[Bf-python] removing scripts...
Carlos López
klopes at unizar.es
Wed Jul 26 07:58:19 CEST 2006
Hi all,
About Kloputils, it's useful yet because it generates instances, i.e.
mesh users, not a unique dense mesh like the 'Apply' Array modifier
button. This is a feature must be included. Indeed, there's the random
tool, that doesn´t exists in blender.
In the other hand, it's clear that it'd have to update for the new
blender versions, it's full of crashes, so while blender hasn't the
complete features, maybe I would have to simplify for a good use.
Klópes
Campbell Barton escribió:
> Hey Guys, just want to get a list of scripts to remove.
>
> No 1. Kloputils.py huge script that does all sorts of crazy stuff...
> - Open it up and have a go with it, youll see what I mean.
> We may have a simplified aligning tool in Blender, but this isnt it.
>
> No 2. obdatacopier.py - not that bad a script, but obscure use's. -
> possibly a script to have in a "special tools" section... again, have
> a go and see what you think.
>
> No. 3 - bvh2arm, I tested this and it didnt give good results (were
> offset from the empties, Im working on better BVH support also)
> This ones to be used with my BVH import to empties script that I
> removed because it was a mess needed a rewrite (almost done)
>
> No 4. Knife.py - Being able to set a plane to cut has its advantages
> but since we alredy have a knife tool, does this script need to be
> distributed with Blender?
>
> - Cam
>
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