[Bf-taskforce25] UI Animation

Jean-Luc Peurière jlp at nerim.net
Tue Mar 10 17:57:49 CET 2009


Le 9 mars 09 à 21:22, William Reynish a écrit :

> While defining the way Blender draws the panels and buttons on the  
> screen, this may the time to make sure the system supports animated  
> transitions.
>
> Why use animation in the UI? Because if a button or panel jumps to  
> a new position it is obtrusive, and the user must reorient him/ 
> herself, whereas the if a button or panel gracefully moves to a new  
> position, the reorganization is clear, and the user can immediately  
> find his/her way in new state.
>
> Currently, Blender uses animation for panels opening and closing,  
> but since the sense of buttons hierarchy is much stronger in 2.5 I  
> think it is pretty important to allow for animations where buttons  
> may appear or disappear.


I agree with the idea. That is a very good feedback indeed

Note that the animation can be quite faster, without being obtrusive,  
I think.
there is a balance to find here

Jean-Luc Peurière
jlp at nerim.net



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