[Bf-taskforce25] UI Animation
Jean-Luc Peurière
jlp at nerim.net
Tue Mar 10 17:57:49 CET 2009
Le 9 mars 09 à 21:22, William Reynish a écrit :
> While defining the way Blender draws the panels and buttons on the
> screen, this may the time to make sure the system supports animated
> transitions.
>
> Why use animation in the UI? Because if a button or panel jumps to
> a new position it is obtrusive, and the user must reorient him/
> herself, whereas the if a button or panel gracefully moves to a new
> position, the reorganization is clear, and the user can immediately
> find his/her way in new state.
>
> Currently, Blender uses animation for panels opening and closing,
> but since the sense of buttons hierarchy is much stronger in 2.5 I
> think it is pretty important to allow for animations where buttons
> may appear or disappear.
I agree with the idea. That is a very good feedback indeed
Note that the animation can be quite faster, without being obtrusive,
I think.
there is a balance to find here
Jean-Luc Peurière
jlp at nerim.net
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