isn't even included in the main download
> for Blender! I'm just saying that this should be developed by the
> community, not just two guys. Food for thought.
> -Keanen
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