[Bf-taskforce25] Materials and Textures management.

Eclectiel L eclect25 at yahoo.com
Mon Jun 15 17:29:07 CEST 2009


>From Mirai Warren:
> As I understand it, your additions--besides the what is in the
> current panel--can be collapsed/hidden?

Yes, the idea would be to be able to arrange the layout in different ways.
Here is a PDF with some examples:
http://www.4shared.com/get/111981231/592e752e/materials_area_V2_different_layouts.html



Cheers,

Eclectiel.




>----- Original Message ----
>From: Mirai Warren <the.future.comes.mw at gmail.com>
>To: The Blender 2.5 TaskForce <bf-taskforce25 at blender.org>
>Sent: Sunday, June 14, 2009 4:57:43 PM
>Subject: Re: [Bf-taskforce25] Materials and Textures management.
>
>
I like this a lot and could definitely see using it.  As I understand
>it, your additions--besides the what is in the current panel--can be
>collapsed/hidden?
>
>On Sat, Jun 13, 2009 at 2:40 PM, Eclectiel L<eclect25 at yahoo.com> wrote:
>>
>> PDF version of the last one with the adjustments:
>> http://www.4shared.com/get/111622700/aa9cd10a/materials_area_V2_adjustments.html
>>
>> (If it has any problem let me know.)
>>
>>
>> Eclectiel.
>>
>>
>>
>>
>> ----- Original Message ----
>> From: joe <joeedh at gmail.com>
>> To: The Blender 2.5 TaskForce <bf-taskforce25 at blender.org>
>> Sent: Saturday, June 13, 2009 2:39:30 PM
>> Subject: Re: [Bf-taskforce25] Materials and Textures management.
>>
>> thanks!
>>
>> On Sat, Jun 13, 2009 at 10:54 AM, Eclectiel L<eclect25 at yahoo.com> wrote:
>>>
>>> No problem, next time I'll try a PDF, or divide it into smaller pages.
>>>
>>> Eclectiel.
>>>
>>>
>>>
>>> ----- Original Message ----
>>> From: joe <joeedh at gmail.com>
>>> To: The Blender 2.5 TaskForce <bf-taskforce25 at blender.org>
>>> Sent: Saturday, June 13, 2009 1:50:20 PM
>>> Subject: Re: [Bf-taskforce25] Materials and Textures management.
>>>
>>>>Can you split it into pages, or better yet make a PDF?
>>>>
>>>>Joe
>>>
>> On Sat, Jun 13, 2009 at 10:25 AM, Eclectiel L<eclect25 at yahoo.com> wrote:
>>>
>>> Some adjustments to the proposed Materials/Textures workflow to
>>> make it more clear and straightforward. Solving some problems
>>> in the previous proposal:
>>> http://img19.imageshack.us/img19/4328/materialsareav2adjustme.png
>>>
>>>
>>> Cheers,
>>>
>>> Eclectiel.
>>>
>>>
>>>
>>>>----- Original Message ----
>>>>From: Eclectiel L <eclect25 at yahoo.com>
>>>>To: bf-taskforce25 at blender.org
>>>>Sent: Friday, June 12, 2009 4:01:35 PM
>>>>Subject: [Bf-taskforce25] Materials and Textures management.
>>>>
>>>>
>>>>>From Brecht:
>>>>> Though some things do definitely require an extra level in the
>>>>> hierarchy, in particular materials, textures, bones and particle
>>>>> systems.
>>>>....
>>>>> It would be interesting to see mockups for these cases too
>>>>> (supporting unlimited number of materials/textures, even though they are
>>>>> limited now, this is likely to change).
>>>>....
>>>>
>>>>Made an attempt for Materials and Textures management. Here
>>>>are some mockups:
>>>>
>>>>Page 1:
>>>>http://img32.imageshack.us/img32/1619/materialsareav2page1.png
>>>>
>>>>Page 2:
>>>>http://img401.imageshack.us/img401/546/materialsareav2page2.png
>>>>
>>>>
>>>>I see materials and textures as something separated from
>>>>objects, they are there either they are assigned to an object or not, that's
>>>>one of the reasons why I chose a separate area, while keeping in the
>>>>Properties editor the relationship between materials and the materials IDs of
>>>>the selected object. And also the Properties editor started to need room for
>>>>what I wanted to achieve.
>>>>
>>>>Even though the mockups are themed similar to the actual 2.5 look,
>>>>this proposal is mostly intended to show functionality, not much
>>>>the final aspect.
>>>>
>>>>
>>>>
>>>>Cheers,
>>>>
>>>>Eclectiel.
>>>
>>>
>>>
>>>
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