[Bf-python] Material raytrace patch
jmsoler at free.fr
jmsoler at free.fr
Wed Jun 29 11:15:22 CEST 2005
Selon Campbell Barton <cbarton at metavr.com>:
> Hi All. not sure if anyone noticed,
> There is sombody interested in making another patch to compleate the
> Texture MapTo, and Lamp Ray settings.
>
> Having these settings are usefull for exporting to external raytracers.
> (PovRay ...
blender materials are not compatible with povray's textures/materials . They
are totally different .
jms
More information about the Bf-python
mailing list