[Bf-python] Blender Python IK Pt.2

Florian Lier blender at icram.de
Sun Jun 14 19:20:33 CEST 2009


Hello Everyone,

I've just tested Blenders Python API to check if it's possible to move 
some bones of an armature...
Yes, as you might have expected - works quite well.

Now, what I want is to a move bone - similar to "press G key" - which 
has an  IK solver contraint
to make the rest of the chain following the selected bone. <- In a 
Python Script.


The problem is: ratating / changeing the location of the "ik solving 
bone" doesn't affect the whole chain :/
Is there any approach to controll the whole IK chain with python?

I really hope someone can help me. Thanks in advance.

I attached my script - if a .blend file is usefull I can post it somewhere.

Cheers, Florian


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