[Bf-python] Blender Python IK Pt.2
Florian Lier
blender at icram.de
Sun Jun 14 19:20:33 CEST 2009
Hello Everyone,
I've just tested Blenders Python API to check if it's possible to move
some bones of an armature...
Yes, as you might have expected - works quite well.
Now, what I want is to a move bone - similar to "press G key" - which
has an IK solver contraint
to make the rest of the chain following the selected bone. <- In a
Python Script.
The problem is: ratating / changeing the location of the "ik solving
bone" doesn't affect the whole chain :/
Is there any approach to controll the whole IK chain with python?
I really hope someone can help me. Thanks in advance.
I attached my script - if a .blend file is usefull I can post it somewhere.
Cheers, Florian
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