[Bf-python] contrib addons & candidates for release

Campbell Barton ideasman42 at gmail.com
Mon Oct 29 08:48:53 CET 2012


Hi there, Im going over these addons for review today and will post
codereview linkes here.

Some of these addons need general functionality review before code
review even, so will do that first.

On Thu, Oct 25, 2012 at 11:15 AM, Brendon Murphy
<meta.androcto1 at gmail.com> wrote:
> hi,
>  Before I get to the contrib addons list for release consideration, I would
> like to mention that it would not be hard to trim the lesser addons from
> contrib & enable contrib for release.
> Most users know of contrib addons & have trouble to install them in official
> builds. Users are & can be made aware or reminded that contrib addons are
> 'experimental' as they already are with the "Testing" button to view contrib
> addons in the addons menu/s.
> Not all contrib addons are suitable for release & i have been working hard
> towards cleaning up contrib & preparing many addons for release.
> This can be seen in the "Tools" where I group similar addons with the goal
> of easing the amount of small similar function addons into menu's. This
> works well in reducing the volume of addons & eases the menu bloat & helps
> users save time.
>
> Addons proposed to move from contrib to release.
>
> add_mesh_building_objects
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/add_mesh_building_objects/
> Maintainers: brikbot, meta-androcto
> Status: Stable & working for many releases before it was merged/added to
> contrib.
> Known issues: needs code tips translated, may not use latest function calls
>
> btrace
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/btrace/__init__.py
> Maintainers: Crazycourier, Liero
> Status: Stable & working for many releases
> Known issues: has been code reviewed & may not use the best methods/function
> calls
>
> mesh_select_tools
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/mesh_select_tools/
> Maintainers: meta-androcto, codemanx
> Status: Stable & working for many releases before it was merged/added to
> contrib.
> Known issues: does not use latest function calls.
>
> object_mangle tools
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/object_mangle_tools.py
> Maintainer: Phil Cote
> Status: Stable & working for many releases
> Known issues: does not use latest function calls.
>
> object_edit_linked
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/object_edit_linked.py
> Maintainer: Fweeb
> Status: Stable
> Known Issues: None
>
> system_project_folder
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/system_project_folder.py
> Maintainer: Dany Lebel
> Status: Stable
> Known issues: none
>
> ui_layer_manager
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/ui_layer_manager.py
> Maintainer: Alfonso Annarumma:
> Status: Stable
> Known issues: none
>
> Addons worth considering:
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/io_mesh_xyz/
> by blendphys
>
> https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/uv_bake_texture_to_vcols.py
> by Patrick Boelens, CoDEmanX
>
> please note:
> I have also been working on several toolkits, merging lesser scripts &
> grouping similar tools, Release & Contrib can use more improvement, as
> toolskits/merges get done more proposed addons will follow :)
>
> I would ask that Code reviewers take into account that these addons work &
> are stable for many months, whilst the code & methods may not be perfect, it
> can be improved during review or improved as issues arise.
> There are possibly minor easy to fix issues such as wiki pages to do that
> I'm quite happy to fix if needed.
>
> Also Blender Developers & Addon Developers are very welcome to help &
> propose addons fro release or merge. Please if you see addons that fall
> withing your area of Blender, such as animation or sequencer or uv modules,
> feel free to contact the author & make suggestions on how they should
> proceed towards release.
>
> Thanks.
> Brendon Murphy (meta-androcto)
> Blender Extensions Addons team
>
>
>
>
>
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>



-- 
- Campbell



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