[Bf-python] Material raytrace patch

jmsoler at free.fr jmsoler at free.fr
Wed Jun 29 11:15:22 CEST 2005


Selon Campbell Barton <cbarton at metavr.com>:

> Hi All. not sure if anyone noticed,
> There is sombody interested in making another patch to compleate the
> Texture MapTo, and Lamp Ray settings.
>
> Having these settings are usefull for exporting to external raytracers.
> (PovRay ...

blender materials are not compatible with  povray's textures/materials . They
are totally different .


jms



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